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Diablo 2 is a creepy game - Page 14

Forum Index > General Games
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lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
September 07 2010 14:58 GMT
#261
The horror is a prime reason to like Diablo, IMO.
Everyone needs a nemesis.
Consummate
Profile Joined April 2010
Australia191 Posts
Last Edited: 2010-09-07 15:25:24
September 07 2010 15:20 GMT
#262
Only 2 things in games horrified me when I was very little (around 8)

The Butcher in Diablo 1 (I remember hearing "AHHHHH FRESH MEAT" and then jumping off the chair and running out of the room.. Had to get my bro to do it for me)
When you steal something and walk back into the shop and get killed by the shopkeeper in Zelda: Links Awakening

Whenever I stole something in Zelda, I would walk into the shop and bolt out of the room, wait 2 mins and then come back when the little cutscene ended.



That's a vid of the Zelda think I am talking about, I dunno how to directly link it =/
lol
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
September 07 2010 15:24 GMT
#263
Flashback to like 10 years ago when I found out about Diablo 1, mind you I was 10 years old.

I had the sound turned way up because I thought the music was cool, and I open the door to hear

AHH FRESH MEAT

and I fucking PANIC. I've never been so freaked out. Diablo 2 had the same grit but none of the surprise, I think.

DIE, MAGGOT doesn't sound as epic as the Butcher

On another note, there's a place in WoW that reminded me a lot of the Diablo series. If you head to Karazhan and unstuck/blink yourself into the crypt, turn off regular sound and music but turn ambiance all the way up. Then proceed to make your way to the room of upside down sinners. Then proceed to crap your pants. :D
^-^
wristuzi
Profile Joined July 2010
United Kingdom1168 Posts
September 07 2010 15:37 GMT
#264
Yeah, the whole 'corpses everywhere' thing is actually pretty rough, and they put alot of the nastiest stuff in act one which makes it even more scary. In general though I found the bosses the most scary things. Seriously, I remember my heart pumping before going into duriel's chamber, followed by me running around trying to avoid the HUGE THING that was trying to maul my head in. Scary shiz O.O
MarineKingPrime ¯\_(シ)_/¯ // Naniwa ¯\_(シ)_/¯ // Morrow
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
September 07 2010 15:37 GMT
#265
On September 08 2010 00:20 Consummate wrote:
Only 2 things in games horrified me when I was very little (around 8)

The Butcher in Diablo 1 (I remember hearing "AHHHHH FRESH MEAT" and then jumping off the chair and running out of the room.. Had to get my bro to do it for me)


LOL I know exactly what you mean. My brother and I had to be together at the computer before we ever tackled the butcher. And then one day my little brother, (eesh he must have been like 7 or 8 at the time) just accidently got the butcher trapped on the stairs and from that day on we never had to fear him again, hehe
I admire your commitment to being *very* oily
Groslouser
Profile Blog Joined December 2007
France337 Posts
Last Edited: 2010-09-07 16:21:58
September 07 2010 16:20 GMT
#266
to OP:How could you play this game for so long and miss the gore every where?

Hell even in the first map when you kill some imp he ends up lying in a pool of blood. And then you raise a skeleton, bursting it out of the body while scattering piece of flesh every where around the corpse.

Or maybe your eye didn't catch the impaled (and covered with blood) rogue you could loot in the 1st act.

Or the creepy introduction.

Or the story of the countess. Or the countess herself. Or a necro using corpse explosion/druid with vine. Or the damned souls of the act4 (and the corpse eaters, the flesh beasts).

Or the +16 rated on the box.

This is beyond me.

Edit: this is not criticism, i just really don't understand.
Ziken
Profile Joined August 2010
Ghana1743 Posts
September 07 2010 16:39 GMT
#267
I first played Diablo 1 on a demo CD that I got, and it scared the shit out of me. Was like 8 or 10 that time. Of course that didn't stop me from buying the game, or Diablo 2 for that matter :D
Every misfortune is a blessing in disguise.
Soliloquy
Profile Joined September 2010
United States3 Posts
September 07 2010 18:07 GMT
#268
When I was younger, I'd turn off all the lights whenever I'd beat an act in preparation for the cinematic clip. So great.

Now I tend to play the game for about a month or two whenever the ladder resets. If anyone here uses d2jsp and wants to add me, my name over there is omganostrich.
TheTester
Profile Joined March 2010
United States172 Posts
September 07 2010 18:31 GMT
#269
I find two aspects of Diablo I that make it "scarier" for me than Diablo II:

1) The descending aspect of Diablo I - you start with going into an abandoned church, then you realize that it leads down, and down, and into the catacombs, and into an old cave system below the catacombs... Tight, close passages under the earth invoke claustrophobic feelings, and the feeling that "oh this is a church... wait a minute, it goes down and down..." gives it a Lovecraftian (Cthulhu, etc) type horror, the horror of the unknown and of humans messing with something "greater" than them.

