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jfazz
Profile Joined September 2009
Australia672 Posts
Last Edited: 2010-03-27 07:45:16
February 02 2010 02:09 GMT
#1
Alright guys, here it is, it is time!

Just a reminder, voting will close at 11pm +10GMT, and you will have one day (a full 24 hours) from the time I update to post your next move. Ill then have the same timeframe to respond.

Team List
+ Show Spoiler +
Ikari
Myrmidon
Dozko
Athos
Arkhangel
Lightman
Tangeng
Mystlord
Incognito
Dhe95
O-ops
Comeh
Neos
[NyC]HoBbes
Jeddus
Nosmo
Eagle
Bill Murray
SOB_Maj_Brian
Misder
Sinedd
mdb
Cubedin


Move List
+ Show Spoiler +
1.e4 c6 2.d4 d5 3.Nc3 dxe4 4.Nxe4 Bf5 5.Ng3 Bg6 6.h4 h6 7.Nf3 Nd7 8.h5 Bh7 9.Bd3 Bxd3 10.Qxd3 e6 11.Bf4 Qa5+ 12.Bd2 Qc7 13.0-0-0 Ngf6 14.Ne4 0-0-0 15.g3 Nxe4 16.Qxe4 Bd6 17.c4 c5 18.Bc3 Rhe8 19.Qe2 Nf6 20.Kb1 Qc6 21.Rh4 Bc7 22.Re1 Qb6 23.Qe3 cxd4 24.Bxd4 Qa5 25.Ne5 Bxe5 26.Qxe5 Qxe5 27.Bxe5 Kd7 28.c5 a5


[image loading]



Victory needs no explanation, defeat allows none
Ikari
Profile Joined April 2007
United States176 Posts
February 02 2010 02:17 GMT
#2
2. d4
God Mode: Alt+F4
dhe95
Profile Blog Joined December 2008
United States1213 Posts
February 02 2010 02:18 GMT
#3
D4
Comeh
Profile Blog Joined July 2008
United States18918 Posts
February 02 2010 02:26 GMT
#4
2. D4
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
[NyC]HoBbes
Profile Blog Joined January 2010
United States803 Posts
February 02 2010 02:26 GMT
#5
2. Nf3
Where'er you walk cool gales shall fan the glade
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 02 2010 02:39 GMT
#6
2. d4
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
jfazz
Profile Joined September 2009
Australia672 Posts
February 02 2010 02:43 GMT
#7
is the board acceptable?
Victory needs no explanation, defeat allows none
Chunkybuddha
Profile Blog Joined May 2009
Canada347 Posts
Last Edited: 2010-02-02 03:03:09
February 02 2010 03:02 GMT
#8
On February 02 2010 11:43 jfazz wrote:
is the board acceptable?

Yes. d4
USER WAS SEXUALLY ABUSED FOR THIS POST.
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
February 02 2010 04:09 GMT
#9
2. d4
Incognito
Profile Joined November 2008
United States2071 Posts
February 02 2010 04:15 GMT
#10
2. d4
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Nosmo
Profile Joined August 2008
Canada210 Posts
February 02 2010 04:35 GMT
#11
2.d4
Killer next Bonjwa//Much is also good//Savior what happened//Fuck yeah, Nal_ra!
Neos
Profile Joined June 2009
United States400 Posts
February 02 2010 04:49 GMT
#12
2. d4
malathion
Profile Joined March 2009
United States361 Posts
February 02 2010 05:21 GMT
#13
What the hell, I vote 2. c4
O-ops
Profile Joined February 2009
United States4236 Posts
February 02 2010 05:22 GMT
#14
2. c4!!

Accelerating like a Boss!!
Fan of the Jangbanger
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
February 02 2010 06:51 GMT
#15
2.d4
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
Last Edited: 2010-02-02 07:57:17
February 02 2010 07:57 GMT
#16
ng3
University of Kentucky Basketball #1
SOB_Maj_Brian
Profile Blog Joined September 2008
United States522 Posts
February 02 2010 08:03 GMT
#17
d4
dozko
Profile Joined December 2009
United Kingdom160 Posts
February 02 2010 11:49 GMT
#18
2.c4
People respond to incentives; the rest is commentary.
jfazz
Profile Joined September 2009
Australia672 Posts
February 02 2010 13:29 GMT
#19
On February 02 2010 16:57 Bill Murray wrote:
ng3

Pardon?
Victory needs no explanation, defeat allows none
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 02 2010 15:54 GMT
#20
On February 02 2010 22:29 jfazz wrote:
Show nested quote +
On February 02 2010 16:57 Bill Murray wrote:
ng3

Pardon?


LOL!

Eeee I think we should go with what the e4 players want.
Part Time Ninja
Arhkangel
Profile Joined August 2007
Argentina769 Posts
Last Edited: 2010-02-02 16:16:19
February 02 2010 15:55 GMT
#21
O right I vote d4 :p

Also I want to say that in online games I have been having a blast playing counter-gambit's (falkbeer's mostly) versus king gambit players :D It's the 9pool to the 14cc. If the guy is good he will get you but if he is not expecting it you are going to destroy him.
Part Time Ninja
jfazz
Profile Joined September 2009
Australia672 Posts
February 03 2010 12:05 GMT
#22
UPDATE

2.d4 d5


[image loading]


Victory needs no explanation, defeat allows none
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 03 2010 12:36 GMT
#23
Well...

+ Show Spoiler +
3.f3 or 3.Nc3? I think that activating our Knight might be a good idea considering he has stronger diagonal control.
Part Time Ninja
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
February 03 2010 12:53 GMT
#24
+ Show Spoiler +
I have no clue about Karo Cann, but let me share my thoughts : I dont like f3, because we`ll destroy our pawn structure in front of the king and dont think Nc3 is good move either.


I vote for e5
jfazz
Profile Joined September 2009
Australia672 Posts
February 03 2010 12:59 GMT
#25
Oh, just FYI, because I updated immediately, you guys will have TWO days for your second move, which may just be a good thing, given it will determine which variation we play!
Victory needs no explanation, defeat allows none
Athos
Profile Blog Joined February 2008
United States2484 Posts
February 03 2010 14:38 GMT
#26
exd5

My way of avoiding all this caro-khan crap in blitz games.
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
Last Edited: 2010-02-05 01:56:26
February 03 2010 14:46 GMT
#27
edit: changed vote

3. e5 Actually nevermind, today I feel more like 3. Nc3.

Somebody please correct me if I'm off (I never play Caro-Kann as black), but IIRC the common variations here are:
+ Show Spoiler +
Nc3, e5, and exd5. f3 seems a little adventurous, but maybe it's okay? Where are our resident theory experts?
Arhkangel
Profile Joined August 2007
Argentina769 Posts
Last Edited: 2010-02-03 15:26:19
February 03 2010 15:23 GMT
#28
I vote e5.

Lol Myrm YOU are one of the resident experts! But where the frak is lightman?
Part Time Ninja
Ikari
Profile Joined April 2007
United States176 Posts
February 03 2010 16:03 GMT
#29
3.e5
God Mode: Alt+F4
SOB_Maj_Brian
Profile Blog Joined September 2008
United States522 Posts
February 03 2010 16:15 GMT
#30
3. Nc3

+ Show Spoiler +


If I recall both e5 and Nc3 are both very playable, with Nc3 being 'main line' and e5 being the advance version, and exd5 (the exchange variation, which intuitively seems bad). I do not know about the viability of f3. I just remember in highschool we played another highschool and in every tournament every single one of their players would play the Caro-Kann if we played e5, so we all were semi-forced to learn it.

jcu
Profile Joined February 2008
Canada93 Posts
Last Edited: 2010-02-03 16:34:12
February 03 2010 16:26 GMT
#31
Nd2

+ Show Spoiler +
Nc3/d2 are mainlines. e5 is an advanced variation. Often transposes to a french with white up a tempo but black with no french bishop. I like Nd2 because it sidesteps b5 lines.
dozko
Profile Joined December 2009
United Kingdom160 Posts
February 03 2010 16:37 GMT
#32
exd5
People respond to incentives; the rest is commentary.
[NyC]HoBbes
Profile Blog Joined January 2010
United States803 Posts
February 03 2010 16:38 GMT
#33
3. e5

+ Show Spoiler +
I like the idea of playing the advance variation, maybe into the bayonet attack? (3.e5 Bf5 4. Nc3 e6 5.g4)
Where'er you walk cool gales shall fan the glade
dhe95
Profile Blog Joined December 2008
United States1213 Posts
February 03 2010 21:39 GMT
#34
Nc3
Neos
Profile Joined June 2009
United States400 Posts
Last Edited: 2010-02-05 00:48:38
February 03 2010 22:10 GMT
#35
3. Nc3
Comeh
Profile Blog Joined July 2008
United States18918 Posts
February 03 2010 23:10 GMT
#36
3. e5.
Its the best move.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Chunkybuddha
Profile Blog Joined May 2009
Canada347 Posts
Last Edited: 2010-02-04 01:55:08
February 04 2010 00:04 GMT
#37
+ Show Spoiler +
If you move f3 then you must move your knight after.

If 3. e5 ... c5 4. be3 cxd4 5.bxd4 nc6 6. Bb5 leaving an even position.

If 3. f3 dxe4 4. nc3 (... e5 5. dxe5 qxq nxd1) or g6 fianchettoing his bishop giving him a better position imo. ( I hate playing against fianchetto, messes up a lot of things.)

I like f3 still better than e5. e5 is playing a draw game anyway.

Vote f3
USER WAS SEXUALLY ABUSED FOR THIS POST.
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 04 2010 01:35 GMT
#38
Chunky spoilers bro
Part Time Ninja
eagle
Profile Joined April 2009
United States693 Posts
February 04 2010 02:06 GMT
#39
3. exd5
jfazz
Profile Joined September 2009
Australia672 Posts
February 04 2010 04:43 GMT
#40
On February 04 2010 08:10 Comeh wrote:
3. e5.
Its the best move.

Ah, I wouldnt go that far Statistically there is no "best" line against the Caro. Its considered the most solid response for a reason!
Victory needs no explanation, defeat allows none
broz0rs
Profile Joined July 2008
United States2294 Posts
February 04 2010 04:58 GMT
#41
+ Show Spoiler +
I'm not a big fan of 3. e5, considering it becomes similar to the french defense, but with black being able to free his weak light squared bishop before blockading the pawn structure with e6. IMO livelier play with Caro-Kann is 3. Nc3
O-ops
Profile Joined February 2009
United States4236 Posts
February 04 2010 05:16 GMT
#42
3. exd5 cxd5 4. c4 or Bd3
Fan of the Jangbanger
Tich
Profile Joined February 2008
Mexico29 Posts
February 04 2010 06:29 GMT
#43
If I could still join for the game, I'd like to vote for e x d5.
“Sometimes, you must take your opponent into a deep dark forest where 2+2=5, and the path leading out is only wide enough for one”. Mikhail Tal
Incognito
Profile Joined November 2008
United States2071 Posts
Last Edited: 2010-02-04 07:13:07
February 04 2010 06:48 GMT
#44
+ Show Spoiler +
e5 is not the best move in the caro because it basically gives black a game that is better than the French Defense. And the French is pretty solid. I think we should stick to the main lines. Just because jfazz knows what he is doing doesnt mean we should just avoid the mainlines because we're scared of playing them. We're not. We are capable and playing them. Its a correspondence game, its not like we can't figure this out, and its not like jfazz will be so shocked at a change in opening that he starts making errors. The main line of the caro is actually pretty good for white.

Jfazz will probably play the Bf5 line instead of the Nd7. After

3. Nc3 dxe4
4. Nxe4 Bf5
5. Ng3 Bg6
6. Nf3 Nd7 (not h4, I think the h4 line just gives white a weakness)
7. Bd3 Bxd3
8. Qxd3 e6
9. Bf4 Ngf6
10. 0-0

I think we're fine.

exd5...just gives up the center for no reason. I sometimes like the exchange in the French because the light square bishop is good on the a2-g8 diagonal. But with the caro exchange, the e6 pawn makes that play rather useless. Plus, the c6-e6 structure in the main line can cramp black's game. With the c pawn gone black has plenty of options and can develop his queenside knight to c6 normally. I think black gets too much from the exchange. And the advance.

3. f3 dxe4
4. fxe4 e5!

Busting open the center and threatening things like Qh4+.

5. Nf3 exd4
6. Qxd4 Qxd4

...and any chances of an attacking game are lost. We also are saddled with an isolated pawn. Not all too good if you ask me.


I vote for 3. Nc3
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
jeddus
Profile Blog Joined September 2005
United States832 Posts
February 04 2010 14:22 GMT
#45
3. Nc3
sex appeal
lightman
Profile Joined April 2005
United States731 Posts
February 04 2010 18:39 GMT
#46
hey, sorry for joining late, I've been very busy at work but count me in

3. Nc3.

backing up everything incognito said.

I also have to respond the analysis on my match # 2. I'll take care of that
Chuck Norris owns the greatest Poker Face of all-time. It helped him win the 1983 WSOP holding just a Get out of Jail Free Monopoloy card, and a green #4 card from the game UNO, against an AAA KK flop and his rival folding AK after Chuck raised him ALL-IN
citi.zen
Profile Joined April 2009
2509 Posts
February 04 2010 18:50 GMT
#47
On February 04 2010 09:04 Chunkybuddha wrote:
+ Show Spoiler +
If you move f3 then you must move your knight after.

If 3. e5 ... c5 4. be3 cxd4 5.bxd4 nc6 6. Bb5 leaving an even position.

If 3. f3 dxe4 4. nc3 (... e5 5. dxe5 qxq nxd1) or g6 fianchettoing his bishop giving him a better position imo. ( I hate playing against fianchetto, messes up a lot of things.)

I like f3 still better than e5. e5 is playing a draw game anyway.

Vote f3


Your vote should not be in the spoiler. The point is to let host know your vote, but not what you're thinking :-)

He voted for 3. f3 btw.
Aut viam inveniam, aut faciam.
jfazz
Profile Joined September 2009
Australia672 Posts
February 05 2010 00:53 GMT
#48
Thanks, it currently stands as:

3.e5 - Advance Variation, 6 votes
3. Nc3 AND Nd2 (counted together due to the obvious transposition) - Classical System, 7 votes
3. exd5 - Exchange Variation or Panov Potvinnik Attack, 4 votes
3.f3 - Fantasy Variation, 1 vote

11 hours to go!
Victory needs no explanation, defeat allows none
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 05 2010 02:06 GMT
#49
I'll go with Incognito.

3. Nc3
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
jfazz
Profile Joined September 2009
Australia672 Posts
February 05 2010 12:21 GMT
#50
UPDATE

3.Nc3 exd5


[image loading]
Victory needs no explanation, defeat allows none
[NyC]HoBbes
Profile Blog Joined January 2010
United States803 Posts
February 05 2010 15:43 GMT
#51
4. Nxe4
Where'er you walk cool gales shall fan the glade
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
Last Edited: 2010-02-05 15:53:53
February 05 2010 15:52 GMT
#52
edit: Can I play or is it too late now?
+ Show Spoiler +
Yeah we already commited our followup here.
4. Nxe4
I like our position after that.
Don't hate the player - Hate the game
Arhkangel
Profile Joined August 2007
Argentina769 Posts
Last Edited: 2010-02-05 15:56:02
February 05 2010 15:53 GMT
#53
On February 05 2010 21:21 jfazz wrote:
UPDATE

3.Nc3 exd5


dxe4 jfazz :p

Edit: Yeah Nxe4
Double Edit: I messed up too
Part Time Ninja
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
February 05 2010 15:55 GMT
#54
On February 06 2010 00:53 Arhkangel wrote:
Show nested quote +
On February 05 2010 21:21 jfazz wrote:
UPDATE

3.Nc3 exd5


dxe5 jfazz :p

dxe4 owned?
Don't hate the player - Hate the game
Ikari
Profile Joined April 2007
United States176 Posts
February 05 2010 16:00 GMT
#55
The move list on the first page shows 2.d5 d5 as well.

4.Nxe4
God Mode: Alt+F4
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
February 05 2010 16:43 GMT
#56
Do people still use descriptive notation at all?

4. NxP
Moderator我们是个踏实的赞助商模式俱乐部
[NyC]HoBbes
Profile Blog Joined January 2010
United States803 Posts
Last Edited: 2010-02-05 16:57:53
February 05 2010 16:54 GMT
#57
On February 06 2010 01:00 Ikari wrote:
The move list on the first page shows 2.d5 d5 as well.

4.Nxe4


2. d5 d5 is the rarely seen Schrodinger's opening. The square is simultaneously inhabited by both the black pawn and the white pawn, and only at the moment of making another move does the system collapse into a definite state. Some players, however, advocate the "many boards" theory, in which two games are played, one in which black captures the square, and one in which white does the same.
Where'er you walk cool gales shall fan the glade
Ikari
Profile Joined April 2007
United States176 Posts
Last Edited: 2010-02-05 17:18:21
February 05 2010 17:13 GMT
#58
On February 06 2010 01:54 [NyC]HoBbes wrote:
Show nested quote +
On February 06 2010 01:00 Ikari wrote:
The move list on the first page shows 2.d5 d5 as well.

4.Nxe4


2. d5 d5 is the rarely seen Schrodinger's opening. The square is simultaneously inhabited by both the black pawn and the white pawn, and only at the moment of making another move does the system collapse into a definite state. Some players, however, advocate the "many boards" theory, in which two games are played, one in which black captures the square, and one in which white does the same.

Oh wow haha. If only that were true. If white could play d5 so early.
God Mode: Alt+F4
Tich
Profile Joined February 2008
Mexico29 Posts
February 05 2010 17:38 GMT
#59
I vote for N x e4
“Sometimes, you must take your opponent into a deep dark forest where 2+2=5, and the path leading out is only wide enough for one”. Mikhail Tal
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
February 05 2010 18:03 GMT
#60
4. Nxe4
Nosmo
Profile Joined August 2008
Canada210 Posts
Last Edited: 2010-02-05 18:05:24
February 05 2010 18:05 GMT
#61
+ Show Spoiler +
On February 06 2010 01:54 [NyC]HoBbes wrote:
Show nested quote +
On February 06 2010 01:00 Ikari wrote:
The move list on the first page shows 2.d5 d5 as well.

4.Nxe4


2. d5 d5 is the rarely seen Schrodinger's opening. The square is simultaneously inhabited by both the black pawn and the white pawn, and only at the moment of making another move does the system collapse into a definite state. Some players, however, advocate the "many boards" theory, in which two games are played, one in which black captures the square, and one in which white does the same.


Haha

Nxe4
Killer next Bonjwa//Much is also good//Savior what happened//Fuck yeah, Nal_ra!
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
February 05 2010 18:30 GMT
#62
Nxe4
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 05 2010 18:40 GMT
#63
Main line book move.

4. Nxe4
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
Incognito
Profile Joined November 2008
United States2071 Posts
February 05 2010 19:00 GMT
#64
I think 4. Nxe4 is the logical no-brainer move. Maybe we can advance the game now?

