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ZERG_RUSSIAN
10417 Posts
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Andre
Slovenia3523 Posts
His ulti can be easily dodged if you're focused on dodging it, but if you don't it's very very strong, i've yet to try him as AD or hybrid, any suggestions? | ||
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Juicyfruit
Canada5484 Posts
In other news, I believe bloodrazor ezreal is the way to go now. With all the nerfs he's had, he's really only good for his mobility and poking from 1000 miles away now. Usually when you poke you can't be choosy of who you target, so bloodrazor as a first item seems logical. Phage, Sheen, and Trinity force after that seemed to work well, too Oh and ignite -_- too many people make ezreal their bitch without ignite: warwick, olaf, fiddlesticks, and master yi to name a couple. I was so sad today that this yi basicaly destroyed a tower in front of my face while I was spamming everything I had at him =[ | ||
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Phrost
United States4008 Posts
On June 25 2010 13:47 Mogwai wrote: true story, magic resist/armor's deminishing returns are an illusion. 100 armor = 50% reduced damage 200 armor = 75% reduced damage gasp! diminishing returns! but........ you have 1000 HP dude attacks for 100 damage/hit if you have 100 armor, it'll take 20 hits if you have 200 armor, it'll take 40 hits so the way the damage reduction affects your effective HP actually doesn't have diminishing returns. I don't think the armor curve is quite as nice as you say, I'm pretty sure 200 armor is ~ 65% DR not 75 | ||
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ZERG_RUSSIAN
10417 Posts
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Orpheos
United States1663 Posts
On June 25 2010 15:21 radmax86 wrote: It amuses me seeing little red riding hood annie with the name throatslasher. haha i lol'd. on another note, god im pissed the servers were fucked last night. ive been on a losing streak and really needed to pick up a FWOTD. what i really need to do is settle down on a character and get good >_<. ill prolly end up maining kayle with ashe as backup. I like how she can change roles since the elo im at all the solo que-ers have the worst fucking team comps. need to find a tank i can actually play. was good with malph when he was free, but that was at lower elo. wanna try shen cause his taunt on the other team is such a mother fucker. edit or i just need to find a freaking premade. problem is i can only play like 1-3 times a day. | ||
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SCC-Faust
United States3736 Posts
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Zato-1
Chile4253 Posts
On June 25 2010 13:47 Mogwai wrote: true story, magic resist/armor's deminishing returns are an illusion. 100 armor = 50% reduced damage 200 armor = 75% reduced damage gasp! diminishing returns! Actually, you're wrong- it takes 300 armor to get to 75% reduced damage: ![]() The data I used to make this graph is the following: + Show Spoiler + 50 armor = 67% damage taken 100 armor = 50% damage taken 150 armor = 40% damage taken 200 armor = 33% damage taken 250 armor = 28.6% damage taken 300 armor = 25% damage taken 350 armor = 22.2% damage taken 400 armor = 20% damage taken 450 armor = 18.2% damage taken 500 armor = 16.7% damage taken By the same token... On June 25 2010 13:32 Phrost wrote: Nothing else has a cap iirc but a lot of things have severe diminishing returns after a while (armor/magic resist/move speed/armor pen/magic pen to name a few) This is also wrong. Let's take a target with 200 armor, and reduce that all the way to zero: ![]() Of course it's not realistic to get 200 armor pen, but if you repeat the experiment with 100 or 50 armor, you'll still get increasing returns on armor pen. The logic behind this is, if there's diminishing returns on armor, then the first points are more valuable than the last points (e.g. going from 0 to 50 is more valuable than going from 100 to 150); the flipside being, if you take away only a few of his armor points, this won't hurt the enemy as much as taking away his last few remaining armor points (e.g. reducing his armor from 150 to 100 won't hurt him as much as reducing his armor from 50 to 0). The last few points on my armor pen. graph show that armor pen caps when you reduce an opponents' armor to zero (as far as ignoring enemy armor with your own armor pen. stat goes- it works differently for effects that debuff the enemy armor). | ||
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Malderon
Netherlands136 Posts
On June 25 2010 21:46 ZERG_RUSSIAN wrote: It is SO NICE to have my main fixed. Here are my first two games after the patch: Congratulations on your victories. Regarding the bug fix: * Does a little dance of joy* Oh yeah, sorry Kog'Maw, but the position of all-devouring void beast has already been taken. OM NOM NOM NOM NOM! (Although I suppose Kog'Maw is more of a ranged hero with his ult, I have only seen him in action once, as a feeder, so I don't really have an idea what a capable Kog'Maw can do yet) Regarding Cho'Gath, I get the feeling he is easier to be good with in 3v3 than 5v5, but that may also be due to the fact that your 3v3 build doesn't include Mejais and Levi, so one doesn't have the fear of losing stacks. And is smite really necessary? I suppose it could be at higher ELO's, where players are better at keeping you away from the creeps, so having the guaranteed siege creep kill every wave is more important. But other than that, the Cleanse/Ghost combo is very appealing too, it makes for relatively easy escaping and chasing. And Rupture can finish off weakened creeps from range as well. Thoughts? Edit: On June 25 2010 22:04 SCC-Faust wrote: Why those boots on chogath? I quote from here (credit where credit's due I say): http://www.mobafire.com/league-of-legends/build/summoners-rift-solo-mid-cho-1180 Being able to move super fast is crucial for Cho, because you will be doing things like grabbing golem buffs and running into teamfights while farming your lane. Devouring many, many creeps is important, devour some creep every chane you get. Passing by wraith camp? Rupture, with a few vorpal spike hits if necessary for easy gold and xp. And if you are being chased and can manage to hit the chaser with rupture, that is often enough time for the extra speed to activate. Of course, for this to work, you need to be able to hit moving targets with rupture. Although you might not want to push a lane where for example an allied Gangplank is farming near a turret, keeping the creep waves near the turret with his Raise Morale. | ||
