At least wobuffet isnt that imba in 2v2, cuz im pretty sure that little puffball aint banned =/ Its supposed to be competitive but they wanna go with nintendo's rules so meh
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ReketSomething
United States6012 Posts
At least wobuffet isnt that imba in 2v2, cuz im pretty sure that little puffball aint banned =/ Its supposed to be competitive but they wanna go with nintendo's rules so meh | ||
Ferrose
United States11378 Posts
On April 24 2011 10:08 ReketSomething wrote: At least wobuffet isnt that imba in 2v2, cuz im pretty sure that little puffball aint banned =/ Its supposed to be competitive but they wanna go with nintendo's rules so meh Well they said VGC would only have Unova Pokes, so there'd be no Wobuffet, thankfully. But without Evasion Clause and stuff it's gonna be pretty damn stupid. Edit: IIRC, the only banned Pokes are: Victini, Reshiram, Zekrom, Kyurem, Keldeo, Meloetta, and Genesect, and all the Kanto, Johto, Hoenn, and Sinnoh Pokes. Kinda killing the variety here : / Does anyone know if any DW Pokes are legal for VGC? | ||
arb
Noobville17921 Posts
On April 24 2011 10:12 Ferrose wrote: Well they said VGC would only have Unova Pokes, so there'd be no Wobuffet, thankfully. But without Evasion Clause and stuff it's gonna be pretty damn stupid. Edit: IIRC, the only banned Pokes are: Victini, Reshiram, Zekrom, Kyurem, Keldeo, Meloetta, and Genesect, and all the Kanto, Johto, Hoenn, and Sinnoh Pokes. Kinda killing the variety here : / Does anyone know if any DW Pokes are legal for VGC? keldeo and meloetta dont look all that good.. the other ones i see though | ||
Bobble
Australia1493 Posts
On April 24 2011 04:53 EndlessRain wrote: Ok i just beat the game and now all the trainers pokemon are at like 60+ 0.0 My team: Excadrill Samurott Lilligant Archeops Chandelure Haxorus I'm thinking of switching out Haxorus for sometihng else, any suggestions? Too bad theres no good electric types in this game. I'd feel a little guilty about using Thunderus or zekrom in my team. Galvantula. It's an absolute beast with Compoundeyes. Passable speed, good typing, good Special attack, and 90% accurate Thunders? It's freaking awesome. | ||
Blisse
Canada3710 Posts
On April 24 2011 10:44 Bobble wrote: Galvantula. It's an absolute beast with Compoundeyes. Passable speed, good typing, good Special attack, and 90% accurate Thunders? It's freaking awesome. In my experience, Galvantula is terrible. Can't come in on anything, can't one hit or two hit with stab. Gets absolutely destroyed after one attack. Ditched it at like 51? | ||
teh_longinator
Canada725 Posts
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Rinrun
Canada3509 Posts
(Next play through my Oshawott is going to be named Nada) | ||
Phrost
United States4008 Posts
My team that I planned on using is : Cloyster on point Toxic Spikes Rapid Spin Surf Ice Shard (or whatever that priority ice attack is) Gyarados Bounce Waterfall Earthquake Ice Fang Tyranitar Earthquake Persuit Stone Edge Crunch Gengar Psychic Focus Blast Thunderbolt Shadow Ball Metagross Zen Headbutt Agility Meteor Mash Earthquake I don't have a 6th but I kind of wanted to use charizard but his weakness to stealthrock is such a bitch | ||
Ferrose
United States11378 Posts
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deth2munkies
United States4051 Posts
Heatran is the go to choice for the "pros". Chandlure, Darmatanian, and Volcarona* are also excellent, and Darm gets a special mention for being one of the few physical based fire types with a decent movepool. I'd honestly suggest switching out your Gengar (although he is my favorite poke) for a Chandlure as he can run pretty much the same set with Fire Blast/Flamethrower instead of Psychic (it has bad coverage anyway). He's more powerful but a tad slower than Gengar. Every other fire type is utterly outclassed by one of the above (Magmortar is the same as chand without Ghost typing to help it switch in and less SpA, Arcanine has a horrible movepool and is outclassed by Darm, Charizard and Moltres are 4x SR weak but good otherwise, and the rest are just all shit all the time). *It is 4x weak to SR, but that allows it to sub to a berry (Petaya gives it +1 SpA when it hits 25%) and get a Quiver Dance off, giving it +2 SpA and +1 Spe and allowing it to wreck face. EDIT: Also might I suggest Dragon Dance over Bounce? Ice Fang still hits the grass Types and 2 Dragon Dances is auto-win against most teams. | ||
