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Civ IV Succession Game? - Page 14

Forum Index > General Games
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Chill
Profile Blog Joined January 2005
Calgary25998 Posts
March 26 2010 19:32 GMT
#261
Is this dead? I liked reading it T.T
Moderator
Marradron
Profile Blog Joined January 2009
Netherlands1586 Posts
March 26 2010 20:56 GMT
#262
Lol i just read it all because of chills bump. looks fun
Thratur
Profile Blog Joined June 2008
Canada917 Posts
Last Edited: 2010-03-27 01:58:33
March 27 2010 01:58 GMT
#263
It seems dead. No one else played after me and I don't want to play 2 turns in a row...
butter
Profile Blog Joined July 2009
United States785 Posts
March 27 2010 02:54 GMT
#264
beta claims another victim.
TL should have a minigame where you have to destroy some rocks before you can make a new post – DentalFloss
noddyz
Profile Joined October 2008
United Kingdom462 Posts
Last Edited: 2010-03-27 03:56:25
March 27 2010 03:00 GMT
#265
Sorry completly forgot

I'll do some turns soon.

Edit:

Just looked at the save, would have been a real shame not to continue this. Has all the makings of mass nuclear war.
?
Thratur
Profile Blog Joined June 2008
Canada917 Posts
March 27 2010 03:27 GMT
#266
On March 27 2010 11:54 butterbrain wrote:
beta claims another victim.


Looool. This could actually be a possibility.
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
March 27 2010 04:25 GMT
#267
Oh shit completely forgot about this! School and beta is a lethal combo.

I haven't looked at the save, but putting workers on automate is a big NONO
Nobody beats the Beater
Thratur
Profile Blog Joined June 2008
Canada917 Posts
Last Edited: 2010-03-27 04:43:10
March 27 2010 04:38 GMT
#268
I guess it depends how good of a player you are. I had absolutely no idea what to do with them. I remember watching some videos on youtube called "Let's play Civilization IV" (kind of a Civ 4 version of Day[9], he made 5 full games and put them on youtube) and the guy automated while playing on immortal, but he explained how to properly automate workers. Anyway, I am only a noob monarch player and we are winning this game for sure, but you are free to deautomate them if you want.
Fen
Profile Blog Joined June 2006
Australia1848 Posts
March 27 2010 05:41 GMT
#269
Oh wow, I forgot about this. I thought it just died a while back.

And it looks like you guys waited for me as well sorry.

As for this game, I personally thinks its over, its kinda been over for quite a while as well. Securing that entire continent has left us with such a large advantage over the computer that it really is a matter of builing an army and steamrolling them. That combined with the fact that we are on continents and the computer sucks at naval warfare means that we really cannot lose from here unless someone lets justin reach space or something.

I would like start another one of these games up if anyone is interested. With a few new rules to make sure it doesnt stagnate and a few different map settings to allow for a more exciting game. I'll wait for this game to be over if you guys want, or I could just start a thread now.

Either way, Ill take a turn now, seeing as im bored and at home with no car thanks to a hailstorm.
Thratur
Profile Blog Joined June 2008
Canada917 Posts
March 27 2010 06:06 GMT
#270
It is always fun to steamroll. Let's finish this then let's play another game!
Fen
Profile Blog Joined June 2006
Australia1848 Posts
March 27 2010 09:33 GMT
#271
Civ
Ok, so here we go.
Right now, I think our goal is to finish this game. We have the advantage, and all we have to do is push forward with it. Airports will be very useful here to utilise the production power of our main continent to reinforce the new continent.

[image loading]


As we can see, we have two targets. The Justin Alliance, or Hannibal. Seeing as we have only just got a foothold on the new continent, I figure Hannibal is the safer option. The Justin Alliance might be strong enough to do some serious damage if we attack too soon.
As for Victoria, she is no longer a threat, so theres no point hunting her down. If the opportunity arises to take her last cities, then I will do so, however right now building a stronghold on this continent will be the primary objective.
As for tech, I will be moving towards increasing our military might as much as possible

[image loading]


Turn 421 and Biology is completed. At this stage of the game, with our sprawling empire, state property should help us out a lot. It turns out Justin has communism also, but to get it off him, I’ll have to give up flight. I reluctantly agree to this as flight is a really strong tech. But I’m assuming he is going for it anyway.

[image loading]


I start researching artillery and convert to State property

[image loading]


Turn 425 - Realising theres a hole in culture of mansa munsa, I figure Ill charge in and take this city to alleviate the culture pressure on Awdaghost.

[image loading]


Turn 427 - The city is mine

[image loading]


Turn 430 – With artillery done, I upgrade as many cannons as we can afford. Now is the time to turn our efforts to Hannibal. With troops being flown in each turn, we will be ready to push very soon.

[image loading]


Turn 435 – Electricity is complete. My army is almost assembled ready to push onward into Hannibal’s territory

[image loading]


Turn 439 – I attack Nottingham, In 1 turn I reduce it from a formidable defence to a handful of wounded without any loss of units.