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e.soul[gm]
Sierra Leone254 Posts
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Orpheos
United States1663 Posts
On June 25 2010 22:59 e.soul[gm] wrote: i'm having SO much fun with ashe. i usually open with meki pendant, 2 hp pots. farm until bf sword and gank. but i'm having trouble with optimal itemization with ashe, what should i go for? attack speed? damage? one game i stacked zeals for fun and completely romped every one. i only have like 20 games under my belt and im like level 10 summoner. what is the main competitive build for ashe? i usually start with sapphire instead of meki. even if i dont build catalyst right away, its nice to have later for banshee. i personally go for damage. at least at first. taking advantage of your first crit is great. and since you are squishy its better to have bursty spread out dps so you can kite or poke in and out rather than standing there and attacking really fast for less dmg. | ||
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Mogwai
United States13274 Posts
On June 25 2010 15:05 pokeyAA wrote: well shawster the funny thing is that we completely rolled the other team once we 5 man-ed up and pushed. i was just amazed at the overreaction some people have, he was literally raging hardcore just cuz he died once. i wasn't even mad when he was yelling at me, more surprised that such a small thing could set someone off so easily lol. this was my face 0_x yea, the biggest thing that pissed me off about the whole situation was that he just kept on talking forever. like, if he had just said like 3-4 lines, I still would've been pissed because your soraka's really good, but I would've gotten over it cause, to be fair, you did miss that one wish. it's the fact that he was spamming chat like no one's business with really malicious shit over both the wish (honest and easy mistake) and the fact that we were taking down a tower while they engaged 3v5 mid (...a good idea... why were they engaging again?) EDIT: and couple all that with the fact that even with them getting fucked up in that one fight, we were never even close to losing that game :p... | ||
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phyvo
United States5635 Posts
On June 25 2010 22:58 Malderon wrote: Congratulations on your victories. Regarding the bug fix: * Does a little dance of joy* Oh yeah, sorry Kog'Maw, but the position of all-devouring void beast has already been taken. OM NOM NOM NOM NOM! (Although I suppose Kog'Maw is more of a ranged hero with his ult, I have only seen him in action once, as a feeder, so I don't really have an idea what a capable Kog'Maw can do yet) <3 bug fix and Cho'Gath, though I'm mid-low ELO so bug didn't actually effect me that much what with being able to run over people to nom them. Nice tips about the boots though. I always went swiftness/treads. As for Kog, I bought him and love him too. As a Cho fan I was a little worried when I read Kog's story, but playing the hero you don't nom anything at all and he just tells you he's hungry all the time. Meaning he doesn't actually get to do much nomming. Cho will always be chief nommer in my heart. However, killing enemies with your spit is very fun. And Kog's /joke is the best thing since split peas. Despite most of the advice I've been hearing I'm finding IAS/AP is more fun than pure AP, since you make your BAB attacks do more than tickle them. Still, my rupture/artillery aim is so mediocre I don't know why I make so it hard on myself by playing these characters. =X | ||
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Mogwai
United States13274 Posts
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Juicyfruit
Canada5484 Posts
I'm just going to start warding golems ALL the time against kog. He really can't keep up his siege if he doesn't have the blue buff. | ||
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Orpheos
United States1663 Posts
oh and i was thinking, his armor pen makes sense since all the "spitting" he is doing could be digesting his food externally. but he definitely needs an ult that involves some nom-ing. | ||
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Soloside
United States1238 Posts
Got it on Nid. I LoL'd. | ||
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Chrispy
Canada5878 Posts
Anyways I still cannot get the patcher passed 25% and it seems that a lot of people on the LoL forums are having the same trouble. | ||
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Southlight
United States11768 Posts
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Mogwai
United States13274 Posts
EDIT: this is also always true for patches, it's not specific to this one. | ||
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![[image loading]](http://img204.imageshack.us/img204/5135/cho2.jpg)
![[image loading]](http://img163.imageshack.us/img163/1397/cho1.jpg)
![[image loading]](http://img823.imageshack.us/img823/6099/armordiminishingreturns.png)
![[image loading]](http://img707.imageshack.us/img707/5703/armorpenincreasingretur.png)