4. Nxe4
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
dhe95
Profile Blog Joined December 2008
United States1213 Posts
February 05 2010 20:55 GMT
#65
Nxe4
jfazz
Profile Joined September 2009
Australia672 Posts
February 05 2010 23:55 GMT
#66
Haha sorry guys, teaches me a lesson for not double checking what I do. Quick update ahoy!
Victory needs no explanation, defeat allows none
jfazz
Profile Joined September 2009
Australia672 Posts
February 06 2010 00:04 GMT
#67
UPDATE

4.Nxe4 Bf5


[image loading]
Victory needs no explanation, defeat allows none
Ikari
Profile Joined April 2007
United States176 Posts
February 06 2010 00:19 GMT
#68
5.Ng3
God Mode: Alt+F4
dhe95
Profile Blog Joined December 2008
United States1213 Posts
February 06 2010 00:26 GMT
#69
Ng3
SOB_Maj_Brian
Profile Blog Joined September 2008
United States522 Posts
February 06 2010 00:32 GMT
#70
Ng3
Tich
Profile Joined February 2008
Mexico29 Posts
February 06 2010 00:35 GMT
#71
Vote for Ng3
“Sometimes, you must take your opponent into a deep dark forest where 2+2=5, and the path leading out is only wide enough for one”. Mikhail Tal
Neos
Profile Joined June 2009
United States400 Posts
February 06 2010 00:51 GMT
#72
Ng3
jfazz
Profile Joined September 2009
Australia672 Posts
February 06 2010 00:54 GMT
#73
quick update again?
Victory needs no explanation, defeat allows none
Ikari
Profile Joined April 2007
United States176 Posts
February 06 2010 01:03 GMT
#74
Sure why not.
God Mode: Alt+F4
Arhkangel
Profile Joined August 2007
Argentina769 Posts
Last Edited: 2010-02-06 01:38:39
February 06 2010 01:35 GMT
#75
Ca anyone anyles this for me? Why not Qd3, Bd3 or f3?

*Clap Hobes Calp* Brilliant!
Part Time Ninja
Lhefriel_Medies
Profile Joined May 2009
United States28 Posts
Last Edited: 2010-02-06 01:44:03
February 06 2010 01:41 GMT
#76
On February 06 2010 10:35 Arhkangel wrote:
Ca anyone anyles this for me? Why not Qd3, Bd3 or f3?

*Clap Hobes Calp* Brilliant!


The main reason is that none of those come with threats. Ng3 threatens the bishop and makes it so white has a free move to develop after its retreat, while any purely defense move lets black play e6 or something similar and develop freely. Developing to defend the Knight leaves pieces on inactive squares.
jfazz
Profile Joined September 2009
Australia672 Posts
February 06 2010 03:58 GMT
#77
QUICK UPDATE

5.Ng3 Bg6


[image loading]
Victory needs no explanation, defeat allows none
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
February 06 2010 04:10 GMT
#78
Nf3
University of Kentucky Basketball #1
Ikari
Profile Joined April 2007
United States176 Posts
February 06 2010 04:13 GMT
#79
6.h4
+ Show Spoiler +
to 7.Nf3
God Mode: Alt+F4
dhe95
Profile Blog Joined December 2008
United States1213 Posts
Last Edited: 2010-02-06 05:09:24
February 06 2010 04:19 GMT
#80
h4
+ Show Spoiler +
if he goes h6, nf3, otherwise, h5 and his bishop is trapped.
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
Last Edited: 2010-02-06 06:47:41
February 06 2010 06:46 GMT
#81
6. h4
+ Show Spoiler +
6. h4 h6
7. Nf3 Nd7 (or e6 or Nf6 maybe or something else? not sure)

Eventually if we can support h5 and force his bishop to h7, bringing our bishop to d3 for the trade seems like a decent plan.
broz0rs
Profile Joined July 2008
United States2294 Posts
February 06 2010 07:10 GMT
#82
On February 06 2010 15:46 Myrmidon wrote:

+ Show Spoiler +
6. h4 h6
7. Nf3 Nd7 (or e6 or Nf6 maybe or something else? not sure)

Eventually if we can support h5 and force his bishop to h7, bringing our bishop to d3 for the trade seems like a decent plan.


+ Show Spoiler +
if the purpose of this sequence leads to d3 trade, why not just 6. Bd3 and trade without committing to a pawn push so early on? my point is that the option of kingside castle is poor as a result of h4.
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 06 2010 07:19 GMT
#83
6. h4.

You know what they say... White's only hope to fight for an advantage
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Incognito
Profile Joined November 2008
United States2071 Posts
Last Edited: 2010-02-06 07:57:55
February 06 2010 07:54 GMT
#84
No, I don't know what they say.

+ Show Spoiler +

6. h4 commits us to the later h5, which leaves us with an awkwardly advanced pawn on h5, a target in the middle and end games. I prefer to follow my previous line, 6. Nf3 Nd7 7. Bd3 Bxd3 8. Qxd3, getting rid of the light squared bishops without weakening our pawn structure. 6. h4 does nothing but give us a weak h4 pawn. The advanced pawn may look aggressive, but it really does nothing, and will soon be attacked when black plays his knight to f6, tying down the g3 knight to the defense of the pawn.

Never push a pawn without looking at the consequences first. Pawn moves cannot be reversed, unlike piece moves. What results from the pawn push is a bishop trade. And a weak pawn. And a weaker kingside. What results from the above 6. Nf3 line, is a bishop trade, without a weak pawn or a weak kingside.


6. Nf3
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Ikari
Profile Joined April 2007
United States176 Posts
February 06 2010 08:03 GMT
#85
+ Show Spoiler +
Black isn't forced to play 7...Bxd3 after 7.Bd3 in your line. The point of the h4 push is to force him to accept the bishop trade. He could play Ngf6 or e6 in preparation of a central knight.
God Mode: Alt+F4
Incognito
Profile Joined November 2008
United States2071 Posts
Last Edited: 2010-02-06 08:37:46
February 06 2010 08:34 GMT
#86
+ Show Spoiler +

If black declines the bishop trade, white is still ok. We just develop normally.

Even if black plays 7. ... e6 or 7. ... Nf6, white can still develop on normal lines without pushing the h pawn and compromising our pawn structure. We also maintain Bxg6 to mess up black's pawn structure if it benefits us. And a future Bxd3 is fine for us.

7. ... e6
8. Bf4 Nf6
9. 0-0

White is fine. We don't need the bishop trade to complete our development. The Bd3 move can exist merely to challenge black's light squared bishop. We can still play around it and maintain Bxg6 in the event that we want to take that route. The bishop trade on g6 could benefit black if he has not yet castled/has castled queenside. So maybe keeping the bishops on stops black from castling kingside. So we can prepare a queenside pawn storm.

8. ... Qa5+
9. c3

Likewise, Qa5+ doesn't do that much for black. After 9. ... Ngf6 10. Bxg6 hxg6 11. 0-0, we're doing fine against black, who must castle kingside or leave his king in the center.

7. ... Ngf6 basically transposes into the above lines as far as I can see. And we're doing fine, without a compromised pawn structure.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
February 06 2010 08:47 GMT
#87
tbh
+ Show Spoiler +
I just wanted to castle queenside one game.

Seriously though, I'm not sure that an advanced h-pawn in this position is as awkward as it seems. Granted, it's not like it would be doing much of anything stuck on h5 anyway. I wouldn't complain with 6. Nf3 at all though if that's what's decided, as it seems like the more practical choice.
Incognito
Profile Joined November 2008
United States2071 Posts
February 06 2010 08:52 GMT
#88
On February 06 2010 17:47 Myrmidon wrote:
tbh
+ Show Spoiler +
I just wanted to castle queenside one game.

Seriously though, I'm not sure that an advanced h-pawn in this position is as awkward as it seems. Granted, it's not like it would be doing much of anything stuck on h5 anyway. I wouldn't complain with 6. Nf3 at all though if that's what's decided, as it seems like the more practical choice.

+ Show Spoiler +

Then vote for it! We're being flooded by h4s here. (We can still castle queenside after Nf3 too )
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
February 06 2010 12:47 GMT
#89
I`ll go with Nf3
dozko
Profile Joined December 2009
United Kingdom160 Posts
February 06 2010 14:54 GMT
#90
I vote for Nf3

+ Show Spoiler +
Seriously I dont get why people are feeling the need to justify opening theory so much. Given that we didnt go for a sideline and we're in the Capablanca, it only makes sense to play the best moves.

Now as more of a positional player I dont like the look of h4 (although I never play the caro), even though statistically it might be OK. Nf3 is the logical developing move here which doesnt create any weaknesses.
People respond to incentives; the rest is commentary.
[NyC]HoBbes
Profile Blog Joined January 2010
United States803 Posts
February 06 2010 16:49 GMT
#91
6. Nf3
Where'er you walk cool gales shall fan the glade
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 06 2010 20:04 GMT
#92
On February 06 2010 16:54 Incognito wrote:
No, I don't know what they say.

+ Show Spoiler +

6. h4 commits us to the later h5, which leaves us with an awkwardly advanced pawn on h5, a target in the middle and end games. I prefer to follow my previous line, 6. Nf3 Nd7 7. Bd3 Bxd3 8. Qxd3, getting rid of the light squared bishops without weakening our pawn structure. 6. h4 does nothing but give us a weak h4 pawn. The advanced pawn may look aggressive, but it really does nothing, and will soon be attacked when black plays his knight to f6, tying down the g3 knight to the defense of the pawn.

Never push a pawn without looking at the consequences first. Pawn moves cannot be reversed, unlike piece moves. What results from the pawn push is a bishop trade. And a weak pawn. And a weaker kingside. What results from the above 6. Nf3 line, is a bishop trade, without a weak pawn or a weak kingside.


6. Nf3

+ Show Spoiler +
Did you forget about the Rook on h1? I've never seen the pawn on h5 become a positional liability because White's pieces are all heavily active in the middle of the board in the Caro Kann. The h4 move followed by h5, then supported by g4 provides a solid kingside threat. You're also forgetting how hard that pawn is to attack. It's near impossible to attack with a queen or rook, and Black's Knight is the only real piece that can contribute to the attack. White constantly threatens ripping open the kingside with a pawn push, which is our one major threat in the Caro Kann against Black. I'll stick by h4.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
zgl
Profile Blog Joined November 2005
United States1055 Posts
February 06 2010 20:27 GMT
#93
6. h4
+ Show Spoiler +
anything else is uncivilized
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 06 2010 20:29 GMT
#94
Damn this is starting well :p

+ Show Spoiler +
So Nf3 if we stick to the opening h4 if we want to prepare for the Caro... Honestly I am leaning towards sticking with Nf3 even thou h4 might be our best shot if the game develops how we want.


I'm voting Nf3 not willing to risk it. We will have time later to come up with cute plays.
Part Time Ninja
Incognito
Profile Joined November 2008
United States2071 Posts
February 06 2010 22:37 GMT
#95
+ Show Spoiler +
On February 07 2010 05:04 Mystlord wrote:
Show nested quote +
On February 06 2010 16:54 Incognito wrote:
No, I don't know what they say.

+ Show Spoiler +

6. h4 commits us to the later h5, which leaves us with an awkwardly advanced pawn on h5, a target in the middle and end games. I prefer to follow my previous line, 6. Nf3 Nd7 7. Bd3 Bxd3 8. Qxd3, getting rid of the light squared bishops without weakening our pawn structure. 6. h4 does nothing but give us a weak h4 pawn. The advanced pawn may look aggressive, but it really does nothing, and will soon be attacked when black plays his knight to f6, tying down the g3 knight to the defense of the pawn.

Never push a pawn without looking at the consequences first. Pawn moves cannot be reversed, unlike piece moves. What results from the pawn push is a bishop trade. And a weak pawn. And a weaker kingside. What results from the above 6. Nf3 line, is a bishop trade, without a weak pawn or a weak kingside.


6. Nf3

+ Show Spoiler +
Did you forget about the Rook on h1? I've never seen the pawn on h5 become a positional liability because White's pieces are all heavily active in the middle of the board in the Caro Kann. The h4 move followed by h5, then supported by g4 provides a solid kingside threat. You're also forgetting how hard that pawn is to attack. It's near impossible to attack with a queen or rook, and Black's Knight is the only real piece that can contribute to the attack. White constantly threatens ripping open the kingside with a pawn push, which is our one major threat in the Caro Kann against Black. I'll stick by h4.


No, I did not forget the h1 rook. I plan to castle kingside. Even if we were to castle queenside, the rook is not going to want to sit on h1 playing babysitter to the h5 pawn.

My plan is to castle kingside, play the Bishop to d3 in order to challenge black's bishop, and maybe trade on g6, forcing black's king to go queenside or to stay in the center. Then a queenside pawn storm will be good for us.

If we were to play h4/g4, then we'd pretty much be forced to castle queenside. All our pieces will be on the kingside, and black will simply castle queenside to safety and maybe build up a queenside attack. When black castles queenside, h5 looks pretty ridiculous. And will be an endgame vulnerability, even if it can't be assaulted immediately.

For example,

6. h4 h6
7. Nf3 Nd7
8. h5 Bh7
9. Bd3 Bxd3
10. Qxd3 e6
11. Bf4 Qa5+
12. Bd2 Qc7
13. 0-0-0 Ngf6

What does white have here? Not much, imo. Black is poised to castle queenside, where he will be safe. The kingside then can be g4 can support the h6 pawn, but sadly, the f6 knight eyes g4. How does the h1 rook do anything? Its not attacking much from h1, and its only defending the lowly h5 pawn. And once black plays Bd6, he can chop off our g3 knight, leaving the kingside awkward to defend. And leave us with kingside vulnerabilities. The caro is known for giving black a superior pawn structure to white's, especially for an endgame. In the h4 main line that is. We can avoid that by Nf3.

Unless you can provide a better alternative to the line above, Nf3 I think will be clearly better than h4. A few questions people might have is around 11. Bf4, where white may think it could stop Qa5+ by playing the immediate Bd2. This is possible. However the point of Bf4 is control the critical h2-b8 diagonal. Always a key diagonal in most caro games I have played, because usually both the queen and the dark squared bishop want to use it. As in my 6. Nf3 line, the white bishop wants to go to f4 to give black a hard time taking that diagonal. Bd2 would probably transpose into the same lines as Bf4, except with both black and wasting a move. Why not 12. c3 you say? Well, that makes it awkward for queenside castling, when the black queen can stay on a5 and give us trouble. Plus, the a5 square eyes that weak h5 pawn...

So the question for all you h4 people is, do you plan on castling queenside or kingside?
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Incognito
Profile Joined November 2008
United States2071 Posts
February 06 2010 22:38 GMT
#96
On February 07 2010 05:27 zgl wrote:
6. h4
+ Show Spoiler +
anything else is uncivilized


Lol seriously h4 is the only civilized move??? Since when are moves considered civilized?
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
SOB_Maj_Brian
Profile Blog Joined September 2008
United States522 Posts
February 06 2010 23:14 GMT
#97
+ Show Spoiler +

My 2 cents:

Nf3 is fine if you like positional play and end games but h4 applies pressure and will help develop into an eventual king side attack. However, IMO the liability of the h4 is not as great as you think.
Finally, Incongnito isn't the Bf4-Bd2 line you are thinking of redundant (wait just read the comment at the bottom n/m)... Lastly even if it plays out as above (in the line you mention), which it may or may not, we are much better developed and can create threats in the center or on the kingside.

As for your plan of Nf3 into queen side pawn storm... I am not sure that is as easy or as viable as you think...



My vote:
h4
O-ops
Profile Joined February 2009
United States4236 Posts
February 06 2010 23:35 GMT
#98
6. h4
Fan of the Jangbanger
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
February 06 2010 23:42 GMT
#99
Hey Incognito, you may be the best player from us, but no need to jump on everyone who has different from yours move in mind.
Incognito
Profile Joined November 2008
United States2071 Posts
February 06 2010 23:45 GMT
#100
+ Show Spoiler +
The pressure applied from h4 is not as great as you think. Where does the h pawn go after h5? It has no targets to attack. What does the h5 pawn stop? It controls g6. But black really has no interest in putting a piece/pawn on g6. So the h4 pawn doesn't really put that much pressure on black.

Could you give an example of how we have better piece development after 6. h4? As far as I can see, we have the same amount of piece development in both the h4 and the Nf3 lines. The h4 push just means both white and black waste a couple moves pushing pawns/moving bishops redundantly. We end up with the same development in the 6. h4 line and the 6. Nf3 lines. Except that in the 6. Nf3 line, we can keep our bishop on f4 instead of retreating it back to d2 after Qa5+. This is because we don't need to castle queenside in the near future, so c3 does just fine. And I would argue that the bishop is better developed on f4 than on d2. Meaning that 6. Nf3 would lead to much better development which we can use to create threats.

Queenside pawn storm may not be as easy as I think, but its certainly easier than a kingside pawn storm. We would have to wait to see where black castles before making a queenside pawn storm, but a kingside pawn storm certainly isnt very viable. Unless we protect the g4 square somehow.

Lets see, kingside attack. Well, we can't really move our knights to f5 or g5, and the h5 square is occupied by our h5 pawn. e5 is also not viable since black will have that critical diagonal I was talking about. So we won't really be able to use knights in our kingside attack. Our dark square bishop would be useless for a kingside attack. f4 g5 and h6 are all guarded by black. The pawn, like I said before, is doing little else but to control the g6 square. Which is useless to white at the moment. The rooks can't really do anything on the kingside besides support a g2-g4 pawn push. The queen has no good squares to penetrate. There are no obvious weaknesses in black's kingside. We have no attack.

I'll go on from my previous line in my last post:

14. Kb1 Bd6
15. Ne4 Nxe4
16. Qxe4 Nf6
17. Qh4 0-0-0

We could move the queen to e2, but it doesn't really do much there. On h4 it at least prepares for g4. Where do we go after here? The immediate g4 doesn't work, because of 18. ... Bf4. The resulting trade leaves black in control of the center, while the kingside attack has gotten nowhere. 18. g3 c5 gets us nowhere either. Black has threats of his own in the center. 18. c4 b6. The kingside attack is dead.

Therefore, the 6. h4 line forces white into a central attack. On move 15, we could try 15. Ne2, trying to avoid trades. Black would probably then simply castle kingside and he's safe. 16. c4 pushing for a central break. 16. ... c5 and black can counter our large center. Black's pieces are already near the center anyway, so we can't really get that far there either.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Incognito
Profile Joined November 2008
United States2071 Posts
February 06 2010 23:47 GMT
#101
I'm not trying to bash people who are voting for 6. h4. I'm pointing out how the move h4 is weakening. I am not trying to personally attack anyone.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Nosmo
Profile Joined August 2008
Canada210 Posts
February 07 2010 00:10 GMT
#102
6. Nf3
Killer next Bonjwa//Much is also good//Savior what happened//Fuck yeah, Nal_ra!
jfazz
Profile Joined September 2009
Australia672 Posts
February 07 2010 00:39 GMT
#103
For what its worth, 6.h4 creates much greater winning chances for both sides. Sidelines, such as 6.Nf3, 6.Bc4 or 6.N1e2 are more positional and apply more long term pressure, aiming to avoid creating weaknesses in your own position, while keeping pieces on the board (they avoid the light square bishop exchange, and often the knight exchange on e4 as well).
Victory needs no explanation, defeat allows none
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
Last Edited: 2010-02-07 06:39:11
February 07 2010 00:54 GMT
#104
I'm not at my computer right now so forgive me if this is a bit short.

+ Show Spoiler +
Obviously if I plan to go h4 I won't castle kingside that's just silly. My plan is to cramp the black kingside with pawns. H5 contributes to this strategy by binding black's kinside pawns. If we could get a pan on e5 with a knight exchange on e5, all the better. If there's one weakness that I have seen in the Caro Kann when played at the professional level, it's that black is never able to comfortably castle in either direction if h4 is played. Either white gets a relatively safe king or black has a threat against his king.

