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So I just installed Baldur's Gate II - Page 17

Forum Index > General Games
Post a Reply
Prev 1 15 16 17 18 19 80 Next
freestalker
Profile Joined March 2010
469 Posts
Last Edited: 2010-09-27 14:40:10
September 27 2010 14:39 GMT
#321
this thread motivated me to installing this thing again along with my friend and start the multiplayer crusade. a note.. be prepared to find out that easytutu takes AGES to install. we installed it with 'standard' mods pack (one higher than recommended) and it was downloading for a good time, and then the process of installing mods took around 6 hours or so. Also, on the first try, my notebook went to sleeping mode and it broke the installation (I didn't know, I re-ran the bat file hoping it will be fine..) and after waiting for those 6 hours or so I found out it's broken, so getting backup back and install for 6 hours again (no download, at least). Now it works. So we have a group of ... Sorcerer, monk, cavalier - for him, and archer, swashbuckler (that will dual to mage) and cleric for me.. so far so good, but sometimes I get some graphic glitches. And the 50% xp for kills/quests is killing me. We're kidding we'll finish the game at level 4 or something.. :D

EDIT - sorry, we run it with Big World modding thing. Not easytutu
Velr
Profile Blog Joined July 2008
Switzerland10763 Posts
September 27 2010 14:45 GMT
#322
Thief:
Get a Swashbuckler (godlike AC/Armor but no Backstab) or create a Fighter/Thief-Dual (better Fighting, more HP, strong Backstabb thanks to more *normal* Damage, a little light on Thiefskills, but still enough).
There is no need for all the Points a *normal* Thief has.... Iirc Imoen has enough Lockpicking skills to open basically everything in the game except the chests in the Thiefes Guild and She's like a lvl 7 or 8 Thief (Nalia is worse and not sufficent)?

The Assassin is not really strong (his backstab isn't better then that of a Fighter/Thief normally and in all other aspect he his worse). His Poison is good, probably really handy when you play Baldurs Gate 2 the first time and Mages give you problems.


Spells/Wisdom:
I think if you play on *normal* you can't fail memorizing a spell and your free to switch the difficulty at any time anyway... So it's not nesessary for this.

Mages alltogether:
I wouldn't roll one, at least not if you want to play evil/neutral. Edwin is better than any normal mage you could ever create due to his personal items. Witches are better anyway, if you know what you do .
DoubleZee
Profile Joined July 2010
Canada556 Posts
September 27 2010 14:54 GMT
#323
This has inspired me to buy BG1, reinstall BG2, and try the tutu mod for the first time. I've never played BG1, and haven't played BG2 in about 4-5 years, so I feel like I'm in for a treat! ^^
Just think of how stupid the average person is, and then realize half of them are even stupider!
TheYango
Profile Joined September 2008
United States47024 Posts
September 27 2010 15:24 GMT
#324
On September 27 2010 23:45 Velr wrote:
Mages alltogether:
I wouldn't roll one, at least not if you want to play evil/neutral. Edwin is better than any normal mage you could ever create due to his personal items. Witches are better anyway, if you know what you do .

You say this like having multiple mages is a bad thing.

Honestly, mages are good enough that having multiples at high levels are definitely worthwhile.
Moderator
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
September 27 2010 15:37 GMT
#325
Wisdom has nothing to do with spell memorization. Wisdom affects:

Divine spellcasters (druids, clerics, paladins, rangers)
A few (1, 2, 3?) dialogue options
Result you get from wish

For the dialogue things, you can use your cleric/druid with high wisdom or chug a potion, for wish, chug those potions. There is no other use for the +wis potions so why not.
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2010-09-27 15:44:03
September 27 2010 15:42 GMT
#326
Mages are great but not in early BG1 ( ranged fighters rule BG1 ) :p

If it is your first run of BG1+BG2 i think the best class is a fighter ( paladin/ranger/barb etc ... )
fuck all those elitists brb watching streams of elite players.
vetinari
Profile Joined August 2010
Australia602 Posts
September 27 2010 15:46 GMT
#327
On September 28 2010 00:24 TheYango wrote:
Show nested quote +
On September 27 2010 23:45 Velr wrote:
Mages alltogether:
I wouldn't roll one, at least not if you want to play evil/neutral. Edwin is better than any normal mage you could ever create due to his personal items. Witches are better anyway, if you know what you do .