2) The feel of ruin and decay. Starting with the party that went down and got killed by the butcher, and then with king Leoric being trapped in the labyrinth, with Wirt's chopped off leg, with the hall of the blind, the poisoned well, etc. All of those things make you feel like there is a LOT of wrongs that happened in that place, and not just Diablo II style "here clear out this cave" or "kill this graveyard chick". Plus changing acts really makes you feel like you're chasing something around, instead of helping a particular town or people.
Phayze
Profile Blog Joined June 2009
Canada2029 Posts
September 07 2010 19:13 GMT
#270
I must have played Diablo with shutters on. I bought both D2 and the expo the day they came out, at a very young age (Was in grade 5 with d2). I did not notice all those little things. For example, the dead people on the stick to me was just shitty loot and a chance at a potion. Andariel was an SOJ waiting to drop. The game was fast paced and I never really stopped and looked at the scenery. I do that alot now, as i'm older, but at that age i never noticed it. Every few years I have played some diablo 2 and until this thread I did not notice for example, the dismembered naked woman on the table.
Proud member of the LGA-1366 Core-i7 4Ghz Club
Kurr
Profile Blog Joined April 2010
Canada2338 Posts
September 07 2010 19:40 GMT
#271
On September 08 2010 03:31 TheTester wrote:
I find two aspects of Diablo I that make it "scarier" for me than Diablo II:

1) The descending aspect of Diablo I - you start with going into an abandoned church, then you realize that it leads down, and down, and into the catacombs, and into an old cave system below the catacombs... Tight, close passages under the earth invoke claustrophobic feelings, and the feeling that "oh this is a church... wait a minute, it goes down and down..." gives it a Lovecraftian (Cthulhu, etc) type horror, the horror of the unknown and of humans messing with something "greater" than them.

2) The feel of ruin and decay. Starting with the party that went down and got killed by the butcher, and then with king Leoric being trapped in the labyrinth, with Wirt's chopped off leg, with the hall of the blind, the poisoned well, etc. All of those things make you feel like there is a LOT of wrongs that happened in that place, and not just Diablo II style "here clear out this cave" or "kill this graveyard chick". Plus changing acts really makes you feel like you're chasing something around, instead of helping a particular town or people.


I really hope they bring back a similar area in Diablo 3. Maybe remake it in New Tristam? :D (although I don't know if that town is at the same location).
(╯°□°)╯︵ ┻━┻ | ┻━┻ ︵╰(°□°)╯︵ ┻━┻
Kare
Profile Joined March 2009
Norway786 Posts
September 07 2010 19:57 GMT
#272
Such a great game, I hope Diabo 3 is the same just with better graphics!
In life you can obtain all sorts of material wealth, but the real treasure is the epic feelings you get while doing something you love.
Logo
Profile Blog Joined April 2010
United States7542 Posts
September 07 2010 19:57 GMT
#273
On September 08 2010 04:40 Kurr wrote:
Show nested quote +
On September 08 2010 03:31 TheTester wrote:
I find two aspects of Diablo I that make it "scarier" for me than Diablo II:

1) The descending aspect of Diablo I - you start with going into an abandoned church, then you realize that it leads down, and down, and into the catacombs, and into an old cave system below the catacombs... Tight, close passages under the earth invoke claustrophobic feelings, and the feeling that "oh this is a church... wait a minute, it goes down and down..." gives it a Lovecraftian (Cthulhu, etc) type horror, the horror of the unknown and of humans messing with something "greater" than them.

2) The feel of ruin and decay. Starting with the party that went down and got killed by the butcher, and then with king Leoric being trapped in the labyrinth, with Wirt's chopped off leg, with the hall of the blind, the poisoned well, etc. All of those things make you feel like there is a LOT of wrongs that happened in that place, and not just Diablo II style "here clear out this cave" or "kill this graveyard chick". Plus changing acts really makes you feel like you're chasing something around, instead of helping a particular town or people.


I really hope they bring back a similar area in Diablo 3. Maybe remake it in New Tristam? :D (although I don't know if that town is at the same location).


Torchlight does the whole descent thing, but it doesn't really work all that well. I think the thing about it is if you go with a decent you give up the potential to vary the environment that much as they need to flow together.

I agree about the ruin and decay, that *is* Diablo to a large degree. Unfortunate that each next step of the series has toned down that aspect more and more.