Anyway, the only time that I feel h4 becomes a liability is when black is able to get his king QUEEN (lol) into the center, which if white plays correctly, he can prevent to some degree.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
Neos
Profile Joined June 2009
United States400 Posts
Last Edited: 2010-02-07 01:29:38
February 07 2010 01:28 GMT
#105
6. Nf3
+ Show Spoiler +
I don't like h4 immediately because the pawn attack is easily avoidable with h6/f6 and that bishop's in a pretty trapped spot as it is.
citi.zen
Profile Joined April 2009
2509 Posts
February 07 2010 02:54 GMT
#106
Love the back and forth on this move, thanks all.
Aut viam inveniam, aut faciam.
Incognito
Profile Joined November 2008
United States2071 Posts
Last Edited: 2010-02-07 07:16:52
February 07 2010 07:11 GMT
#107
+ Show Spoiler +
I've seen plenty of games when 0-0-0 has been fine for black. Usually when white also castles queenside. I've seen less 0-0 by black, but it is definitely playable. White can't get past black's solid kingside pawn structure without some sort of piece sacrifice. The pawns may cramp black on the kingside, but black really wants to play on the queenside or in the center. The advanced pawns shouldn't scare black unless white is confident with a piece sacrifice.

Black is perfectly capable of castling either way in the Caro. I've seen it many times. I've also seen black win when he doesn't castle. I don't see any evidence that points to h4 hindering black from castling. I also don't see any reason why black is forced to castle, Caro Kann games are semi-closed, so the king is actually quite safe in the center.

The other time when h4 becomes a liability is in the endgame. Which is what the caro-kann is all about. And I don't think white can really stop getting into an endgame unless he is really sharp or black makes a blunder. Which, sadly, I think is not the case in this game.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 07 2010 08:23 GMT
#108
On February 07 2010 16:11 Incognito wrote:
+ Show Spoiler +
I've seen plenty of games when 0-0-0 has been fine for black. Usually when white also castles queenside. I've seen less 0-0 by black, but it is definitely playable. White can't get past black's solid kingside pawn structure without some sort of piece sacrifice. The pawns may cramp black on the kingside, but black really wants to play on the queenside or in the center. The advanced pawns shouldn't scare black unless white is confident with a piece sacrifice.

Black is perfectly capable of castling either way in the Caro. I've seen it many times. I've also seen black win when he doesn't castle. I don't see any evidence that points to h4 hindering black from castling. I also don't see any reason why black is forced to castle, Caro Kann games are semi-closed, so the king is actually quite safe in the center.

The other time when h4 becomes a liability is in the endgame. Which is what the caro-kann is all about. And I don't think white can really stop getting into an endgame unless he is really sharp or black makes a blunder. Which, sadly, I think is not the case in this game.

+ Show Spoiler +
Recently though, I saw games played where h5 never became a liability. It actually become the star of the show so to speak. It gives White a clear space advantage on the king side, and it also divides Black's attention between the king side and queen side. I'm specifically looking at games played in Gibraltar this year, which have most certainly shown the viability of h4 and the Classical variation of the Caro Kann.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
Incognito
Profile Joined November 2008
United States2071 Posts
February 07 2010 08:46 GMT
#109
+ Show Spoiler +
On February 07 2010 17:23 Mystlord wrote:
Show nested quote +
On February 07 2010 16:11 Incognito wrote:
+ Show Spoiler +
I've seen plenty of games when 0-0-0 has been fine for black. Usually when white also castles queenside. I've seen less 0-0 by black, but it is definitely playable. White can't get past black's solid kingside pawn structure without some sort of piece sacrifice. The pawns may cramp black on the kingside, but black really wants to play on the queenside or in the center. The advanced pawns shouldn't scare black unless white is confident with a piece sacrifice.

Black is perfectly capable of castling either way in the Caro. I've seen it many times. I've also seen black win when he doesn't castle. I don't see any evidence that points to h4 hindering black from castling. I also don't see any reason why black is forced to castle, Caro Kann games are semi-closed, so the king is actually quite safe in the center.

The other time when h4 becomes a liability is in the endgame. Which is what the caro-kann is all about. And I don't think white can really stop getting into an endgame unless he is really sharp or black makes a blunder. Which, sadly, I think is not the case in this game.

+ Show Spoiler +
Recently though, I saw games played where h5 never became a liability. It actually become the star of the show so to speak. It gives White a clear space advantage on the king side, and it also divides Black's attention between the king side and queen side. I'm specifically looking at games played in Gibraltar this year, which have most certainly shown the viability of h4 and the Classical variation of the Caro Kann.



Could I have some links to some of these games? I'm curious.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 07 2010 09:16 GMT
#110
On February 07 2010 17:46 Incognito wrote:
+ Show Spoiler +
On February 07 2010 17:23 Mystlord wrote:
Show nested quote +
On February 07 2010 16:11 Incognito wrote:
+ Show Spoiler +
I've seen plenty of games when 0-0-0 has been fine for black. Usually when white also castles queenside. I've seen less 0-0 by black, but it is definitely playable. White can't get past black's solid kingside pawn structure without some sort of piece sacrifice. The pawns may cramp black on the kingside, but black really wants to play on the queenside or in the center. The advanced pawns shouldn't scare black unless white is confident with a piece sacrifice.

Black is perfectly capable of castling either way in the Caro. I've seen it many times. I've also seen black win when he doesn't castle. I don't see any evidence that points to h4 hindering black from castling. I also don't see any reason why black is forced to castle, Caro Kann games are semi-closed, so the king is actually quite safe in the center.

The other time when h4 becomes a liability is in the endgame. Which is what the caro-kann is all about. And I don't think white can really stop getting into an endgame unless he is really sharp or black makes a blunder. Which, sadly, I think is not the case in this game.

+ Show Spoiler +
Recently though, I saw games played where h5 never became a liability. It actually become the star of the show so to speak. It gives White a clear space advantage on the king side, and it also divides Black's attention between the king side and queen side. I'm specifically looking at games played in Gibraltar this year, which have most certainly shown the viability of h4 and the Classical variation of the Caro Kann.



Could I have some links to some of these games? I'm curious.

+ Show Spoiler +
You'll find a lot of them for free on chessgames.com. Here are some, both wins and losses. I didn't find any recent Nf3 games, but there's probably some in there that I didn't catch.

http://www.chessgames.com/perl/chess.pl?page=76&eco=B18

There are a lot of Caro Kann classical games. The ones played at Gibraltar are mostly h4 variations. The ones played earlier are mostly Nf3s. I think both are playable, it's just the modern style prefers h4.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
jfazz
Profile Joined September 2009
Australia672 Posts
February 07 2010 13:43 GMT
#111
Hi guys, its currently;

6.h4, classical mainline, 7 votes
6.Nf3, sideline, 8 votes

still a few voters unaccounted for, about 11 hours to go. Interesting stuff. After the game, I can post some analysis and theme discussion for the different move 6 options if anyone wants (6.h4, 6.Nf3, 6.Bc4, 6.N1e2).
Victory needs no explanation, defeat allows none
malathion
Profile Joined March 2009
United States361 Posts
February 07 2010 17:30 GMT
#112
Caro-Kann player voting for 6.h4

If you think this move is weakening you are not booked in the caro-kann, sorry
Comeh
Profile Blog Joined July 2008
United States18918 Posts
February 07 2010 20:38 GMT
#113
H4.
clearly the best move.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Incognito
Profile Joined November 2008
United States2071 Posts
February 08 2010 03:16 GMT
#114
I retract my vote for the clearly best move, 6. Nf3.

I change my vote to 6. Bc4.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
jfazz
Profile Joined September 2009
Australia672 Posts
February 08 2010 03:19 GMT
#115
Lots of dispute over this move, amusing.
Victory needs no explanation, defeat allows none
jfazz
Profile Joined September 2009
Australia672 Posts
February 08 2010 03:20 GMT
#116
Hmm, that now makes it:

7 votes - 6.h4
7 votes - 6.Nf3
1 vote - 6.Bc4
Victory needs no explanation, defeat allows none
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 08 2010 03:21 GMT
#117
On February 08 2010 12:16 Incognito wrote:
I retract my vote for the clearly best move, 6. Nf3.

I change my vote to 6. Bc4.

Ok... Explanation?
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
Incognito
Profile Joined November 2008
United States2071 Posts
Last Edited: 2010-02-08 03:26:21
February 08 2010 03:26 GMT
#118
On February 08 2010 12:19 jfazz wrote:
Lots of dispute over this move, amusing.


No dispute, only namecalling and labeling.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Incognito
Profile Joined November 2008
United States2071 Posts
February 08 2010 03:27 GMT
#119
On February 08 2010 12:20 jfazz wrote:
Hmm, that now makes it:

7 votes - 6.h4
7 votes - 6.Nf3
1 vote - 6.Bc4


Wait what? Wouldn't it be 9 votes for 6. h4 and 6 votes for 6. Nf3??
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Arhkangel
Profile Joined August 2007
Argentina769 Posts
Last Edited: 2010-02-08 03:49:55
February 08 2010 03:28 GMT
#120
Holy crappers this is awesome!

Couple of things thou:
+ Show Spoiler +
mdb Inc isn't bashing anyone he is just saying why he thinks h4 is not as good a s Nf3. You kind of have to do what he's doing if you are tying to convince people to play your move.

I played out Inc's lines and they look pretty good.

Malathion could you please explain yourself a little bit more, this goes for everyone else that is not voting for h4 based on preference but that actually believe Nf3 is inferior. Some of us are not so good at chess and maybe getting more arguments for the move would help us.

+ Show Spoiler +
What I'm getting is that h4 puts early pressure with little risk that then starts to widdle down once the game progresses and it becomes a liability while Nf3 is a passive move that has a better chance to be developed upon.

IMO if we play h4 we gotta commit to the offense but with Nf3 we have some versatility ulthou we might not be able to put as much pressure as we could and playing versus Caro pressure is really important.


Why is h4 so much better versus Caro? :S


jfazz keep that analysis handy I personally really need to learn more about Caro-Kahn and your notes on the options will certainly help me out a lot, + Show Spoiler +
and just for the record the fact that you suggested h4 (the classical mainline) scares me. Makes me feel that you have some serious tricks up your sleeve.


Edit: Will do then
Part Time Ninja
Incognito
Profile Joined November 2008
United States2071 Posts
February 08 2010 03:28 GMT
#121
Nice sample games. Although I only saw one where the h -pawn was really put to good use.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Incognito
Profile Joined November 2008
United States2071 Posts
Last Edited: 2010-02-08 03:36:00
February 08 2010 03:31 GMT
#122
+ Show Spoiler +
On February 08 2010 12:28 Arhkangel wrote:
Holy crappers this is awesome!

Couple of things thou:
mdb Inc isn't bashing anyone he is just saying why he thinks h4 is not as good a s Nf3. You kind of have to do what he's doing if you are tying to convince people to play your move.

I played out Inc's lines and they look pretty good.

Malathion could you please explain yourself a little bit more, this goes for everyone else that is not voting for h4 based on preference but that actually believe Nf3 is inferior. Some of us are not so good at chess and maybe getting more arguments for the move would help us.

+ Show Spoiler +
What I'm getting is that h4 puts early pressure with little risk that then starts to widdle down once the game progresses and it becomes a liability while Nf3 is a passive move that has a better chance to be developed upon.

IMO if we play h4 we gotta commit to the offense but with Nf3 we have some versatility ulthou we might not be able to put as much pressure as we could and playing versus Caro pressure is really important.


Why is h4 so much better versus Caro? :S

jfazz keep that analysis handy I personally really need to learn more about Caro-Kahn and your notes on the options will certainly help me out a lot, and just for the record the fact that you suggested h4 (the classical mainline) scares me. Makes me feel that you have some serious tricks up your sleeve.


Spoiler the whole thing? Anyway yes, jfazz does have something prepared against the 6. h4 line. Read the last chess game to know what it is.


After 6. h4 I think we might be able to do a quick update to move 11.

I'm pretty sure everyone voting for 6. h4 is looking at the mainline

6. h4 h6
7. Nf3 Nd7
8. h5 Bh7
9. Bd3 Bxd3
10. Qxd3

I'd say we could do a quick update till move 11. unless of course you have something else in mind for moves 6-9...
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 08 2010 03:41 GMT
#123
On February 08 2010 12:31 Incognito wrote:
+ Show Spoiler +
On February 08 2010 12:28 Arhkangel wrote:
Holy crappers this is awesome!

Couple of things thou:
mdb Inc isn't bashing anyone he is just saying why he thinks h4 is not as good a s Nf3. You kind of have to do what he's doing if you are tying to convince people to play your move.

I played out Inc's lines and they look pretty good.

Malathion could you please explain yourself a little bit more, this goes for everyone else that is not voting for h4 based on preference but that actually believe Nf3 is inferior. Some of us are not so good at chess and maybe getting more arguments for the move would help us.

+ Show Spoiler +
What I'm getting is that h4 puts early pressure with little risk that then starts to widdle down once the game progresses and it becomes a liability while Nf3 is a passive move that has a better chance to be developed upon.

IMO if we play h4 we gotta commit to the offense but with Nf3 we have some versatility ulthou we might not be able to put as much pressure as we could and playing versus Caro pressure is really important.


Why is h4 so much better versus Caro? :S

jfazz keep that analysis handy I personally really need to learn more about Caro-Kahn and your notes on the options will certainly help me out a lot, and just for the record the fact that you suggested h4 (the classical mainline) scares me. Makes me feel that you have some serious tricks up your sleeve.


Spoiler the whole thing? Anyway yes, jfazz does have something prepared against the 6. h4 line. Read the last chess game to know what it is.


After 6. h4 I think we might be able to do a quick update to move 11.

I'm pretty sure everyone voting for 6. h4 is looking at the mainline

6. h4 h6
7. Nf3 Nd7
8. h5 Bh7
9. Bd3 Bxd3
10. Qxd3

I'd say we could do a quick update till move 11. unless of course you have something else in mind for moves 6-9...

If we go for h4 of course, then yeah, the book lines are my intention. You still haven't given an answer as to why you changed your vote.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
jfazz
Profile Joined September 2009
Australia672 Posts
February 08 2010 03:45 GMT
#124
Yeah, your numbers are correct Incognito, I had a mental lapse

Lol, i suggest 6.h4, because its well known its the only legimitimate attempt to create winning chances out of the opening. The sidelines hope for outplaying the opponent in the middlegame, but you cannot expect anything from the opening.
Victory needs no explanation, defeat allows none
Incognito
Profile Joined November 2008
United States2071 Posts
Last Edited: 2010-02-08 03:48:35
February 08 2010 03:47 GMT
#125
On February 08 2010 12:41 Mystlord wrote:
Show nested quote +
On February 08 2010 12:31 Incognito wrote:
+ Show Spoiler +
On February 08 2010 12:28 Arhkangel wrote:
Holy crappers this is awesome!

Couple of things thou:
mdb Inc isn't bashing anyone he is just saying why he thinks h4 is not as good a s Nf3. You kind of have to do what he's doing if you are tying to convince people to play your move.

I played out Inc's lines and they look pretty good.

Malathion could you please explain yourself a little bit more, this goes for everyone else that is not voting for h4 based on preference but that actually believe Nf3 is inferior. Some of us are not so good at chess and maybe getting more arguments for the move would help us.

+ Show Spoiler +
What I'm getting is that h4 puts early pressure with little risk that then starts to widdle down once the game progresses and it becomes a liability while Nf3 is a passive move that has a better chance to be developed upon.

IMO if we play h4 we gotta commit to the offense but with Nf3 we have some versatility ulthou we might not be able to put as much pressure as we could and playing versus Caro pressure is really important.


Why is h4 so much better versus Caro? :S

jfazz keep that analysis handy I personally really need to learn more about Caro-Kahn and your notes on the options will certainly help me out a lot, and just for the record the fact that you suggested h4 (the classical mainline) scares me. Makes me feel that you have some serious tricks up your sleeve.


Spoiler the whole thing? Anyway yes, jfazz does have something prepared against the 6. h4 line. Read the last chess game to know what it is.


After 6. h4 I think we might be able to do a quick update to move 11.

I'm pretty sure everyone voting for 6. h4 is looking at the mainline

6. h4 h6
7. Nf3 Nd7
8. h5 Bh7
9. Bd3 Bxd3
10. Qxd3

I'd say we could do a quick update till move 11. unless of course you have something else in mind for moves 6-9...

If we go for h4 of course, then yeah, the book lines are my intention. You still haven't given an answer as to why you changed your vote.


Sarcasm. Because neither 6. Nf3 or 6. h4 or 6. Bc4 are the unquestionably best moves.

Is it just me or is it way past update time?
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 08 2010 03:48 GMT
#126
Myst he changed his vote because of the name calling and stuff. mdb and that other dude saying he doesn't know how to play Caro must have pissed him off. That's my guess.

Anyways, I think it's settled h4 is next. Now let's sit back and try to smell what jfazz is cooking.
Part Time Ninja
Incognito
Profile Joined November 2008
United States2071 Posts
Last Edited: 2010-02-08 03:52:06
February 08 2010 03:50 GMT
#127
On February 08 2010 12:45 jfazz wrote:
Yeah, your numbers are correct Incognito, I had a mental lapse

Lol, i suggest 6.h4, because its well known its the only legimitimate attempt to create winning chances out of the opening. The sidelines hope for outplaying the opponent in the middlegame, but you cannot expect anything from the opening.


What are these "only legitimate" winning chances? I've always thought the wining chances should always lie in the middle/endgame, because if a certain opening gives such good winning chances, then the opposing side would try to avoid that opening at all costs...
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 08 2010 03:50 GMT
#128
On February 08 2010 12:47 Incognito wrote:
Show nested quote +
On February 08 2010 12:41 Mystlord wrote:
On February 08 2010 12:31 Incognito wrote:
+ Show Spoiler +
On February 08 2010 12:28 Arhkangel wrote:
Holy crappers this is awesome!

Couple of things thou:
mdb Inc isn't bashing anyone he is just saying why he thinks h4 is not as good a s Nf3. You kind of have to do what he's doing if you are tying to convince people to play your move.

I played out Inc's lines and they look pretty good.

Malathion could you please explain yourself a little bit more, this goes for everyone else that is not voting for h4 based on preference but that actually believe Nf3 is inferior. Some of us are not so good at chess and maybe getting more arguments for the move would help us.

+ Show Spoiler +
What I'm getting is that h4 puts early pressure with little risk that then starts to widdle down once the game progresses and it becomes a liability while Nf3 is a passive move that has a better chance to be developed upon.

IMO if we play h4 we gotta commit to the offense but with Nf3 we have some versatility ulthou we might not be able to put as much pressure as we could and playing versus Caro pressure is really important.


Why is h4 so much better versus Caro? :S

jfazz keep that analysis handy I personally really need to learn more about Caro-Kahn and your notes on the options will certainly help me out a lot, and just for the record the fact that you suggested h4 (the classical mainline) scares me. Makes me feel that you have some serious tricks up your sleeve.


Spoiler the whole thing? Anyway yes, jfazz does have something prepared against the 6. h4 line. Read the last chess game to know what it is.


After 6. h4 I think we might be able to do a quick update to move 11.

I'm pretty sure everyone voting for 6. h4 is looking at the mainline

6. h4 h6
7. Nf3 Nd7
8. h5 Bh7
9. Bd3 Bxd3
10. Qxd3

I'd say we could do a quick update till move 11. unless of course you have something else in mind for moves 6-9...

If we go for h4 of course, then yeah, the book lines are my intention. You still haven't given an answer as to why you changed your vote.


Sarcasm. Because neither 6. Nf3 or 6. h4 or 6. Bc4 are the unquestionably best moves.

Is it just me or is it way past update time?

Oh ok. I think it's just that modern theory establishes h4 as the best response, plus I like the ideas behind it, so I'm pushing for it
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
citi.zen
Profile Joined April 2009
2509 Posts
February 08 2010 03:52 GMT
#129
On February 08 2010 12:41 Mystlord wrote:
You still haven't given an answer as to why you changed your vote.


