• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:56
CET 18:56
KST 02:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview11Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)38
StarCraft 2
General
HomeStory Cup 28 - Info & Preview StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued herO wins SC2 All-Star Invitational
Tourneys
HomeStory Cup 28 KSL Week 85 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open!
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ Bleak Future After Failed ProGaming Career BW General Discussion Potential ASL qualifier breakthroughs?
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Gold Bars & Gold Nuggets for sale+27 73 799 4524
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Let's Get Creative–Video Gam…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2766 users

Magic: The Gathering - Page 287

Forum Index > General Games
Post a Reply
Prev 1 285 286 287 288 289 665 Next
demonik187
Profile Joined August 2010
United States575 Posts
January 29 2013 14:58 GMT
#5721
On January 29 2013 09:55 Judicator wrote:
I wouldn't worry too much about that deck in the first place.


I think you might find it to be stronger than you expect. I wouldn't underestimate it just yet.
We march to victory!
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
January 29 2013 15:12 GMT
#5722
On January 29 2013 21:23 NeonFlare wrote:
Show nested quote +
On January 29 2013 14:31 JingleHell wrote:
On January 29 2013 14:26 Brocket wrote:
Don't trade for crap. Trade it for a single card that appeals to your play (like a good red or black card) or keep it.

A quick google "foil abrupt decay star city" will tell you how much your card is worth. And 100 one dollar cards << one 100 dollar card.


Well, I think that depends on the card and the person trading.

Besides, I only found it as $25 for a single one at Star City

Still, if it's really useful for a deck I want to build soon, yeah, I'll keep it. That plus my Lotleth Troll give me a good start, right?

~$28 towards a Golgari deck already. Now the question is, how the fuck does Golgari usually build? Control? Aggro? Balanced?


Well, I'm working on Golgari at the moment and can say the Event deck is nice base to work from, it gives plenty good cards for its price. I was kind of hoping to build it into a Midrange, but am unsure wheter there'll be change of plans depending on what cards I can get. I got some stuff like Dreadbore and Rakdos's Return along with a Blood Crypt so transition into some kind of Jund might be an option.

But anyways, Golgari seems fun in a way that you can build it with several different focus, they have all that graveyard stuff going which could work with Splinterfright, Boneyard Wurm and Ghoultree (splashing blue might make for fun self mill), scavenge with Corpsejack Menace to mass counters, just straight out Aggro with Rancors and Haste creatures(though alot of list run Gravecrawlers and all the sweet stuff), some Ramp options with Arbor Elf, Farseek, maybe Avacyn Pilgrim? (After Gatecrash launch Gyre Sage?) You could even try some kind of Reanimator, though it will extend to white at least... and so on.

Maybe I'll upload a list of what I'm working on later, it's been very fun to play around with differend ideas and playtest with some friends.


Yeah, idk how I want to build, yet, but I really enjoyed slowly crushing my opponent's soul when I played against the Rakdos. So a semi-controllish deck is a definite possibility.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
January 29 2013 15:31 GMT
#5723
On January 29 2013 23:58 demonik187 wrote:
Show nested quote +
On January 29 2013 09:55 Judicator wrote:
I wouldn't worry too much about that deck in the first place.


I think you might find it to be stronger than you expect. I wouldn't underestimate it just yet.


...Creature based combos requiring multiple consecutive turns off of a 5 mana sorcery speed enchantment? Yeah, I'll take my chances. That deck has a sweet interaction, but miserable set up lines.
Get it by your hands...
demonik187
Profile Joined August 2010
United States575 Posts
January 29 2013 15:44 GMT
#5724
On January 30 2013 00:31 Judicator wrote:
Show nested quote +
On January 29 2013 23:58 demonik187 wrote:
On January 29 2013 09:55 Judicator wrote:
I wouldn't worry too much about that deck in the first place.


I think you might find it to be stronger than you expect. I wouldn't underestimate it just yet.


...Creature based combos requiring multiple consecutive turns off of a 5 mana sorcery speed enchantment? Yeah, I'll take my chances. That deck has a sweet interaction, but miserable set up lines.


Think of me the first time you lose to it.
We march to victory!
Judicator
Profile Blog Joined August 2004
United States7270 Posts
January 29 2013 16:37 GMT
#5725
On January 30 2013 00:44 demonik187 wrote:
Show nested quote +
On January 30 2013 00:31 Judicator wrote:
On January 29 2013 23:58 demonik187 wrote:
On January 29 2013 09:55 Judicator wrote:
I wouldn't worry too much about that deck in the first place.


