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Quake Live! - Page 35

Forum Index > General Games
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Venser
Profile Joined April 2012
Croatia232 Posts
February 04 2013 04:10 GMT
#681
Musicofmelkor
Profile Joined August 2012
United States24 Posts
Last Edited: 2013-02-04 05:51:31
February 04 2013 05:50 GMT
#682
On February 04 2013 08:58 Snuggles wrote:
Hey guys help me out. I'm having a lot of trouble staying alive in Clan Arena. It seems like I tend to get myself into sticky situations. Like sometimes I would jump right into a group of enemies around a corner, or run away from a 1v2 just to go face first into another enemy =(



could be a number of reasons
ill just give general advice

1. find a meet up spot before the round starts..there's usually 2-3 for every map that someone calls out.
just follow teammates if no one calls out anything
2. use headphones, especially when playing on a packed server
3. practice strafe jumping and strafe jumping into rocket jumps
good rocket jumps will safe you an innumerable amount of times. practice whenever you can in game.
4. try to get the higher ground as much as possible, it makes it easier for aiming and for running away.


i hope it helped
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
February 05 2013 01:01 GMT
#683
headphones are universal. being able to tell where someone is coming from with relative precision is super important.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Musicofmelkor
Profile Joined August 2012
United States24 Posts
Last Edited: 2013-02-06 07:23:23
February 06 2013 07:12 GMT
#684


the champion's mindset
good video for anyone who is competing in esports


edit: his quake channel uploads for anyone who is interested
http://www.youtube.com/user/4Kddk/videos?view=0&flow=grid
Weavel
Profile Joined January 2010
Finland9223 Posts
February 06 2013 07:39 GMT
#685
Interesting videos. Thanks guys!
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2013-02-19 10:56:49
February 19 2013 10:55 GMT
#686
im watching strenx on the QLRanks stream right now and his lg is actually even more absurd than I remember. I honestly have no idea how he has such ridiculous aim with that thing, it's a fucking deathray. he went against guard head to head, guard was double stacked and I estimated strenx had about 250 and strenx straight up murdered him.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Venser
Profile Joined April 2012
Croatia232 Posts
Last Edited: 2013-02-22 21:26:45
February 19 2013 18:46 GMT
#687
[image loading]

Invitational 16 slots duel tournament

Scheduled: March 16th
Prizepool: 75,000 Rubles ( = 2,500 USD)

Players
Direct invites:
01. ash
02. Av3k
03. baksteen
04. dem0n
05. evil
06. pavel
07. strenx
08. Spart1e
09. K1llsen
10. Cypher
11. Cooller
12. Guard

Qualified:
Qualify in the tourneys taking place at March 2nd / March 9th

Links: ESR , team 102. , Video teaser



Obscure
Profile Joined July 2008
United States272 Posts
February 19 2013 21:14 GMT
#688
On February 19 2013 19:55 UniversalSnip wrote:
im watching strenx on the QLRanks stream right now and his lg is actually even more absurd than I remember. I honestly have no idea how he has such ridiculous aim with that thing, it's a fucking deathray. he went against guard head to head, guard was double stacked and I estimated strenx had about 250 and strenx straight up murdered him.


Yeah, Strenx and Toxic's lgs are just on another level. I forget about it and then revisit the game to play and watch and still end up dumbfounded at their aim and consistency.
"The greatest obstacle to discovery is not ignorance - it is the illusion of knowledge" - Daniel J. Boorstin
Musicofmelkor
Profile Joined August 2012
United States24 Posts
February 20 2013 05:40 GMT
#689
Musicofmelkor
Profile Joined August 2012
United States24 Posts
February 20 2013 05:47 GMT
#690
On February 20 2013 03:46 Venser wrote:
[image loading]

Invitational 16 slots duel tournament

Scheduled: March 16th
Prizepool: 75,000 Rubles ( = 2,500 USD)

Players
Direct invites:
01. ash
02. Av3k
03. baksteen
04. dem0n
05. evil
06. pavel
07. strenx
08. Spart1e
09. K1llsen
10. Cypher
11. Cooller
12. Guard

Qualified:
Qualify in the tourneys taking place at March 2nd / March 9th

Links: ESR , team 102.



just hand the money to evil
the guy is on another level right now
Venser
Profile Joined April 2012
Croatia232 Posts
February 22 2013 21:31 GMT
#691
125FPS February League prize pool increased! Finally something happening on Quake Live scene.