You say this like having multiple mages is a bad thing.

Honestly, mages are good enough that having multiples at high levels are definitely worthwhile.


Truth. I'm of the opinion that it is impossible to have too many mages :D




Heh, this is even more true in the NWN series. Fireburst, oh yeah. (lvl 5, 1d8 per CL upto 15d8, no friendly fire, 30' radius.) 3 mages casting that instantly kills everything thats not a fire elemental or dragon, heh.
SCdinner
Profile Blog Joined September 2010
Canada516 Posts
September 27 2010 19:35 GMT
#328
A coworker of mine used to work at Bioware on the original game. He said they really wanted to put a Beholder in it but could find a feasable way of having the player be powerful enough to beat it.
My other car is a battlecruiser.
Boblion
Profile Blog Joined May 2007
France8043 Posts
September 27 2010 19:42 GMT
#329
There are Beholders in BG2, are you talking about BG1 ?

Imo the Tosc bosses aren't really weaker than your average beholder in BG2 :p
fuck all those elitists brb watching streams of elite players.
StukA
Profile Blog Joined November 2009
United States64 Posts
September 27 2010 20:18 GMT
#330
omg the install for the big world mod thing taking so long. I got back from class 2 hours and 45 minutes from when I started the mod and its still in the DL phase. damn my internet!
Mindcrime
Profile Joined July 2004
United States6899 Posts
September 27 2010 20:49 GMT
#331
On September 28 2010 04:35 SCdinner wrote:
A coworker of mine used to work at Bioware on the original game. He said they really wanted to put a Beholder in it but could find a feasable way of having the player be powerful enough to beat it.


They could have just put the cheesy shield of balduran in like they did with bg2.

gg beholders :x
That wasn't any act of God. That was an act of pure human fuckery.
Mindcrime
Profile Joined July 2004
United States6899 Posts
Last Edited: 2010-09-27 20:59:48
September 27 2010 20:59 GMT
#332
On September 27 2010 23:06 StukA wrote:
ok I have easytutu but is that the one where you can play all the 3 games seamlessly? what is the difference between easytutu and bigworld mod or w/e that one was called? and is it recommended to install these since this is my first time playing?


easytutu will basically just turn your bg1 install into bg1 on the bg2 engine and leave the bg2 install untouched. I'm not really familiar with big world, but it looks like bgt + a bunch of other mods.

Personally, I prefer tutu. Having separate installations is just much easier to deal with when you're playing with many mods. There are less compatability/installation order issues that can possibly arise.
That wasn't any act of God. That was an act of pure human fuckery.
DoubleZee
Profile Joined July 2010
Canada556 Posts
September 27 2010 21:03 GMT
#333
I spent an hour trying to install BGT before the errors drove me in to the loving, caring arms of easytutu. 20 minutes later I was in candlekeep with BG2 graphics, UI, and most importantly SMART PATHING. I hvae no idea how people could play a 6 member party in the original BG. It takes like 5 minutes to get around any room with tables/beds/whatever.
Just think of how stupid the average person is, and then realize half of them are even stupider!
SCdinner
Profile Blog Joined September 2010
Canada516 Posts
September 27 2010 21:22 GMT
#334
On September 28 2010 05:49 Mindcrime wrote:
Show nested quote +
On September 28 2010 04:35 SCdinner wrote:
A coworker of mine used to work at Bioware on the original game. He said they really wanted to put a Beholder in it but could find a feasable way of having the player be powerful enough to beat it.