ReketSomething
United States6012 Posts
Despite it being worse | ||
Phrost
United States4008 Posts
On April 26 2011 07:21 deth2munkies wrote: Houndoom is a great Fire type, but not necessarily in that team. Heatran is the go to choice for the "pros". Chandlure, Darmatanian, and Volcarona* are also excellent, and Darm gets a special mention for being one of the few physical based fire types with a decent movepool. I'd honestly suggest switching out your Gengar (although he is my favorite poke) for a Chandlure as he can run pretty much the same set with Fire Blast/Flamethrower instead of Psychic (it has bad coverage anyway). He's more powerful but a tad slower than Gengar. Every other fire type is utterly outclassed by one of the above (Magmortar is the same as chand without Ghost typing to help it switch in and less SpA, Arcanine has a horrible movepool and is outclassed by Darm, Charizard and Moltres are 4x SR weak but good otherwise, and the rest are just all shit all the time). *It is 4x weak to SR, but that allows it to sub to a berry (Petaya gives it +1 SpA when it hits 25%) and get a Quiver Dance off, giving it +2 SpA and +1 Spe and allowing it to wreck face. EDIT: Also might I suggest Dragon Dance over Bounce? Ice Fang still hits the grass Types and 2 Dragon Dances is auto-win against most teams. Heatran is a legendary that I don't have access to. I'm running Gengar over Chandelure because Chandelure doesn't have levitate. as a result it gets absolutely demolished by EQ (which every non-retarded team has) Gengar might not have a fire dual type but 3 immunites and a pretty badass spA and speed let it crush things pretty easily. I think you underestimate the fact that Gengar is a pretty safe switch in against most pokes and is a good way to block rapid spin because he's really not afraid of anyone except Tyranitar or Scizor. | ||
deth2munkies
United States4051 Posts
On April 26 2011 08:48 Phrost wrote: Heatran is a legendary that I don't have access to. I'm running Gengar over Chandelure because Chandelure doesn't have levitate. as a result it gets absolutely demolished by EQ (which every non-retarded team has) Gengar might not have a fire dual type but 3 immunites and a pretty badass spA and speed let it crush things pretty easily. I think you underestimate the fact that Gengar is a pretty safe switch in against most pokes and is a good way to block rapid spin because he's really not afraid of anyone except Tyranitar or Scizor. There are very few things with Earthquake that would stay in on a Gyarados...just sayin' ![]() If this is a Wi-Fi team it doesn't matter so much. If it's on PO it's a different matter. I was on shoddy (precursor to PO) for a looong time after Plat came out. Gengar really isn't all that safe because every team and their mother ran Scizor who had 2 ways to kill Gengar in one shot (Bullet Punch and Pursuit), TTar (Pursuit and doesn't get 1 shot by Focus Blast even if it hits with minimal SpDef investment, which every TTar needs), Blissey, (who paralyzes it, sets up SR on it, passes wish on it, you name it since he can't touch her), Weavile (less since Scizor got BP, but it's faster and has 3 ways to kill), Curselax (pursuit and huge SpDef, Focus Blast barely dents it), etc. That's just in Gen 4. With B/W, you get new threats like Excadrill, who's faster, kills him, and eats the rest of your team bar Gyarados alive. I don't know all too much about the meta because I haven't done much with PO, but he still has a niche at best. Gengar is really, really frail but does have decent coverage. It beats most other frail-but-slow/powerful pokes, but none that are bulky or well-rounded. He's great to have mostly as a "revenge killer" i.e. he comes in and kills whatever just killed his buddy. He shouldn't be wrecking teams unless they're pretty badly put together. That said, he's my favorite Pokemon of all time, so I try to work him into my teams as often as possible ![]() | ||