I think you might find it to be stronger than you expect. I wouldn't underestimate it just yet.


...Creature based combos requiring multiple consecutive turns off of a 5 mana sorcery speed enchantment? Yeah, I'll take my chances. That deck has a sweet interaction, but miserable set up lines.


Think of me the first time you lose to it.


Um sure? I'll let you know if that ever happens. Pretty sure Esper control is favored like 9-1. You think Sam Black has 3xDuress and 3xAppetite in the board for fun?
Get it by your hands...
Shatter
Profile Joined October 2009
United States1401 Posts
January 29 2013 16:37 GMT
#5726
On January 30 2013 00:44 demonik187 wrote:
Show nested quote +
On January 30 2013 00:31 Judicator wrote:
On January 29 2013 23:58 demonik187 wrote:
On January 29 2013 09:55 Judicator wrote:
I wouldn't worry too much about that deck in the first place.


I think you might find it to be stronger than you expect. I wouldn't underestimate it just yet.


...Creature based combos requiring multiple consecutive turns off of a 5 mana sorcery speed enchantment? Yeah, I'll take my chances. That deck has a sweet interaction, but miserable set up lines.


Think of me the first time you lose to it.
5th turn, play a card with no immediate board presence is going to be hard in this format. The only decks vulnerable to this combo will have killed you by the time turn 6 comes around.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
January 29 2013 19:18 GMT
#5727
So, if I'm planning to play Golgari deck with some control options and a little bit more steady presence, something designed not to burn out too fast, should I be looking at scavenging my creatures, or token creatures, or both?
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2013-01-29 19:33:34
January 29 2013 19:29 GMT
#5728
On January 30 2013 04:18 JingleHell wrote:
So, if I'm planning to play Golgari deck with some control options and a little bit more steady presence, something designed not to burn out too fast, should I be looking at scavenging my creatures, or token creatures, or both?


Traditionally with B/G you need some sort of engine to establish card advantage if you want to run for the long game. The easiest way to do this in standard are planeswalkers (like Garruk), but those happen to be expensive.

Scavenging has this disturbing tendancy to cost a lot of mana and not do much vs removal. If you had some "Thrun, the last Troll"s to scavenge onto (and hold up regeneration) then it might be a decent idea but... IMO right now B/G is best in an agressive zombie mode or with more colours added in a midrangey tokens-based deck.

Really though, it all depends on what you are playing against.

EDIT: forgot thrun rotated out of standard
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
January 29 2013 19:38 GMT
#5729
+ Show Spoiler +

2 Aerial Predation
2 Murder
1 Lotleth Troll
1 Abrupt Decay
4 Golgari Charm
2 Trestle Troll
2 Slime Molding
2 Centaur's Herald
2 Vampire Nighthawk
2 Duress
2 Elvish Visionary
4 Giant Growth
2 Tablet of the Guilds
1 Xathrid Gorgon
2 Druid's Deliverance
2 Dreg Mangler
2 Korozda Guildmage
2 Treasured Find
3 Golgari Guildgate
9 Swamp
9 Forest
2 Crippling Blight
SB: 2 Aerial Predation
SB: 2 Murder
SB: 2 Duress
SB: 2 Bountiful Harvest
SB: 2 Druid's Deliverance
SB: 2 Blood Reckoning


How does that look as some sort of baseline? I'm quite positive it's not ideal since I don't know all the older, still legal cards, but the general idea is to just truck along, chipping away when I can, and suddenly smash the shit out of someone with Slime Molding oozes into the red zone.

Or would this be better re-worked as a more aggro deck with some ramping into the Slime Molding, more Slime Molding to ensure I have it early, and the control options just in case finishing it out takes a couple of turns?
EMIYA
Profile Joined March 2011
United States433 Posts
January 29 2013 19:42 GMT
#5730
for.... competitive standard? also slime molding's strength would be in conjunction with populate, but outside of RTR drafts i wouldn't put it in a deck. it hits the board, without haste, dies to any removal and can be chumped by any 1/1.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
January 29 2013 19:47 GMT
#5731
There obviously is Kibler's G/B Predatory Ooze deck, which has some scavenge. It's an aggro deck, but I think it can last for a while.
If you have a good reason to disagree with the above, please tell me. Thank you.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
January 29 2013 19:48 GMT
#5732
On January 30 2013 04:42 EMIYA wrote:
for.... competitive standard? also slime molding's strength would be in conjunction with populate, but outside of RTR drafts i wouldn't put it in a deck. it hits the board, without haste, dies to any removal and can be chumped by any 1/1.