Good catch, lynch him, he's clearly mafia.
Aut viam inveniam, aut faciam.
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 08 2010 03:53 GMT
#130
On February 08 2010 12:52 citi.zen wrote:
Show nested quote +
On February 08 2010 12:41 Mystlord wrote:
You still haven't given an answer as to why you changed your vote.


Good catch, lynch him, he's clearly mafia.

Lol that actually ran through my mind when I typed that up.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
Incognito
Profile Joined November 2008
United States2071 Posts
February 08 2010 03:53 GMT
#131
On February 08 2010 12:48 Arhkangel wrote:
Myst he changed his vote because of the name calling and stuff. mdb and that other dude saying he doesn't know how to play Caro must have pissed him off. That's my guess.

Anyways, I think it's settled h4 is next. Now let's sit back and try to smell what jfazz is cooking.


Yes. If I wanted to be antagonistic and trollish I could do a lot better job at doing it. If you're offended by my sig, ignore it. That just arises from...the game of mafia.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 08 2010 03:56 GMT
#132
On February 08 2010 12:52 citi.zen wrote:
Show nested quote +
On February 08 2010 12:41 Mystlord wrote:
You still haven't given an answer as to why you changed your vote.


Good catch, lynch him, he's clearly mafia.


Please tell me this is a joke and you are not really using the Chess match to drop hints for the Mafia game -_- That would make this game soooo much more confusing.
Part Time Ninja
Incognito
Profile Joined November 2008
United States2071 Posts
February 08 2010 03:59 GMT
#133
I'm getting annoyed from the use of the word clearly.

citi.zen why aren't you playing the game?

+ Show Spoiler +


Oh ok. I think it's just that modern theory establishes h4 as the best response, plus I like the ideas behind it, so I'm pushing for it


Would you have a link to an explanation of why h4 is the best response? Do we actually want an early trade down of minor pieces? From the looks of those games that you linked, it seems like black has tried to play an aggressive game, which I think has led to his demise. In my point of view, black should play the caro by looking to trade down when possible into a favorable endgame. Black's chances lie in the endgame in the caro. Yes, black can pull off some decent middle game threats (with 0-0-0), but that also allows white chances. Black is already better in an endgame, so I think there is no harm in him trading down. We know jfazz is a positional player, unlike lightman, so I wouldn't be surprised if we saw a tradedown.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
jfazz
Profile Joined September 2009
Australia672 Posts
February 08 2010 04:09 GMT
#134
Update time is in 8 hours, give or take, after the quick updates, and my time that I didnt use.
Victory needs no explanation, defeat allows none
Incognito
Profile Joined November 2008
United States2071 Posts
Last Edited: 2010-02-08 04:15:40
February 08 2010 04:11 GMT
#135
@ ~23 KST yesterday...

still a few voters unaccounted for, about 11 hours to go


Its been 14? hours already?
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 08 2010 04:18 GMT
#136
On February 08 2010 12:59 Incognito wrote:
I'm getting annoyed from the use of the word clearly.

citi.zen why aren't you playing the game?

+ Show Spoiler +


Oh ok. I think it's just that modern theory establishes h4 as the best response, plus I like the ideas behind it, so I'm pushing for it


Would you have a link to an explanation of why h4 is the best response? Do we actually want an early trade down of minor pieces? From the looks of those games that you linked, it seems like black has tried to play an aggressive game, which I think has led to his demise. In my point of view, black should play the caro by looking to trade down when possible into a favorable endgame. Black's chances lie in the endgame in the caro. Yes, black can pull off some decent middle game threats (with 0-0-0), but that also allows white chances. Black is already better in an endgame, so I think there is no harm in him trading down. We know jfazz is a positional player, unlike lightman, so I wouldn't be surprised if we saw a tradedown.

+ Show Spoiler +
That's exactly what I've been trying to find since quite a while. Your post finally pushed me to look for it again, and I inferred the answer from this:

http://www.ericschiller.com/pdf/Caro-Kann Basics.pdf

Down at page 18, with 3 games as an example. I haven't played through the example games myself, but I think the document clearly dictates our goals as White in this game (though I think a draw is far more likely for obvious reasons).
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
[NyC]HoBbes
Profile Blog Joined January 2010
United States803 Posts
February 08 2010 04:55 GMT
#137
On February 08 2010 12:56 Arhkangel wrote:
Show nested quote +
On February 08 2010 12:52 citi.zen wrote:
On February 08 2010 12:41 Mystlord wrote:
You still haven't given an answer as to why you changed your vote.


Good catch, lynch him, he's clearly mafia.


Please tell me this is a joke and you are not really using the Chess match to drop hints for the Mafia game -_- That would make this game soooo much more confusing.


The mafia game is over, he's just joking since like 1/2 this thread was in Incognito's game.
Where'er you walk cool gales shall fan the glade
Incognito
Profile Joined November 2008
United States2071 Posts
February 08 2010 05:05 GMT
#138
+ Show Spoiler +
On February 08 2010 13:18 Mystlord wrote:
Show nested quote +
On February 08 2010 12:59 Incognito wrote:
I'm getting annoyed from the use of the word clearly.

citi.zen why aren't you playing the game?

+ Show Spoiler +


Oh ok. I think it's just that modern theory establishes h4 as the best response, plus I like the ideas behind it, so I'm pushing for it


Would you have a link to an explanation of why h4 is the best response? Do we actually want an early trade down of minor pieces? From the looks of those games that you linked, it seems like black has tried to play an aggressive game, which I think has led to his demise. In my point of view, black should play the caro by looking to trade down when possible into a favorable endgame. Black's chances lie in the endgame in the caro. Yes, black can pull off some decent middle game threats (with 0-0-0), but that also allows white chances. Black is already better in an endgame, so I think there is no harm in him trading down. We know jfazz is a positional player, unlike lightman, so I wouldn't be surprised if we saw a tradedown.

+ Show Spoiler +
That's exactly what I've been trying to find since quite a while. Your post finally pushed me to look for it again, and I inferred the answer from this:

http://www.ericschiller.com/pdf/Caro-Kann Basics.pdf

Down at page 18, with 3 games as an example. I haven't played through the example games myself, but I think the document clearly dictates our goals as White in this game (though I think a draw is far more likely for obvious reasons).


1. As black I would castle queenside in the 6. h4 caro if I wanted to play for an endgame.
2. Kingside attack sounds nice. If black castles kingside. I did mention that a piece sacrifice is probably in order for this to happen though, and sure enough, this game illustrates that point.

Game 1. First off, it does use the 6. h4 line, but does not follow up with the bishop trade. I'd probably categorize this opening more with the 6. Nf3 lines, as the light squared bishops do not come off the board. This game doesn't say anything about the 6. h4 mainline.

Game 2. Ah a 6. h4 mainline. Looks nice for white, since for some reason Black seems to be undeveloped. How did that ever happen? Anyway, sure, the advanced h5 pawn has a good effect. Unfortunately I don't know how we can realistically entice black into this kind of position.

Game 3. Exploiting the light squares with pins. Interesting. I noticed a few of these ideas in the other games you linked. The idea can be used with the Nf3 lines I think though. Although yes, it would require a light square bishop exchange, which is facilitated through the h4 line.

Game 4. Not really utilizing the advanced h4 pawn.

Games 1 + 4 are the only ones which seem to me that black is playing ok. In games 2 + 3 black seems undeveloped and without a plan. So I'm going to discard those games because I don't think those types of positions will arise in our game.

Games 1 + 4 feature ultra-aggressive plays from white, where black also allows white to play aggressively in return for some counterattacking chances for black. All the games feature 0-0 from black, or the king is left in the center. Games 3 and 4 just seem like terrible play from black, who for some reason plays the rook to g8. These games show specific situations which I doubt will occur in our game. I think 0-0-0 is more likely, along with a slow positional maneuvering game, as opposed to a sharp tactical game.

I can easily see black with 0-0-0, Qc7, Bd6, Nd7, Re8, Nf6, leaving us with little to attack on the kingside.

So when we play 6. h4, we better find some ways to force an offensive tactical game. But that requires us to force black to castle queenside. Which we can't really do, unless you have some suggestions.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
dozko
Profile Joined December 2009
United Kingdom160 Posts
February 08 2010 12:08 GMT
#139
Seriously people who are saying h4 is significantly better than Nf3 are just plain wrong.

Statistically with h4, white wins 56% of his games, whereas Nf3 nets him 52% plus recent analysis by rybka gives Nf3 as slightly stronger. Those stats are derived from 20 000 games so it is quite pointless for amateurs/club players to argue one of these is decisively better than the other just because they read a book on C-K especially one which has "Basics" in the title and was written some years ago lol
People respond to incentives; the rest is commentary.
jfazz
Profile Joined September 2009
Australia672 Posts
February 08 2010 12:28 GMT
#140
UPDATE

6.h4 h6


[image loading]
Victory needs no explanation, defeat allows none
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 08 2010 14:52 GMT
#141
Well I guess we'll have to go along with h4.

Nf3 comes next amirite?
Part Time Ninja
citi.zen
Profile Joined April 2009
2509 Posts
Last Edited: 2010-02-08 14:58:00
February 08 2010 14:55 GMT
#142
On February 08 2010 21:08 dozko wrote:
Seriously people who are saying h4 is significantly better than Nf3 are just plain wrong.

Statistically with h4, white wins 56% of his games, whereas Nf3 nets him 52% plus recent analysis by rybka gives Nf3 as slightly stronger. Those stats are derived from 20 000 games so it is quite pointless for amateurs/club players to argue one of these is decisively better than the other just because they read a book on C-K especially one which has "Basics" in the title and was written some years ago lol


+ Show Spoiler +
Your win percentages are wrong/don't count draws.

Personally would not have minded 6. f4, e6 or some slightly odder variation. As Incognito said, having played 6. h4, we can pretty much fast-forward to move 10. Qxd3, where black has a choice between e6, Ngf6 or Qc7.

Sample games, if you care to browse:

http://www.chessgames.com/perl/chess.pl?page=44&eco=B19&node=553257&eresult=

PS: I know I am not voting, so if I am aggravating with the posts let me know and I'll watch silently!
Aut viam inveniam, aut faciam.
dozko
Profile Joined December 2009
United Kingdom160 Posts
February 08 2010 15:29 GMT
#143
On February 08 2010 23:55 citi.zen wrote:

+ Show Spoiler +
Your win percentages are wrong/don't count draws.

Personally would not have minded 6. f4, e6 or some slightly odder variation. As Incognito said, having played 6. h4, we can pretty much fast-forward to move 10. Qxd3, where black has a choice between e6, Ngf6 or Qc7.

Sample games, if you care to browse:

http://www.chessgames.com/perl/chess.pl?page=44&eco=B19&node=553257&eresult=

PS: I know I am not voting, so if I am aggravating with the posts let me know and I'll watch silently!


+ Show Spoiler +
Im using the 3.5mil games statistic updated up to 31-12-09 that comes with aquarium; I consider these pretty trustworthy
People respond to incentives; the rest is commentary.
Ikari
Profile Joined April 2007
United States176 Posts
February 08 2010 16:28 GMT
#144
So, since we're playing standard caro-kann, is it possible if we just update through these moves:

7.Nf3 Nd7 8.h5 Bh7 9.Bd3 Bxd3 10.Qxd3

Because I don't think we'll do anything different. Unless you deviate from this at some point of course.
God Mode: Alt+F4
Incognito
Profile Joined November 2008
United States2071 Posts
February 08 2010 16:33 GMT
#145
7.Nf3 Nd7 8.h5 Bh7 9.Bd3 Bxd3 10.Qxd3 with a quick update unless you have any deviations.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
citi.zen
Profile Joined April 2009
2509 Posts
February 08 2010 16:43 GMT
#146
On February 09 2010 00:29 dozko wrote:

+ Show Spoiler +
Im using the 3.5mil games statistic updated up to 31-12-09 that comes with aquarium; I consider these pretty trustworthy


+ Show Spoiler +
No popular opening can have a win percentage over 50%. Black would never play it if it were that bad! As I said before, this percentage excludes draws.
Aut viam inveniam, aut faciam.
Incognito
Profile Joined November 2008
United States2071 Posts
February 08 2010 17:02 GMT
#147
+ Show Spoiler +
On February 09 2010 01:43 citi.zen wrote:
Show nested quote +
On February 09 2010 00:29 dozko wrote:

+ Show Spoiler +
Im using the 3.5mil games statistic updated up to 31-12-09 that comes with aquarium; I consider these pretty trustworthy


+ Show Spoiler +
No popular opening can have a win percentage over 50%. Black would never play it if it were that bad! As I said before, this percentage excludes draws.


Maybe he is taking the white win % + (1/2)raw percentage?
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
jcu
Profile Joined February 2008
Canada93 Posts
February 08 2010 17:22 GMT
#148
Let's play eff four as our seventh move.
Then go
+ Show Spoiler +

e6 bd3 bxd3 qxd3 nf6 nf3 bd6 bd2 nd7 0-0-0 etc.
SOB_Maj_Brian
Profile Blog Joined September 2008
United States522 Posts
February 08 2010 17:42 GMT
#149
I agree with Incognito and Ikari
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 08 2010 19:42 GMT
#150
On February 09 2010 02:22 jcu wrote:
Let's play eff four as our seventh move.
Then go
+ Show Spoiler +

e6 bd3 bxd3 qxd3 nf6 nf3 bd6 bd2 nd7 0-0-0 etc.


What? Is that playable?
Part Time Ninja
dhe95
Profile Blog Joined December 2008
United States1213 Posts
February 08 2010 20:02 GMT
#151
Nf3
dozko
Profile Joined December 2009
United Kingdom160 Posts
February 08 2010 20:26 GMT
#152
omg I thought this is obvious but i guess not. If in total 35% are won by white, 35% are won by black and 30% are drawn, it makes no sense to include the % of draws in the statistic. Therefore % won by white are 35/70 = 50%. Likewise for black
People respond to incentives; the rest is commentary.
QuakerOats
Profile Joined April 2009
United States1024 Posts
February 08 2010 20:47 GMT
#153
Sorry, I'm not good at chess and just read this thread for fun, but I just have to comment on the above post... How does it make no sense to include draws? So if a certain opening is 99% draw, 1% white wins, you can say that it's 100% for white and 0% for black? If you take out the draws, your percentages are meaningless.
citi.zen
Profile Joined April 2009
2509 Posts
February 08 2010 21:07 GMT
#154
On February 09 2010 05:47 QuakerOats wrote:
Sorry, I'm not good at chess and just read this thread for fun, but I just have to comment on the above post... How does it make no sense to include draws? So if a certain opening is 99% draw, 1% white wins, you can say that it's 100% for white and 0% for black? If you take out the draws, your percentages are meaningless.


It is important to know if a position is more draw-ish than another (10-80-10 vs. 35-30-35 for example). However, at this point this is an academic discussion which is just derailing the thread: dozoko's initial point was those two moves are fairly similar/playable, and we can all agree that's correct.

Onwards and upwards.
Aut viam inveniam, aut faciam.
dozko
Profile Joined December 2009
United Kingdom160 Posts
February 08 2010 22:16 GMT
#155
+ Show Spoiler +
I have no intention to teach basic statistics. Given that there is such a large number of games even small imbalances are significant.

Consider these examples:

1) 35% W, 35% B, 30% D - The expected value for white here is 0.500

2) 11% W, 10%B 79% D - Expected value here for is 0.505

Therefore it is easy to conclude that given the large amount of games played by players such small edges are much more important than the huge draw percentages. Therefore when dealing with large sample sizes they are meaningless. Again I apologize for the digression and am sorry if non maths inclined people still find reasons to disagree. Lets put this to rest.

Anyway I agree with citizen, a quick update of the main line will be cool so we can get into the fun bit.
People respond to incentives; the rest is commentary.
jcu
Profile Joined February 2008
Canada93 Posts
Last Edited: 2010-02-08 22:27:42
February 08 2010 22:27 GMT
#156
On February 09 2010 04:42 Arhkangel wrote:
Show nested quote +
On February 09 2010 02:22 jcu wrote:
Let's play eff four as our seventh move.
Then go
+ Show Spoiler +

e6 bd3 bxd3 qxd3 nf6 nf3 bd6 bd2 nd7 0-0-0 etc.


What? Is that playable?


My bad. I meant to include h5 bh7 before bd3. And yeah, its playable.
[NyC]HoBbes
Profile Blog Joined January 2010
United States803 Posts
February 08 2010 22:41 GMT
#157
I'm ok with a quick update of the mainline as well
Where'er you walk cool gales shall fan the glade
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
February 08 2010 22:58 GMT
#158
On February 09 2010 01:33 Incognito wrote:
7.Nf3 Nd7 8.h5 Bh7 9.Bd3 Bxd3 10.Qxd3 with a quick update unless you have any deviations.


This is my vote as well, 7.Nf3 and above steps if you play those moves.
Nosmo
Profile Joined August 2008
Canada210 Posts
February 08 2010 23:14 GMT
#159
I'll vote for the main line. (unless jfazz doesn't want to play those moves).
Killer next Bonjwa//Much is also good//Savior what happened//Fuck yeah, Nal_ra!
jfazz
Profile Joined September 2009
Australia672 Posts
February 09 2010 00:24 GMT
#160
Im happy to play the mainline, ill just wait a little longer in case there is a change of heart.
Victory needs no explanation, defeat allows none
jfazz
Profile Joined September 2009
Australia672 Posts
Last Edited: 2010-02-11 12:08:53
February 10 2010 04:10 GMT
#161
MEGA UPDATE

6.h4 h6 7.Nf3 Nd7 8.h5 Bh7 9.Bd3 Bxd3 10.Qxd3 e6


[image loading]

Enjoy!
Victory needs no explanation, defeat allows none
Incognito
Profile Joined November 2008
United States2071 Posts
February 10 2010 05:31 GMT
#162
11. Bf4

Clearly the best move.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
jfazz
Profile Joined September 2009
Australia672 Posts
February 10 2010 06:26 GMT
#163
Yeah, it is Damn, cannot tempt you with 11.0-0? It must be winning by force or something?
Victory needs no explanation, defeat allows none
jeddus
Profile Blog Joined September 2005
United States832 Posts
February 10 2010 06:36 GMT
#164
11. Bf4
sex appeal
SOB_Maj_Brian
Profile Blog Joined September 2008
United States522 Posts
February 10 2010 06:55 GMT
#165
11. Bf4
Neos
Profile Joined June 2009
United States400 Posts
February 10 2010 07:14 GMT
#166
So 11. Bf4..
+ Show Spoiler +
Followed by Queen-side castle I assume?
Incognito
Profile Joined November 2008
United States2071 Posts
February 10 2010 07:17 GMT
#167
+ Show Spoiler +
On February 10 2010 16:14 Neos wrote:
So 11. Bf4..
+ Show Spoiler +
Followed by Queen-side castle I assume?


11. Bf4 Qa5+
12. Bd2 (c3 makes 0-0-0 awkward) Qc7
13. 0-0-0 Ngf6
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 10 2010 07:20 GMT
#168
I don't feel like thinking. Let's just do 11. Bf4...
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
O-ops
Profile Joined February 2009
United States4236 Posts
February 10 2010 07:30 GMT
#169
11. Bf4
Fan of the Jangbanger
Neos
Profile Joined June 2009
United States400 Posts
February 10 2010 07:38 GMT
#170
On February 10 2010 16:17 Incognito wrote:
+ Show Spoiler +
On February 10 2010 16:14 Neos wrote:
So 11. Bf4..
+ Show Spoiler +
Followed by Queen-side castle I assume?