[image loading]


Turn 440 – Nottingham is taken, and my turn comes to an end. It is up to the next person to continue the war north and remove Hannibal. From there we can then invade the Justin Alliance and take the domination victory.

Save File
[url blocked]
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4520 Posts
March 27 2010 12:54 GMT
#272
Someone should teach me this game
Team Liquid
Thratur
Profile Blog Joined June 2008
Canada917 Posts
Last Edited: 2010-03-27 17:32:44
March 27 2010 17:29 GMT
#273
Awesome. I can feel the power of our macro.

And ret, if you get this game, I could play a few (a few being a lot) games with you and teach you the basics. Or you can go on Youtube and watch TheMeInTeam's most recent games. He's a very very very good player commentating some games. Here's the link to the first video of his last game : http://www.youtube.com/user/TheMelnTeam#p/u/12/1SoMQ9mtvYE
Manit0u
Profile Blog Joined August 2004
Poland17735 Posts
Last Edited: 2010-03-29 22:54:26
March 29 2010 22:53 GMT
#274
On March 27 2010 21:54 ret wrote:
Someone should teach me this game


http://www.civfanatics.com/

Enjoy a couple of days/weeks of reading excellent articles

Edit: Oh, btw. Please take me off the team. Unfortunately I won't be able to play any Civ anytime soon
Time is precious. Waste it wisely.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
March 30 2010 02:20 GMT
#275
Gotta start turning those farms into cottages after emancipation
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
March 30 2010 06:05 GMT
#276
if you're using Communism and Nationhood for war, watermills should be the best idea since they pay off immediately for the war. The +1 food is huge for growth to afford those drafts. Towns aren't getting the free speech +2 gold bonus that makes them so good.

Hopefully there isn't too much war weariness especially since it seems like you'll be fighting and fighting a war soon. That'll put a dent into your draft plans.
Moderator我们是个踏实的赞助商模式俱乐部
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
April 01 2010 09:19 GMT
#277
I guess I'll play the next set of turns if nobody else does anything about this
Nobody beats the Beater
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
Last Edited: 2010-04-04 19:16:38
April 04 2010 17:07 GMT
#278
Alright, here we go. My goal is to plain finish the game so that we can get a new one started. Civ4 lategame isn't very interesting in my opinion since you've almost always either lost or won already once you get to the modern age.

The plan is to wipe out carthage and then england, vassalizing either if they agree to it, then research radio, train a ton of bombers and prepare for an epic showdown with justinian and zara. I'll completely ignore mansa musa since he's one of the easiest civs to get to vassalize and one of the worst civs at waging war. I might revolt out of nationhood at some point when I don't feel like drafting is worth it anymore, but other than that I think we're all set as far as civics go. Wish me (us) luck!

First thing I notice is that we have a bunch of infantry sitting around on our main continent for no apparent reason. I load a couple of them onto galleons and start shipping them over, while the rest get to sit around a little longer until I can airlift them over. Second thing I notice is that England is willing to capitulate. I take it since that means a nice little stack that I don't have to deal with. Thirdly, we still haven't touched Gaul up there to the north, which I find pretty funny. I'm just going to leave it for now.

[image loading]

England surrenders to the colonial master of the Native American Empire. They had it coming!

I keep our stack moving into carthaginian territory without letting it regenerate. It almost isn't hurt and our army is both bigger and better than Carthage can muster. I also make this little trade with the Mali:
[image loading]

[image loading]


Both Justinian and Zara has the tech anyway.

Hippo's defenses are puny and quickly fall
[image loading]


I also have a stack building up in Oxford getting ready to march on Carthage, meaning we will have two big stacks converging on the city. The English sent their entire army towards Carthage aswell, but it got completely destroyed. Utica is also constantly undergoing revolts due to Carthage's choking culture, so it might even flip to Hannibal if I don't relieve the cultural pressure soon enough. I know capitals can culture flip, but I'm not sure how fast it can happen.

Just as the 2nd stack is about to march on Carthage Utica flips, eliminating England from the game. I cried a single ceremoniall tear.
[image loading]


In 1859 an annoying little surprise comes our way:
[image loading]


We've been so slow to settle the north that Zara managed to sail over and found a city on our continent. He even captured Gaul. This is of course annoying since we'll be at war with him very soon, but that's all it is: annoying.

[image loading]

[image loading]


Thycudides is apparently a modern historian who is capable at looking at a simple map. Also, you can see my two stacks standing at the gates of Carthage (Utica was a pushover). We also discover radio, which enables us to build bombers. Next technology on the agenda will be rocketry, for the eventual ICBMs. I really feel like we have all the techs we'll ever need in order to get a domination victory, ICBMs will simply be icing on the cake, or radiation in the streets, or whatever.

