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Guild Wars 2 - Page 347

Forum Index > General Games
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Miragee
Profile Joined December 2009
8553 Posts
February 16 2014 14:20 GMT
#6921
On February 16 2014 22:49 Torte de Lini wrote:
In GW2 lol


Spectator Mode and Custom Arenas. But that doesn't change that sPvP is boring as shit. They talked about a new game mode but we know little of what or when it will come. And a new game mode won't change the crappy combat anyways, so yeah...

Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 16 2014 14:51 GMT
#6922
Ah, so no arena yet.

Fuck it then
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
February 17 2014 22:32 GMT
#6923
How is the combat crappy? In WoW there is a 2second global cooldown that seems p shit
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
oxxo
Profile Joined February 2010
988 Posts
Last Edited: 2014-02-18 00:23:18
February 18 2014 00:23 GMT
#6924
On February 18 2014 07:32 RoieTRS wrote:
How is the combat crappy? In WoW there is a 2second global cooldown that seems p shit


GW2 has animation cooldowns. In the end it's essentially the same thing.

The combat is bad because in the end it pretty much boils down to spam everything on cooldown.
Excelion
Profile Joined January 2011
Bulgaria59 Posts
March 20 2014 11:22 GMT
#6925
On February 18 2014 09:23 oxxo wrote:
Show nested quote +
On February 18 2014 07:32 RoieTRS wrote:
How is the combat crappy? In WoW there is a 2second global cooldown that seems p shit


GW2 has animation cooldowns. In the end it's essentially the same thing.

The combat is bad because in the end it pretty much boils down to spam everything on cooldown.


Not really It was proven that using skills acording to the situation is more efficient then just spamming them in cycles(depending on weapon and class ofcourse)
Auto attacks can have higher dmg outputs in certain cases then doing a whole skill cycle.
But of-course the difference ain't that big to really matter unless you're perfectionist.
daemir
Profile Joined September 2010
Finland8662 Posts
March 20 2014 14:31 GMT
#6926
I'd like to meet anyone who thinks combat is just spamming everything on cooldown in spvp to show them how valid that statement is. You'll do the spamming, I'll do the timing.
Miragee
Profile Joined December 2009
8553 Posts
March 20 2014 16:00 GMT
#6927
On March 20 2014 23:31 daemir wrote:
I'd like to meet anyone who thinks combat is just spamming everything on cooldown in spvp to show them how valid that statement is. You'll do the spamming, I'll do the timing.


I will just run away and capture some points, sry.
daemir
Profile Joined September 2010
Finland8662 Posts
Last Edited: 2014-03-20 16:05:15
March 20 2014 16:05 GMT
#6928
On March 21 2014 01:00 Miragee wrote:
Show nested quote +
On March 20 2014 23:31 daemir wrote:
I'd like to meet anyone who thinks combat is just spamming everything on cooldown in spvp to show them how valid that statement is. You'll do the spamming, I'll do the timing.


I will just run away and capture some points, sry.


That would be a feat vs a subtlety/acro thief. Running away.
Miragee
Profile Joined December 2009
8553 Posts
March 20 2014 16:51 GMT
#6929
On March 21 2014 01:05 daemir wrote:
Show nested quote +
On March 21 2014 01:00 Miragee wrote:
On March 20 2014 23:31 daemir wrote:
I'd like to meet anyone who thinks combat is just spamming everything on cooldown in spvp to show them how valid that statement is. You'll do the spamming, I'll do the timing.


I will just run away and capture some points, sry.


That would be a feat vs a subtlety/acro thief. Running away.


I was just cynic about your promoting sPvP as anything that needs a lot of skill.
daemir
Profile Joined September 2010
Finland8662 Posts
March 20 2014 17:03 GMT
#6930
On March 21 2014 01:51 Miragee wrote:
Show nested quote +
On March 21 2014 01:05 daemir wrote:
On March 21 2014 01:00 Miragee wrote:
On March 20 2014 23:31 daemir wrote:
I'd like to meet anyone who thinks combat is just spamming everything on cooldown in spvp to show them how valid that statement is. You'll do the spamming, I'll do the timing.