Ok, so if I'm planning to go midrange, I need real late-game threats. Probably a couple of Disentomb just in case they held onto some spot removal or board clear to drop on fatties, and a little bit of ramp to replace some of the token shit?
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2013-01-29 19:51:37
January 29 2013 19:50 GMT
#5733
Well, first off: Lose the tablet of the Guilds. Dedicated lifegain is if nothing else sideboard material and usually just straight up awful.

Also, I'd run 4 murder before I started with any aerial predation (the ability to target everything is key).

Elvish visionary is actually quite good if you want to run a scavenge theme, since you can scavenge onto it and you don't mind if they kill it.

Don't run druids deliverance unless you are super desperate for populate effects. Really though, if you want a populate theme, you should be playing with white as well.

Slime molding is basically awful unless you have a super big populate theme going on (and even then it is still pretty bad). Giant growth is a decent card but try running 2 or 3 instead of 4. It really isn't that strong in constructed (if your opponent Murders your creature, they just got a 2 for 1 really really easily).

Really, what your deck lacks is a "plan". Are you attacking? then get rid of those trestle trolls. Are you playing defensively? then what is your plan to get ahead of decks that are gonna cast a huuuuuuge Sphinx's revelation?

Also, the 2 of so many things in your deck with the other 2 in the sideboard is a terrible plan (not to rag on you). You want a clear plan in your main deck, and then your sideboard should be some very powerful answers to holes in your plan that your opponents might be exposing. Also if you run a sideboard it MUST be 15 cards exactly. oh yeah, 21 lands is pretty low. Try 23-24 IMO.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Judicator
Profile Blog Joined August 2004
United States7270 Posts
January 29 2013 19:58 GMT
#5734
I highly suggest you to just start testing and not worry about what could be out there, you aren't playing a control deck, you don't have the luxury of seeing most of your deck. So just start testing and go from there. This is a rogue brew and you are a new player, start learning where cards fall in your deck and more importantly against your deck, then tweak.

Don't try to cover all your bases, that's a common mistake new players try to make. You aren't playing Yugioh (#shotsfired).
Get it by your hands...
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
January 29 2013 20:14 GMT
#5735
On January 30 2013 04:48 JingleHell wrote:
Show nested quote +
On January 30 2013 04:42 EMIYA wrote:
for.... competitive standard? also slime molding's strength would be in conjunction with populate, but outside of RTR drafts i wouldn't put it in a deck. it hits the board, without haste, dies to any removal and can be chumped by any 1/1.


Ok, so if I'm planning to go midrange, I need real late-game threats. Probably a couple of Disentomb just in case they held onto some spot removal or board clear to drop on fatties, and a little bit of ramp to replace some of the token shit?

You should forget about the disentomb. If you want to bring back stuff from the graveyard, use an actual revive effect, or just play another creature, or play a card that draws you multiple cards.
If you have a good reason to disagree with the above, please tell me. Thank you.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
January 29 2013 20:19 GMT
#5736
On January 30 2013 05:14 spinesheath wrote:
Show nested quote +
On January 30 2013 04:48 JingleHell wrote:
On January 30 2013 04:42 EMIYA wrote:
for.... competitive standard? also slime molding's strength would be in conjunction with populate, but outside of RTR drafts i wouldn't put it in a deck. it hits the board, without haste, dies to any removal and can be chumped by any 1/1.


Ok, so if I'm planning to go midrange, I need real late-game threats. Probably a couple of Disentomb just in case they held onto some spot removal or board clear to drop on fatties, and a little bit of ramp to replace some of the token shit?

You should forget about the disentomb. If you want to bring back stuff from the graveyard, use an actual revive effect, or just play another creature, or play a card that draws you multiple cards.


Revive seems literally worse than Disentomb? Green only, higher CMC, and they both go to your hand. Why would Revive be better?

Also, what card would bring multiple back from my graveyard in Golgari colors? Most of their stuff seems focused on Exiling for counters.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
January 29 2013 20:39 GMT
#5737
On January 30 2013 05:19 JingleHell wrote:
Show nested quote +
On January 30 2013 05:14 spinesheath wrote:
On January 30 2013 04:48 JingleHell wrote:
On January 30 2013 04:42 EMIYA wrote:
for.... competitive standard? also slime molding's strength would be in conjunction with populate, but outside of RTR drafts i wouldn't put it in a deck. it hits the board, without haste, dies to any removal and can be chumped by any 1/1.


