Diablo 2 is a creepy game - Page 14
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lynx.oblige
Sierra Leone2268 Posts
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Consummate
Australia191 Posts
The Butcher in Diablo 1 (I remember hearing "AHHHHH FRESH MEAT" and then jumping off the chair and running out of the room.. Had to get my bro to do it for me) When you steal something and walk back into the shop and get killed by the shopkeeper in Zelda: Links Awakening Whenever I stole something in Zelda, I would walk into the shop and bolt out of the room, wait 2 mins and then come back when the little cutscene ended. That's a vid of the Zelda think I am talking about, I dunno how to directly link it =/ | ||
Equinox_kr
United States7395 Posts
I had the sound turned way up because I thought the music was cool, and I open the door to hear AHH FRESH MEAT and I fucking PANIC. I've never been so freaked out. Diablo 2 had the same grit but none of the surprise, I think. DIE, MAGGOT doesn't sound as epic as the Butcher On another note, there's a place in WoW that reminded me a lot of the Diablo series. If you head to Karazhan and unstuck/blink yourself into the crypt, turn off regular sound and music but turn ambiance all the way up. Then proceed to make your way to the room of upside down sinners. Then proceed to crap your pants. :D | ||
wristuzi
United Kingdom1168 Posts
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Haemonculus
United States6980 Posts
On September 08 2010 00:20 Consummate wrote: Only 2 things in games horrified me when I was very little (around 8) The Butcher in Diablo 1 (I remember hearing "AHHHHH FRESH MEAT" and then jumping off the chair and running out of the room.. Had to get my bro to do it for me) LOL I know exactly what you mean. My brother and I had to be together at the computer before we ever tackled the butcher. And then one day my little brother, (eesh he must have been like 7 or 8 at the time) just accidently got the butcher trapped on the stairs and from that day on we never had to fear him again, hehe | ||
Groslouser
France337 Posts
Hell even in the first map when you kill some imp he ends up lying in a pool of blood. And then you raise a skeleton, bursting it out of the body while scattering piece of flesh every where around the corpse. Or maybe your eye didn't catch the impaled (and covered with blood) rogue you could loot in the 1st act. Or the creepy introduction. Or the story of the countess. Or the countess herself. Or a necro using corpse explosion/druid with vine. Or the damned souls of the act4 (and the corpse eaters, the flesh beasts). Or the +16 rated on the box. This is beyond me. Edit: this is not criticism, i just really don't understand. | ||
Ziken
Ghana1743 Posts
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Soliloquy
United States3 Posts
Now I tend to play the game for about a month or two whenever the ladder resets. If anyone here uses d2jsp and wants to add me, my name over there is omganostrich. | ||
TheTester
United States172 Posts
1) The descending aspect of Diablo I - you start with going into an abandoned church, then you realize that it leads down, and down, and into the catacombs, and into an old cave system below the catacombs... Tight, close passages under the earth invoke claustrophobic feelings, and the feeling that "oh this is a church... wait a minute, it goes down and down..." gives it a Lovecraftian (Cthulhu, etc) type horror, the horror of the unknown and of humans messing with something "greater" than them. 2) The feel of ruin and decay. Starting with the party that went down and got killed by the butcher, and then with king Leoric being trapped in the labyrinth, with Wirt's chopped off leg, with the hall of the blind, the poisoned well, etc. All of those things make you feel like there is a LOT of wrongs that happened in that place, and not just Diablo II style "here clear out this cave" or "kill this graveyard chick". Plus changing acts really makes you feel like you're chasing something around, instead of helping a particular town or people. | ||
Phayze
Canada2029 Posts
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Kurr
Canada2338 Posts