I will just run away and capture some points, sry.


That would be a feat vs a subtlety/acro thief. Running away.


I was just cynic about your promoting sPvP as anything that needs a lot of skill.


Fighting vs a human opponent (keyword fighting, not running caps) always takes skill. I was aiming at people who claim all you need in this game is to rotate your abilities on cd. I don't find that being the case in the game at all.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
March 20 2014 17:25 GMT
#6931
my problem, my problem with this game is the fact that they dumbed it down. In GW1, you had access to a shitton of more skills (even without dual class!). But now....every fucking hammer war I meet or D/D ele I meet will have the same 5 skills as me. like wtf? Oh, and you get these skills right away from the very start. Im already so bored with my rotation. even with my switching weapons with war and attunes with ele. and no GvG? you gotta be kidding me. its fucking called GUILD WARS.

But the PVE is fucking awesome. One of the best questing systems.
Manijak
Profile Joined October 2010
Slovenia112 Posts
March 20 2014 17:36 GMT
#6932
^pretty much this
Game has a huge lack of skills and a good ''mechanics'' behind it (GW1 had energy management), a lof of the times it sadly comes down to spamming everything that is off cooldown . Also, I'm probably not the only one who misses precise builds, because now everything works....just less good (ment for PvE and to some extend WvW, no idea about sPvP).
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
March 20 2014 18:27 GMT
#6933
Yep, the lack of diversity and need to chase anything in terms of goals really dulls down this game. I'd love to get back into it with some of you guys here; but there's no incentive ):
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
March 20 2014 19:45 GMT
#6934
kinda sad. was so hyped for this game. played gw1 the day it came out and it is still my favorite experience in mmorpg. gw2 felt like that in the beginning. but then I was exposed to the shit it was hiding behind the fireworks. they spent so much $$$ and time on this game, and yet they fucked up the fundamentals of what made GW1 so great. this game has production quality, but gameplay is so shallow an ant could swim in it.
Manit0u
Profile Blog Joined August 2004
Poland17350 Posts
March 20 2014 19:50 GMT
#6935
On March 21 2014 04:45 Golgotha wrote:
kinda sad. was so hyped for this game. played gw1 the day it came out and it is still my favorite experience in mmorpg. gw2 felt like that in the beginning. but then I was exposed to the shit it was hiding behind the fireworks. they spent so much $$$ and time on this game, and yet they fucked up the fundamentals of what made GW1 so great. this game has production quality, but gameplay is so shallow an ant could swim in it.


Yup. The game is pretty amazing when it comes to just running around, questing etc. but it doesn't really deliver on the mechanics. I treat it more like your regular, casual single-player RPG that's really well done but not as an MMOG. If I want more fun and actual challenge I turn on GW1.
Time is precious. Waste it wisely.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
Last Edited: 2014-03-20 20:24:46
March 20 2014 20:23 GMT
#6936
since u guys are similar to me, what games are you currently playing? any of u guys going to try ESO? im on the star citizen hype train but that potential hearbreak is months away. so what you guys been up to and play as an alternative to GW2?

@manitou

yeah it's a beautiful world and the questing is very well done (although still repetitive and too alike).
Manijak
Profile Joined October 2010
Slovenia112 Posts
March 20 2014 20:51 GMT
#6937
I'm currently on break from Dota 2 and since I haven't played GW2 in a long time it's ok atm,but fun/doing something is declining daily.
Miragee
Profile Joined December 2009
8553 Posts
March 20 2014 21:41 GMT
#6938
On March 21 2014 05:23 Golgotha wrote:
since u guys are similar to me, what games are you currently playing? any of u guys going to try ESO? im on the star citizen hype train but that potential hearbreak is months away. so what you guys been up to and play as an alternative to GW2?