11. Bf4 Qa5+
12. Bd2 (c3 makes 0-0-0 awkward) Qc7
13. 0-0-0 Ngf6

+ Show Spoiler +
So why not just skip Bf4 and play Bd2 then?
Incognito
Profile Joined November 2008
United States2071 Posts
February 10 2010 08:18 GMT
#171
+ Show Spoiler +
On February 10 2010 16:38 Neos wrote:
Show nested quote +
On February 10 2010 16:17 Incognito wrote:
+ Show Spoiler +
On February 10 2010 16:14 Neos wrote:
So 11. Bf4..
+ Show Spoiler +
Followed by Queen-side castle I assume?


11. Bf4 Qa5+
12. Bd2 (c3 makes 0-0-0 awkward) Qc7
13. 0-0-0 Ngf6

+ Show Spoiler +
So why not just skip Bf4 and play Bd2 then?


If 11. Bd2 black doesn't have to play Qc7. He can do something like Bd6 or Ngf6.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Nosmo
Profile Joined August 2008
Canada210 Posts
February 10 2010 14:03 GMT
#172
11.Bf4
Killer next Bonjwa//Much is also good//Savior what happened//Fuck yeah, Nal_ra!
Ikari
Profile Joined April 2007
United States176 Posts
February 10 2010 16:48 GMT
#173
11.Bf4
God Mode: Alt+F4
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
February 10 2010 17:07 GMT
#174
I loke more 11. Bd2
[NyC]HoBbes
Profile Blog Joined January 2010
United States803 Posts
February 11 2010 06:48 GMT
#175
11. Bf4
Where'er you walk cool gales shall fan the glade
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
February 11 2010 07:04 GMT
#176
11. Bf4
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
February 11 2010 09:20 GMT
#177
11. Qa6

would be like losing a 2 reaver shuttle


lol jk i vote for Bf4
University of Kentucky Basketball #1
jfazz
Profile Joined September 2009
Australia672 Posts
Last Edited: 2010-02-11 12:09:09
February 11 2010 12:05 GMT
#178
So I think 11.Qa6 wins the vote

UPDATE

11.Bf4 Qa5+


[image loading]
Victory needs no explanation, defeat allows none
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 11 2010 12:21 GMT
#179
I vote Nd2
Part Time Ninja
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
Last Edited: 2010-02-11 15:24:13
February 11 2010 15:22 GMT
#180
+ Show Spoiler +
On February 11 2010 21:21 Arhkangel wrote:
I vote Nd2

I don't understand that move at all.

11.Bf4 Qa5+
12. Nd2 Ngf6
13. 0-0-0? Nd5 I don't know what you're plan is but it doesn't look great really.

If you do that you've lost your bishop position anyway and your Queen's side castle looks very weak.
You can't be giving your opponent free tempo at this stage of the game.
Don't hate the player - Hate the game
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
February 11 2010 15:52 GMT
#181
11 Bd2
Moderator我们是个踏实的赞助商模式俱乐部
Ikari
Profile Joined April 2007
United States176 Posts
Last Edited: 2010-02-12 00:21:30
February 11 2010 15:56 GMT
#182
11.12.Bd2
God Mode: Alt+F4
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
February 11 2010 17:30 GMT
#183
11Bd2
dozko
Profile Joined December 2009
United Kingdom160 Posts
February 11 2010 17:59 GMT
#184
I vote for Bd2.
+ Show Spoiler +
c4 and then 0-0-0 is the idea i believe? I think this is a better move order than having 11. Bf4 since black can force a transposition via queen check.


People respond to incentives; the rest is commentary.
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
February 11 2010 19:30 GMT
#185
jfazz update the OP!!!
Moderator我们是个踏实的赞助商模式俱乐部
Incognito
Profile Joined November 2008
United States2071 Posts
February 11 2010 23:43 GMT
#186
For everyone voting for 11. Bd2 you're a day late. Its move 12 now

12. Bd2 + Show Spoiler +
12. ... Qc7
13. 0-0-0
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 12 2010 00:29 GMT
#187
12. Bd2

What else?
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
SOB_Maj_Brian
Profile Blog Joined September 2008
United States522 Posts
February 12 2010 00:36 GMT
#188
Bd2
[NyC]HoBbes
Profile Blog Joined January 2010
United States803 Posts
February 12 2010 02:10 GMT
#189
12. Bd2
Where'er you walk cool gales shall fan the glade
Nosmo
Profile Joined August 2008
Canada210 Posts
February 12 2010 02:36 GMT
#190
+ Show Spoiler +
Is 12. Qd2 playable? I'm thinking either
...12. Qxd2 13. Bxd2 or
...12. Qb6 13. 0-0-0
Is there something I'm missing?
Killer next Bonjwa//Much is also good//Savior what happened//Fuck yeah, Nal_ra!
malathion
Profile Joined March 2009
United States361 Posts
February 12 2010 02:40 GMT
#191
12. Bd2 is book, no other moves here
malathion
Profile Joined March 2009
United States361 Posts
February 12 2010 02:47 GMT
#192
On February 12 2010 11:36 Nosmo wrote:
+ Show Spoiler +
Is 12. Qd2 playable? I'm thinking either
...12. Qxd2 13. Bxd2 or
...12. Qb6 13. 0-0-0
Is there something I'm missing?

+ Show Spoiler +
It's playable but anti-positional since h5 is centered around gaining space for midgame advantage. There's no reason to enter an endgame here since we are slightly better in the middlegame due to a space advantage, but the h5 pawn becomes a liability in an endgame
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 13 2010 00:58 GMT
#193
My vote was a misconception :p Bd2 is the way to go. Great explanation Malathion I was wondering that myself.
Part Time Ninja
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
February 13 2010 01:29 GMT
#194
12. Bd2
dhe95
Profile Blog Joined December 2008
United States1213 Posts
February 13 2010 01:41 GMT
#195
Bd2
jeddus
Profile Blog Joined September 2005
United States832 Posts
February 13 2010 04:45 GMT
#196
12. Bd2
sex appeal
O-ops
Profile Joined February 2009
United States4236 Posts
February 13 2010 04:50 GMT
#197
Bee dee 2

This is still in book
Fan of the Jangbanger
jfazz
Profile Joined September 2009
Australia672 Posts
Last Edited: 2010-02-13 23:13:54
February 13 2010 23:12 GMT
#198
UPDATE

12.Bd2 Qc7


[image loading]
Victory needs no explanation, defeat allows none
Neos
Profile Joined June 2009
United States400 Posts
February 14 2010 01:33 GMT
#199
0-0-0
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
February 14 2010 01:36 GMT
#200
13 c4
University of Kentucky Basketball #1
dhe95
Profile Blog Joined December 2008
United States1213 Posts
February 14 2010 01:58 GMT
#201
0-0-0
Ikari
Profile Joined April 2007
United States176 Posts
February 14 2010 02:14 GMT
#202
0-0-0
God Mode: Alt+F4
[NyC]HoBbes
Profile Blog Joined January 2010
United States803 Posts
February 14 2010 06:09 GMT
#203
0-0-0
Where'er you walk cool gales shall fan the glade
dozko
Profile Joined December 2009
United Kingdom160 Posts
February 15 2010 02:19 GMT
#204
Agree with the long castle.

What I find interesting as a player who doesnt play kings pawn games is the similarity between this opening and the center-counter... interesting i think :D
People respond to incentives; the rest is commentary.
jfazz
Profile Joined September 2009
Australia672 Posts
Last Edited: 2010-02-15 07:45:34
February 15 2010 06:48 GMT
#205
Sometimes, the centre counter is used to reach caro positions, while avoiding certain offensive gambits from the white side. Of course, you open yourself up to other gambits, or white playing c4 before Nc3 which promises a little more edge than anything possible against the caro.
Victory needs no explanation, defeat allows none
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 15 2010 14:42 GMT
#206
0-0-0 ooo this is turning out to be an interesting game
Part Time Ninja
Incognito
Profile Joined November 2008
United States2071 Posts
February 15 2010 21:00 GMT
#207
0-0-0
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
jfazz
Profile Joined September 2009
Australia672 Posts
February 16 2010 12:59 GMT
#208
UPDATE

13.0-0-0 Ngf6


[image loading]
Victory needs no explanation, defeat allows none
Ikari
Profile Joined April 2007
United States176 Posts
February 16 2010 17:08 GMT
#209
14.Ne4
God Mode: Alt+F4
koloskye
Profile Blog Joined March 2009
United States16 Posts
Last Edited: 2010-02-18 07:34:15
February 17 2010 03:11 GMT
#210
Rh4 Ne4
There's really no such thing as too many High Templar.
Neos
Profile Joined June 2009
United States400 Posts
Last Edited: 2010-02-17 04:38:36
February 17 2010 04:17 GMT
#211
14. Rhf1 Rde1
+ Show Spoiler +
What I see him going for is the undefended pawn on f2, and if the knight gets there, he's attacking the two rooks and the queen.
To below: I guess I don't have to worry about that move for this turn, seeing that he'd have to get his knight in a bad spot, and then maybe play Rhf1; I suppose Qe2 would work too but I was thinking about getting the queen on c3 afterwards and maybe push the d-pawn forward to pin both black pawns to the king and queen.
malathion
Profile Joined March 2009
United States361 Posts
February 17 2010 04:20 GMT
#212
On February 17 2010 13:17 Neos wrote:
14. Rhf1
+ Show Spoiler +
What I see him going for is the undefended pawn on f2, and if the knight gets there, he's attacking the two rooks and the queen.

+ Show Spoiler +
There are much better ways to defend this pawn. After Ng4?! a simple Qe2 leaves the queen better positioned and the knight awkwardly out of place. Don't worry too much about one-move threats to the point that you play passive moves like this.
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
February 17 2010 04:35 GMT
#213
14. Kb1
Moderator我们是个踏实的赞助商模式俱乐部
jeddus
Profile Blog Joined September 2005
United States832 Posts
February 17 2010 05:32 GMT
#214
14. Kb1
sex appeal
malathion
Profile Joined March 2009
United States361 Posts
Last Edited: 2010-02-17 06:42:18
February 17 2010 06:36 GMT
#215
14. Ne4 is best
+ Show Spoiler +
The plan is 14. Ne4 O-O-O 15. g3, threatening Bf4 later on, and preventing infiltration in some lines where we do c4-Bc3
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 17 2010 08:32 GMT
#216
14. Ne4. We're still pretty much in established theory territory.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 18 2010 18:18 GMT
#217
Wow, freaking mid-terms made me miss the last move But I'm pretty much back (not that my incredibly deep analysis was missed :p)

But I'm voting for 14.Ne4

I've been playing a lot of correspondence games lately and doing much better than in live games. I guess the extra time to think really helps me, let's see if I can get to some of you guys levels.
Part Time Ninja
Incognito
Profile Joined November 2008
United States2071 Posts
February 19 2010 02:03 GMT
#218
+ Show Spoiler +
I think we should consider Qe2. 14. Qe2 practically forces 0-0-0 because otherwise 15. Nf5. So 14. ... 0-0-0 15. Ne5.

Then either 15. ... Nxe5, or 15. ... Nb6.

15. ... Nxe5 is good for us, because we simply play 16. dxe5 Nd5 and we have more space.

15. ... Nb6 16. Ba5 and we also seem to be good.


14. Qe2
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
jfazz
Profile Joined September 2009
Australia672 Posts
February 19 2010 11:18 GMT
#219
UPDATE

14.Ne4 0-0-0


[image loading]
Victory needs no explanation, defeat allows none
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
February 19 2010 11:32 GMT
#220
g3
University of Kentucky Basketball #1
Ikari
Profile Joined April 2007
United States176 Posts
February 20 2010 00:10 GMT
#221
15.g3
God Mode: Alt+F4
jeddus
Profile Blog Joined September 2005
United States832 Posts
February 21 2010 17:10 GMT
#222
15. g3
sex appeal
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 21 2010 19:09 GMT
#223
I'm curious to hear an explanation for g3...

15. Nxf6

+ Show Spoiler +
If we're planning to attack, we better do so now. We should put a knight on e5 and use that as a provocation for Black to attack us. From here, we can activate all of our pieces that are sitting on the d file and play aiming for center control.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
jfazz
Profile Joined September 2009
Australia672 Posts
February 22 2010 00:10 GMT
#224
Is it me, or has the number of posters slumped off dramatically?
Victory needs no explanation, defeat allows none
Incognito
Profile Joined November 2008
United States2071 Posts
February 22 2010 00:22 GMT
#225
+ Show Spoiler +
On February 22 2010 04:09 Mystlord wrote:
I'm curious to hear an explanation for g3...

15. Nxf6

+ Show Spoiler +
If we're planning to attack, we better do so now. We should put a knight on e5 and use that as a provocation for Black to attack us. From here, we can activate all of our pieces that are sitting on the d file and play aiming for center control.


They're probably being sheeple and are just following the line jfazz posted in the last game:


1.e4 c6 2.d4 d5 3.Nc3 dxe4 4.Nxe4 Bf5 5.Ng3 Bg6 6. h4 h6 7.Nf3 Nd7 8.h5 Bh7 9.Bd3 Bxd3 10.Qxd3 e6 11.Bf4 Qa5+ 12.Bd2 Qc7 13.0-0-0 Ngf6 14.Ne4 0-0-0 15.g3 (15.Nxf6 Nxf6 16.Qe2 Bd6 17.g3 Rhe8 18.c4 c5 19.Bc3 cxd4 20.Nxd4 a6 21.Kb1 Rd7 =) 15...Nxe4 16.Qxe4 Bd6


Lol.

Anyway Nxf6 doesnt seem to get us anywhere. Black just takes back with his knight, and if we play Ne5 immediately, c5 attacks the pinned pawn.

Anyway, I don't seem to see whatever "winning chances" that we were supposed to have by playing the h4 line. If someone could show it to me that would be great.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
malathion
Profile Joined March 2009
United States361 Posts
February 22 2010 02:07 GMT
#226
15. g3 is main line
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 22 2010 05:12 GMT
#227
On February 22 2010 09:22 Incognito wrote:
+ Show Spoiler +
On February 22 2010 04:09 Mystlord wrote:
I'm curious to hear an explanation for g3...

15. Nxf6

+ Show Spoiler +
If we're planning to attack, we better do so now. We should put a knight on e5 and use that as a provocation for Black to attack us. From here, we can activate all of our pieces that are sitting on the d file and play aiming for center control.


They're probably being sheeple and are just following the line jfazz posted in the last game:


1.e4 c6 2.d4 d5 3.Nc3 dxe4 4.Nxe4 Bf5 5.Ng3 Bg6 6. h4 h6 7.Nf3 Nd7 8.h5 Bh7 9.Bd3 Bxd3 10.Qxd3 e6 11.Bf4 Qa5+ 12.Bd2 Qc7 13.0-0-0 Ngf6 14.Ne4 0-0-0 15.g3 (15.Nxf6 Nxf6 16.Qe2 Bd6 17.g3 Rhe8 18.c4 c5 19.Bc3 cxd4 20.Nxd4 a6 21.Kb1 Rd7 =) 15...Nxe4 16.Qxe4 Bd6


Lol.

Anyway Nxf6 doesnt seem to get us anywhere. Black just takes back with his knight, and if we play Ne5 immediately, c5 attacks the pinned pawn.

Anyway, I don't seem to see whatever "winning chances" that we were supposed to have by playing the h4 line. If someone could show it to me that would be great.

+ Show Spoiler +
You expect White to have a winning advantage 15 moves into a line established by theory as a solid response to the Caro Kann? I doubt we'd be winning with the Nf3 line either. Anyway, we haven't done anything with h5 yet .

And lol brain fart with the Ne5. Scratch that move then, and we'll go Rh4 instead

As for g3, I see it as basically a waiting move unless I'm missing something.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
malathion
Profile Joined March 2009
United States361 Posts
February 22 2010 06:46 GMT
#228
+ Show Spoiler +
The main function of g3 is to threaten an immediate Bf4, which is very annoying. It also takes control of f4 which is useful in some lines where black puts a knight on d5, and anchors h4 for Rh4. tl;dr: Good move all around that accomplishes several useful functions
Incognito
Profile Joined November 2008
United States2071 Posts
February 22 2010 07:20 GMT
#229
Show nested quote +
On February 22 2010 15:46 malathion wrote:
+ Show Spoiler +
The main function of g3 is to threaten an immediate Bf4, which is very annoying. It also takes control of f4 which is useful in some lines where black puts a knight on d5, and anchors h4 for Rh4. tl;dr: Good move all around that accomplishes several useful functions


Ah makes sense.


15. g3
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
February 22 2010 11:37 GMT
#230
+ Show Spoiler +

I know I can't vote since I'm not on the team, but I've been watching all TL chess matches and since now people are complaining about lack of posts, I wanted to share my semi-noob opinion on this.

First of all, while g3 seems good, I don't think it's the best idea. It seems kinda forced to me, and you don't need to do it now. There's no way that black can get an "immediate" Bf4, and the knight is not on d5 yet, which means that this move is not necessary just yet. In case a knight goes to d5 or the bishop threatens f4, then you can make the g3 move.

If white plays g3, then black can play Kxe4 forcing Qxe4 (which is what I would do pretty much regardless of what white moves), and then perhaps place the bishop on d6 anyway, even if it doesn't threaten f4 immediately.

As for right now, I'd play a quiet move, such as Kb1, in order to make an attack on the queen side a bit harder to organize. Right now, a2 seems the only "weak" spot in white's position, even if it's not attacked by anything just yet. Also, it's somewhat "usual" to do this after a 0-0-0 in order to tuck in the king a bit better and make sure all three pawns have some extra coverage. This obviously depends on the placement of other pieces, but I think it would be safe to do it in this game.

This also forces black to take initiative for now, while white doesn't have to make any changes to the solid placement of the middle pieces.

If black goes Bd5 after this, in order to try Bf4, you can simply trade the Knight on e4 for it with check, forcing a Qd6 and creating a little "breeze" around black's king. After that, a rook on e1 (Rde1) would take control of the open file and white would be in a better position in my eyes.

A more interesting alternative after my idea of 15.Kb1 would also be Nc4 16.Nxc4 and then Bxc4, which makes for an interesting placement of the dark squares Bishop, but I don't have a lot of time to analyze this alternative too.

I hope this helps in a way. I bold-ed the main ideas to make it easier to read.

Im not a n00b, I just play like one.
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 22 2010 13:12 GMT
#231
I vote Nc4

+ Show Spoiler +
Played around a little bit with this line and it is pretty interesting. Might be what we need to take down jfazz. I think g3 is not the right move YET, after all we do have the initiative and that is way to pre-emptive for my taste specially versus Caro.


And yes jfazz the amount of posts have gone down significantly. Remember the last TL Chess Match was around Christmas time which gave people a lot more free time and when you factor in mid-term season + SC2 beta and getting back into the everyday life gears it's going to take a toll on the amount of people with free time to play chess.
Part Time Ninja
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
February 22 2010 13:30 GMT
#232
On February 22 2010 22:12 Arhkangel wrote:
I vote Nc4

+ Show Spoiler +
Played around a little bit with this line and it is pretty interesting. Might be what we need to take down jfazz. I think g3 is not the right move YET, after all we do have the initiative and that is way to pre-emptive for my taste specially versus Caro.


And yes jfazz the amount of posts have gone down significantly. Remember the last TL Chess Match was around Christmas time which gave people a lot more free time and when you factor in mid-term season + SC2 beta and getting back into the everyday life gears it's going to take a toll on the amount of people with free time to play chess.


Wait I'm confused. Nc4 is not possible.
+ Show Spoiler +
...and 15. Nc5 leads to Nxc5 which can't be re-captured since the pawn on d4 is pinned to the white Queen by the rook on d8 in this variation. If you mean 15. Nc3, then that can also go into Nc5 which threatens the white queen, and I don't really see an advantage of the white knight on c3. It looks better to me where it is right now

so... please go into more detail.
Im not a n00b, I just play like one.
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 22 2010 22:58 GMT
#233
Frak!!! I mean Nxf6 :p

I need to close the other games I'm playing while I read this thread. My apologies.
Part Time Ninja
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
Last Edited: 2010-02-22 23:51:17
February 22 2010 23:50 GMT
#234
On February 23 2010 07:58 Arhkangel wrote:
Frak!!! I mean Nxf6 :p

I need to close the other games I'm playing while I read this thread. My apologies.


