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Tera MMORPG - Page 108

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NonY
Profile Blog Joined June 2007
8751 Posts
April 30 2012 14:53 GMT
#2141
Mystic
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
SnowyPsilocybin
Profile Joined March 2011
United Kingdom265 Posts
April 30 2012 14:55 GMT
#2142
Is there anything to stop people just endlessly killing you as I go aboutmy questing on a PvP server on this game. I don't mind PvP but whilst I'm questing it can become frustrating at times
Macabre
Profile Joined July 2010
United States1262 Posts
April 30 2012 14:59 GMT
#2143
On April 30 2012 23:53 Liquid`NonY wrote:
Mystic


Dope! Very useful class, with a decent skill cap.


On April 30 2012 23:55 SnowyPsilocybin wrote:
Is there anything to stop people just endlessly killing you as I go aboutmy questing on a PvP server on this game. I don't mind PvP but whilst I'm questing it can become frustrating at times


Not fully no. You can try switching channels, or making friends to help you out. =P
Those who know how to think need no teachers. Tasteless - I think I'll take my shirt off and let my muscles do the casting
Ighox
Profile Joined July 2009
Norway580 Posts
Last Edited: 2012-04-30 15:03:34
April 30 2012 15:01 GMT
#2144
On April 30 2012 23:44 Liquid`NonY wrote:
Is there anything I ought to be doing while I level up? Gathering as much as possible, crafting? Extracting from stuff I'd vendor or just vendor it?

Crafting isn't really worth doing before 60, materials from extracting isn't that great either except maybe leather extraction.
Personally I just vendor everything.
Gathering gives some nice temporary buffs but overall it slows your leveling down by a lot so if you just want 60 as soon as possible you should just ignore gathering/crafting for now.

On April 30 2012 23:55 SnowyPsilocybin wrote:
Is there anything to stop people just endlessly killing you as I go aboutmy questing on a PvP server on this game. I don't mind PvP but whilst I'm questing it can become frustrating at times

If you play a blink class it's really easy to escape from most classes, just blink and dodge behind objects until you get out of combat, mount up, activate autorun then change channels while you ride.
Medrea
Profile Joined May 2011
10003 Posts
April 30 2012 15:10 GMT
#2145
On May 01 2012 00:01 Ighox wrote:
Show nested quote +
On April 30 2012 23:44 Liquid`NonY wrote:
Is there anything I ought to be doing while I level up? Gathering as much as possible, crafting? Extracting from stuff I'd vendor or just vendor it?

Crafting isn't really worth doing before 60, materials from extracting isn't that great either except maybe leather extraction.
Personally I just vendor everything.
Gathering gives some nice temporary buffs but overall it slows your leveling down by a lot so if you just want 60 as soon as possible you should just ignore gathering/crafting for now.

Show nested quote +
On April 30 2012 23:55 SnowyPsilocybin wrote:
Is there anything to stop people just endlessly killing you as I go aboutmy questing on a PvP server on this game. I don't mind PvP but whilst I'm questing it can become frustrating at times

If you play a blink class it's really easy to escape from most classes, just blink and dodge behind objects until you get out of combat, mount up, activate autorun then change channels while you ride.


Yeah its like that escape to faster than light travel sequence in most science fiction films except your living the dream every day.
twitch.tv/medrea
taintmachine
Profile Joined May 2010
United States431 Posts
April 30 2012 15:18 GMT
#2146
maybe this was asked before but how does latency impact combat? some of the melee swings take a while to wind up. i'd be very frustrated if i missed something that i should have hit
Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2012-04-30 15:25:28
April 30 2012 15:24 GMT
#2147
Latency really affects how well you can put combo's together.

That being said even with the server completely full I have experienced so very little lag that it makes me wonder if the game doesn't have limited clientside control of things.

If you are half expecting a sloppy real-time action experience you don't have to worry about that. Its about as tight as it looks unless you are from a foreign land.
twitch.tv/medrea
Lokrium
Profile Joined March 2011
United States131 Posts
April 30 2012 15:37 GMT
#2148
Which class has the highest skillcap? I've been enjoying the sorcerer, but it's a little easy and a little boring, just kiting things all day and nuking them on CD. I hear the slayer is really fun, but I also hear that everyone and their dog plays slayer.
MrHoon *
Profile Blog Joined April 2008
10183 Posts
April 30 2012 15:46 GMT
#2149
man i hit 38 yesterday evening and couldn't play at all due to disconnects and terrible queue times
Now I learn level cap is getting removed ._. I was really hoping I could stack up some quests
dats racist
Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2012-04-30 15:59:53
April 30 2012 15:55 GMT
#2150
That's a difficult question to answer.