On September 08 2010 03:31 TheTester wrote: I find two aspects of Diablo I that make it "scarier" for me than Diablo II: 1) The descending aspect of Diablo I - you start with going into an abandoned church, then you realize that it leads down, and down, and into the catacombs, and into an old cave system below the catacombs... Tight, close passages under the earth invoke claustrophobic feelings, and the feeling that "oh this is a church... wait a minute, it goes down and down..." gives it a Lovecraftian (Cthulhu, etc) type horror, the horror of the unknown and of humans messing with something "greater" than them. 2) The feel of ruin and decay. Starting with the party that went down and got killed by the butcher, and then with king Leoric being trapped in the labyrinth, with Wirt's chopped off leg, with the hall of the blind, the poisoned well, etc. All of those things make you feel like there is a LOT of wrongs that happened in that place, and not just Diablo II style "here clear out this cave" or "kill this graveyard chick". Plus changing acts really makes you feel like you're chasing something around, instead of helping a particular town or people. I really hope they bring back a similar area in Diablo 3. Maybe remake it in New Tristam? :D (although I don't know if that town is at the same location). | ||
Kare
Norway786 Posts
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Logo
United States7542 Posts
On September 08 2010 04:40 Kurr wrote: I really hope they bring back a similar area in Diablo 3. Maybe remake it in New Tristam? :D (although I don't know if that town is at the same location). Torchlight does the whole descent thing, but it doesn't really work all that well. I think the thing about it is if you go with a decent you give up the potential to vary the environment that much as they need to flow together. I agree about the ruin and decay, that *is* Diablo to a large degree. Unfortunate that each next step of the series has toned down that aspect more and more. I think one thing missing from people's minds is you don't need FIRE LAND, ICE LAND, JUNGLE LAND to be interesting and varied. Church -> Catacombs -> Caves -> Hell felt great and varied just like that. | ||
SCdinner
Canada516 Posts
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Tonkerchen
680 Posts
On August 12 2010 10:45 evanthebouncy! wrote: That is not gory... that's just over-saturated photoshop bullshit with no soul. Look at THIS, butcher's block from D1... take a load of this!! lol the butcher -> pre dexter villain? :D I really hope that D3 will become that cruel again. but well... seems like that won't happen | ||
Bajadulce
United States322 Posts
Anywho... "AHHHH.... FRESH MEAT!!!" Gotta be one of the all-time best first boss encounters. Pretty much set the mood for the rest of the game. Classic! Wasn't there some SC mod in which you got to build butchers? jeez.. kinda eludes me at the moment haha. + Show Spoiler + | ||
howerpower
United States619 Posts
I don't wanna hear that "blahblah a 10 year old shouldn't play Diablo" shit. I was young, I knew I wasn't allowed to play it. It scared the shit out of me. It was awesome. | ||
lindn
Sweden833 Posts
i was to scared to go alone diablo 2 still is scary, not knowing what's gonna pop up and where, having a headset on max volume and just sinking into the atmosphere. diablo 3, hope to bloody hell that it have somewhat of the same feeling. don't want a LOLRUNRUNCHOPCHOP game, i want diablo :| | ||
illu
Canada2531 Posts
On September 08 2010 01:20 Groslouser wrote: to OP:How could you play this game for so long and miss the gore every where? Hell even in the first map when you kill some imp he ends up lying in a pool of blood. And then you raise a skeleton, bursting it out of the body while scattering piece of flesh every where around the corpse. Or maybe your eye didn't catch the impaled (and covered with blood) rogue you could loot in the 1st act. Or the creepy introduction. Or the story of the countess. Or the countess herself. Or a necro using corpse explosion/druid with vine. Or the damned souls of the act4 (and the corpse eaters, the flesh beasts). Or the +16 rated on the box. This is beyond me. Edit: this is not criticism, i just really don't understand. 1. I don't think imp's blood is scary. It's a demon - enemy of humanity 2. I always thought the Dead Rogues were tied to sticks and dressed in red 3. What creepy introduction? 4. I don't find the corpse-a-bult scary. I just really don't think so.... and the Countess looks like any other Corrupted Rogues 5. Oh come on who cares about the rating on the box? | ||
Manit0u
Poland17172 Posts
On September 07 2010 23:58 lynx.oblige wrote: The horror is a prime reason to like Diablo, IMO. Is not. | ||
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