+ Show Spoiler +
With this you're basically trading your e4 knight for his d7 knight (and white's was better placed, so it's a positional advantage for black). Not only that, but then the pawn on d4 will be pinned to the queen which means it's not really covering c5 and e5 until the white queen moves. Overall I think it slightly complicates white's position, even though the material stays even. Not too much though, but I don't see the advantage in doing that. Is there a line I'm missing?

But that's just a thought, I was hoping people would jump in with ideas and contradict me, or agree but think of different variations and things like that.

Come on TL, don't let this die!
Im not a n00b, I just play like one.
malathion
Profile Joined March 2009
United States361 Posts
February 23 2010 01:29 GMT
#235
On February 23 2010 08:50 CubEdIn wrote:
Show nested quote +
On February 23 2010 07:58 Arhkangel wrote:
Frak!!! I mean Nxf6 :p

I need to close the other games I'm playing while I read this thread. My apologies.


+ Show Spoiler +
With this you're basically trading your e4 knight for his d7 knight (and white's was better placed, so it's a positional advantage for black). Not only that, but then the pawn on d4 will be pinned to the queen which means it's not really covering c5 and e5 until the white queen moves. Overall I think it slightly complicates white's position, even though the material stays even. Not too much though, but I don't see the advantage in doing that. Is there a line I'm missing?

But that's just a thought, I was hoping people would jump in with ideas and contradict me, or agree but think of different variations and things like that.

Come on TL, don't let this die!

On top of this,
+ Show Spoiler +
It's generally a bad idea to volunteer trades when you have a space advantage, and I think that generalization holds here- with the good Ne4 traded for the redundant Nd7, the activity of the d8 rook after o-o-o is maximized. This move only improves black's position and not ours. Not a good use of our time.
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
February 23 2010 02:38 GMT
#236
15. g3
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 23 2010 03:11 GMT
#237
On February 22 2010 15:46 malathion wrote:
+ Show Spoiler +
The main function of g3 is to threaten an immediate Bf4, which is very annoying. It also takes control of f4 which is useful in some lines where black puts a knight on d5, and anchors h4 for Rh4. tl;dr: Good move all around that accomplishes several useful functions

I change my vote to 15. g3.

+ Show Spoiler +
This makes sense. Cramping the kingside even more if you want the game to go that way.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
February 23 2010 15:04 GMT
#238
Jfazz, can I still join the team? Given the fact that it seems that only 3-4 of those people in the OP list are posting here?
Im not a n00b, I just play like one.
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 23 2010 17:56 GMT
#239
I vote 15.CubE

+ Show Spoiler +
We really need the players. With so little active palyers I'm becoming a liability :S Fast!
Part Time Ninja
dozko
Profile Joined December 2009
United Kingdom160 Posts
February 23 2010 19:09 GMT
#240
IMO the low popularity of the opening + the fact we are following theory to the t + the release of the sc2 beta are the causes of inactivity. After the opening things should be much more interesting.
People respond to incentives; the rest is commentary.
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
February 23 2010 20:20 GMT
#241
15. g3
Moderator我们是个踏实的赞助商模式俱乐部
Nosmo
Profile Joined August 2008
Canada210 Posts
February 24 2010 22:46 GMT
#242
15. g3, I guess
Killer next Bonjwa//Much is also good//Savior what happened//Fuck yeah, Nal_ra!
jfazz
Profile Joined September 2009
Australia672 Posts
February 25 2010 00:49 GMT
#243
UPDATE

15.g3 Nxe4


[image loading]
Victory needs no explanation, defeat allows none
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
February 25 2010 01:03 GMT
#244
only move really
16. Qxd4
Moderator我们是个踏实的赞助商模式俱乐部
Ikari
Profile Joined April 2007
United States176 Posts
February 25 2010 01:21 GMT
#245
16.Qxe4
God Mode: Alt+F4
Arhkangel
Profile Joined August 2007
Argentina769 Posts
February 25 2010 02:55 GMT
#246
Fast update pleasse 16.Qxe4 is the only logical.
Part Time Ninja
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
February 25 2010 04:14 GMT
#247
I agree with the fast update.

16. Qxe4.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
February 25 2010 04:15 GMT
#248
gotta take it with the queen man
University of Kentucky Basketball #1
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
February 25 2010 10:06 GMT
#249
@jfazz, I think you missed the post on my last page, I was asking if I could be part of the team. I know it's mid-game already but there are so few people playing that I thought one more active one won't hurt.

Also:
+ Show Spoiler +
Told you this was the obvious continuation for black. Next will be Bd6 or Nf6... maaaaaaybe Kb8 if he wants to stall. But the thing is, Bd6+Nf6 looks scary. He kinda turned this into a better control of the middle for black. The d6 bishop will be a pain, and there's not much white can do about it. I really don't think that g3 prevented anything just yet.

As for what white should do... either push the c pawn to try to get it on c5, but it will most likely be blocked next move, or move the queen so that Nf6 doesn't force a queen move on white's side.
Im not a n00b, I just play like one.
jfazz
Profile Joined September 2009
Australia672 Posts
February 25 2010 10:41 GMT
#250
Yeah sorry mate I did miss it, you're very welcome to join.

Welcome aboard!
Victory needs no explanation, defeat allows none
jfazz
Profile Joined September 2009
Australia672 Posts
February 25 2010 10:47 GMT
#251
NINJA UPDATE

16.Qxe4 Bd6


[image loading]
Victory needs no explanation, defeat allows none
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
Last Edited: 2010-02-25 11:58:44
February 25 2010 11:51 GMT
#252
On February 25 2010 19:41 jfazz wrote:
Yeah sorry mate I did miss it, you're very welcome to join.

Welcome aboard!


Awesome thanks!

+ Show Spoiler +
Right, so he's following the most reasonable line, that I was talking about above anyway. I played with this for about half an hour and it will most likely end into bishop (black) vs knight (white) end game, which is not that cool for white but should end in a draw.

As for what to do now.. I'm not sure. But please consider that his next move(s) will involve getting the Knight on f6. I can't see any way of preventing this, really, so another idea would be to try and force the bishop off d6. Unfortunately, we need 2 moves of the C pawn to do that, and it will most likely be blocked after 17. c4 with c5. Another way would be to try 17. Re1 and then after a forced 18. Qe2/3, we could bring the Knight to e5. Doing so without Re1 would result in losing material (1 pawn). Also, after 17. Re1 he can just f6 but then he won't have his knight on f6, so I don't think he'll do that.

Now, I played with the Re1 line a bit and it doesn't seem to be that advantageous because of the d4 pawn which is a liability. There are a few lines where he can attack it with something like c5 and defending it is a tricky job. That's why I would have preferred the king on b1 rather than that pawn on g3. The game is now moving completely on the Queen side, and our king is not perfectly positioned. That g3 pawn doesn't help at all just yet.

So yeah, the "safest" move I see is 17. c4 forcing him to c5. Then we can retreat the queen and he will play Nf6. This is the line that seems to result in the bishop vs knight game I was talking about in the first paragraph, which leads to a draw (most likely). I can't really see white winning this anymore.

Thoughts?

My vote will be 17.c4, unless someone else comes up with a solid plan... or at least some ideas.

Also please consider Re1. Maybe there's a gimmick there that I didn't spot.


Edit:
+ Show Spoiler +
I'm also looking at the Bf4 move right now. I didn't think of it before, but it seems to force a bishop trade, which I think is acceptable due to the fact that his black-square bishop is much more of a pain to us than ours is to him. I didn't really think this through though, as I have to go, but it might be good to consider. (and yes, the obvious disadvantage is that it leads to doubling f-pawns which might cost us the game in the end).
Im not a n00b, I just play like one.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
Last Edited: 2010-03-01 14:27:46
February 25 2010 12:37 GMT
#253
On February 25 2010 20:51 CubEdIn wrote:
Show nested quote +
On February 25 2010 19:41 jfazz wrote:
Yeah sorry mate I did miss it, you're very welcome to join.

Welcome aboard!


Awesome thanks!

+ Show Spoiler +
Right, so he's following the most reasonable line, that I was talking about above anyway. I played with this for about half an hour and it will most likely end into bishop (black) vs knight (white) end game, which is not that cool for white but should end in a draw.

As for what to do now.. I'm not sure. But please consider that his next move(s) will involve getting the Knight on f6. I can't see any way of preventing this, really, so another idea would be to try and force the bishop off d6. Unfortunately, we need 2 moves of the C pawn to do that, and it will most likely be blocked after 17. c4 with c5. Another way would be to try 17. Re1 and then after a forced 18. Qe2/3, we could bring the Knight to e5. Doing so without Re1 would result in losing material (1 pawn). Also, after 17. Re1 he can just f6 but then he won't have his knight on f6, so I don't think he'll do that.

Now, I played with the Re1 line a bit and it doesn't seem to be that advantageous because of the d4 pawn which is a liability. There are a few lines where he can attack it with something like c5 and defending it is a tricky job. That's why I would have preferred the king on b1 rather than that pawn on g3. The game is now moving completely on the Queen side, and our king is not perfectly positioned. That g3 pawn doesn't help at all just yet.

So yeah, the "safest" move I see is 17. c4 forcing him to c5. Then we can retreat the queen and he will play Nf6. This is the line that seems to result in the bishop vs knight game I was talking about in the first paragraph, which leads to a draw (most likely). I can't really see white winning this anymore.

Thoughts?

My vote will be 17.c4, unless someone else comes up with a solid plan... or at least some ideas.

Also please consider Re1. Maybe there's a gimmick there that I didn't spot.


Edit:
+ Show Spoiler +
I'm also looking at the Bf4 move right now. I didn't think of it before, but it seems to force a bishop trade, which I think is acceptable due to the fact that his black-square bishop is much more of a pain to us than ours is to him. I didn't really think this through though, as I have to go, but it might be good to consider. (and yes, the obvious disadvantage is that it leads to doubling f-pawns which might cost us the game in the end).

Can I play too please? This game has become really interesting xD
+ Show Spoiler +

I agree that 17. c4 is the best move to play now. I wouldn't move the rook at this stage because I don't see the e-file being of particular use to us at this time.
If he does indeed play 17 ... c5 then I would follow up with 18. Bc3
Now our position here looks fine. You begin to see why g3 was such a strong move.

Don't hate the player - Hate the game
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
Last Edited: 2010-02-25 12:57:36
February 25 2010 12:56 GMT
#254
On February 25 2010 21:37 Klive5ive wrote:
Show nested quote +
On February 25 2010 20:51 CubEdIn wrote:
On February 25 2010 19:41 jfazz wrote:
Yeah sorry mate I did miss it, you're very welcome to join.

Welcome aboard!


Awesome thanks!

+ Show Spoiler +
Right, so he's following the most reasonable line, that I was talking about above anyway. I played with this for about half an hour and it will most likely end into bishop (black) vs knight (white) end game, which is not that cool for white but should end in a draw.

As for what to do now.. I'm not sure. But please consider that his next move(s) will involve getting the Knight on f6. I can't see any way of preventing this, really, so another idea would be to try and force the bishop off d6. Unfortunately, we need 2 moves of the C pawn to do that, and it will most likely be blocked after 17. c4 with c5. Another way would be to try 17. Re1 and then after a forced 18. Qe2/3, we could bring the Knight to e5. Doing so without Re1 would result in losing material (1 pawn). Also, after 17. Re1 he can just f6 but then he won't have his knight on f6, so I don't think he'll do that.

Now, I played with the Re1 line a bit and it doesn't seem to be that advantageous because of the d4 pawn which is a liability. There are a few lines where he can attack it with something like c5 and defending it is a tricky job. That's why I would have preferred the king on b1 rather than that pawn on g3. The game is now moving completely on the Queen side, and our king is not perfectly positioned. That g3 pawn doesn't help at all just yet.

So yeah, the "safest" move I see is 17. c4 forcing him to c5. Then we can retreat the queen and he will play Nf6. This is the line that seems to result in the bishop vs knight game I was talking about in the first paragraph, which leads to a draw (most likely). I can't really see white winning this anymore.

Thoughts?

My vote will be 17.c4, unless someone else comes up with a solid plan... or at least some ideas.

Also please consider Re1. Maybe there's a gimmick there that I didn't spot.


Edit:
+ Show Spoiler +
I'm also looking at the Bf4 move right now. I didn't think of it before, but it seems to force a bishop trade, which I think is acceptable due to the fact that his black-square bishop is much more of a pain to us than ours is to him. I didn't really think this through though, as I have to go, but it might be good to consider. (and yes, the obvious disadvantage is that it leads to doubling f-pawns which might cost us the game in the end).

Can I play too please? This game has become really interesting xD
+ Show Spoiler +

I agree that 17. c4 is the best move to play now. I wouldn't move the rook at this stage because I don't see the e-file being of particular use to us at this time.
If he does indeed play 17 ... c5 then I would follow up with 18. Bc3
Now our position here looks fine. You begin to see why g3 was such a strong move.
A possible line would be this:
18. Bc3 xd4
19. Rxd4 Nf6 ( we need to take with the rook to defend the pawn but it's fine ).
20. Qh4



+ Show Spoiler +
Interesting, didn't think of this line but it seems to work out fine. But again, tends to go towards a draw (the way I played it vs myself )

Just one comment:
18. Bc3 xd4
19. Rxd4 Nf6
20. Qh4

On 19, he won't really have a reason to bring his knight to f6 anymore, other than to chase away our queen. He'd be better off moving the bishop back to e7 in order to kill our plans on getting the game on the king side. Then bring his rooks together and try to force down on the king.


Edit: and since I can now play... why not cast the first vote.
17. c4
Im not a n00b, I just play like one.
jfazz
Profile Joined September 2009
Australia672 Posts
February 25 2010 13:22 GMT
#255
Yeah thats cool, welcome to the game.
Victory needs no explanation, defeat allows none
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
February 25 2010 14:35 GMT
#256
On February 25 2010 22:22 jfazz wrote:
Yeah thats cool, welcome to the game.

Great. In that case
17. c4
Don't hate the player - Hate the game
Nosmo
Profile Joined August 2008
Canada210 Posts
February 25 2010 17:01 GMT
#257
+ Show Spoiler +
Would 17.Bf4 be playable? I know it leads to doubled f pawns, but we get counterplay down the g file later, and he can't play g6.
Killer next Bonjwa//Much is also good//Savior what happened//Fuck yeah, Nal_ra!
Ikari
Profile Joined April 2007
United States176 Posts
February 25 2010 17:10 GMT
#258
17.c4
God Mode: Alt+F4
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
February 25 2010 21:56 GMT
#259
On February 26 2010 02:01 Nosmo wrote:
+ Show Spoiler +
Would 17.Bf4 be playable? I know it leads to doubled f pawns, but we get counterplay down the g file later, and he can't play g6.

+ Show Spoiler +
Not really, Bf4 is just a bad exchange for us.

If we wanted to attack the g file we could have played Qg4 before g3 which isn't a terrible move. But since we played g3 (which I think was a better move) we've committed ourselves to a Queen side attack.

In my opinion our only other decent option besides c4 is Kb1.
Don't hate the player - Hate the game
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
February 26 2010 19:47 GMT
#260
Oh whoops I thought I voted but apparently I have not yet. 17. c4
malathion
Profile Joined March 2009
United States361 Posts
February 27 2010 17:32 GMT
#261
17. c4
Nosmo
Profile Joined August 2008
Canada210 Posts
February 28 2010 19:01 GMT
#262
17.c4
Killer next Bonjwa//Much is also good//Savior what happened//Fuck yeah, Nal_ra!
jfazz
Profile Joined September 2009
Australia672 Posts
March 01 2010 06:13 GMT
#263
UPDATE

17.c4 c5


[image loading]


Looks about even to my eyes.
Victory needs no explanation, defeat allows none
Ikari
Profile Joined April 2007
United States176 Posts
March 01 2010 06:25 GMT
#264
18.Bc3

By the book through 17 moves. @@
God Mode: Alt+F4
jfazz
Profile Joined September 2009
Australia672 Posts
March 01 2010 06:41 GMT
#265
I know book to about move 30 from this position, but eventually we will play chess Besides, you're free to vary at any point.
Victory needs no explanation, defeat allows none
Ikari
Profile Joined April 2007
United States176 Posts
March 01 2010 07:16 GMT
#266
Well, we have to vote for the move that we want, so it is very unlikely that we'll delve out of theory first. Just wondering, but do you know book moves for the sideline/non-classical variations for the caro-kann as well (exchange and advance variations)?
God Mode: Alt+F4
jfazz
Profile Joined September 2009
Australia672 Posts
March 01 2010 07:43 GMT
#267
Im a Master, so sadly, hundreds of hours of my life have been given over to this opening...That said, there are a couple of lines in the advance (the odd sidelines really), and in the classical (6.Bc4 often gives me headaches with sacrifices on e6).

But in all the mainlines / major sidelines, im very solid indeed. I haven't lost to a non-GM in two years, the caro is like my best friend. Still, I haven't one many games though (except in blitz, lots of wins in blitz).
Victory needs no explanation, defeat allows none
Sterling
Profile Joined December 2009
United States182 Posts
March 01 2010 09:31 GMT
#268
u guys played the bf4 and ne4 line?
eww@
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
Last Edited: 2010-03-01 13:42:00
March 01 2010 13:01 GMT
#269
18. Bc3
+ Show Spoiler +
Nothing else seems to keep the positional balance intact. Also I can't think of anything better at the moment. Not really a fan of passive by-the-book chess but it will probably get more interesting with the next 2-3 moves. I expect him either taking on d4 in case he wants to spice things up, in which case we should recapture with the knight OR he could just play passive and do Kb8 or something (that's the "standard" continuation, right?)
Im not a n00b, I just play like one.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
March 01 2010 14:25 GMT
#270
On March 01 2010 22:01 CubEdIn wrote:
18. Bc3
+ Show Spoiler +
Nothing else seems to keep the positional balance intact. Also I can't think of anything better at the moment. Not really a fan of passive by-the-book chess but it will probably get more interesting with the next 2-3 moves. I expect him either taking on d4 in case he wants to spice things up, in which case we should recapture with the knight OR he could just play passive and do Kb8 or something (that's the "standard" continuation, right?)

+ Show Spoiler +
We could play d5, that's a decent move. Whatever we play it's not going to catch him off guard. He will probably play Nf6 against either Bc3 or d5 (maybe xd4 against Bc3); ultimately the game won't be decided by this move.
I'm going to vote d5 because I like the continuation:
18. d5 Nf6
19. Qc2 exd5
20. cxd5 Rhe8
21. Bc3 Qd7
22. Bxf6 gxf6
Doubling the black pawns.
Eventually then our goal is promote on the d file; being wary of losing our h file pawn and possible promotion for black on that side.

