to me there are two distinct scenarios: 1. game takes long to clear because the gameplay itself is difficult, requires concentration, accuracy and/or pure gaming skill 2. in the case of diablo 3, it takes long simply because you don't have the gear...and that is it. we're not stuck because we can't press 1 fast enough, we're not stuck because we can't get the angle right, we're stuck because the 100's of hours we played didn't drop us the gear required to progress.
it's not surprising that 1 is more enjoyable than 2.
let me caveat that option 2 would still be heaps of fun if i can play with friends, but the punishment for group play is just unbelievable and subsequently led me to comment why 1.04 appears to be an incentive to get back into it.
the two scenarios are not the reasons that you still have not cleared inferno - the real reason is you missed the exploits. I dare to say most people bought the game at launch and if they didn't abuse the exploits then they would be exactly in your same boat (and most of them probably never turn on the game after the first month). And fyi flipping in AH is about 1000times quicker to get good gears in D3 but that golden period of time has passed as well.
Legit players are the ones who get 'punished' most in D3. There is a reason D3 is called D3: The lord of Auction House.
That's not true. Inferno is easily clearable without any exploits, and most players who cleared Inferno have certainly done it without exploits. It's even clearable without the auction house, but it's gonna take a (much) longer time.
On August 11 2012 22:10 Doraemon wrote:
On August 11 2012 21:51 zomgE wrote: why is it bad that it takes a long time to clear the game? i just don't understand it. i wish i still had more content to clear in the game....
to me there are two distinct scenarios: 1. game takes long to clear because the gameplay itself is difficult, requires concentration, accuracy and/or pure gaming skill 2. in the case of diablo 3, it takes long simply because you don't have the gear...and that is it. we're not stuck because we can't press 1 fast enough, we're not stuck because we can't get the angle right, we're stuck because the 100's of hours we played didn't drop us the gear required to progress.
it's not surprising that 1 is more enjoyable than 2.
The time argument is invalid. First of all... "100s of hours".. what? The game has only been out for less than three months. I thought you had a full-time job! And I had Inferno cleared with ..80 hours played time or so.
When I still played Diablo 3, I played less than one hour a day (on average, since very often during the week I couldn't or didn't want to play at all and then would play a couple of hours on the weekends). It took me quite some time, and I didn't clear inferno before the nerf (simply didn't have time), but I did it, and it wasn't hard.
The second scenario may be less enjoyable for you, but that IS Diablo. You didn't answer zomgE's question. What does it help you to have the time reduced that you need to clear the game?
And all of you: Stop implying that players who use the AH are illegitimate players. That's ridiculous.
how much real money did you spend to achieve that?
I've been playing with my dh for about 250 or so hours. So far I've picked up shit gear that's allowed me to clear act 2 only and I've only been able to sell 2 items on ah that went for more than 1 mill gold. Yes my drops have been that bad. So either i have extremely bad luck or there's a problem. I honestly dont mind grinding, but for Fuck sakes how many hours do i have to spend playing through act 1 picking up 300 dps weapons and "legendary" items that dont even sell for 50k?
There is a guide on TL that cleared Act 3 inferno using a DH with 5mil gold worth of gear (including repairs). Use the search term "naked DH". Especially now (when there is a glut of good quality medium tier items on the AH), finishing inferno can be done in very affordable gear. Of course, if you want to do speedruns with high MF that is going to cost $$$ but that's not the goal of many people.
I've seen it, and I've spent close to 5 mill already on gear. Its got me to Ghom but repair costs are retarded and I can't kill him with 600 all res, 25k hp, 70k dps with ss,archery, gloom, preparation, marked for death and elemental arrows.
that's why Im farming act 1 with my mf gear.
You used elemental arrows or cluster bombs vs ghom?
I used elemental, its more effective vs the mobs getting to Ghom, and with very low mf on my act 3 gear I didnt want to switch out skills and cancel NV to fight him...
Why would you care about NV stacks if your goal is to progress? The most enjoyment I got from this game was figuring out methods to beat bosses while being severely under geared. I don't understand why everyone just wants to get to a point where they can just stand still and hold left click.
1. you have no idea how badly I want something decent to drop that is end game material.
