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Blizzard is Listening

Forum Index > Final Edits
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Manifesto7
Profile Blog Joined November 2002
Osaka27148 Posts
Last Edited: 2007-08-02 14:19:49
August 02 2007 14:18 GMT
#1


Blizzard Community Summit 2007

[image loading]


There is a wind of change blowing through the gaming industry, and it has to do with the way companies interact with their fans. In the past, the traditional approach to video game promotion was though print media. Developers invited the big magazines to come and test games, get screenshots, and ask exclusive Q&A's. With the advent of the internet, this model of marketing is now being phased out. Game magazines are dying as people turn to the net to get their information quickly, and free of charge.

Video game companies have been slow to react to this change, but with the success of Blizzard's community projects in World of Warcraft, they are learning. In recent months Blizzard has created a new department specifically designed for community building. This division is headed up by two people: Karune, who has been responsible for giving us information through the Q&A posts, and Stephanie, who performs her job in Blizzard's European office.

On Thursday, Blizzard gathered 13 people from 12 different StarCraft and WarCraft community sites together for a meeting. Many sites familiar to you were present including myself and Meat from TL, as well as people from GG.net, sclegacy.com, MYM, and broodwar.de. The purpose of this meeting was to bring together the leaders of this community and discuss ways in which we can better interact with each other and Blizzard. This was a valuable opportunity for us as community leaders to meet face to face with one another, and bind us together for a common future.

It is no secret that when StarCraft 2 arrrives, there will be a torrent of new players and activity. It is impossible for us to overstate how large the the effect will be. Blizzard is now taking steps to ensure that when they launch their game, there will be a community ready to welcome these new gamers. The Community Summit put existing sites into a position to make the transition to StarCraft 2. In this transition, Blizzard will be our partner as they help foster a strong community that will support their game for another ten years.

What does this mean for you, our visitor? This means that not only will Blizzard be paying attention to site leaders, but they will be paying attention to site visitors. It means that the opinions you express on this website will be tabulated, summarized, and sent on to Blizzard. Already you have experienced your influence on the development team through the redesign of the seige tank and the removal of protoss units. This influence will only get stronger as TeamLiquid and other sites have a direct pipeline to Blizzard and their developers. With this new Community Division listening to us, you yourself can help craft the very game you are about to play. The leader designer and balancer of StarCraft 2 both read our site. Think about that when you post.

In terms of community leaders, our discussion generated many good ideas on how to better coordinate the goals of Blizzard with the goals of these many community sites. Blizzard has many plans in place on how to better integrate the sites into their overall SC2 plan. One I am at liberty to talk about include a revamp of the Blizzard fansite program. Under the new guidlines, active sites would be granted priviliges and perks normaly only given to pring magazines and the large online news sites. Sites which work hard at community building will be given support on their projects and official exposure by Blizzard. The stronger the site, the stronger the support.

The future of StarCraft is approaching at an amazing pace. With your continued efforts, you can help ensure TeamLiquid will be on top of the scene with the best StarCraft forums on the net.

Blizzard is listening. What do you have to say?

I'd like to take this space to thank Kevin (Karune) and Stephanie for being such gracious hosts today, as well as the entire Blizzard staff for allowing us to tromp through their headquarters. In addition I would like to thank the other members of the community whom Joy and I met; it was a pleasure to foster stronger ties between all of us.
ModeratorGodfather
CustomXSpunjah
Profile Blog Joined June 2007
United States1093 Posts
Last Edited: 2007-08-03 11:14:59
August 02 2007 14:27 GMT
#2
that is awesome, the reason why starcraft is still such a great game in this day and age many years after it was created is the love and attention that blizzard spends on creating these games. they know that its not just about pretty effects and big machines, its about all aspects of the strategy.
beware, the rise of the Protoss is upon us!
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
August 02 2007 14:30 GMT
#3
Looks like things are headed in a good direction . Being in touch with each other can only benefit both Blizzard and us.
Klogon
Profile Blog Joined November 2002
MURICA15980 Posts
August 02 2007 14:31 GMT
#4
Gosh, this looks like so much fun. Wish I could have gone.
The.Crow
Profile Blog Joined November 2006
619 Posts
August 02 2007 14:34 GMT
#5
Was rly a nice day!
MuShu
Profile Joined March 2005
United States3223 Posts
August 02 2007 14:37 GMT
#6
Woohoo, that's great news!