[image loading]

125 FPS February League

Prize pool: $1150 (+ 8 QL premium tokens)


Playoff Schedule:

25th February: Ash vs. bpatela
26th February: Evil vs. Reaper
27th February: dem0n vs. etty
28th February: pavel vs. Xron

Links: Bracket , Cup Website
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
February 22 2013 22:07 GMT
#692
Man it's been over a month now and I'm still playing this game nearly everyday. It's tough to improve in quake but it sure is noticeable. I've learned a lot about the game since I started. It really isn't all about aiming... I've been making a big effort to try to stay alive in CA(my favorite mode) games and it's paid off. The longer you live the more damage you can do :D.

There's also a lot of little things that I feel like people don't mention to newbies. For one thing, running around strafe jumping every where only increases your chance of getting blasted. I had a lot more luck just snooping around and looking for some easy rails to stick in, or if I'm really lucky I can land a nice long LG on someone's back. Only when I see my teammates in trouble do I really kick up the pace and RJ around to them or to the enemy for a better position. I also learned that dodging any rocket that comes your way goes a loooong way to keeping you alive...

I went from a long trip from T2 to T4. Sure tiers aren't the best measurement of skill, but overall at least until T4 it's a damn good estimation. After graduating T3 and entering T4 it was a real eye opener. You literally get shot by rails from all sorts of angles, and most of the time they will hit you whether you like it or not =_=... There's also the broad range of skill. You get guys like me who just made their initiation and can barely get by in regular games. Then sometimes I end up in a server stacked with vets and 1 or 2 star players, and just absolutely get demolished.

There were several instances in my short time playing where I got really inspired to improve my game. I mentioned "star players" that I would randomly bump into once in a while, people who wreck servers that are already stacked with veteran quakers. But this ONE time I met one INSANELY good player. I'm pretty good at giving an honest judgement on the quality of players, and this one dude was above and beyond anything I had ever seen. I was really glad he was on our team too... I was struggling a lot vs the enemy team before he showed up, then when he did show up he would get into 1v3 situations and destroy them one after another. He would hit nearly every rocket spot on, knock people into the air, switch to rail and finish them off. The dude was reaaaal classy.

Then there's the pros. The untouchables. I only have seen them on QLranks TV... Words can't really describe how much better they are than the rest of the Quake population. Players who have been playing for years and years still can't even come close. It's really amazing how high the skill ceiling this game has, it kind of reminds me of your typical shounen manga where you have the dirt poor run of the mill fighters to the top of the pyramid where some dude's power is exponentially way over 9000. And despite the few pro players in Quake I still feel like there's a lot of unknown players in the shadows who can still stand up to them in some terms of aim or strategy but just choose to live their lives instead of playing all the time- which adds even more interest into the game imo.

Um so yeah, that's my one month impression of Quake Live from a fresh newbie to regular player POV hehe. Didn't expect to write so much lol.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
February 22 2013 23:23 GMT
#693
It's absolutely crazy how clear and broad the skill differentiation in this game is, I honestly don't think even bw has the absurd scaling of difficulty this game has. Improvement in this game is logarithmic, you don't get incrementally better, you get STAGGERINGINGLY better and then it just keeps happening, but youre not actually good, there's just *that* much room to improve in. And it seems to be pretty much like that for the pros, to. The gap between the top few players and the ones below them and then the ones below them is vast. Imagine if every sc tournament had the same top four.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
sonigo
Profile Blog Joined January 2011
Switzerland38 Posts
February 23 2013 00:07 GMT
#694
its nice to see that new people get to experience the perfection that is quake!
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
Last Edited: 2013-02-23 00:17:07
February 23 2013 00:16 GMT
#695
On February 23 2013 08:23 UniversalSnip wrote:
It's absolutely crazy how clear and broad the skill differentiation in this game is, I honestly don't think even bw has the absurd scaling of difficulty this game has. Improvement in this game is logarithmic, you don't get incrementally better, you get STAGGERINGINGLY better and then it just keeps happening, but youre not actually good, there's just *that* much room to improve in. And it seems to be pretty much like that for the pros, to. The gap between the top few players and the ones below them and then the ones below them is vast. Imagine if every sc tournament had the same top four.