18. d5
Don't hate the player - Hate the game
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
March 02 2010 03:30 GMT
#271
18. Bc3
Moderator我们是个踏实的赞助商模式俱乐部
malathion
Profile Joined March 2009
United States361 Posts
Last Edited: 2010-03-02 05:37:15
March 02 2010 05:36 GMT
#272
18. Bc3
+ Show Spoiler +
d5?! runs into Nf6, creating a great target on d5, for instance after Qd3 exd5 cxd5 we have no moves to improve our position and black has a big red bullseye on d5
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
March 03 2010 10:38 GMT
#273
On March 02 2010 14:36 malathion wrote:
18. Bc3
+ Show Spoiler +
d5?! runs into Nf6, creating a great target on d5, for instance after Qd3 exd5 cxd5 we have no moves to improve our position and black has a big red bullseye on d5

+ Show Spoiler +
You wouldn't play Qd3 that's an awful move. You didn't even bother to read my continuation.
d5 is good (so is Bc3).
Don't hate the player - Hate the game
malathion
Profile Joined March 2009
United States361 Posts
March 04 2010 07:42 GMT
#274
On March 03 2010 19:38 Klive5ive wrote:
Show nested quote +
On March 02 2010 14:36 malathion wrote:
18. Bc3
+ Show Spoiler +
d5?! runs into Nf6, creating a great target on d5, for instance after Qd3 exd5 cxd5 we have no moves to improve our position and black has a big red bullseye on d5

+ Show Spoiler +
You wouldn't play Qd3 that's an awful move. You didn't even bother to read my continuation.
d5 is good (so is Bc3).

+ Show Spoiler +
Take it easy bro, we're on the same team. I did read your continuation because you got it out of a book, but I don't think the situation is much different after Qc2 and I don't see a path to victory for us with the blockaded target on d5; black has no weaknesses and there's no way to get at the f6 pawn even if black accepts doubled pawns, which he doesn't have to do.
jfazz
Profile Joined September 2009
Australia672 Posts
March 04 2010 22:37 GMT
#275
UPDATE

18.Bc3 Rhe8


[image loading]
Victory needs no explanation, defeat allows none
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
March 04 2010 23:36 GMT
#276
19. Qe2
Don't hate the player - Hate the game
Ikari
Profile Joined April 2007
United States176 Posts
March 04 2010 23:49 GMT
#277
19.Qe2
God Mode: Alt+F4
Arhkangel
Profile Joined August 2007
Argentina769 Posts
March 05 2010 04:17 GMT
#278
Qe2??? Why?

+ Show Spoiler +
Why move our Queen back? We have good center control and we aren't defending anything with that move. What are we preparing for? Wouldn't a move like Qe7 help us put a little pressure on him?


I really like + Show Spoiler +
Qe1 and then we threaten his Queen and Rook with our Bishop.


But of course, I am 99% sure I'm missing something since that's how I roll :p

jfazz WTH are you talking about you being a master? I thought you were getting there but were not ACTUALLY there yet.
Part Time Ninja
woody_
Profile Joined July 2009
Spain38 Posts
March 05 2010 04:58 GMT
#279
19. Rhe1

Is good column to place Rock in this positional game
"I was captured by its magic- the powerful and undeniable magic of destiny called Starcraft∙∙∙." Lim Yo Hwan
jfazz
Profile Joined September 2009
Australia672 Posts
March 05 2010 10:28 GMT
#280
On March 05 2010 13:17 Arhkangel wrote:
jfazz WTH are you talking about you being a master? I thought you were getting there but were not ACTUALLY there yet.

Just waiting for it to become official in the mail - I need to wait until the next release - but I have collected all my norms, and my rating should be about 2330 now. So yay.
Victory needs no explanation, defeat allows none
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
Last Edited: 2010-03-05 12:52:10
March 05 2010 10:55 GMT
#281
On March 05 2010 13:17 Arhkangel wrote:
Qe2??? Why?

+ Show Spoiler +

The short term reason is to defend c4.

But more than that Qe2 is a strong positional play.
In the long run Qe2 defends f2, h5, c4, b2 and the eventual g4+f2.
If pieces get swapped off, which is likely, we want our queen in this strong position.

I'm slightly surpised by his Rhe8; maybe he's just moving us out of standard lines confident he can win an open end-game.
+ Show Spoiler +
Part of me thinks we should play d5 now. Since he didn't take the oppurtunity to play xd4 or Nf6 followed by xd4, maybe we should take advantage of that.
Don't hate the player - Hate the game
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
Last Edited: 2010-03-06 14:14:21
March 06 2010 01:26 GMT
#282
I'm not sure how this works but I'm way to tired to think right now. If I don't get to do it tomorrow morning, my vote is 19. Qe2

Or if j don't move I'll edit it when I can think clearly.

edit: Ok thought about it. Qe2 it is.
Im not a n00b, I just play like one.
Comeh
Profile Blog Joined July 2008
United States18918 Posts
March 06 2010 09:19 GMT
#283
19. Qe2
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
jfazz
Profile Joined September 2009
Australia672 Posts
March 07 2010 08:49 GMT
#284
UPDATE

19.Qe2 Nf6


[image loading]


So, out of theory and into a middlegame.
Victory needs no explanation, defeat allows none
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
March 07 2010 11:15 GMT
#285
+ Show Spoiler +
Ok so some good moves to play from here are:
Kb1
This is a good positional move putting our King in a much stronger position.
Possible lines might warrant playing Rc1 defending c4 and ensuring our King is well defended.
Or if Black attempts a King-side push we can play a3 followed by Ka2.

Ne5
Puts our Knight in a strong central position. Black will probably trade the bishop for our Knight to prevent f4.
19. Ne5 Bxe5
20. dxe5 Nd7
Or
19. Ne5 cxd4
20. Rxd4 Bxe5
21. Rxd8+ Rxd8
22. Bxe5
We're likely to accelerate to a endgame from here.

There might be some other possibilities like
Rh4 and xc5 maybe.

Don't hate the player - Hate the game
TwilightStar
Profile Blog Joined August 2009
United States649 Posts
March 07 2010 13:14 GMT
#286
Either Kb1 or Kc2 i'd say..
(5)Twilight Star.scx --------- AdmiralHoth: There was one week when I didn't shave for a month.
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
Last Edited: 2010-03-07 14:18:57
March 07 2010 14:17 GMT
#287
20. Kb1
+ Show Spoiler +

Now, I'm not really sure what to say here.
I do want Kb1, it was my move of choice when I got into this game about 5 moves ago. I do understand its strengths but there's one thing that bothers me: You guys moved g3. If you move Kb1 now, then g3 was somewhat pointless. It didn't help thus far, and we could have just as well moved Kb1 back then and g3 (or something else) now. I feel that Kb1 now is losing tempo. I was hoping for alternatives that do use the f4 square.

Maybe I'm not seeing this in as much depth as I should, but it just seems that if we do the Kb1 now, we'd have lost a bit of an edge by losing tempo.

He probably expects Kb1, in order to proceed with 20. ...cxd4 and then after 21. Nxd4 he can free up his queen with 21. ...Qc5.

I can't say that I agree with Ne5 because, central as it might be, I feel a lot of pressure in holding the e5 square in the future. It's just in line of fire of too many things in a couple of moves. And since I think he'll most likely follow-up with cxd4, our knight will get on d4, which is just as, if not more annoying than e5.

Please discuss more, as this is a crucial spot in the game. I feel that the board will start clearing up in the next 10 moves, so we need to make each one really count.
Im not a n00b, I just play like one.
Ikari
Profile Joined April 2007
United States176 Posts
March 07 2010 20:37 GMT
#288
20.Kb1
God Mode: Alt+F4
malathion
Profile Joined March 2009
United States361 Posts
March 08 2010 00:06 GMT
#289
20. Kb1
Arhkangel
Profile Joined August 2007
Argentina769 Posts
March 08 2010 22:48 GMT
#290
I vote Ne5

+ Show Spoiler +
Cube has some really good points men :S I don't see the strength in playing Kb1 now. Let's give jfazz the option to follow here. We are much better positioned and i think that anything that he trades is actually putting him in a worse position than us. We are pinning 2 of his pieces with a simple pawn, so I don't know I am liking this move the best.


Plus,+ Show Spoiler +
the more time we give jfazz to set-up and position the harder it will be for us to win against him. We need to start forcing him to move, and let's face it, we arent going to get a much better position than so might as well start the trades.
Part Time Ninja
Athos
Profile Blog Joined February 2008
United States2484 Posts
Last Edited: 2010-03-08 22:54:13
March 08 2010 22:52 GMT
#291
NE5

+ Show Spoiler +
The last game we played was too conservative and we didn't challenge black at all. Kb1 looks way too passive for me.
jfazz
Profile Joined September 2009
Australia672 Posts
March 08 2010 23:07 GMT
#292
Its:
4 votes for Kb1
2 votes for Ne5

ill give you a little longer
Victory needs no explanation, defeat allows none
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
March 09 2010 00:05 GMT
#293
On March 09 2010 07:52 Athos wrote:
NE5

+ Show Spoiler +
The last game we played was too conservative and we didn't challenge black at all. Kb1 looks way too passive for me.

+ Show Spoiler +
We can probably play Ne5 next turn. We don't have to worry about being passive, ultimately there's a lot of Chess to be played from here.

20. Kb1
Both moves are fine, I just want to get to the interesting part.
Don't hate the player - Hate the game
Comeh
Profile Blog Joined July 2008
United States18918 Posts
March 09 2010 00:21 GMT
#294
Kb1 - its more BA and a better move I swear.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
March 09 2010 02:20 GMT
#295
20. Kb1
jfazz
Profile Joined September 2009
Australia672 Posts
March 09 2010 12:09 GMT
#296
UPDATE

20.Kb1 Qc6


[image loading]


Sorry for the somewhat infrequent updates, uni is killing me.
Victory needs no explanation, defeat allows none
Lefnui
Profile Joined November 2008
United States753 Posts
March 09 2010 12:54 GMT
#297
This looks pretty drawish.

21.Rh4
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
March 09 2010 13:08 GMT
#298
21. Rh4
+ Show Spoiler +
We need to protect against Qe4 and can develop our rook at the same time; the other options are Rhe1 and Rde1.
Don't hate the player - Hate the game
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
March 09 2010 15:49 GMT
#299
+ Show Spoiler +
What about 21. ...g5? I know it's not a particularly strong move by black but it's annoying. We won't have any place on the 4th rank to take our rook to, and we'll have to move it back to h3/h2/h1 (h2 being the best I think), none of which seem really useful at this point, and we'll have lost tempo (again).

If we play Rh4 and he also does a silent move like Kb8, then our best option in my view would be to capture on c5, forcing 22. ...Bc5. I played with this line a bit and it seems to increase our attacking potential.

Also, I don't see what's wrong with his Qe4. We would trade queens, and then as I see it, we would trade our bishop/pawn for his knight/pawn, which isn't the best thing at this moment but the positioning should still be on our side.

I fail to think of a better move than Rh4 though, even though I don't like it. I'd vote Re1 but that would make the game stall even longer.

So yeah, Rh4 it is then.


Vote: 21. Rh4
Im not a n00b, I just play like one.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
Last Edited: 2010-03-09 16:08:17
March 09 2010 15:57 GMT
#300
On March 10 2010 00:49 CubEdIn wrote:
+ Show Spoiler +
What about 21. ...g5? I know it's not a particularly strong move by black but it's annoying. We won't have any place on the 4th rank to take our rook to, and we'll have to move it back to h3/h2/h1 (h2 being the best I think), none of which seem really useful at this point, and we'll have lost tempo (again).

If we play Rh4 and he also does a silent move like Kb8, then our best option in my view would be to capture on c5, forcing 22. ...Bc5. I played with this line a bit and it seems to increase our attacking potential.

Also, I don't see what's wrong with his Qe4. We would trade queens, and then as I see it, we would trade our bishop/pawn for his knight/pawn, which isn't the best thing at this moment but the positioning should still be on our side.

I fail to think of a better move than Rh4 though, even though I don't like it. I'd vote Re1 but that would make the game stall even longer.

So yeah, Rh4 it is then.


Vote: 21. Rh4

+ Show Spoiler +
Are you aware of En passant?
21. Rh4 g5
22. hxg6
We can take the g pawn if he moves past us.


Edit: What's with all the negativity?! Claiming it's a draw or we've somehow lost tempo. We're in a decent position with a lot of Chess to play ahead.
By the way, Karpov has been in this exact position a few times.
Don't hate the player - Hate the game
Lefnui
Profile Joined November 2008
United States753 Posts
March 10 2010 04:53 GMT
#301
On March 10 2010 00:57 Klive5ive wrote:
Show nested quote +
On March 10 2010 00:49 CubEdIn wrote:
+ Show Spoiler +
What about 21. ...g5? I know it's not a particularly strong move by black but it's annoying. We won't have any place on the 4th rank to take our rook to, and we'll have to move it back to h3/h2/h1 (h2 being the best I think), none of which seem really useful at this point, and we'll have lost tempo (again).

If we play Rh4 and he also does a silent move like Kb8, then our best option in my view would be to capture on c5, forcing 22. ...Bc5. I played with this line a bit and it seems to increase our attacking potential.

Also, I don't see what's wrong with his Qe4. We would trade queens, and then as I see it, we would trade our bishop/pawn for his knight/pawn, which isn't the best thing at this moment but the positioning should still be on our side.

I fail to think of a better move than Rh4 though, even though I don't like it. I'd vote Re1 but that would make the game stall even longer.

So yeah, Rh4 it is then.


Vote: 21. Rh4

+ Show Spoiler +
Are you aware of En passant?
21. Rh4 g5
22. hxg6
We can take the g pawn if he moves past us.


Edit: What's with all the negativity?! Claiming it's a draw or we've somehow lost tempo. We're in a decent position with a lot of Chess to play ahead.
By the way, Karpov has been in this exact position a few times.

And lost to a nobody in a simul.
Ikari
Profile Joined April 2007
United States176 Posts
March 10 2010 07:19 GMT
#302
21.Rh4
God Mode: Alt+F4
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
Last Edited: 2010-03-10 13:12:45
March 10 2010 11:37 GMT
#303
On March 10 2010 13:53 Lefnui wrote:
Show nested quote +
On March 10 2010 00:57 Klive5ive wrote:
On March 10 2010 00:49 CubEdIn wrote:
+ Show Spoiler +
What about 21. ...g5? I know it's not a particularly strong move by black but it's annoying. We won't have any place on the 4th rank to take our rook to, and we'll have to move it back to h3/h2/h1 (h2 being the best I think), none of which seem really useful at this point, and we'll have lost tempo (again).

If we play Rh4 and he also does a silent move like Kb8, then our best option in my view would be to capture on c5, forcing 22. ...Bc5. I played with this line a bit and it seems to increase our attacking potential.

Also, I don't see what's wrong with his Qe4. We would trade queens, and then as I see it, we would trade our bishop/pawn for his knight/pawn, which isn't the best thing at this moment but the positioning should still be on our side.

I fail to think of a better move than Rh4 though, even though I don't like it. I'd vote Re1 but that would make the game stall even longer.

So yeah, Rh4 it is then.


Vote: 21. Rh4

+ Show Spoiler +
Are you aware of En passant?
21. Rh4 g5
22. hxg6
We can take the g pawn if he moves past us.


Edit: What's with all the negativity?! Claiming it's a draw or we've somehow lost tempo. We're in a decent position with a lot of Chess to play ahead.
By the way, Karpov has been in this exact position a few times.

And lost to a nobody in a simul.

Lol? + Show Spoiler +
More random negativity. I was talking off the top of my head before so I went and looked it up, turns out he plays from here a lot more than a few times.
In 2007 alone he won 8, drew 2 from this position. Including wins over Kasmidzhavoz and Guliyev. Stop being ridiculous.
Don't hate the player - Hate the game
Lefnui
Profile Joined November 2008
United States753 Posts
March 10 2010 23:00 GMT
#304
It's not negative to say that this is a drawish position, it's a fact. If you can't see that then you're a patzer.
jfazz
Profile Joined September 2009
Australia672 Posts
March 10 2010 23:45 GMT
#305
It is drawish, but I feel white has a nice edge - you can play for a win from here, and I will just have to defend. I think Rhe8 instead of Nf6 was a *slight* blunder, but nothing too serious. I certainly have played worse moves! :D
Victory needs no explanation, defeat allows none
jfazz
Profile Joined September 2009
Australia672 Posts
March 11 2010 00:12 GMT
#306
UPDATE

21.Rh4 Bc7


[image loading]
Victory needs no explanation, defeat allows none
Ikari
Profile Joined April 2007
United States176 Posts
March 11 2010 00:39 GMT
#307
22.Re1
God Mode: Alt+F4
Lefnui
Profile Joined November 2008
United States753 Posts
March 11 2010 04:27 GMT
#308
22.Re1
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
March 11 2010 10:05 GMT
#309
22. Re1

..I'm tired of elaborating moves/ideas because of lack of contribution from most other players.
Im not a n00b, I just play like one.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
Last Edited: 2010-03-11 11:02:16
March 11 2010 10:24 GMT
#310
On March 11 2010 08:00 Lefnui wrote:
It's not negative to say that this is a drawish position, it's a fact. If you can't see that then you're a patzer.

You've changed your tune, you just said "and lost to a nobody in a simul"; as if our position was bad.

We've done well to get to this position. It's only a drawish position in the sense that Black is now playing for a draw. We are playing for a win.
However, with the quality of our opponent a win for us is still very unlikely.

On March 11 2010 13:27 Lefnui wrote:
22.Re1

+ Show Spoiler +
I don't really like that move, can you explain your thoughts? We put our Queen on e2 for a reason and the file isn't open yet. It seems a couple of moves too early.
A better move would be 22. Rc1 or we could consider Ne5.
I gotta go to work but I'll look into it in more detail soon.


Edit: Dam, now 3 of you vote Re1 with no reason? Just wait if you're not sure.
Don't hate the player - Hate the game
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
March 11 2010 22:26 GMT
#311
On March 11 2010 19:24 Klive5ive wrote:
Show nested quote +
On March 11 2010 08:00 Lefnui wrote:
It's not negative to say that this is a drawish position, it's a fact. If you can't see that then you're a patzer.

You've changed your tune, you just said "and lost to a nobody in a simul"; as if our position was bad.

We've done well to get to this position. It's only a drawish position in the sense that Black is now playing for a draw. We are playing for a win.
However, with the quality of our opponent a win for us is still very unlikely.

Show nested quote +
On March 11 2010 13:27 Lefnui wrote:
22.Re1

+ Show Spoiler +
I don't really like that move, can you explain your thoughts? We put our Queen on e2 for a reason and the file isn't open yet. It seems a couple of moves too early.
A better move would be 22. Rc1 or we could consider Ne5.
I gotta go to work but I'll look into it in more detail soon.


Edit: Dam, now 3 of you vote Re1 with no reason? Just wait if you're not sure.


I have my reasons but it's only you that's willing to actually explain their moves. Even if we both agree, I noticed that there are at least 4-5 more people that just vote what the previous person voted without giving any explanation for it. I'll just think on my own and try to come up with the best move. In this case, I happen to think that this will cause the least damage to our positional-play. I'm not 100% sure but unless others start to explain their choices, it's pretty pointless that we express ours. That's why I'm disappointed.
Im not a n00b, I just play like one.
Lefnui
Profile Joined November 2008
United States753 Posts
Last Edited: 2010-03-12 01:48:27
March 12 2010 01:35 GMT
#312
On March 11 2010 19:24 Klive5ive wrote:
Show nested quote +
On March 11 2010 08:00 Lefnui wrote:
It's not negative to say that this is a drawish position, it's a fact. If you can't see that then you're a patzer.

You've changed your tune, you just said "and lost to a nobody in a simul"; as if our position was bad.

We've done well to get to this position. It's only a drawish position in the sense that Black is now playing for a draw. We are playing for a win.
However, with the quality of our opponent a win for us is still very unlikely.

Show nested quote +
On March 11 2010 13:27 Lefnui wrote:
22.Re1

+ Show Spoiler +
I don't really like that move, can you explain your thoughts? We put our Queen on e2 for a reason and the file isn't open yet. It seems a couple of moves too early.
A better move would be 22. Rc1 or we could consider Ne5.
I gotta go to work but I'll look into it in more detail soon.


