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[1.1] Team Liquid Minecraft Server - Page 174

Forum Index > General Games
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If you intentionally disrupt this server your actions will be reported to TL staff and action may be taken against your forum account.
Archas
Profile Blog Joined July 2010
United States6531 Posts
December 06 2011 21:33 GMT
#3461
On December 07 2011 06:21 fofa2000 wrote:
Hi, could I join this server ?
I love minecraft and I miss a nice friendly server.
Would be very glad to, see ya there!

Server's not up yet, bro.
The room is ripe with the stench of bitches!
Drolla
Profile Joined September 2010
United Kingdom389 Posts
December 06 2011 22:38 GMT
#3462
On December 07 2011 05:13 Serejai wrote:
Show nested quote +
On December 07 2011 04:55 Drolla wrote:
Is there any way in which I could help the server. I'm going to be laddering less until season 5 and would like to do something with the server, the PvP server was really fun and I imagine this will definetly be so as well.


Not unless you know how to code Java. We have 4k+ Minecraft players on TL but so far only three have offered to help code, and all three have been tied up with school lately.

Everything else has been ready. We're just waiting on Bukkit + plugins to update right now.


Meh I could've asked my uncle to teach me it since I believe he knows Java, but he's doing doing work for three weeks in the most remote part of the country and by the time he got back and I managed to learn it, would be far too late.
Melancholia
Profile Joined March 2010
United States717 Posts
December 06 2011 23:21 GMT
#3463
How simple are we talking? I've taken two classes on it and thus have a basic grounding, how far would that likely go in helping out?
Serejai
Profile Blog Joined September 2010
6007 Posts
December 07 2011 00:00 GMT
#3464
I really don't know. Some things are simple... others are complex. I'm sure if you wanted to help there's something you could do, though. Best thing to do would be to log on IRC tomorrow and talk to Mino. He could tell you what entry-level stuff needs to be done.
I HAVE 5 TOAST POINTS
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
December 08 2011 23:46 GMT
#3465
Any updates on the progress of the server, Serjai?
Survival is winning, everything else is bullshit.
Archas
Profile Blog Joined July 2010
United States6531 Posts
December 08 2011 23:51 GMT
#3466
On December 09 2011 08:46 57 Corvette wrote:
Any updates on the progress of the server, Serjai?

NO

+ Show Spoiler +
I can't reveal the details, but we're basically only being limited by the readiness of plugins. In the meantime, we're getting loads of other stuff done in the world, like setting up quest chains and initial spawn points, implementing a certain special feature, and making a bunch of Woodzykiler NPCs and putting them all over the place. We're comin' along quite well. Just waitin' on Bukkit and a project from our own coders.
The room is ripe with the stench of bitches!
Serejai
Profile Blog Joined September 2010
6007 Posts
December 09 2011 00:37 GMT
#3467
On December 09 2011 08:46 57 Corvette wrote:
Any updates on the progress of the server, Serjai?


As before, the actual server has basically been ready. Just waiting on a few plugins to become stable with 1.0 Bukkit at the moment.

From the list I posted earlier:

Block logging/rollback is not ready (still waiting for a fix to rollback)
Monster difficulty scaling is not ready (still waiting on a 1.0 version)
Region protection is not ready (appears to be working as of a dev build release yesterday... still doing minor tests to make sure, though)
Chest protection is not ready (fix is expected tomorrow)
NPCs are not ready (these are working again, but rather buggy. However, I'm gonna go ahead and say they're good enough for what we need them for)

Right now I'm basically just programming in quests (couldn't start until yesterday because NPCs weren't working - and I will open the server without them 100% finished if they're not done when everything else works, since they're optional content) and playing around with hardware/plugins trying to break the server. You know, standard QA stuff. If all goes as planned I'll do a stress test this weekend as well as allow people on to start registering their accounts and have permissions pre-loaded for the actual release. Will do some kind of server event, too, just so you guys have something to do other than stand around.
I HAVE 5 TOAST POINTS
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
December 09 2011 00:44 GMT
#3468
On December 09 2011 09:37 Serejai wrote:
Show nested quote +
On December 09 2011 08:46 57 Corvette wrote:
Any updates on the progress of the server, Serjai?


As before, the actual server has basically been ready. Just waiting on a few plugins to become stable with 1.0 Bukkit at the moment.

