if you play melee, tekken, and starcraft all competitively
you seriously have got a wide ass range of games and are a true gamer
i only play melee and starcraft
tekken is kind of frustrating idk not my style
Forum Index > General Games |
Nal_rAwr
United States2611 Posts
if you play melee, tekken, and starcraft all competitively you seriously have got a wide ass range of games and are a true gamer i only play melee and starcraft tekken is kind of frustrating idk not my style | ||
caldo149
United States469 Posts
On December 05 2009 21:48 traced wrote: ... smash is more complex than starcraft in terms of micro and immediate, short term decision making and strategy. starcraft is more complex in every other regard. This is probably the most accurate description, although i'm not so sure about the strategy part. Fighting games are basically just a very complex micro game, with no regard to macro other than perhaps stocks/lives, which is not very complicated. Starcraft has simpler micro than most fighting games but it has the whole macro/econ aspect to it which makes it much more complicated than a fighting game like Tekken 6 or SSBM. | ||
DBunny
Canada192 Posts
| ||
Zoler
Sweden6339 Posts
On December 06 2009 10:20 caldo149 wrote: Show nested quote + On December 05 2009 21:48 traced wrote: ... smash is more complex than starcraft in terms of micro and immediate, short term decision making and strategy. starcraft is more complex in every other regard. This is probably the most accurate description, although i'm not so sure about the strategy part. Fighting games are basically just a very complex micro game, with no regard to macro other than perhaps stocks/lives, which is not very complicated. Starcraft has simpler micro than most fighting games but it has the whole macro/econ aspect to it which makes it much more complicated than a fighting game like Tekken 6 or SSBM. helped u | ||
dekuschrub
United States2069 Posts
| ||
anotak
United States1537 Posts
On December 06 2009 10:38 DBunny wrote: Money match Emcee? You live on the east coast? he's arcade ufo i believe | ||
Scooter
United States747 Posts
In short, timing/micro/macro >>>>> stage shenanigans >>> side stepping/wall combos FLAME ON!! | ||
Zoler
Sweden6339 Posts
On December 07 2009 01:33 Scooter wrote: Dunno, I played ssbm competitively in highschool and starcraft hardcore back during wgtour and pgtour, and I'm playing Tekken 6 competitively right now. In my opinion, it goes Starcraft>>>>>SSBM>>>Tekken 6. Starcraft takes years to master, SSBM takes around half as many years to master, and I became a competitive player in Washington after 3 and a half weeks of getting the console version of Tekken (I never played in the arcade and I still caught up). Everyone knows why Starcraft is difficult, most of the difficulty of SSBM comes from match experience (learning how to punish bad DI, getting good edge game, learning how to play with platforms on various stages), and in Tekken you can learn your BNB combos in 20-30 minutes depending on your character. After that it's learning how to move and how to deal with walls (kinda like smash) and learning matchups and players. In short, timing/micro/macro >>>>> stage shenanigans >>> side stepping/wall combos FLAME ON!! I agree with you a lot, there's a lot more to it of course, but I think that's the very basics | ||
Ginseng
United States268 Posts
Also join me in team melee vs socal! | ||
Crimson)S(hadow
Philippines567 Posts
On December 07 2009 01:33 Scooter wrote: Dunno, I played ssbm competitively in highschool and starcraft hardcore back during wgtour and pgtour, and I'm playing Tekken 6 competitively right now. In my opinion, it goes Starcraft>>>>>SSBM>>>Tekken 6. Starcraft takes years to master, SSBM takes around half as many years to master, and I became a competitive player in Washington after 3 and a half weeks of getting the console version of Tekken (I never played in the arcade and I still caught up). Everyone knows why Starcraft is difficult, most of the difficulty of SSBM comes from match experience (learning how to punish bad DI, getting good edge game, learning how to play with platforms on various stages), and in Tekken you can learn your BNB combos in 20-30 minutes depending on your character. After that it's learning how to move and how to deal with walls (kinda like smash) and learning matchups and players. In short, timing/micro/macro >>>>> stage shenanigans >>> side stepping/wall combos FLAME ON!! FINALLY someone who plays all 3 competitively. and yes that is how i predicted it would break down to, sc>ssbm>tekken. scooter are you ranked in washington for tekken? | ||
terr13
United States298 Posts
Also, for those that don't think SSBM is a good fighter, I think you should really learn the game before you start hating on it. | ||
knightpraetor
United States180 Posts
| ||
knightpraetor
United States180 Posts