2. yeah killing ghom is all about kiting and such good micro that he cant hit you .... nothing to do with the gas that fills the room. Say what you want no amount of micro can save you when then room is full, potions and preparation on cooldown and no discipline for gloom.
3. fighting jailer/waller elites mean you have no other option but to stand and fight. Mortars? Try to kite and 2 hits will kill you. Trust me, if micro was even a small part of beating inferno, I would have done it ages ago. What about Vortex? dont get me wrong, the affixes are okay (except invulnerable minions) but from act 3 onwards you need good gear. Micro means nothing when you get 1 hit
4. I chose demon hunter for the exact reason that I dont want to stand and tank damage like Barbs/monks can.
Maybe I should post my gear so you can all laugh
1. Farm elites not Ghom 2.
3. You can kill stuff off screen so waller and jailer will never get you, if they're right at the entrance of an area that's just tough luck. You'd need godly gear to deal with that without vaulting through and hoping you don't run into another pack as you're kiting. 4. See 2
Here's my DH that i did inferno with for reference. Link. I had similar stats to what you listed (more hp ~38k, and around 250-300 AllRes) when i beat act 3.
to me there are two distinct scenarios: 1. game takes long to clear because the gameplay itself is difficult, requires concentration, accuracy and/or pure gaming skill 2. in the case of diablo 3, it takes long simply because you don't have the gear...and that is it. we're not stuck because we can't press 1 fast enough, we're not stuck because we can't get the angle right, we're stuck because the 100's of hours we played didn't drop us the gear required to progress.
it's not surprising that 1 is more enjoyable than 2.
let me caveat that option 2 would still be heaps of fun if i can play with friends, but the punishment for group play is just unbelievable and subsequently led me to comment why 1.04 appears to be an incentive to get back into it.
the two scenarios are not the reasons that you still have not cleared inferno - the real reason is you missed the exploits. I dare to say most people bought the game at launch and if they didn't abuse the exploits then they would be exactly in your same boat (and most of them probably never turn on the game after the first month). And fyi flipping in AH is about 1000times quicker to get good gears in D3 but that golden period of time has passed as well.
Legit players are the ones who get 'punished' most in D3. There is a reason D3 is called D3: The lord of Auction House.
That's not true. Inferno is easily clearable without any exploits, and most players who cleared Inferno have certainly done it without exploits. It's even clearable without the auction house, but it's gonna take a (much) longer time.
On August 11 2012 22:10 Doraemon wrote:
On August 11 2012 21:51 zomgE wrote: why is it bad that it takes a long time to clear the game? i just don't understand it. i wish i still had more content to clear in the game....
to me there are two distinct scenarios: 1. game takes long to clear because the gameplay itself is difficult, requires concentration, accuracy and/or pure gaming skill 2. in the case of diablo 3, it takes long simply because you don't have the gear...and that is it. we're not stuck because we can't press 1 fast enough, we're not stuck because we can't get the angle right, we're stuck because the 100's of hours we played didn't drop us the gear required to progress.
it's not surprising that 1 is more enjoyable than 2.
The time argument is invalid. First of all... "100s of hours".. what? The game has only been out for less than three months. I thought you had a full-time job! And I had Inferno cleared with ..80 hours played time or so.
When I still played Diablo 3, I played less than one hour a day (on average, since very often during the week I couldn't or didn't want to play at all and then would play a couple of hours on the weekends). It took me quite some time, and I didn't clear inferno before the nerf (simply didn't have time), but I did it, and it wasn't hard.
The second scenario may be less enjoyable for you, but that IS Diablo. You didn't answer zomgE's question. What does it help you to have the time reduced that you need to clear the game?
And all of you: Stop implying that players who use the AH are illegitimate players. That's ridiculous.
how much real money did you spend to achieve that?
I've been playing with my dh for about 250 or so hours. So far I've picked up shit gear that's allowed me to clear act 2 only and I've only been able to sell 2 items on ah that went for more than 1 mill gold. Yes my drops have been that bad. So either i have extremely bad luck or there's a problem. I honestly dont mind grinding, but for Fuck sakes how many hours do i have to spend playing through act 1 picking up 300 dps weapons and "legendary" items that dont even sell for 50k?