Edit: Dam, now 3 of you vote Re1 with no reason? Just wait if you're not sure.

I haven't contradicted myself at all. As I said earlier, this is a drawish position. You mentioned that Karpov had been in the same position a number of times, as if that means it isn't drawish. If anything that supports the idea that it's dead even. I merely pointed out the fact that in one of those games you referenced he lost to a complete nobody in a simul. I doubt even Karpov could squeeze the opponent enough for a win in this situation, unless Black makes a mistake.

If I had said that White's position was terrible, or that we have to struggle for a draw then that would have been your favorite word, "negative". In reality all I did was state a fact: this is drawish. White is not playing for a win, there is barely any edge at all. And Black doesn't have to play for a draw, he already has it. All he has to do is follow through and keep from going wrong.
malathion
Profile Joined March 2009
United States361 Posts
March 12 2010 03:20 GMT
#313
Can you guys get a room please?
Decker247
Profile Joined January 2010
United States44 Posts
March 12 2010 04:28 GMT
#314
ne5 it attacks the opponents quenn giving more movable space to work with and 1 extra move next moves will then be advantageous for white
Why Am i Bad
jfazz
Profile Joined September 2009
Australia672 Posts
March 13 2010 08:35 GMT
#315
UPDATE

22.Re1 Qb6


[image loading]
Victory needs no explanation, defeat allows none
Arhkangel
Profile Joined August 2007
Argentina769 Posts
March 13 2010 15:46 GMT
#316
WTF?!?!

+ Show Spoiler +
Did jfazz just did a MAYOR screw up? He just tied all of his pieces and his trades are not as good.


+ Show Spoiler +
Now I'm kinda lost here... But! I think a good move could be Ne5? Safely trade his bishop for our Knight and give our Rooks some breathing room, while still suntanning good control over the center of the board.


+ Show Spoiler +
Ne5 Bxe5, Qxe5 ..., d5 ....


If someone could help me continue that line up there I would appreciate it :D

Oh, yeah and stop the silly arguments, and Cube dude seriously that was your excuse for not posting an analysis? "Nobody's posting one so I wont either"? >.< Come on guys this is supposed to be fun! Our position is OK but jfazz is good enough so that OK migh not cut it. Can we leave it at that?

+ Show Spoiler +
Now I really think we just caught a break here even thou Ne5 would had been better on the short term since jfazz MIGHT had screwed up that Re1 move could become pretty useful.
Part Time Ninja
Arhkangel
Profile Joined August 2007
Argentina769 Posts
March 13 2010 15:59 GMT
#317
Any big tournaments happening in Western Europe during the summer? I might visit Amsterdam for Sensation White.
Part Time Ninja
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
Last Edited: 2010-03-13 19:33:54
March 13 2010 19:22 GMT
#318
On March 14 2010 00:46 Arhkangel wrote:
WTF?!?!

+ Show Spoiler +
Did jfazz just did a MAYOR screw up? He just tied all of his pieces and his trades are not as good.


+ Show Spoiler +
Now I'm kinda lost here... But! I think a good move could be Ne5? Safely trade his bishop for our Knight and give our Rooks some breathing room, while still suntanning good control over the center of the board.


+ Show Spoiler +
Ne5 Bxe5, Qxe5 ..., d5 ....


If someone could help me continue that line up there I would appreciate it :D

Oh, yeah and stop the silly arguments, and Cube dude seriously that was your excuse for not posting an analysis? "Nobody's posting one so I wont either"? >.< Come on guys this is supposed to be fun! Our position is OK but jfazz is good enough so that OK migh not cut it. Can we leave it at that?

+ Show Spoiler +
Now I really think we just caught a break here even thou Ne5 would had been better on the short term since jfazz MIGHT had screwed up that Re1 move could become pretty useful.


+ Show Spoiler +
Ne5 is bad now, he can just play xd4 and we lose material.
23. Ne5 xd4
If we take 24. Nxf7 xBc3 we lose.
If we swap off on d4 we still lose.

Our new plan has to be to attack down our Queenside. Probably 23. a2 is a good move now. Attempting to play 24. Ka2.
If he swaps off xd4 he won't win in the exchange

Edit: Actually to that end we could play 23. xc5
23 ... Qxc5
24. Bxf6 xf6 (we've doubled his pawns up)
25. a2 Now we can play a2 followed by Ka2 and try and break through. If we do that move order we free up our Knight to assist and leave little space for the black bishop to get into play.

If anyone wants to add to my analysis that would be great. At the moment I'm leaning on 23. xc5.
Don't hate the player - Hate the game
Ikari
Profile Joined April 2007
United States176 Posts
March 13 2010 20:21 GMT
#319
23.Qe3
+ Show Spoiler +
23...cxd4 24.Bxd4 Qa5
God Mode: Alt+F4
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
March 14 2010 12:45 GMT
#320
On March 14 2010 05:21 Ikari wrote:
23.Qe3
+ Show Spoiler +
23...cxd4 24.Bxd4 Qa5


+ Show Spoiler +
True, but after that:

25. Ne5 Bxe5
26 Qxe5 Qxe5
27. Bxe5

...and we got him an open d-file, even though we got rid of his bishop as planned

I do agree that a queen move is best now, I just can't decide on which queen move.
My friend says Qc2 would be a good idea since it locks down the c2->h7 diagonal and strengthens our middle a bit more. I played this out and it can't really interfere with our exchanges, so it seems a better idea than Qe3.

So... 23. Qc2?



Im not a n00b, I just play like one.
Comeh
Profile Blog Joined July 2008
United States18918 Posts
March 15 2010 08:42 GMT
#321
23.Qe3 :D
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
jfazz
Profile Joined September 2009
Australia672 Posts
March 15 2010 09:10 GMT
#322
Do you guys want an extra day? Otherwise i will update in a few hours.
Victory needs no explanation, defeat allows none
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
March 15 2010 09:41 GMT
#323
On March 15 2010 18:10 jfazz wrote:
Do you guys want an extra day? Otherwise i will update in a few hours.


Yeah I think so. There's only 2 votes for Qe3 so far and nothing else. We should get a minimum of 5 votes total at least.
Im not a n00b, I just play like one.
jfazz
Profile Joined September 2009
Australia672 Posts
March 15 2010 10:10 GMT
#324
Cool, no problem.
Victory needs no explanation, defeat allows none
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
March 16 2010 11:00 GMT
#325
Ok well since nobody is trying to argue I'll just go with

23. Qc2

But please get in more votes.
Im not a n00b, I just play like one.
jfazz
Profile Joined September 2009
Australia672 Posts
March 16 2010 12:00 GMT
#326
Well, Qe3 still has votes, but ill give you another day - very few votes coming in.
Victory needs no explanation, defeat allows none
jfazz
Profile Joined September 2009
Australia672 Posts
March 17 2010 09:51 GMT
#327
UPDATE

23.Qe3 cxd4


[image loading]
Victory needs no explanation, defeat allows none
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
March 17 2010 13:49 GMT
#328
c3 d4
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
Last Edited: 2010-03-17 16:11:20
March 17 2010 16:00 GMT
#329
24. Bxd4

+ Show Spoiler +
24... Qa5
25. Ne5 Bxe5
26. Qxe5 Qxe5
27. Bxe5

This is how I see this moving on. Which is ok I guess, as we will probably be able to win a pawn later on. due to our Bishop vs Knight advantage (by exploiting the a7-g1 diagonal). But I really can't tell what he might play after 27. Bxe5 so that's not sure.
Im not a n00b, I just play like one.
Ikari
Profile Joined April 2007
United States176 Posts
March 17 2010 16:25 GMT
#330
24.Bxd4

@_@ 2 people voting won.
God Mode: Alt+F4
malathion
Profile Joined March 2009
United States361 Posts
March 18 2010 01:44 GMT
#331
24. Bxd4

I don't see alternatives
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
March 19 2010 00:16 GMT
#332
Well there are alternatives but none are remotely as useful as this.

So we're down to 3-4 votes per move now? Out of 30+ players? Really?
Im not a n00b, I just play like one.
Nosmo
Profile Joined August 2008
Canada210 Posts
March 19 2010 00:29 GMT
#333
24.Bxd4
Ya, looks like only five people have voted after 15ish hours.
Killer next Bonjwa//Much is also good//Savior what happened//Fuck yeah, Nal_ra!
jfazz
Profile Joined September 2009
Australia672 Posts
March 19 2010 22:18 GMT
#334
UPDATE

24.Bxd4 Qa5


[image loading]
Victory needs no explanation, defeat allows none
Ikari
Profile Joined April 2007
United States176 Posts
March 19 2010 22:32 GMT
#335
25. Ne5
God Mode: Alt+F4
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
March 20 2010 09:32 GMT
#336
25. Ne5

reason:
On March 18 2010 01:00 CubEdIn wrote:
24. Bxd4

+ Show Spoiler +
24... Qa5
25. Ne5 Bxe5
26. Qxe5 Qxe5
27. Bxe5

This is how I see this moving on. Which is ok I guess, as we will probably be able to win a pawn later on. due to our Bishop vs Knight advantage (by exploiting the a7-g1 diagonal). But I really can't tell what he might play after 27. Bxe5 so that's not sure.


Im not a n00b, I just play like one.
malathion
Profile Joined March 2009
United States361 Posts
March 21 2010 22:12 GMT
#337
25. Ne5
LeoTheLion
Profile Blog Joined July 2006
China958 Posts
Last Edited: 2010-03-22 06:14:02
March 22 2010 06:08 GMT
#338
On March 20 2010 18:32 CubEdIn wrote:
25. Ne5

reason:
Show nested quote +
On March 18 2010 01:00 CubEdIn wrote:
24. Bxd4

+ Show Spoiler +
24... Qa5
25. Ne5 Bxe5
26. Qxe5 Qxe5
27. Bxe5

This is how I see this moving on. Which is ok I guess, as we will probably be able to win a pawn later on. due to our Bishop vs Knight advantage (by exploiting the a7-g1 diagonal). But I really can't tell what he might play after 27. Bxe5 so that's not sure.




+ Show Spoiler +
what if he follows with

27. ... Rd2

?

I guess white can respond with 28. f3 or Rh2, but then black can follow with Rd8?
Communism is not love. Communism is a hammer which we use to crush the enemy. -Chairman Mao
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
Last Edited: 2010-03-22 07:17:02
March 22 2010 07:16 GMT
#339
25. a3
University of Kentucky Basketball #1
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
March 22 2010 12:19 GMT
#340
Ne5


I am not in the player list..how can i enter?
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
LeoTheLion
Profile Blog Joined July 2006
China958 Posts
March 23 2010 10:01 GMT
#341
On March 22 2010 16:16 Bill Murray wrote:
25. a3


+ Show Spoiler +
i see a problem with ... Qf5+ followed by ... Ng4
Communism is not love. Communism is a hammer which we use to crush the enemy. -Chairman Mao
jfazz
Profile Joined September 2009
Australia672 Posts
March 23 2010 11:59 GMT
#342
UPDATE

25.Ne5 Bxe5


[image loading]
Victory needs no explanation, defeat allows none
BAdGer_
Profile Joined January 2010
United States80 Posts
March 23 2010 14:54 GMT
#343
just using these to be on the safe side
+ Show Spoiler +
BxBe5 seems obvious but i think QxBe5 would be better as it forces Black to make some decisions as well as the possibility of putting black in check (however probably not)
besides for trading queens the most interesting move black could make would be Qd2 although i am not sure how black would then deal with Qc5+ all in all i think white is winning this simply because of the pawn on c4 is blocking the black knights movement obviously Ng4 or e4 is suicide right now and that limits black to the point that i think white will win...
anyways i love these games although im still not 100% sure how these moves are decided
The End Is Coming--when SCBW dies WWIII will break out--you heard it here first
Ikari
Profile Joined April 2007
United States176 Posts
Last Edited: 2010-03-23 16:07:27
March 23 2010 16:01 GMT
#344
26.Qxe5
+ Show Spoiler +
26.Bxe5 would put us on the defense from an attack on the d file, something like 26...Rd3 27.Qc1 Red1.
God Mode: Alt+F4
jeddus
Profile Blog Joined September 2005
United States832 Posts
March 24 2010 04:47 GMT
#345
26. Qxe5
sex appeal
Epithet
Profile Blog Joined February 2010
United States840 Posts
March 24 2010 04:58 GMT
#346
This is offtopic, but has anyone ever organized a TL chess tournament? Through like playchess,fics, yahoo, or ig game center? Just curious.
YellOw, Reach, & Nal_Ra Hwaiting!!
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
March 24 2010 16:32 GMT
#347
26. Qxe5


...because:
On March 18 2010 01:00 CubEdIn wrote:
+ Show Spoiler +
24... Qa5
25. Ne5 Bxe5
26. Qxe5 Qxe5
27. Bxe5

This is how I see this moving on. Which is ok I guess, as we will probably be able to win a pawn later on. due to our Bishop vs Knight advantage (by exploiting the a7-g1 diagonal). But I really can't tell what he might play after 27. Bxe5 so that's not sure.


..so yeah.. all according to plan.
Im not a n00b, I just play like one.
jfazz
Profile Joined September 2009
Australia672 Posts
March 24 2010 22:52 GMT
#348
UPDATE

26.Qxe5 Qxe5


[image loading]
Victory needs no explanation, defeat allows none
Ikari
Profile Joined April 2007
United States176 Posts
March 24 2010 23:09 GMT
#349
27.Bxe5
God Mode: Alt+F4
O-ops
Profile Joined February 2009
United States4236 Posts
March 24 2010 23:27 GMT
#350
27. Bxe5.
+ Show Spoiler +

27. Rxe5 loses with ...g5
Fan of the Jangbanger
Nosmo
Profile Joined August 2008
Canada210 Posts
March 25 2010 00:34 GMT
#351
Yay for only moves!
27.Bxe5
Killer next Bonjwa//Much is also good//Savior what happened//Fuck yeah, Nal_ra!
Ikari
Profile Joined April 2007
United States176 Posts
March 25 2010 01:37 GMT
#352
On March 25 2010 08:27 O-ops wrote:
27. Bxe5.
+ Show Spoiler +

27. Rxe5 loses with ...g5

+ Show Spoiler +
28.hxg6? :D
God Mode: Alt+F4
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
March 25 2010 08:40 GMT
#353
27. Bxe5

...I finally got a whole strings of move right. Now comes the fun part.
Im not a n00b, I just play like one.
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
March 25 2010 09:39 GMT
#354
27. Bxe5
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
Sr18
Profile Joined April 2006
Netherlands1141 Posts
March 25 2010 10:19 GMT
#355
On March 24 2010 13:58 Epithet wrote:
This is offtopic, but has anyone ever organized a TL chess tournament? Through like playchess,fics, yahoo, or ig game center? Just curious.


Back in 2007 there was a TL chess tournament that One Page Memory ended up winning -> http://www.teamliquid.net/forum/viewmessage.php?topic_id=56888.
If it ain't Dutch, it ain't Park Yeong Min - CJ fighting!
jfazz
Profile Joined September 2009
Australia672 Posts
March 25 2010 11:33 GMT
#356
UPDATE

27.Bxe5 Kd7


[image loading]
Victory needs no explanation, defeat allows none
jfazz
Profile Joined September 2009
Australia672 Posts
March 25 2010 11:34 GMT
#357
On March 25 2010 17:40 CubEdIn wrote:
27. Bxe5

...I finally got a whole strings of move right. Now comes the fun part.

They were more or less only moves though
Victory needs no explanation, defeat allows none
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
March 25 2010 22:21 GMT
#358
28. c5
Moderator我们是个踏实的赞助商模式俱乐部
Ikari
Profile Joined April 2007
United States176 Posts
March 26 2010 00:39 GMT
#359
28.c5
God Mode: Alt+F4
O-ops
Profile Joined February 2009
United States4236 Posts
March 26 2010 01:42 GMT
#360
28. c5
Fan of the Jangbanger
jfazz
Profile Joined September 2009
Australia672 Posts
March 27 2010 07:42 GMT
#361
[b]UPDATE

28.c5 a5[b]

[image loading]
Victory needs no explanation, defeat allows none
Ikari
Profile Joined April 2007
United States176 Posts
March 27 2010 13:55 GMT
#362
29.Rf4
God Mode: Alt+F4
Comeh
Profile Blog Joined July 2008
United States18918 Posts
March 28 2010 05:41 GMT
#363
29. Rf4
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
Last Edited: 2010-03-28 07:20:37
March 28 2010 07:19 GMT
#364
29.Rxa4
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
Zozma
Profile Blog Joined November 2008
United States1626 Posts
March 28 2010 22:30 GMT
#365
On March 28 2010 16:19 LuDwig- wrote:
29.Rxa4
if only, if only
Ikari
Profile Joined April 2007
United States176 Posts
April 07 2010 17:33 GMT
#366
Hmmm, no update from jfazz in a while, and no alternatives to Rf4.
God Mode: Alt+F4
[NyC]HoBbes
Profile Blog Joined January 2010
United States803 Posts
April 07 2010 21:49 GMT
#367
Rf4
Where'er you walk cool gales shall fan the glade
NeVeR
Profile Blog Joined January 2009
1352 Posts
April 07 2010 21:59 GMT
#368
f2 to f3
chessmaster
Profile Joined November 2009
United States268 Posts
Last Edited: 2010-05-05 11:33:09
May 04 2010 08:53 GMT
#369
did you guys agree to a draw ? why no moves in a month ..because white has very good chances here ,,, very good chances ,,
+ Show Spoiler +
black missed rd5 , instead making the suboptimal kd7 white should win on the q-side rf4 is damn near impossible to stop strategically if you see the implications ...... rf4 ... ke7 ... bd6+...kd7 ... b3* controlling c4can be important later ) b6?! be5 pxp ,,now you move either rook to the cfile pick off that weak cpawn leaving an isolated weak A pawn ( double on c file if needed which also helps defend your own second rank ).... after you kill both of those ,, 2 connected passers should easily win i do not see much to stop this if he tries a b6 trick,,, the trick is seeing you can allow b6 ,,,,,,,,,,,,, but after rf4 ke7 bd6 kd7 ra4 may be winning a much simpler winning idea as well ,, pick off the a pawn and now you have 3 versus 1 on the qside ,,,, but i guess you all agreed to a draw ? ive been following this game a little and was curious if you would defeat one of the other supposedly resident strong players here ( when i say supposed i mean master i will explain in another post to much to add here),,, if you granted a draw you are being very nice people,, ( not sure if b3 is the best just a useful waiting move to tempt b6
the beauty of a move is not in its appearance but the thought behind it ... nimzovitch
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
May 04 2010 09:13 GMT
#370
Rd4
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
chessmaster
Profile Joined November 2009
United States268 Posts
Last Edited: 2010-05-15 20:05:57
May 05 2010 11:28 GMT
#371
] + Show Spoiler +
funny .. just wastes your time like that...... lol he has 2 fide master norms he said i n a post ... to bad fide master norms do not exist .. only IM and GM have norms .. i should know ,because i am a fide master.. if i had a nickle fro every time online i heard some 1800 strength player tell me they had a fictitious FM norm , it is like insta busted
the beauty of a move is not in its appearance but the thought behind it ... nimzovitch
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
Last Edited: 2010-05-05 11:57:17
May 05 2010 11:51 GMT
#372
Hmm.

Looks like this wont finish
Yasser
Profile Joined March 2010
Germany27 Posts
May 05 2010 12:09 GMT
#373
only looked over for a short time but what's about ra4
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
Last Edited: 2010-05-24 00:20:47
May 24 2010 00:20 GMT
#374
Bxf6

+ Show Spoiler +
Reason is that after gxf6 then Rd4 then Kc7 then Rxd8, Rxd8 and Kc2
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
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