or is it just that they mod the game for more competitive gaming?
Dungeon Fighter Online Open Beta - Page 48
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xJacky
China375 Posts
or is it just that they mod the game for more competitive gaming? | ||
Dead9
United States4725 Posts
On October 24 2009 16:07 gameguard wrote: take into account that the more damage you do, the faster they fall down, meaning if you use a weaker sword, you can do more fancy combos. Being a WM is just being able to understand what combos you can do in certain situations, and continuting the pressure during the wakeup game. Could explain why those doll-things drop so fast and are thus useless for practice | ||
crate
United States2474 Posts
On October 24 2009 16:54 Dead9 wrote: Could explain why those doll-things drop so fast and are thus useless for practice Maybe they don't have armor or something? When you deal a certain percent of hp damage in a combo they drop faster. edit: reading comprehension lulz I've been playing a primarily zanbato WM recently, but I switch to a lightsaber if I get a good upper slash in since lightsaber SST is crazy for combos and I get more damage from the lightsaber after I get in. I pulled off superarmor ashe - upper - gore cross (switch) - sst - backstep - upper - gore cross as probably my best combo so far, but I still suck and need to work on it. | ||
xJacky
China375 Posts
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Dead9
United States4725 Posts
BTW do you know how the charge crash works for zanbato? Is it actually useful? | ||
crate
United States2474 Posts
On October 25 2009 11:13 Dead9 wrote: I think you should use crappy weapons against the dolls, but iuno BTW do you know how the charge crash works for zanbato? Is it actually useful? Not high enough level yet, sorry. Will let you know when I get there though. | ||
Dead9
United States4725 Posts
![]() Also what's your name ingame? I don't think I have you added | ||
crate
United States2474 Posts
On October 25 2009 12:18 Dead9 wrote: Awesome ![]() Also what's your name ingame? I don't think I have you added I have like 5 characters or something. Ellisande (Battlemage, level 35?) Myrid (Soulbender, level 33) Aria (Grappler, level 27) Ilturalde (Weaponmaster, level 24) SirWinston (Crusader, level 23) Mainly using my slayers right now though. My crusader has been level 23 for weeks and is likely to remain there for some time. Once I get my soulbender to 34 I'll be leveling him to 35 pretty quickly, but I'm taking my time getting to 34 since it's much less painful if I just do the daily quests then level another character. I think you've said hi to my battlemage a couple times :p | ||
Dead9
United States4725 Posts
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xJacky
China375 Posts
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gameguard
Korea (South)2132 Posts
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udgnim
United States8024 Posts
![]() 2% chance to decrease opponent HP by 20% o_O wonder if the damage difference between a Lvl 40 Purple Katana and a Lvl 20 Pink Katana is worth it though | ||
gameguard
Korea (South)2132 Posts
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Dead9
United States4725 Posts
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crate
United States2474 Posts
On October 26 2009 07:43 Dead9 wrote: Stack aspd avatars and make a zerker imo Actually sounds like a decent idea since most berserker skills are fixed damage. | ||
Dead9
United States4725 Posts
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xJacky
China375 Posts
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xJacky
China375 Posts
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Rainbow
United States249 Posts
I have 5 punisher and 5 windmill on a spitfire because I want cancel. Good choice or no? If that's a bad choice I'll either make a new spitfire or a different class. | ||
Dead9
United States4725 Posts
I don't like punisher cancel, but I've seen a few good spits/rangers with it I doubt windmill cancel is useful at all for spits, but rising windmill is and it has the same prereq so that's okay rite | ||
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