There is a guide on TL that cleared Act 3 inferno using a DH with 5mil gold worth of gear (including repairs). Use the search term "naked DH". Especially now (when there is a glut of good quality medium tier items on the AH), finishing inferno can be done in very affordable gear. Of course, if you want to do speedruns with high MF that is going to cost $$$ but that's not the goal of many people.
I've seen it, and I've spent close to 5 mill already on gear. Its got me to Ghom but repair costs are retarded and I can't kill him with 600 all res, 25k hp, 70k dps with ss,archery, gloom, preparation, marked for death and elemental arrows.
that's why Im farming act 1 with my mf gear.
You used elemental arrows or cluster bombs vs ghom?
I used elemental, its more effective vs the mobs getting to Ghom, and with very low mf on my act 3 gear I didnt want to switch out skills and cancel NV to fight him...
Why would you care about NV stacks if your goal is to progress? The most enjoyment I got from this game was figuring out methods to beat bosses while being severely under geared. I don't understand why everyone just wants to get to a point where they can just stand still and hold left click.
1. you have no idea how badly I want something decent to drop that is end game material.
2. yeah killing ghom is all about kiting and such good micro that he cant hit you .... nothing to do with the gas that fills the room. Say what you want no amount of micro can save you when then room is full, potions and preparation on cooldown and no discipline for gloom.
3. fighting jailer/waller elites mean you have no other option but to stand and fight. Mortars? Try to kite and 2 hits will kill you. Trust me, if micro was even a small part of beating inferno, I would have done it ages ago. What about Vortex? dont get me wrong, the affixes are okay (except invulnerable minions) but from act 3 onwards you need good gear. Micro means nothing when you get 1 hit
4. I chose demon hunter for the exact reason that I dont want to stand and tank damage like Barbs/monks can.
Maybe I should post my gear so you can all laugh
Well... now that you're stuck on Ghom with no stacks, might as well switch to cluster bombs and kill him no?
to me there are two distinct scenarios: 1. game takes long to clear because the gameplay itself is difficult, requires concentration, accuracy and/or pure gaming skill 2. in the case of diablo 3, it takes long simply because you don't have the gear...and that is it. we're not stuck because we can't press 1 fast enough, we're not stuck because we can't get the angle right, we're stuck because the 100's of hours we played didn't drop us the gear required to progress.
it's not surprising that 1 is more enjoyable than 2.
let me caveat that option 2 would still be heaps of fun if i can play with friends, but the punishment for group play is just unbelievable and subsequently led me to comment why 1.04 appears to be an incentive to get back into it.
the two scenarios are not the reasons that you still have not cleared inferno - the real reason is you missed the exploits. I dare to say most people bought the game at launch and if they didn't abuse the exploits then they would be exactly in your same boat (and most of them probably never turn on the game after the first month). And fyi flipping in AH is about 1000times quicker to get good gears in D3 but that golden period of time has passed as well.
Legit players are the ones who get 'punished' most in D3. There is a reason D3 is called D3: The lord of Auction House.
That's not true. Inferno is easily clearable without any exploits, and most players who cleared Inferno have certainly done it without exploits. It's even clearable without the auction house, but it's gonna take a (much) longer time.
On August 11 2012 22:10 Doraemon wrote:
On August 11 2012 21:51 zomgE wrote: why is it bad that it takes a long time to clear the game? i just don't understand it. i wish i still had more content to clear in the game....
to me there are two distinct scenarios: 1. game takes long to clear because the gameplay itself is difficult, requires concentration, accuracy and/or pure gaming skill 2. in the case of diablo 3, it takes long simply because you don't have the gear...and that is it. we're not stuck because we can't press 1 fast enough, we're not stuck because we can't get the angle right, we're stuck because the 100's of hours we played didn't drop us the gear required to progress.
it's not surprising that 1 is more enjoyable than 2.
The time argument is invalid. First of all... "100s of hours".. what? The game has only been out for less than three months. I thought you had a full-time job! And I had Inferno cleared with ..80 hours played time or so.
When I still played Diablo 3, I played less than one hour a day (on average, since very often during the week I couldn't or didn't want to play at all and then would play a couple of hours on the weekends). It took me quite some time, and I didn't clear inferno before the nerf (simply didn't have time), but I did it, and it wasn't hard.
The second scenario may be less enjoyable for you, but that IS Diablo. You didn't answer zomgE's question. What does it help you to have the time reduced that you need to clear the game?