I think one thing missing from people's minds is you don't need FIRE LAND, ICE LAND, JUNGLE LAND to be interesting and varied. Church -> Catacombs -> Caves -> Hell felt great and varied just like that.
Logo
SCdinner
Profile Blog Joined September 2010
Canada516 Posts
September 07 2010 20:10 GMT
#274
I think the visuals are creepier in diablo 1 but the sound design in diablo 2 sent shivers down my back. The first time I heard the pygmies ramblings were in act 1 as rat men. I was completely not expecting it and it caught me off gaurd.
My other car is a battlecruiser.
Tonkerchen
Profile Blog Joined June 2006
680 Posts
September 07 2010 20:49 GMT
#275
On August 12 2010 10:45 evanthebouncy! wrote:
Show nested quote +
On August 12 2010 09:56 Smiggins wrote:
http://diablo.incgamers.com/gallery/data/509/medium/poster-barbaroblizzcon-09.jpg

maybe it will be as gory amazing as d1/d2


That is not gory... that's just over-saturated photoshop bullshit with no soul.

Look at THIS, butcher's block from D1... take a load of this!!

[image loading]

lol the butcher -> pre dexter villain? :D
I really hope that D3 will become that cruel again. but well... seems like that won't happen
The time is just an illusion... created by mankind... /// Lee Young Ho last Bonjwa on earth! /// «I'll... destroy everyone in 2009. Ok...? Thank you.» - Ma Jae Yoon - Maestro Of Zerg
Bajadulce
Profile Joined October 2004
United States322 Posts
Last Edited: 2010-09-07 21:24:50
September 07 2010 21:23 GMT
#276
D1 had a great environment! D2 was "cleaner" both in graphics and content. I would expect D3 to follow the same path. Must have to do with making sure not to get labeled as an adult game? What are the highest audience ratings anyway? do they go higher than 13yr old "teen" rating? That would be a serious loss of income if a game got slapped with some 18+ audience rating.

Anywho... "AHHHH.... FRESH MEAT!!!" Gotta be one of the all-time best first boss encounters. Pretty much set the mood for the rest of the game. Classic!

Wasn't there some SC mod in which you got to build butchers? jeez.. kinda eludes me at the moment haha. + Show Spoiler +
The Butcher
Planar Erratus: (www.broodwarai.com/mods/peai) Where the worlds of Baldur’s Gate, Arcanum, Diablo, Icewind Dale, Torment, and Warcraft collide with Starcraft. Don't question, just play! ... Dedicated to all my TL.net friends and old schoolers!
howerpower
Profile Blog Joined June 2010
United States619 Posts
September 07 2010 21:33 GMT
#277
i think diablo 1 had such a great impact on me b/c I was younger.
I don't wanna hear that "blahblah a 10 year old shouldn't play Diablo" shit.
I was young, I knew I wasn't allowed to play it. It scared the shit out of me. It was awesome.
lindn
Profile Joined July 2010
Sweden833 Posts
September 08 2010 22:33 GMT
#278
when i was a kid and played d2 i never played single player, i only played multiplayer and always followed the highest level guy.

i was to scared to go alone

diablo 2 still is scary, not knowing what's gonna pop up and where, having a headset on max volume and just sinking into the atmosphere.

diablo 3, hope to bloody hell that it have somewhat of the same feeling. don't want a LOLRUNRUNCHOPCHOP game, i want diablo :|
illu
Profile Blog Joined December 2008
Canada2531 Posts
September 13 2010 21:38 GMT
#279
On September 08 2010 01:20 Groslouser wrote:
to OP:How could you play this game for so long and miss the gore every where?

Hell even in the first map when you kill some imp he ends up lying in a pool of blood. And then you raise a skeleton, bursting it out of the body while scattering piece of flesh every where around the corpse.

Or maybe your eye didn't catch the impaled (and covered with blood) rogue you could loot in the 1st act.

Or the creepy introduction.

Or the story of the countess. Or the countess herself. Or a necro using corpse explosion/druid with vine. Or the damned souls of the act4 (and the corpse eaters, the flesh beasts).

Or the +16 rated on the box.

This is beyond me.

Edit: this is not criticism, i just really don't understand.


1. I don't think imp's blood is scary. It's a demon - enemy of humanity
2. I always thought the Dead Rogues were tied to sticks and dressed in red
3. What creepy introduction?
4. I don't find the corpse-a-bult scary. I just really don't think so.... and the Countess looks like any other Corrupted Rogues
5. Oh come on who cares about the rating on the box?
:]
Manit0u
Profile Blog Joined August 2004
Poland17254 Posts
September 14 2010 05:37 GMT
#280
On September 07 2010 23:58 lynx.oblige wrote:
The horror is a prime reason to like Diablo, IMO.


Is not.
Time is precious. Waste it wisely.
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