From the list I posted earlier:

Block logging/rollback is not ready (still waiting for a fix to rollback)
Monster difficulty scaling is not ready (still waiting on a 1.0 version)
Region protection is not ready (appears to be working as of a dev build release yesterday... still doing minor tests to make sure, though)
Chest protection is not ready (fix is expected tomorrow)
NPCs are not ready (these are working again, but rather buggy. However, I'm gonna go ahead and say they're good enough for what we need them for)

Right now I'm basically just programming in quests (couldn't start until yesterday because NPCs weren't working - and I will open the server without them 100% finished if they're not done when everything else works, since they're optional content) and playing around with hardware/plugins trying to break the server. You know, standard QA stuff. If all goes as planned I'll do a stress test this weekend as well as allow people on to start registering their accounts and have permissions pre-loaded for the actual release. Will do some kind of server event, too, just so you guys have something to do other than stand around.


Sounds awesome, looking forward to it
Survival is winning, everything else is bullshit.
Smeegle
Profile Joined January 2011
Germany6 Posts
December 09 2011 11:46 GMT
#3469

...just want to say that i'm very excited and can't wait to see the result of what serejai and the others are trying to put into practice...
guess that there are more "non-programmers" like me out there that appreciate your work very much!!!

greetings
r.Evo
Profile Joined August 2006
Germany14080 Posts
December 10 2011 16:32 GMT
#3470
Can anyone recommend a cool server until this starts? So hard to find some people to roll with. :S
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Serejai
Profile Blog Joined September 2010
6007 Posts
December 10 2011 19:15 GMT
#3471
Stress test tomorrow. Don't have an exact time just yet but likely sometime in the afternoon EST. The main world will be disabled but I've set up a secondary world full of monsters and things you can set on fire and blow up. Basically, 30 minutes of blowing shit up and mindlessly slaughtering things.
I HAVE 5 TOAST POINTS
Serejai
Profile Blog Joined September 2010
6007 Posts
December 11 2011 15:13 GMT
#3472
Stress test at 21:00 GMT (+00:00) today. Basically I will open up the server and post the IP here. After logging on you guys will have about half an hour to kill hordes of monsters. TNT/Fire enabled.
I HAVE 5 TOAST POINTS
Archas
Profile Blog Joined July 2010
United States6531 Posts
December 11 2011 15:37 GMT
#3473
On December 12 2011 00:13 Serejai wrote:
Stress test at 21:00 GMT (+00:00) today. Basically I will open up the server and post the IP here. After logging on you guys will have about half an hour to kill hordes of monsters. TNT/Fire enabled.

The player with the highest experience level when the killing frenzy ends will receive a magical wooden hoe from yours truly when the server goes online for real. Tired of trying to find NPC villages to get crops? Never fear, for now you can MAKE YOUR OWN WHEAT AND BREAD! NEVER GO HUNGRY AGAIN!!!!

Warranty voided upon acceptance. May or may not break after one use.
The room is ripe with the stench of bitches!
r.Evo
Profile Joined August 2006
Germany14080 Posts
December 11 2011 20:57 GMT
#3474
I'm totally waiting for this. <333

IP?
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Serejai
Profile Blog Joined September 2010
6007 Posts
December 11 2011 21:02 GMT
#3475
Shortly, sorry. Something is cock blocking the placement of TNT for some reason and we've spent the last three hours trying to figure out what. Really want you to be able to blow things up so give us just a few more minutes to see if we can get it working.
I HAVE 5 TOAST POINTS
r.Evo
Profile Joined August 2006
Germany14080 Posts
December 11 2011 21:08 GMT
#3476
Be fast, I can't wait to leave the reddit PvE server for this. =P
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
December 11 2011 21:30 GMT
#3477
So when is this going to be up for stress testing?
FOR GREAT JUSTICE! Bans for the ban gods!
Serejai
Profile Blog Joined September 2010
6007 Posts
December 11 2011 21:32 GMT
#3478
All done. For some unknown reason the plugin we use to give commands like /tp and /setspawn was blocking TNT placement. There is no documentation of this anywhere... so looks like the plugin author (who is a giant douchebag anyway) stuck it in the latest version without telling anyone.

Posting IP momentarily.
I HAVE 5 TOAST POINTS
Serejai
Profile Blog Joined September 2010
6007 Posts
December 11 2011 21:39 GMT
#3479
IP FOR STRESS TESTING: 173.53.106.115

Upon joining you will need to authenticate your account by doing the following:

/tlregister yourtlnamehere
Check your TL inbox for a PM from "Minecraft" containing a confirmation code
/tlactivate yourcodehere

This will set you up with permissions for the server when it opens, as well as helping us test to make sure the system can handle multiple queries at once.
I HAVE 5 TOAST POINTS
r.Evo
Profile Joined August 2006
Germany14080 Posts
December 11 2011 21:56 GMT
#3480
WE KILLED IT
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
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