teh_longinator
Canada725 Posts
I definitely want Charmander, Squirtle, and Bulbasaur... and/or all the others ![]() | ||
Phrost
United States4008 Posts
On April 26 2011 10:33 deth2munkies wrote: There are very few things with Earthquake that would stay in on a Gyarados...just sayin' ![]() If this is a Wi-Fi team it doesn't matter so much. If it's on PO it's a different matter. I was on shoddy (precursor to PO) for a looong time after Plat came out. Gengar really isn't all that safe because every team and their mother ran Scizor who had 2 ways to kill Gengar in one shot (Bullet Punch and Pursuit), TTar (Pursuit and doesn't get 1 shot by Focus Blast even if it hits with minimal SpDef investment, which every TTar needs), Blissey, (who paralyzes it, sets up SR on it, passes wish on it, you name it since he can't touch her), Weavile (less since Scizor got BP, but it's faster and has 3 ways to kill), Curselax (pursuit and huge SpDef, Focus Blast barely dents it), etc. That's just in Gen 4. With B/W, you get new threats like Excadrill, who's faster, kills him, and eats the rest of your team bar Gyarados alive. I don't know all too much about the meta because I haven't done much with PO, but he still has a niche at best. Gengar is really, really frail but does have decent coverage. It beats most other frail-but-slow/powerful pokes, but none that are bulky or well-rounded. He's great to have mostly as a "revenge killer" i.e. he comes in and kills whatever just killed his buddy. He shouldn't be wrecking teams unless they're pretty badly put together. That said, he's my favorite Pokemon of all time, so I try to work him into my teams as often as possible ![]() Well the other thing is that gengar is atleast 100x more badass than chandelure so that's why i'm not using him. I might try to get an Infernape and see if i can get a decent move set for a physical sweep. | ||
Jayme
United States5866 Posts
On April 26 2011 07:21 deth2munkies wrote: Houndoom is a great Fire type, but not necessarily in that team. Heatran is the go to choice for the "pros". Chandlure, Darmatanian, and Volcarona* are also excellent, and Darm gets a special mention for being one of the few physical based fire types with a decent movepool. I'd honestly suggest switching out your Gengar (although he is my favorite poke) for a Chandlure as he can run pretty much the same set with Fire Blast/Flamethrower instead of Psychic (it has bad coverage anyway). He's more powerful but a tad slower than Gengar. Every other fire type is utterly outclassed by one of the above (Magmortar is the same as chand without Ghost typing to help it switch in and less SpA, Arcanine has a horrible movepool and is outclassed by Darm, Charizard and Moltres are 4x SR weak but good otherwise, and the rest are just all shit all the time). *It is 4x weak to SR, but that allows it to sub to a berry (Petaya gives it +1 SpA when it hits 25%) and get a Quiver Dance off, giving it +2 SpA and +1 Spe and allowing it to wreck face. EDIT: Also might I suggest Dragon Dance over Bounce? Ice Fang still hits the grass Types and 2 Dragon Dances is auto-win against most teams. Er Speed Boost Blaziken? Also Infernape gets an honorable mention. He's frail but fast and hits hard. Go DW | ||
TALegion
United States1187 Posts
On April 26 2011 05:44 Phrost wrote: So what are the good firetypes that aren't starters? I only have access to tepig, charmander, and cyndaquil. My team that I planned on using is : Cloyster on point Toxic Spikes Rapid Spin Surf Ice Shard (or whatever that priority ice attack is) Gyarados Bounce Waterfall Earthquake Ice Fang Tyranitar Earthquake Persuit Stone Edge Crunch Gengar Psychic Focus Blast Thunderbolt Shadow Ball Metagross Zen Headbutt Agility Meteor Mash Earthquake I don't have a 6th but I kind of wanted to use charizard but his weakness to stealthrock is such a bitch With the exception of Cloyster (with 2 non-attacking moves) and Metagross (agility), everything on your team is a mixed attacker. Typically a team consists of a lead, a lead support (or something like that), your core 3 (either attackers or defenders, based on your team), and something to bring your team together (like, a sweeper on a baton pass team, some guy to set-up/tank as your game winner, or simply a revenge killer (when in doubt)). If you choose to keep your team like this (all attacking moves, essentially): There's not that point in having pursuit and crunch on Ttar. Choose one or the other. Even then, you can nature/IV him to the point where Payback is also a viable option. 