And all of you: Stop implying that players who use the AH are illegitimate players. That's ridiculous.
how much real money did you spend to achieve that?
I've been playing with my dh for about 250 or so hours. So far I've picked up shit gear that's allowed me to clear act 2 only and I've only been able to sell 2 items on ah that went for more than 1 mill gold. Yes my drops have been that bad. So either i have extremely bad luck or there's a problem. I honestly dont mind grinding, but for Fuck sakes how many hours do i have to spend playing through act 1 picking up 300 dps weapons and "legendary" items that dont even sell for 50k?
There is a guide on TL that cleared Act 3 inferno using a DH with 5mil gold worth of gear (including repairs). Use the search term "naked DH". Especially now (when there is a glut of good quality medium tier items on the AH), finishing inferno can be done in very affordable gear. Of course, if you want to do speedruns with high MF that is going to cost $$$ but that's not the goal of many people.
I've seen it, and I've spent close to 5 mill already on gear. Its got me to Ghom but repair costs are retarded and I can't kill him with 600 all res, 25k hp, 70k dps with ss,archery, gloom, preparation, marked for death and elemental arrows.
that's why Im farming act 1 with my mf gear.
You used elemental arrows or cluster bombs vs ghom?
I used elemental, its more effective vs the mobs getting to Ghom, and with very low mf on my act 3 gear I didnt want to switch out skills and cancel NV to fight him...
Why would you care about NV stacks if your goal is to progress? The most enjoyment I got from this game was figuring out methods to beat bosses while being severely under geared. I don't understand why everyone just wants to get to a point where they can just stand still and hold left click.
1. you have no idea how badly I want something decent to drop that is end game material.
2. yeah killing ghom is all about kiting and such good micro that he cant hit you .... nothing to do with the gas that fills the room. Say what you want no amount of micro can save you when then room is full, potions and preparation on cooldown and no discipline for gloom.
3. fighting jailer/waller elites mean you have no other option but to stand and fight. Mortars? Try to kite and 2 hits will kill you. Trust me, if micro was even a small part of beating inferno, I would have done it ages ago. What about Vortex? dont get me wrong, the affixes are okay (except invulnerable minions) but from act 3 onwards you need good gear. Micro means nothing when you get 1 hit
4. I chose demon hunter for the exact reason that I dont want to stand and tank damage like Barbs/monks can.
Maybe I should post my gear so you can all laugh
Like I said, why not figure out how to beat the content? Ghom farts out gas clouds on top of himself and on top of you? Okay, so you want to minimize the amount of space the clouds cover, so run Entangling Shot and kite right in front of him. You need to get out of gas cloud after he farts, so run Vault. What else? You need to kill him before he enrages, so get the strongest hatred dump, Cluster Bombs. You don't want to get hatred blocked, so run Mortal Enemy for hatred regen and the extra damage. He also shoots out two little blobs at you once in a while, how do you deal with that? Well, you said you had 600 all res. To be more discpline efficient than running Gloom, you can buy a LOH only amulet and run Jagged Spikes to not only help kill the blobs, but leech life off of them. Now with a little bit of micro, you can kill Ghom. http://us.battle.net/d3/en/calculator/demon-hunter#bPdYVj!YeT!.Y.b.Y That wasn't too hard was it?
FYI you can out range mortars, vortexes and walls + you can dodge mortars by side stepping
to me there are two distinct scenarios: 1. game takes long to clear because the gameplay itself is difficult, requires concentration, accuracy and/or pure gaming skill 2. in the case of diablo 3, it takes long simply because you don't have the gear...and that is it. we're not stuck because we can't press 1 fast enough, we're not stuck because we can't get the angle right, we're stuck because the 100's of hours we played didn't drop us the gear required to progress.
it's not surprising that 1 is more enjoyable than 2.
let me caveat that option 2 would still be heaps of fun if i can play with friends, but the punishment for group play is just unbelievable and subsequently led me to comment why 1.04 appears to be an incentive to get back into it.
the two scenarios are not the reasons that you still have not cleared inferno - the real reason is you missed the exploits. I dare to say most people bought the game at launch and if they didn't abuse the exploits then they would be exactly in your same boat (and most of them probably never turn on the game after the first month). And fyi flipping in AH is about 1000times quicker to get good gears in D3 but that golden period of time has passed as well.