Gotta agree here. I think too many people focus on aim when that's such a small part of it. The strategies, tactics, and geometries of the game are just too important to focus purely on aim. I think this game is closer to chess than broodwar ever could be because bw is so limited by its builds/units. Honestly, I just don't think an rts could ever be that complicated. If it was, it wouldn't be balanced.

There's a purity involved in a game like Quakelive, and it's quite intriguing to highly competitive people that don't enjoy a high luck factor.

edit: You mean exponential, right? :p
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
February 23 2013 00:36 GMT
#696
well, I was thinking you would need a logarithmic chart to show it is what I meant... derp
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Musicofmelkor
Profile Joined August 2012
United States24 Posts
Last Edited: 2013-02-23 08:43:46
February 23 2013 06:13 GMT
#697
great write up, snuggles.
it's a pyramid for sure
it takes about 4 years to get to the pro level(quake only, i'm not counting previous fps experience, which can help a lot) and about 5 to get to the top(only if you're talented and are taking the game very seriously)
if someone can get there faster than 4 years, they are a real talent. i think av3k might have been the only one to do it, but that was in q4, which was a much smaller game than q3 or quakelive.
some people will never get there no matter how much they play. hell, I know 17 year quake vets who never got close to the pro level, lol. enjoy the game(CA), but once you get to the top in CA, seriously think about switching to duel.
it's an entirely different game and will work your mind in ways you've never imagined

just curious, what part of the country do you play clan arena?


here's rapha playing against a top 10 clan arena player(USA rank) in 2011


Musicofmelkor
Profile Joined August 2012
United States24 Posts
Last Edited: 2013-02-23 07:28:09
February 23 2013 06:28 GMT
#698
evil vs cooller on lan ;p
some very good games








watch this video, snugg
not quakelive, but i think you'll enjoy it
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
February 23 2013 17:26 GMT
#699
Lol nice vids Music, I loved the little kid in the Quake world video, he gave me a good laugh. It's really incredible that people are that dedicated to a game. It left a nice warm feeling for me, I feel like having clans and friends in Quake make the experience all the better. I didn't watch much of the Cooller vs evil game but I noticed cooller's LG accuracy in the beginning. Jeez man how do you get that accurate and maintain that accuracy at close range lol. Usually at that point I would pull out my rocket launcher and try to land some direct hits or at least knock the other guy off balance, but I guess if you can be that accurate with LG, zapping them to death is quicker haha.

I usually play CA on the east coast servers on US, but every now and then I play on west coast or central if my friends are in there as well.

For now I just want to work out all my fundamentals in CA before I move onto duel if I ever do. There's just so many things to learn and improve on. Like my aim is far far away from high level standards, and only now have I begun to understand the concept of moving around the map strategically rather than getting my ass blown up if I had just randomly run around the map. Then in duel you add in the element of items and timings, which allows you to set up tactics to score a frag around important items... I mean I played a handful of duels with my friends and all I could do was just run around the map in a circuit checking each item spawn haha. If I were lucky I would pick it up if not, I just keep on running...

But I'm open to the idea of trying to play some more Duel despite the huge learning curve if it can help out my fundamentals so that I can do well in CA or TDM too, but duel seems like such a different ball game I just don't know enough to judge.
yokohama
Profile Joined February 2005
United States1116 Posts
February 24 2013 01:23 GMT
#700
These videos are really cool, very inspiring. Playing 1v1 shooters was some of the best times of my life growing up. The community, the skill, and the different games are all very nostalgic. I wish it was a bigger scene now than it currently is, though I am finding niche groups of people that still play games like UT2k4 competitively.

I never was very good at Quake because I was quite young, but once Unreal Tournament was released I got introduced to dueling right away. A lot of people didn't seem to like UT2k3 and UT2k4 very much but I loved them just as much if not more than the original UT.

I haven't gotten into QuakeLive much even though my love for the genre is so strong. Hopefully if I give it a try again it can capture my attention this time.
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