Atm. I'm pretty into Path of Exile. The actual fighting part is, well, it's an ARPG. But I'm in for the theory crafting as the skill and item system have a lot of depth and that's one big thing I really love about GW1 as well. Then usually GW1, atm. not so much because I mostly play PoE for now. But I will play more in the future for sure.
I tried ESO and it's pretty much GW2 but worse. Just a giant cash grab fueled by hype-trains around the franchise. For MMO's I was looking forward to ArcheAge but my hopes got buried when 1.0 got released in korea - that was terrible. Kinda looking forward to star citizen.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
March 21 2014 18:12 GMT
#6939
On March 21 2014 06:41 Miragee wrote:
Show nested quote +
On March 21 2014 05:23 Golgotha wrote:
since u guys are similar to me, what games are you currently playing? any of u guys going to try ESO? im on the star citizen hype train but that potential hearbreak is months away. so what you guys been up to and play as an alternative to GW2?


Atm. I'm pretty into Path of Exile. The actual fighting part is, well, it's an ARPG. But I'm in for the theory crafting as the skill and item system have a lot of depth and that's one big thing I really love about GW1 as well. Then usually GW1, atm. not so much because I mostly play PoE for now. But I will play more in the future for sure.
I tried ESO and it's pretty much GW2 but worse. Just a giant cash grab fueled by hype-trains around the franchise. For MMO's I was looking forward to ArcheAge but my hopes got buried when 1.0 got released in korea - that was terrible. Kinda looking forward to star citizen.


ESO is like gw2 but worse?! care to tell me why?
Miragee
Profile Joined December 2009
8553 Posts
March 21 2014 20:43 GMT
#6940
On March 22 2014 03:12 Golgotha wrote:
Show nested quote +
On March 21 2014 06:41 Miragee wrote:
On March 21 2014 05:23 Golgotha wrote:
since u guys are similar to me, what games are you currently playing? any of u guys going to try ESO? im on the star citizen hype train but that potential hearbreak is months away. so what you guys been up to and play as an alternative to GW2?


Atm. I'm pretty into Path of Exile. The actual fighting part is, well, it's an ARPG. But I'm in for the theory crafting as the skill and item system have a lot of depth and that's one big thing I really love about GW1 as well. Then usually GW1, atm. not so much because I mostly play PoE for now. But I will play more in the future for sure.
I tried ESO and it's pretty much GW2 but worse. Just a giant cash grab fueled by hype-trains around the franchise. For MMO's I was looking forward to ArcheAge but my hopes got buried when 1.0 got released in korea - that was terrible. Kinda looking forward to star citizen.


ESO is like gw2 but worse?! care to tell me why?


Well, I can't say anything about the story (that was one terrible piece of shit in gw2) because I didn't played it far. The point that the story is restricting your progress through the areas is not a positive point for an open world game imho. The combat was really the same, just added blocking and interrupting to all characters (gw2 has that, too, but bound to a few skills). All of it is funny. And doesn't really matter. I killed enemies in the gw2 way: circle around your target while pressing buttons on cd (melee). So, to this point it's the same, but it gets worse in the fluidity of combat. Your actions feel awkward and the game doesn't really tell you if you hit or not. It's like hitting cotton with your axe. The whole character movement feels completly inaccurate. I think it's even far worse than normal TES combat and that's an achievement to be done.
For the world: I don't like the way gw2 took by making all areas feel the same because everything is full of the same races and copy&paste camps. You have no rough, lonely or tedious areas. There are some small ones like Dierdre's Steps which are fenomenal but they are far and few in between. The only areas that feel really good as a whole are cities. And still, gw2's world still feels alive and kinda believable. In TESO I felt the world around me was completly artificial. I can't really pin-point it but it was completly off (it was the exact opposite of the immersion TES games usually deliver).
Can't really comment on PvP since I didn't played it, but considering the mess of the combat system and what it ended to be in gw2 I'm fairly certain it will be just as bad but with less fluid combat.

If you look at the feature list of both games, they are pretty much the same (in fact, when TESO was first announced, I thought it was gw2's feature list). But Zenimax seem to deliver less production value and wants to grab even more money than anet/NCSoft. I mean Sub-Fee+Ingame Shop+Exclusive PreOrder DLC? That's way worse of a cash-grab system than gw2 has.
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