In 1861 Carthage falls:
[image loading]


Leptis follows soon after and Hannibal realises what's up and capitulates.
[image loading]


With Carthage under our control there is now only the Justinian Axis left for us to conquer, and it's not going to go down without a fight. At the end of the Carthaginian war our army was definitely not up to the task. Justinian had superior troops, probably more of them and air superiority. We were simply not ready. Luckily Justinian kind of likes us so we have plenty of time to build up enough troops. In this build up phase only very few things happened: I built a lot of tanks, artilery and bombers, I constructed airports in several cities to either help airlift troops or contain more bombers, I drafted a bit and I researched some technologies that all did very little except bring us closer to ICBMs. Almost all of our cities suffer from unhappiness, illness or both. I don't care. I'll show you my main battle plan as it looked at the beginning of the massing phase:
[image loading]

[image loading]


It's a little hard to see due to the brown color, but basically use two main stacks and do a liniar progression through Byzantian territory while simply holding against Mansa Musa and Zara Yaqob. Justinian's main stack is located in thesalonicum, meaning that the top stack is going to be a lot bigger than the lower one to account for this aswell as the capital.

I hit enter a lot and in 1866 we get a great engineer. I use him to start a golden age, increasing productivity and I change away from nationhood and into vassalage.
[image loading]


I keep hitting enter. Djenne keeps having Malinese riots while carthage and leptis keep having Carthaginian riots. I don't care. In 1881 a great spy is born
[image loading]


I send him to a Byzantian city to gain a lot of fast espionage points.

In 1883 I finally had enough of pressing enter and decide to declre war. These are the two main armies facing each other:
[image loading]

[image loading]


It's really nice for us that Justin's main army is located in a city directly adjecent to our borders since this doesn't allow him to use any of his artilery on us. First I bombed down the city defences to 0% using my artilery, then I suicided the rest into the city, then I bombed it with the 12 or so bombers that were in range of the city and then finally I mopped up using tanks and infantry. I lost a few bombers, I lost quite a lot of artilery and even a tank or two but overall the attack was an astounding success that left Justinian's army crippled with most of ours intact. We also got the city, of course.
[image loading]


Our bottom stack is a little more puny than I'd like so that attack is postponded until I feel comfortable with it. Also, since we've now officially entered the ultimate showdown of ultimate destiny I decide to bring Hannibal into the modern agesHe won't be trading anything away at this point.
[image loading]


On a more interesting note, the turn after my successful attack on Philippopolis both Mansa Musa and Zara Yaqob renounce the protection of Justinian and revert back to being independent states. This makes Justinian look a little less frightening, although both Zara and Mansa still refuse to accept peace right away.

In 1885 Djenne is overtaken by Zara. Another ceremonial tear is shed.
[image loading]


There also some minor clashes taking place in the north of our continent. They're not interesting but they're actually quite evenly fought since I hardly give a shit about those towns.

I finally start moving in on Nicomedia with my lower stack. As you can see it's a lot smaller than the top stack but unlike the top stack I'm making sure it's being constantly reinforced, so it should even out over time. Nicomedia falls with minor losses. After recuperating a couple of turns the top stack is once again moving and preparing to attack Thessalonica.
[image loading]


I take some losses but the city falls. Every battle is becoming more and more of a pushover at this point.

In 1888 Mali agrees to smoke our peace pipe. This is nice since I now have to worry a lot less about the southern front. (Mansa Musa never sent a single unit, apart from sea units, inside my borders. Zara can still walk through Mali territory to attack me.) Djenne also flipped to Mali control, finally.
[image loading]

[image loading]


In 1892 our main stack reaches the doorstep of Constantinople
[image loading]


Our lower stack has also made good progress, taking a bunch of cities and after Constantinople falls Justinian finally throws in the towell and capitulates:
[image loading]


From world leader to vassal state in a little more than a decade. Tough shit.

Zara has been attacking Nicomedia during the last couple of turns, but I barely held on to the city and now units are flooding in from all over Byzantian territory to reinforce the city and do an epic counter attack
[image loading]


That's going to be up to someone else to get that done. I'm sick of modern warfare. I'll leave you with a few pictures to create a little overview of the situation:
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


I don't know how many turns that was but it felt like a lot. This game is all but over and whoever goes next should just finish the job. You can probably overrun Zara without even stopping to heal up. I never touched (almost) the workers since I'm lazy. The Manhattan project is 6 turns away. We control a lot of wonders and shrines and it doesn't even matter. I built a small navy which lasted for a while, but at this point almost our entire coast has been raided by enemy vessels, which I don't care about.

The save: http://www.2shared.com/file/12432794/af170a5a/TLgame.html

Have fun!
Nobody beats the Beater
Thratur
Profile Blog Joined June 2008
Canada917 Posts
April 04 2010 18:04 GMT
#279
I will probably finish this once you post the save.
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
April 04 2010 19:17 GMT
#280
Save uploaded. Happy hunting!
Nobody beats the Beater
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