Legit players are the ones who get 'punished' most in D3. There is a reason D3 is called D3: The lord of Auction House.
That's not true. Inferno is easily clearable without any exploits, and most players who cleared Inferno have certainly done it without exploits. It's even clearable without the auction house, but it's gonna take a (much) longer time.
On August 11 2012 22:10 Doraemon wrote:
On August 11 2012 21:51 zomgE wrote: why is it bad that it takes a long time to clear the game? i just don't understand it. i wish i still had more content to clear in the game....
to me there are two distinct scenarios: 1. game takes long to clear because the gameplay itself is difficult, requires concentration, accuracy and/or pure gaming skill 2. in the case of diablo 3, it takes long simply because you don't have the gear...and that is it. we're not stuck because we can't press 1 fast enough, we're not stuck because we can't get the angle right, we're stuck because the 100's of hours we played didn't drop us the gear required to progress.
it's not surprising that 1 is more enjoyable than 2.
The time argument is invalid. First of all... "100s of hours".. what? The game has only been out for less than three months. I thought you had a full-time job! And I had Inferno cleared with ..80 hours played time or so.
When I still played Diablo 3, I played less than one hour a day (on average, since very often during the week I couldn't or didn't want to play at all and then would play a couple of hours on the weekends). It took me quite some time, and I didn't clear inferno before the nerf (simply didn't have time), but I did it, and it wasn't hard.
The second scenario may be less enjoyable for you, but that IS Diablo. You didn't answer zomgE's question. What does it help you to have the time reduced that you need to clear the game?
And all of you: Stop implying that players who use the AH are illegitimate players. That's ridiculous.
how much real money did you spend to achieve that?
I've been playing with my dh for about 250 or so hours. So far I've picked up shit gear that's allowed me to clear act 2 only and I've only been able to sell 2 items on ah that went for more than 1 mill gold. Yes my drops have been that bad. So either i have extremely bad luck or there's a problem. I honestly dont mind grinding, but for Fuck sakes how many hours do i have to spend playing through act 1 picking up 300 dps weapons and "legendary" items that dont even sell for 50k?
There is a guide on TL that cleared Act 3 inferno using a DH with 5mil gold worth of gear (including repairs). Use the search term "naked DH". Especially now (when there is a glut of good quality medium tier items on the AH), finishing inferno can be done in very affordable gear. Of course, if you want to do speedruns with high MF that is going to cost $$$ but that's not the goal of many people.
I've seen it, and I've spent close to 5 mill already on gear. Its got me to Ghom but repair costs are retarded and I can't kill him with 600 all res, 25k hp, 70k dps with ss,archery, gloom, preparation, marked for death and elemental arrows.
that's why Im farming act 1 with my mf gear.
You used elemental arrows or cluster bombs vs ghom?
I used elemental, its more effective vs the mobs getting to Ghom, and with very low mf on my act 3 gear I didnt want to switch out skills and cancel NV to fight him...
Why would you care about NV stacks if your goal is to progress? The most enjoyment I got from this game was figuring out methods to beat bosses while being severely under geared. I don't understand why everyone just wants to get to a point where they can just stand still and hold left click.
1. you have no idea how badly I want something decent to drop that is end game material.
2. yeah killing ghom is all about kiting and such good micro that he cant hit you .... nothing to do with the gas that fills the room. Say what you want no amount of micro can save you when then room is full, potions and preparation on cooldown and no discipline for gloom.
3. fighting jailer/waller elites mean you have no other option but to stand and fight. Mortars? Try to kite and 2 hits will kill you. Trust me, if micro was even a small part of beating inferno, I would have done it ages ago. What about Vortex? dont get me wrong, the affixes are okay (except invulnerable minions) but from act 3 onwards you need good gear. Micro means nothing when you get 1 hit