Berserker does its damage chiefly with one button but the cast time on that one button is so long getting the thing to land is a game all of its own. Berserker is also buts in group PvP settings but does not shine in 1v1.

Archer is probably not your answer, but a good archer can make the lives of everyone in his group a lot easier if shit goes south.

Slayer does the most PvE DPS (in melee) but only has one evade and wears leather, so the risks are high and so are the rewards. This class also facerolls leveling like you wouldnt believe. Because of backstab later on this class is also pretty good at PvP. And despite of its slow attack nature this class is also quite swift.

Sorc does ridiculous PvE damage once you get celerity. This is an all around great class in PvE and PvP of all kinds. Really squishy though. They also have a fireblast glyph that removes the diminishing returns on AoE. I expect this class to get toned down a bit. ATM you pretty much always want one in your dungeon group.

Mystic and priest are both healers. It used to be that Mystics were always preferred but the new dynamic endgame content prevents the Mystic from synergizing with its party as well as the mystic would like, whereas the priest buffs are set in place. They also made a glyph for the priest that gives mana to the party when they use the mana charge spell. All in all both classes are balanced and a good healer can be the difference between a passing group and a failing one. So many healers herpaderp chain lock on heals in this game and wonder why they are getting aggro.

Lancer tanks dungeons. A bad Lancer will not tank anything but let everything run around while they sit behind their shield protecting just themselves. A good lancer will be able to hold aggro in the most ridiculous circumstances while keeping personal damage to a minimum, but not zero. Bad lancers will develop a habit of just taunting and walling up because they have only paired with terrible DPS. Good ones will know that taking some damage is ok if it means staying on top of everyone else. In PvP they also setup kills with leash, and IIRC are unstoppable 1v1.

Warrior. Any class can solo BAMS, but not as fast as a top level warrior can. Warrior takes godlike control to master dungeon tanking the correct way. You have all probably seen me tank dungeons as warrior, thats still not the correct way. Usually in a dungeon I just tank like I am soloing BAMS since the only other person I care about is usually just a sorc or something ranged. A warrior can keep an opponent still just like a lancer can. And has better threat often as well. But the skill difference for the same effect is way different. Because puggers are often terrible I just tank like I am the only one in the room, because when it comes down to it at the end of the day I often am.

My personal slogan is "If it is to be, it is up to me." Ten words all two letters long. If I want to log on early morning and solo some BAMs I dont want to wait around for people i know and i dont want to risk grouping with idiots. So Warrior lets me do what I need all by myself. I can even solo dungeon bosses with it.

twitch.tv/medrea
Macabre
Profile Joined July 2010
United States1262 Posts
April 30 2012 16:20 GMT
#2151
@Medrea

Do you think having both a mystic and priest in a 5man party is solid towards endgame? If not what are some ideal set ups to run?
Those who know how to think need no teachers. Tasteless - I think I'll take my shirt off and let my muscles do the casting
Medrea
Profile Joined May 2011
10003 Posts
April 30 2012 16:26 GMT
#2152
No, two healers means you dont have enough DPS for endgame. Neither Mystic or Priest have a DPS mode either so there isnt really anything you can do.



Thats with only one DPS not on the ball as well. There are also other bosses that have self stacking mechanics, eventually you wont be able to heal through it. And some bosses have enrage timers where they just wipe the floor or blow everything up.



Check out the end. This is with ideal group composition and people with a lot of experience with the game, in Korea. When the screen goes black there is an instant kill and they were seconds from it.

And atm the favored group composition is Lancer, Warrior, Sorc, Slayer, Priest or Mystic (often Priest). You can drop a DPS for a Berserker or Archer but generally if both an Archer AND and Berserker are in the same group many bosses the Koreans wont even attempt. You would have to really trust both to bring both in.
twitch.tv/medrea
Yomi.Doom
Profile Joined April 2010
United States383 Posts
April 30 2012 16:28 GMT
#2153
Looks like maintenance is extended again to 1pm PST, 4pm EST
redviper
Profile Joined May 2010
Pakistan2333 Posts
April 30 2012 16:29 GMT
#2154
On May 01 2012 00:46 MrHoon wrote:
man i hit 38 yesterday evening and couldn't play at all due to disconnects and terrible queue times
Now I learn level cap is getting removed ._. I was really hoping I could stack up some quests


It may sound like stacking quests is the faster way to xp but its actually a lot of wasted time if the lvl cap is removed. Think about it, you would be spending a lot of time xp'ing in the same place in CR stacking quests without getting xp for mobs. But now there will be new areas with better mobs, better quests that you can get xp from and that will lvl you up a lot faster.
nota
Profile Joined May 2010
United States231 Posts
April 30 2012 16:37 GMT
#2155
On May 01 2012 01:29 redviper wrote:
Show nested quote +
On May 01 2012 00:46 MrHoon wrote:
man i hit 38 yesterday evening and couldn't play at all due to disconnects and terrible queue times
Now I learn level cap is getting removed ._. I was really hoping I could stack up some quests


It may sound like stacking quests is the faster way to xp but its actually a lot of wasted time if the lvl cap is removed. Think about it, you would be spending a lot of time xp'ing in the same place in CR stacking quests without getting xp for mobs. But now there will be new areas with better mobs, better quests that you can get xp from and that will lvl you up a lot faster.

