Warcraft 2 was really amazing... Used to play it on my Pentium 166 with like 32mb ram and !!awe64 soundcard!!. This soundcard had special midi synth support which made those mids like 400% more awesome. The complete experience - GFX + music + gameplay was mindblowing.
Similiar game experience goes from Heroes2 with all the fairy tale drawn graphics, great gameplay and again ingenious midi music with awe synth made it an out of body experience.
Sadly, since then I've found no sound card that reaches the midi synch experience of AWE cards and ISA slots are like ancient history. Someone who had experienced this knows what I'm talking about.
oh geez i forgot how epic that c&c music was. Awesome. On topic: warcraft 2 was a nightmare, i could never manuever my units but i remember having fun and that counts.
Another game; this guys APM seems a lot higher and 1v1 dynamics are interesting with these early grunt walls, farming one of his flanks for vision, and KHB dividing his army early was cute.
The WC2 community was and is notoriously "bad mannered" and downright vicious, there are so many rivalries between people, some of which have lasted over a decade. Probably the only game where you can see people argue tooth and nail about a series they played 5 years ago. Some unbelievable stories there, some of which reach into people's real lives. Frankly I think it's great, I played that game for 7 years non-stop. It's a shame I lost interest in the game and the scene after some forced inactivity (my military service).
I played so many great wc2 games on lan with my friends. Had so much fun with that game during my youth. Then I transitioned to sc and well, it was better. "your sound card works perfectly"
On March 17 2010 17:57 Smuft wrote: No number groups, no rally points, no path finding, just raw clicking.
Great game.
There are control groups and rudimentary path finding. Don't remember if there are rally points or not.
Some other awesome things about it you didn't list: - Only one playable race! - Perfect balance! (because of the above)
Edit: Seriously, the 2 best RTS's among the oldschool ones would definitely be SC:BW and C&C:RA.
HJK6 Best map ever made!
Fucking right CNC RA95!!! Best RTS ever made bar none. That shit was about as pure APM RTS as you will ever get :p Played for 6 years. Boy do I miss Global Dominance ;/
Too bad none of the old Koven/Wegandi matches are on Youtube....If you thought Jaedong was fast...haha.
Haha C&C:RA was good but not competitive enough. It took me about a month to get good enough to win the ladder. Then Aftermath was equally easy. Then even Dune 2k was somewhat different but still easy. SC:BW took me like 2 years of trying to be the best to finally get to the top.
It looks like WC2 was more competitive but I don't know. I never played it.
On March 18 2010 06:01 Liquid`NonY wrote: Haha C&C:RA was good but not competitive enough. It took me about a month to get good enough to win the ladder. Then Aftermath was equally easy. Then even Dune 2k was somewhat different but still easy. SC:BW took me like 2 years of trying to be the best to finally get to the top.
It looks like WC2 was more competitive but I don't know. I never played it.
Tyler, the people who played on the ladder were hilariously bad. All the good players played @ Global Dominance/Cases Ladder/Kali/etc. Koven, Wegandi, Team DK, Nezz, Teslaaaa, Dadogenij, DADO, etc.
You really missed out if you only played WW ladder I went something like 125-1 whenever I fucked around on the ladder lol, and I was barely in the top 10 in the world (Wegandi, Koven, Teslaaaa, etc. raped me so hard lol) in RA95.
No one on the ladder even knew about Q, and ladder maps absolutely sucked! You had to play on the great custom maps that were made every week. HJK6 was the bomb.
On March 18 2010 06:01 Liquid`NonY wrote: Haha C&C:RA was good but not competitive enough. It took me about a month to get good enough to win the ladder. Then Aftermath was equally easy. Then even Dune 2k was somewhat different but still easy. SC:BW took me like 2 years of trying to be the best to finally get to the top.
It looks like WC2 was more competitive but I don't know. I never played it.
Tyler, the people who played on the ladder were hilariously bad. All the good players played @ Global Dominance/Cases Ladder/Kali/etc. Koven, Wegandi, Team DK, Nezz, Teslaaaa, Dadogenij, DADO, etc.
You really missed out if you only played WW ladder I went something like 125-1 whenever I fucked around on the ladder lol, and I was barely in the top 10 in the world (Wegandi, Koven, Teslaaaa, etc. raped me so hard lol) in RA95.