4. I chose demon hunter for the exact reason that I dont want to stand and tank damage like Barbs/monks can.
Maybe I should post my gear so you can all laugh
1: yeah drop rates can be frustrating
2: actually its all about not taking damage by moving just to the edge of the cloud all the time, then get enough dps to kill him before the whole room is full (something along the line of 60k without ss if possible). I personally don't use gloom but I suppose it could be helpfull
3 : you can dodge all the mortars if you move and shoot all the time and if your close to getting hit use smoke screen. jailers smoke screen breaks that and its range isn't 1screen so kite from further away. you can smoke screen while on your way to the vortex and run away the first thing you do. you need something along the line of 300all resist to fight reflect damage
4: without godly gear you cant stand in things as a demon hunter. As a barb with good gear you can stand in a lot of shit you probably is better off dodging anyway (those are the only 2classes I play)
Diablo 3 is quite gear dependent but with good micro you can kill a lot of stuff earlier
as a tip for better survive ability get either natalyas (quite expensive for 4set pieces) or quivers and weapons with + discipline on them
Looks as they are going once again in the right direction, it just really makes you wonder wtf they were thinking with the original values.
I still am not sure how the stats on the items roll, which is a major concern. Are we going to see frostburns (+cold skill, mage gloves) roll with +strength? I hope they are more similar to D2 uniques where they had static attributes with random values. I don't know. I'm not as excited as I should be as a long time diablo fan, maybe they took too long. Hopefully though with 1.04+PvP eventually I can get back into diablo early next year or so.
Is it just a lucky streak or have they buffed the drop rate of legendaries? I farm semi-regularly (maybe 1-2 hours each day) and I've been consistently getting at least 1 legendary a day for the last week. Hoping this carries over to the new patch >_<.
On August 16 2012 02:06 ArC_man wrote: Is it just a lucky streak or have they buffed the drop rate of legendaries? I farm semi-regularly (maybe 1-2 hours each day) and I've been consistently getting at least 1 legendary a day for the last week. Hoping this carries over to the new patch >_<.
Did you stack MF recently? It's been kinda like this for me (200 base MF).
On August 16 2012 02:06 ArC_man wrote: Is it just a lucky streak or have they buffed the drop rate of legendaries? I farm semi-regularly (maybe 1-2 hours each day) and I've been consistently getting at least 1 legendary a day for the last week. Hoping this carries over to the new patch >_<.
Did you stack MF recently? It's been kinda like this for me (200 base MF).
Nope, the most I did was add a MF 2 hander on my enchantress.
Speaking of MF... I'm not a super richy-rich dude, but when I read the patch notes about MF being individualized, I thought it would be a good idea to stack a little bit of passive MF, so I now have about ~180 on my DH and about ~160 on my Barb. I had to sacrifice some survivability on my DH and a lot of killing power on my barb, so I'm wondering if any of you guys are in a similar situation and would like to team up. My Barb can tank like a beast still, and my DH can still throw out 95k DPS, so if you've got a tank or a DPS character and would like to partner up for some MF runs, I'd love to partner up. NA Server. Shoot me a PM and lets work something out.
On August 16 2012 02:06 ArC_man wrote: Is it just a lucky streak or have they buffed the drop rate of legendaries? I farm semi-regularly (maybe 1-2 hours each day) and I've been consistently getting at least 1 legendary a day for the last week. Hoping this carries over to the new patch >_<.
Same here. I play 1h a day at most and I got 1 legendary a day 3 days in a row.
On August 16 2012 02:06 ArC_man wrote: Is it just a lucky streak or have they buffed the drop rate of legendaries? I farm semi-regularly (maybe 1-2 hours each day) and I've been consistently getting at least 1 legendary a day for the last week. Hoping this carries over to the new patch >_<.
Same here. I play 1h a day at most and I got 1 legendary a day 3 days in a row.
It seems very random, But I got 5 legens this week. 1 set. It could be so people got more excited about the legens. But honestly doubt they have buffed the drop rate. its kinda like the days where you get tons of lvl 63 items, and you start to think if they did something.
All these 1.04 previews for items and classes really do make me want to start playing the game again. Stopped when I was just grinding Act 1 to prep for Act 3 but didn't feel like my gear was actually getting better and knew every other class would be just the same thing eventually. Now there should be more builds to choose from and the possibilty for legendaries that don't suck.
What's the recommended dps without sharpshooter that I need to farm act 3 inferno comfortably? I currently have 66k and have troubles farming there. I use hungering arrow and Chakram razor discs as my hatred gen and spender.
why cluster arrows? when I kill stuff with my dh I use devouring arrows for single target and elemental arrow for aoe, granted I dont really farm with her since my barb is so much stronger