But then everyone would say D3 is becoming WoW so I dunno
Diablo III General Discussion - Page 481
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mordk
Chile8385 Posts
But then everyone would say D3 is becoming WoW so I dunno | ||
Leyra
United States1222 Posts
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m00nchile
Slovenia240 Posts
On May 23 2012 10:10 BurningSera wrote: edit: i thought this is the 'inferno' thread' so everyone is doing the 'farming' from the quest before hitting skele king?? normal mobs are no problem to me but the elites are just........broken..... my gears and dps are ok (WD 24k hp with 13k dps), but fcking hell, all the mobs 2 shots me. and this is only act1. WTF. the thing is i actually can kill them, but our barb cannot tank more than 5shots too LOL now i understand why the barb whine about inferno hahahaha To be honest, that's what blizz meant when they said it would take a month to beat inferno. Cheezing your way through the game, skipping content and glitching through a boss =! beaten game IMHO. It'll take some time for gear to get to a point that allows people to effectively farm inferno, and even then I imagine it won't be as easy as MFing in D2. On May 23 2012 10:17 mordk wrote: Maybe the inferno tiers should include barb-exclusive armor that gives a shitton armor and mitigation and has 2 "branches" tank/dps builds. But then everyone would say D3 is becoming WoW so I dunno In my view, you can already do this branch by selecting what mods to equip. Do you take an item with your primary stat, or an item that has a big vit bonus? The base items don't need to branch, RNG already takes care of the mod diversity, then it's up to you how you want to spec your character. | ||
GGTeMpLaR
United States7226 Posts
Bosses are still challenging but nothing compared to the elite packs. | ||
BurningSera
Ireland19621 Posts
On May 23 2012 10:22 m00nchile wrote: To be honest, that's what blizz meant when they said it would take a month to beat inferno. Cheezing your way through the game, skipping content and glitching through a boss =! beaten game IMHO. It'll take some time for gear to get to a point that allows people to effectively farm inferno, and even then I imagine it won't be as easy as MFing in D2. ahye i wasn't really complaining/whining, just saying some personal experience. I totally agree that people should do some grinding before hitting hell. i actually like it bliz makes it this hard, so people can play the game for years to come (like d2). i am not sure of the inferno design is good or bad tho, since i have only played this game for about 1 week with game hours of 60+. in fairness, i pretty much max out my gears at a very reasonable standard, especially judging by the prices of gears from AH. so inferno IS hard no doubt. | ||
Elios
Brazil277 Posts
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GGTeMpLaR
United States7226 Posts
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run.at.me
Australia550 Posts
Is anyone else making a decent gem here and there? I've made a few Radiant squares ( http://www.diablowiki.net/Gem to see list of gems) and I CAN make a star if I want to (maxed jewel training) but a radiant square costs me almost 200k to make which is crazyyyyy. I think as a monk the most ideal use of these gems would be putting in 2 stars in each 1 hand weapon (im a monk) giving me an additional 800 life per hit. But that requires finding 2 one handers with ~800 dps each with at least 1.4 attack speed each and both have to be socketed. Lawl | ||
Amui
Canada10567 Posts
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Aceace
Turkey1305 Posts
"We're in the process of removing the on-use benefits of the Mantra of Healing rune, Boon of Protection. The hotfix change is: Amount of damage absorbed is now capped at the amount of healing provided by Mantra of Healing in the first 3 seconds after activation We recommend discontinuing its use until the rune is replaced with a new rune and mechanic in a future patch. The Boon of Protection rune was approximately ten times over its budget on the benefits it provided, and it was quite simply a mistake on our part to let the rune ship as it was. We don't intend to take these quick and drastic measures often, but considering the severity of the issue, we felt it important to correct it swiftly. We're shooting to post a full list of recent hotfixes tomorrow, and will be looking to answer questions once that's live." What are other hotfixes? | ||
akalarry
United States1978 Posts
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Mithhaike
Singapore2759 Posts
On May 23 2012 10:18 Leyra wrote: Anyone heard of a trick to equip two 2handers? Friend of mine mentioned something about it but I haven't found it. well its a exploit. PM me i will tell you how to do it. You can basically wear a 2hander while having a shield on. or dual wield 2handers. | ||
BurningSera
Ireland19621 Posts
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Vaelone
Finland4400 Posts
On May 23 2012 18:48 BurningSera wrote: can anyone tell me is the blacksmith upgrade worth it? anyone has level 10 blacksmith upgrade comment on it? better if you are in inferno. http://www.teamliquid.net/forum/viewmessage.php?topic_id=339156 | ||
Jaw
United States274 Posts
On May 23 2012 18:48 BurningSera wrote: can anyone tell me is the blacksmith upgrade worth it? anyone has level 10 blacksmith upgrade comment on it? better if you are in inferno. the BS thing is comparable to act 1 inferno's rares. ...also you might get bad stats and what not... waste of gold IMO.... save and spent on ah for upgrade imo. | ||
Velr
Switzerland10777 Posts
So Blizzard is all like: You get these skills with these runes.. Your choices will be endless.... To bad they failed that bad at most runes (and sometimes spells) that the choices are as clear as they can be.... Can any WD tell me why i would EVER use another Zombie-Charger than Bears? I loved my normal Undead-Charger but he's just so much worse (less dmg, less ae, moves slower, same/less range, same cost), why bother? I mean, i kinda understand that some spells just end up worse than others... But Spells with the same baseconcept should not be day and night in strenght? Some even seem just like "better" versions of earlyer runes.. WTF? | ||
BeMannerDuPenner
Germany5638 Posts
On May 23 2012 19:01 Velr wrote: The only thing that atm really pisses me off (not maxed/in Inferno). So Blizzard is all like: You get these skills with these runes.. Your choices will be endless.... To bad they failed that bad at most runes (and sometimes spells) that the choices are as clear as they can be.... agree somewhat. i expected more from the runes. more total skillchangers or runes of really significant effect. and ofc more viable options. i hope theyll keep working on that . and considering how "new" the current skill/rune system is im kinda positive about that. On May 23 2012 15:37 akalarry wrote: if you would have told me this game was 10 years in development i would have laughed at you and said 1-2 years max. it's not a horrible game, but it is extremely disappointing. where is it extremely disappointing? its a super polished great feeling 2012 diablo. there are some issues and some balance stuff but i really dont understand rage posts like yours. /btw is there ANY way to have more then 10 auctions, remove auctions or atleast give them a shorter timer? | ||
Caphe
Vietnam10817 Posts
![]() Where is a good place to grind? I have like 1/4 experience bar till 60. | ||
BurningSera
Ireland19621 Posts
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Mysticesper
United States1183 Posts
On May 23 2012 19:42 Caphe wrote: Fuk, I am retarded. Just killed Hell Diablo, I mindlessly click on finish the quest before take the loot from him ![]() Where is a good place to grind? I have like 1/4 experience bar till 60. Final part of final quest in act 3. Just clean sweep the arreat crater zones. | ||
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