3 guys on your team have Earthquake. That's A LOT of ground type attacks. Is bounce really a good move on Gyarados (or anything, for that matter)?... I typically stay away from 2-turn moves, as it just allows a switch in to their physical wall (if they have one). Your team has a large lack of Fire or Fighting type moves. Suggestion for your last member, Choice Scarfed Infernape? He hits hard, fast, and is an amazing revenge killer (which will help your team, a lot). | ||
Jayme
United States5866 Posts
On April 27 2011 08:13 TALegion wrote: With the exception of Cloyster (with 2 non-attacking moves) and Metagross (agility), everything on your team is a mixed attacker. Typically a team consists of a lead, a lead support (or something like that), your core 3 (either attackers or defenders, based on your team), and something to bring your team together (like, a sweeper on a baton pass team, some guy to set-up/tank as your game winner, or simply a revenge killer (when in doubt)). If you choose to keep your team like this (all attacking moves, essentially): There's not that point in having pursuit and crunch on Ttar. Choose one or the other. Even then, you can nature/IV him to the point where Payback is also a viable option. 3 guys on your team have Earthquake. That's A LOT of ground type attacks. Is bounce really a good move on Gyarados (or anything, for that matter)?... I typically stay away from 2-turn moves, as it just allows a switch in to their physical wall (if they have one). Your team has a large lack of Fire or Fighting type moves. Suggestion for your last member, Choice Scarfed Infernape? He hits hard, fast, and is an amazing revenge killer (which will help your team, a lot). This is not true. Its there for when you bring in TTar on something you know it's going to scare away and pretty much guarantees a kill. They can't run or they die to Pursuit and they cant stay in or...they die to crunch/pursuit. Crunch is there for Dark STAB on something you're going neutral vs neutral. Happens sometimes. If anything I would swap out Earthquake for Superpower on that Ttar because he has two other Pokes with EQ already. Of course this only matters if the Ttar is running a CS or CB. If not then having one or the other is suggested. | ||
TALegion
United States1187 Posts
On April 27 2011 08:18 Jayme wrote: This is not true. Its there for when you bring in TTar on something you know it's going to scare away and pretty much guarantees a kill. They can't run or they die to Pursuit and they cant stay in or...they die to crunch/pursuit. Crunch is there for Dark STAB on something you're going neutral vs neutral. Happens sometimes. If anything I would swap out Earthquake for Superpower on that Ttar because he has two other Pokes with EQ already. Of course this only matters if the Ttar is running a CS or CB. If not then having one or the other is suggested. Correct, but I was thinking along different lines. Crunch is there for a neutral stab if his other moves don't work well enough, but if he has Stone Edge, EQ (I would keep it on him, if anyone), and another move, such as Superpower (I was thinking that, too), that's almost completely unresisted by itself. Leaving room for another dark move, like Pursuit or Payback (depending on how he chooses to play it). | ||
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infinitestory
United States4053 Posts
Trait: Unburden EVs: 12 HP / 252 Def / 242 SDef / 4 Spd Bold Nature (+Def, -Atk) - Substitute - Stockpile - Baton Pass - Magic Coat + Swoobat (F) @ Leftovers Trait: Simple EVs: 4 HP / 252 Def / 252 SDef Bold Nature (+Def, -Atk) - Calm Mind - Roost - Air Slash - Stored Power = invincible pokemon heh | ||
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