They could have just put the cheesy shield of balduran in like they did with bg2.

gg beholders :x


Is that the idem that reflects all magic spells?
My other car is a battlecruiser.
JohannesH
Profile Joined September 2009
Finland1364 Posts
Last Edited: 2010-09-27 21:30:54
September 27 2010 21:28 GMT
#335
Single beholder shoudln't have been too bad in BG1 I'd think... You could've blast it with fireballs from outside los in the very least :D

And even in straight up combat beholders die pretty quickly, even if they deal damage really fast. And defense against magic could be gotten from potion or scroll, and even without I don't see it killing a full party.


That shield reflects only beholder rays. I heard there was a cloak originally that reflected all spells in SoA, but it was much nerfed with a patch or with ToB, and for good reason, apparently you could kill the end boss by just walking around letting him reflect shit on himself :D
If you have to ask, you don't know.
Mindcrime
Profile Joined July 2004
United States6899 Posts
September 27 2010 21:33 GMT
#336
On September 28 2010 06:22 SCdinner wrote:
Show nested quote +
On September 28 2010 05:49 Mindcrime wrote:
On September 28 2010 04:35 SCdinner wrote:
A coworker of mine used to work at Bioware on the original game. He said they really wanted to put a Beholder in it but could find a feasable way of having the player be powerful enough to beat it.


They could have just put the cheesy shield of balduran in like they did with bg2.

gg beholders :x


Is that the idem that reflects all magic spells?


No, it only reflects beholder rays.

The cloak of mirroring used to reflect all spell damage, but that effect was removed at some point, either in ToB or in a patch.
That wasn't any act of God. That was an act of pure human fuckery.
matko5
Profile Joined April 2010
Croatia385 Posts
Last Edited: 2010-09-27 23:05:54
September 27 2010 23:05 GMT
#337
does tutu still have the problems in beregost?

my recommendation for beginners is a fighter class, your choice. In BG1 bows are op and you should use them. I recently passed the game (BG2) for the first time with an archer (Minsc, Jaheira, Anomen, Aerie, Imoen). I'm having troubles with the party in TOB because I roleplayed and tried to do it as quickly as I could (no resting before important fights and in strange places etc.), now 15-16 characters in TOB are fire giant meat

well, another reason for replaying SoA (or even trying BG1) before classes start
Disi gazda
Mindcrime
Profile Joined July 2004
United States6899 Posts
September 27 2010 23:14 GMT
#338
On September 28 2010 08:05 matko5 wrote:
does tutu still have the problems in beregost?


As I understand it, that was a problem with vanilla BG1 that was never fixed by the developers and which is more common in both tutu and bgt.

I don't believe it has been fixed, but I've only encountered it once in my several playthroughs with tutu.
That wasn't any act of God. That was an act of pure human fuckery.
matko5
Profile Joined April 2010
Croatia385 Posts
Last Edited: 2010-09-27 23:23:44
September 27 2010 23:23 GMT
#339
aw cool. I'll have to play again and avoid going into nashkel at level 2
Disi gazda
Dfgj
Profile Joined May 2008
Singapore5922 Posts
September 28 2010 03:01 GMT
#340
On September 28 2010 06:33 Mindcrime wrote:
Show nested quote +
On September 28 2010 06:22 SCdinner wrote:
On September 28 2010 05:49 Mindcrime wrote:
On September 28 2010 04:35 SCdinner wrote:
A coworker of mine used to work at Bioware on the original game. He said they really wanted to put a Beholder in it but could find a feasable way of having the player be powerful enough to beat it.


They could have just put the cheesy shield of balduran in like they did with bg2.

gg beholders :x


Is that the idem that reflects all magic spells?


No, it only reflects beholder rays.

The cloak of mirroring used to reflect all spell damage, but that effect was removed at some point, either in ToB or in a patch.

ToB afaik, that's when I first noticed it changed graphic. A pity, the mirror disc looked far better than the webbed spell sphere (not to mention the item's effects...)
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