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[1.1] Team Liquid Minecraft Server - Page 49

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If you intentionally disrupt this server your actions will be reported to TL staff and action may be taken against your forum account.
Graham
Profile Blog Joined January 2010
Canada1259 Posts
Last Edited: 2010-10-31 18:51:29
October 31 2010 18:51 GMT
#961
I'd expect to see fixes on the "big" bugs coming starting Monday -> Friday (he rarely does anything on the weekends), but who knows when he plans to start fixing stuff in SMP because he has yet to fix basic things such as minecarts/health.

That being said it was fairly apparent that this update seemed rush as he was working on a lot last-minute, but I assume that was because he spent a lot of the month setting things up with the company and such.

Here's hoping to a smooth November.
Bair
Profile Joined May 2010
United States698 Posts
October 31 2010 18:52 GMT
#962
The guy has been working pretty damned hard.Give him a little slack. I have found a public server, purely vanilla, no moderators or modifications. I am enjoying it, though as you can imagine, griefing is a pretty big deal, so hide your creations. I post this only so we have an SMP server until Notch fixes this and everyone can go back to TLServer. So far this one has not crashed with up to 7 people on it. No noticable lag either.

http://www.reddit.com/r/mcservers/comments/dt0x2/minecraft_smp_server_anything_goes_no/
In Roaches I Rust.
Moa
Profile Blog Joined July 2010
United States790 Posts
October 31 2010 19:32 GMT
#963
Whitelist me please.
^O^
Armstrong
Profile Joined October 2010
United States50 Posts
November 01 2010 00:08 GMT
#964
Am I correct to assume that since the server is only up for stress testing and someone went a little TNT crazy that this is not the final world we will be using for building purposes?
FaCE_1
Profile Blog Joined December 2006
Canada6184 Posts
Last Edited: 2010-11-01 00:12:47
November 01 2010 00:12 GMT
#965
[QUOTE]On November 01 2010 09:08 Armstrong wrote:
Am I correct to assume that since the server is only up for stress testing and someone went a little TNT crazy that this is not the final world we will be using for building purposes?[/Q]
I think lots of multi player map are like this.
One i went in was all lava ..ALL
n_n
QuanticHawk
Profile Blog Joined May 2007
United States32130 Posts
November 01 2010 01:22 GMT
#966
its a different landscape, thats for sure haha
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
November 01 2010 01:29 GMT
#967
On November 01 2010 04:32 Moa wrote:
Whitelist me please.




On October 04 2010 08:36 Serejai wrote:

Please PM me for whitelist access!


Read the OP people good grief. ; ;
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
hp.Shell
Profile Blog Joined April 2010
United States2527 Posts
November 01 2010 02:33 GMT
#968
Would it be wise to stop whitelisting new users who ask by posting in thread?
Please PM me with any songs you like that you think I haven't heard before!
Antiochus
Profile Joined March 2010
Canada548 Posts
November 01 2010 03:00 GMT
#969
Hey guys I didn`t read any of this thread including the rules so you should defintly whitelist me so that I can inadvertantly/intentionally grief the server with minecarts and lava buckets WOOOO
All play and no work makes Jack unemployed.
irninja
Profile Blog Joined June 2010
United States1220 Posts
November 01 2010 06:21 GMT
#970
On November 01 2010 09:08 Armstrong wrote:
Am I correct to assume that since the server is only up for stress testing and someone went a little TNT crazy that this is not the final world we will be using for building purposes?



+1
www.teamlegacy.net | MMO junkies
Psiven
Profile Joined May 2010
United States148 Posts
November 01 2010 09:17 GMT
#971
Did some Redstone testing tonight. A big spammy 4-clock oscillator operating 35+ doors at once does not appear to cause any server lag, however it does lag out Redstone circuitry. Actually as soon as I built a second oscillator it began lagging the circuits; every 10-20 seconds it would catch up and twitch all the doors, then lock in state until the next twitch time.

My guess is that Redstone should be causing less lag now. From a user perspective it still isn't working perfectly, but unless you're making lightshows you probably don't need it to.
QuanticHawk
Profile Blog Joined May 2007
United States32130 Posts
November 01 2010 13:27 GMT
#972
tnt, you dont always see the explosions if there is a lot. or hear them. gets jumpy and blocks disappear... kind of weird. Dunno if anyone else is seeing it like that. Game runs fine for me otherwise
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
sob3k
Profile Blog Joined August 2009
United States7572 Posts
November 01 2010 14:57 GMT
#973
On November 01 2010 22:27 Hawk wrote:
tnt, you dont always see the explosions if there is a lot. or hear them. gets jumpy and blocks disappear... kind of weird. Dunno if anyone else is seeing it like that. Game runs fine for me otherwise


oh, its been like that forever, tons of TNT just puts out more particles than the game can handle.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Armstrong
Profile Joined October 2010
United States50 Posts
November 01 2010 14:59 GMT
#974
Latest blog post on SMP: http://notch.tumblr.com/post/1452872379/survival-mode-multiplayer-is-priority-1
threehundred
Profile Joined July 2009
Canada911 Posts
November 01 2010 20:10 GMT
#975
someone blew up the 'fuck' sign i made. southrawrea should be temp banned =)
KimTaeyeon MEDIC MU fighting! ^^;;
QuanticHawk
Profile Blog Joined May 2007
United States32130 Posts
November 01 2010 20:32 GMT
#976
So are we still expecting a week of stress testing??
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Ryndika
Profile Blog Joined August 2010
1489 Posts
November 01 2010 20:49 GMT
#977
poor Notch, so much hard work and people do not understand him

Sure it sucks atm with all bugs but he's working kinda alone with the game i guess.
as useful as teasalt
NathanSC
Profile Blog Joined February 2008
United States620 Posts
November 01 2010 20:57 GMT
#978
I demand to see this on our minecraft server:

http://www.joystiq.com/2010/09/30/working-16-bit-computer-built-inside-minecraft/

Working 16-bit computer, go.
JonsaBoy
Profile Blog Joined April 2009
Denmark457 Posts
November 01 2010 21:03 GMT
#979
On November 02 2010 05:32 Hawk wrote:
So are we still expecting a week of stress testing??


We're currently waiting for moderation tools to be updated to the new version. Once that is fixed, we MAY be able to start a serious, non-TNT spammed world, with a smaller player cap. The lag problems simply are too big for 40 players right now, AFAIK.
TLMS
Bair
Profile Joined May 2010
United States698 Posts
November 01 2010 22:32 GMT
#980
Quick question about the server status. It says it is online for stress testing, but I cannot seem to get on. Am I correct in assuming the stress testing is only for members above us plain whitelisters?
In Roaches I Rust.
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