No one on the ladder even knew about Q, and ladder maps absolutely sucked! You had to play on the great custom maps that were made every week. HJK6 was the bomb.
I see, was there some really good prizes on the other ladders? I mean, what was the incentive to not play the WW ladder? But I was 12 years old at the time and that was my first online game so it really wouldn't have occurred to me that there were other ladders.
Everyone in the top 50 or so used Q when I played the ladder. The game had been out a while when I picked it up though. I mean, I learned about it within the first few weeks of playing online.
That video shows some pretty poor micro though from how I remember it. It looks like he targets the tank that is closest and makes no attempt at figuring out which tank is actually going to stop moving for a moment. Q was never perfect, like many tanks stop moving for moments here and there. Attacking a tank that has a good chance of stopping for a moment, but is out of range of some of your back tanks, was almost always better than attacking an in-range tank that is definitely going to be moving for the next few seconds.
On March 18 2010 06:01 Liquid`NonY wrote: Haha C&C:RA was good but not competitive enough. It took me about a month to get good enough to win the ladder. Then Aftermath was equally easy. Then even Dune 2k was somewhat different but still easy. SC:BW took me like 2 years of trying to be the best to finally get to the top.
It looks like WC2 was more competitive but I don't know. I never played it.
Tyler, the people who played on the ladder were hilariously bad. All the good players played @ Global Dominance/Cases Ladder/Kali/etc. Koven, Wegandi, Team DK, Nezz, Teslaaaa, Dadogenij, DADO, etc.
You really missed out if you only played WW ladder I went something like 125-1 whenever I fucked around on the ladder lol, and I was barely in the top 10 in the world (Wegandi, Koven, Teslaaaa, etc. raped me so hard lol) in RA95.
No one on the ladder even knew about Q, and ladder maps absolutely sucked! You had to play on the great custom maps that were made every week. HJK6 was the bomb.
I see, was there some really good prizes on the other ladders? I mean, what was the incentive to not play the WW ladder? But I was 12 years old at the time and that was my first online game so it really wouldn't have occurred to me that there were other ladders.
Everyone in the top 50 or so used Q when I played the ladder. The game had been out a while when I picked it up though. I mean, I learned about it within the first few weeks of playing online.
That video shows some pretty poor micro though from how I remember it. It looks like he targets the tank that is closest and makes no attempt at figuring out which tank is actually going to stop moving for a moment. Q was never perfect, like many tanks stop moving for moments here and there. Attacking a tank that has a good chance of stopping for a moment, but is out of range of some of your back tanks, was almost always better than attacking an in-range tank that is definitely going to be moving for the next few seconds.
Yeah they aren't the greatest of players, but I'm sure they'd kick my ass if I picked it up again :p
Boy, do I remember those days. Started playing when I was 8. Must have played 20,000 games lol. Q was exhausting.....coupled in with tanks building in .001 seconds, and no rally points.., Turrets building in .1 second and needing manual repairing...I remember three hour long games where at the end I was worn out like you wouldn't believe.
As for prizes? Bragging Rights...This was back in the late 90's..All of the best players just congregated together mostly around Global Dominance, which was the most fun Gaming League ever. You either chose Allied or Soviet, and they had a Military Style system where the more points you won, the higher up the echelon you went. Every win gave your side x points to spend on infantry on the Global Map, and after the MOTW the Generals would make out their battle plans and the fight would be carried out with huge back stories, etc. Whenever one side won most of the world map, a new season would start over. They had medals for like 20 different statistics, and it was very in-depth. Very awesome to play. It was all voluntary, as you had to yourself go in (as the loser) and report the loss..Man, the days of honor...That would never fly today.
What's your thoughts on Q micro vs SC micro? If you had to compare difficulty, APM requirements, and skill.
On March 18 2010 06:14 intrudor wrote: is the bNET edition of War2 balanced?
i never saw it because i mostly played single player back in 95 but i know the ogre's bloodlust made it way imbalanced for competitive play
It is if you only play Orc.
damn thats a strike of genius from Blizzard to not even have thought about balancing it when they released that fuckin bnet edition all they needed to do was to bump down bloodlust so that people could actually play human