Ok, so if I'm planning to go midrange, I need real late-game threats. Probably a couple of Disentomb just in case they held onto some spot removal or board clear to drop on fatties, and a little bit of ramp to replace some of the token shit?

You should forget about the disentomb. If you want to bring back stuff from the graveyard, use an actual revive effect, or just play another creature, or play a card that draws you multiple cards.


Revive seems literally worse than Disentomb? Green only, higher CMC, and they both go to your hand. Why would Revive be better?

Also, what card would bring multiple back from my graveyard in Golgari colors? Most of their stuff seems focused on Exiling for counters.


None, Wizards is careful for that kind of card economy.
Get it by your hands...
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
January 29 2013 20:55 GMT
#5738
On January 30 2013 05:19 JingleHell wrote:
Show nested quote +
On January 30 2013 05:14 spinesheath wrote:
On January 30 2013 04:48 JingleHell wrote:
On January 30 2013 04:42 EMIYA wrote:
for.... competitive standard? also slime molding's strength would be in conjunction with populate, but outside of RTR drafts i wouldn't put it in a deck. it hits the board, without haste, dies to any removal and can be chumped by any 1/1.


Ok, so if I'm planning to go midrange, I need real late-game threats. Probably a couple of Disentomb just in case they held onto some spot removal or board clear to drop on fatties, and a little bit of ramp to replace some of the token shit?

You should forget about the disentomb. If you want to bring back stuff from the graveyard, use an actual revive effect, or just play another creature, or play a card that draws you multiple cards.


Revive seems literally worse than Disentomb? Green only, higher CMC, and they both go to your hand. Why would Revive be better?

Also, what card would bring multiple back from my graveyard in Golgari colors? Most of their stuff seems focused on Exiling for counters.

Revive effects as in return target creature from the graveyard to the battlefield (like Unburial Rites or Rise from the Grave). Guess I should have worded it differently.

I didn't say anything about bringing back multiple cards from the graveyard. But in standard, there is Creeping Renaissance if you want that effect.

Treasured Find is likely better than Disentomb as well, since you can also get back your removal if you need to.
If you have a good reason to disagree with the above, please tell me. Thank you.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
January 29 2013 21:11 GMT
#5739
Actually, thinking about it, I guess Golgari Charm is probably preferable to any of those options, since I can tap 2 for all my creatures to not get filleted. Assuming, of course, that only the ones who get saved by Regeneration get tapped in the process?

Also instant, letting me deny shenanigans that happen outside my turn?
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 29 2013 21:17 GMT
#5740
Yep. Golgari charm is pretty decent vs wraths. Yes you can cast it in response to a Supreme Verdict to save all your guys.

You could also look at ghoulcaller's chant over those treasured finds or disentomb or whatever.

LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Prev 1 285 286 287 288 289 665 Next
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
16:00
FSL Season 10 Draft
Liquipedia
HomeStory Cup
12:00
Day 2
TaKeTV4086
ComeBackTV 1120
IndyStarCraft 488
SteadfastSC305
TaKeSeN 302
Rex120
3DClanTV 79
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 488
SteadfastSC 305
Rex 120
BRAT_OK 69
CosmosSc2 58
ProTech35
StarCraft: Brood War
EffOrt 934
Hyuk 362
Stork 339
Larva 318
Soulkey 259
Yoon 70
Shuttle 67
Free 39
Rock 35
Backho 33
[ Show more ]
soO 14
ajuk12(nOOB) 12
Sacsri 9
Dota 2
Gorgc6351
qojqva2298
Dendi795
420jenkins212
League of Legends
Trikslyr52
Counter-Strike
fl0m4350
kRYSTAL_27
Heroes of the Storm
Khaldor724
Liquid`Hasu396
MindelVK11
Other Games
FrodaN3182
Grubby2564
Mlord517
crisheroes416
KnowMe102
Organizations
Other Games
EGCTV1468
gamesdonequick175
BasetradeTV12
StarCraft 2
angryscii 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Adnapsc2 8
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• FirePhoenix23
• Michael_bg 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV447
League of Legends
• Jankos2262
• TFBlade1355
• imaqtpie295
Counter-Strike
• Shiphtur125
Upcoming Events
Replay Cast
6h 4m
HomeStory Cup
19h 4m
OSC
19h 4m
Replay Cast
1d 6h
Replay Cast
2 days
Wardi Open
2 days
WardiTV Invitational
3 days
The PondCast
4 days
WardiTV Invitational
4 days
Liquipedia Results

Completed

Escore Tournament S1: W6
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Proleague 2026-01-31
Rongyi Cup S3
HSC XXVIII
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.