[B] @virtue are you serious you wouldn't say melee is a good fighting game? its pretty much the deepest fighter out there. you are NOT supposed to READ and "PREDICT" because if your predictions are wrong you are open and vunerable. you are supposed to REACT. it seems like you've never played melee competitively nor are you a very knowledgeable gamer I also want to post that i disagree with this, melee is more about reacting and baiting and using solid strategies against the available options based on opponent's percent and position, but it also leaves plenty of room for prediction. Knowing the risk vs reward of various strategies, when it's worth charging a dsmash with falcon instead of just pressing in for the techchase based on percent is important; obviously a noob spamming dsmash whenever he feels it is going to be punished. However, a player that only uses it where the payoff makes the risk worthwhile will end up in better situations. I don't like it when people act like random guessing is skill. Let's become the world's best at rock paper scissors....whee that's not depth at all. Depth is when many calculations must be made about optimal moves in order to predict the most likely response. almost the entire edge game of melee revolves around this, as well as deciding whether it is worthwhile to cover more options partially or cover one option absolutely. however, i will agree with one thing virtue said, melee is a game about zoning, though it's sad that he thinks the game is as simple as spamming zoning. creating an intelligent approach with a char knowing your opponent is using movement tricks to bait and shift is an art form that takes a long time to get good at. However, learning to do this is the single most important skill in melee...outweighing tech skill by far. Understanding all the options the opponent has when attacking or moving and figuring out a safe approach is very difficult. one of the biggest problems when playing fox players as marth is how to move around the fox while adequately covering yourself. M2k does it near perfectly so foxes struggle against him where i would just get plastered on the wall really though, until you play a pro you don't begin to grasp the difference in skill levels. Too many melee noobs that think they are good, when it would take the people who beat them 3 years of training with their friends to get as good as me, and another 3 years to get as good as the people who beat me, and another 3 years to get as good as the people who win regional tourneys, and another 3 years to really be one of the best. Of course you can accelerate all that if you train with a pro of course or anyone who is significantly better and can punish your mistakes and make you learn. However, SC currently has much more talented players due to the # of hours they practice; even if i went to korea it would take years to reach the pro level, while in melee it would probably only take 1-2 years of playing with m2k or mango everyday to become pro. However, I think in SC some of the B team players have been there longer than that already. | ||
Crimson)S(hadow
Philippines567 Posts
does it matter how hard you press x,o,square, and triangle buttons in t6? in melee you have to tap insanely light to even short hop with fox, then you also have to learn to press it hard enough to short hop. | ||
SayaSP
Laos5494 Posts
| ||
DBunny
Canada192 Posts
+ Show Spoiler + I'm + Show Spoiler + sorta | ||
KissBlade
United States5718 Posts
As for actual comparison, I think of smash like MvC2 or Guilty Gear. Like Starcraft, people unfamiliar to them dismiss the amount of technical skill involved in these games. However, SC is by far the one that requires the highest skill level simply because the amount of people playing the game is significantly higher. As a result, "entry level competitive SC" now is not the same "entry level competitive SC" back in my days. Meanwhile, Smash, MvC2, Guilty Gear, has a very strict level cap. Once your muscle memory adapts, that's pretty much all you need because the amount of competition is only limited to a little more than double digits in number of people you have to be better at. | ||
HonestTea
![]()
5007 Posts
I remember playing Brawl on GC and thinking to myself that the GS controller was a horribly inprecise thing to play on. | ||
![]()
cgrinker
United States3824 Posts
On December 05 2009 11:37 RebirthOfLeGenD wrote: Show nested quote + On December 05 2009 11:14 Hot_Bid wrote: i played smash melee and there's insane amounts of precision required on the timing, some people are just stupidly fast doing the fox infinites and stuff when they have like 1 frame to time it right that said, if there were korean pro houses practicing smash 10 hours a day like SC, we'd see about a million technically "perfect" players. in terms of mechanics, nothing beats SC in "ceiling" because there really is no ceiling on multitasking mid/late game BW. I found about a foot below the ceiling. Only requires 35,000 APM!, that is only around 80 NaDa's playing at the same time! Assured Vacancy is the user from TL who coded that. Hit him up with those props. | ||
| ||
![]() StarCraft 2 StarCraft: Brood War Britney Stormgate![]() ![]() Rain ![]() ggaemo ![]() ZZZero.O ![]() Dewaltoss ![]() Mong ![]() sSak ![]() sas.Sziky ![]() Rock ![]() Sexy ![]() [ Show more ] Dota 2 Counter-Strike Heroes of the Storm Other Games Grubby3063 fl0m1402 crisheroes724 RotterdaM278 Beastyqt277 Fuzer ![]() KnowMe191 ZombieGrub85 Trikslyr61 Organizations Other Games StarCraft 2 StarCraft: Brood War |
Sparkling Tuna Cup
WardiTV Summer Champion…
SC Evo League
uThermal 2v2 Circuit
BSL Team Wars
Team Dewalt vs Team Bonyth
Afreeca Starleague
Sharp vs Ample
Larva vs Stork
Wardi Open
RotterdaM Event
Replay Cast
Replay Cast
[ Show More ] Afreeca Starleague
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
PiGosaur Monday
Afreeca Starleague
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
Replay Cast
The PondCast
WardiTV Summer Champion…
Replay Cast
LiuLi Cup
BSL Team Wars
Team Hawk vs Team Dewalt
Korean StarCraft League
CranKy Ducklings
SC Evo League
WardiTV Summer Champion…
[BSL 2025] Weekly
|
|