I don't think he was inferring that stacking repeatables was the best way to lvl normally, only that it was ideal since there was a level cap in place.
MrHoon *
Profile Blog Joined April 2008
10183 Posts
April 30 2012 16:39 GMT
#2156
On May 01 2012 01:37 nota wrote:
Show nested quote +
On May 01 2012 01:29 redviper wrote:
On May 01 2012 00:46 MrHoon wrote:
man i hit 38 yesterday evening and couldn't play at all due to disconnects and terrible queue times
Now I learn level cap is getting removed ._. I was really hoping I could stack up some quests


It may sound like stacking quests is the faster way to xp but its actually a lot of wasted time if the lvl cap is removed. Think about it, you would be spending a lot of time xp'ing in the same place in CR stacking quests without getting xp for mobs. But now there will be new areas with better mobs, better quests that you can get xp from and that will lvl you up a lot faster.

I don't think he was inferring that stacking repeatables was the best way to lvl normally, only that it was ideal since there was a level cap in place.

yeah pretty much lol
I would have to be a retard to run SR till 40+ just because of stacking exp lol
dats racist
Medrea
Profile Joined May 2011
10003 Posts
April 30 2012 16:41 GMT
#2157
Some funny stuff in the tera thread on my own forums.

This is what I use to play Tera.
[image loading]

imagine if u would u r in world wehre u can make ur own guild and u can be a master of t he city and u can start conflict with other guild over master of city

imagine if u could control city supply of illegal porn and become master of that 2

imagine if u could be best and then in real life become real navy seal and use sniper rifle and become master of that 2. do u want 2 be mmo master? or do u want 2 be mmo slave? play new mmo comes out 2morrow and unlock ur destinies
twitch.tv/medrea
redviper
Profile Joined May 2010
Pakistan2333 Posts
April 30 2012 16:50 GMT
#2158
On May 01 2012 01:26 Medrea wrote:
No, two healers means you dont have enough DPS for endgame. Neither Mystic or Priest have a DPS mode either so there isnt really anything you can do.

http://www.youtube.com/watch?v=PQ9zhvgOeJA&feature=plcp

Thats with only one DPS not on the ball as well. There are also other bosses that have self stacking mechanics, eventually you wont be able to heal through it. And some bosses have enrage timers where they just wipe the floor or blow everything up.

http://www.youtube.com/watch?v=GeDd2oVND4c&feature=plcp

Check out the end. This is with ideal group composition and people with a lot of experience with the game, in Korea. When the screen goes black there is an instant kill and they were seconds from it.

And atm the favored group composition is Lancer, Warrior, Sorc, Slayer, Priest or Mystic (often Priest). You can drop a DPS for a Berserker or Archer but generally if both an Archer AND and Berserker are in the same group many bosses the Koreans wont even attempt. You would have to really trust both to bring both in.


Does it make sense to have 2 sorcs in the endgame instead of a warrior or slayer? Or 3 sorcs? I mean burst damage from sorcs is so high with FB and VP and I can imagine that with celerity up it would be even higher after 48.
redviper
Profile Joined May 2010
Pakistan2333 Posts
April 30 2012 16:51 GMT
#2159
On May 01 2012 01:37 nota wrote:
Show nested quote +
On May 01 2012 01:29 redviper wrote:
On May 01 2012 00:46 MrHoon wrote:
man i hit 38 yesterday evening and couldn't play at all due to disconnects and terrible queue times
Now I learn level cap is getting removed ._. I was really hoping I could stack up some quests


It may sound like stacking quests is the faster way to xp but its actually a lot of wasted time if the lvl cap is removed. Think about it, you would be spending a lot of time xp'ing in the same place in CR stacking quests without getting xp for mobs. But now there will be new areas with better mobs, better quests that you can get xp from and that will lvl you up a lot faster.

I don't think he was inferring that stacking repeatables was the best way to lvl normally, only that it was ideal since there was a level cap in place.


I know but what I am saying is that its better they removed the cap earlier rather than later. Which is probably why they did so.
Netsky
Profile Joined October 2010
Australia1155 Posts
Last Edited: 2012-04-30 17:02:02
April 30 2012 17:01 GMT
#2160
Down time now extended to 1PM Pacific

At this rate I will be awake for 3-4 days -_-
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