BlizzCon's gonna be a blast too probably.
HaXxorIzed
Profile Blog Joined June 2007
Australia8434 Posts
August 02 2007 14:55 GMT
#7
Blizzard's making one hell of a statement here.
http://steamcommunity.com/id/HaXxorIzed
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
August 02 2007 14:55 GMT
#8
this is too good
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
micronesia
Profile Blog Joined July 2006
United States24676 Posts
August 02 2007 15:00 GMT
#9
One thing I like about blizzard is how they don't always focus 100% on money. It's true that they want their game to be successful, but they also actually try to make their fans like them. That's why patches have come out for bw for so many years, and why they are even looking to the community of gamers for ingenuity and advice. I hope they continue to be miles ahead of other video game companies in this regard.
ModeratorThere are animal crackers for people and there are people crackers for animals.
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
August 02 2007 15:09 GMT
#10
damn, silent jealousy~
Moderator<:3-/-<
vhallee
Profile Blog Joined January 2005
899 Posts
August 02 2007 15:14 GMT
#11
the fact that they responded to fan request (like the tank being redesigned) gave me confidence that blizzard is really listening. that is a pretty rare and great attitude we get to see from other developers. GG Blizzard!
Marijuana causes amnesia and other things I don't remember.
Storchen
Profile Joined September 2006
Sweden4385 Posts
August 02 2007 15:18 GMT
#12
a supermeeting in the world of starcraft then Very good initiative from Blizzard.
terranmetal
Profile Joined May 2007
Canada153 Posts
August 02 2007 15:37 GMT
#13
"you yourself can help craft the very game you are about to play."
ohhhhh EYE get it!
I play on BW west.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
August 02 2007 15:41 GMT
#14
WE ARE FAMOUS!
Way to go blizzard! Our SC2 forum is not a complete waste of time then eh? Good news good news...
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
a-game
Profile Blog Joined December 2004
Canada5085 Posts
Last Edited: 2007-08-02 15:46:46
August 02 2007 15:42 GMT
#15
hmm i would say tl.net is the most "refined" source for fan feedback on things starcraft related, and even here there are 20 horrible ideas for every 1 good idea.

hopefully there is a plan to "listen" to the community without getting sidetracked by the noise, a process for weeding out the good suggestions from the bad.

however it's done, if knowledgeable, balanced people like FA are getting a chance to authoritatively whisper in blizzards ear, that would be a very crucial success.

edit/typo
you wouldnt feel that way if it was your magical sword of mantouchery that got stolen - racebannon • I am merely guest #13,678!
StripedBlueCrow
Profile Blog Joined May 2007
United States506 Posts
August 02 2007 15:48 GMT
#16
TEAMLIQUID FIGHTING~~
Ransom notes keep falling out your mouth.
StripedBlueCrow
Profile Blog Joined May 2007
United States506 Posts
August 02 2007 15:50 GMT
#17
TEAMLIQUID FIGHTING~~
Ransom notes keep falling out your mouth.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 02 2007 15:53 GMT
#18
Mani, you are fucking awesome, sir.

Please kill HB, he's building another proxy fact, lawlz
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Metaspace
Profile Joined November 2006
Austria670 Posts
August 02 2007 16:20 GMT
#19
Although Blizzard games are in general among the most thought-through, stable, and best maintained, I cheerish this development, where direct feedback from gamers is bound to improve games even further.

Great development. Of course also in terms of marketing, risk managment, and generally making even more money a smart move :-)

For a full complement of buzz word's I'd even go so far to call it a win-win-situation :-))
Wir haben zuwenig Vespingas!
Ilvy
Profile Joined September 2002
Germany2445 Posts
August 02 2007 16:34 GMT
#20
Thx for report Mani, wished i could have been there too
lololol
Profile Joined February 2006
5198 Posts
August 02 2007 16:40 GMT
#21
On August 02 2007 23:27 CustomXSpunjah wrote:
great post, reserved spot for future post


I'll call Nada.
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
August 02 2007 16:48 GMT
#22
Your writing style is delicious :O
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
August 02 2007 16:58 GMT
#23
Blizzard is thinking the right way :D!
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
Oak
Profile Joined June 2007
South Africa114 Posts
August 02 2007 17:22 GMT
#24
Fantastic developments! Hopefully they will show to yield all the potential that they so obviously contain.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
August 02 2007 17:46 GMT
#25
On August 02 2007 23:18 Manifesto7 wrote:
Blizzard has many plans in place on how to better integrate the sites into their overall SC2 plan. One I am at liberty to talk about ...


I like how you always plant these hype-creating little hints that you are planning things for the site that noone knows about. good job.
Lhyviathan
Profile Blog Joined August 2007
Australia975 Posts
August 02 2007 18:46 GMT
#26
<3 Blizzard.
<3 TL
Nal_rA = The Fourth Race
stenole
Profile Blog Joined April 2004
Norway868 Posts
August 02 2007 20:57 GMT
#27
So does this mean TL.net is in Blizzard's poclet now?
atmablade
Profile Blog Joined July 2007
United States334 Posts
August 02 2007 20:58 GMT
#28
This is great! Good to hear that Blizzard wants this to be community-centric. Just need to have quality posts that is inteded to help the game. I'm confident that you guys will do your job to make this game the best it can be. LETS GO!
NonY
Profile Blog Joined June 2007
8748 Posts
August 02 2007 22:32 GMT
#29
How about some BW tournaments in North America and Europe so that people can get excited about playing StarCraft? Many people are returning to BW because of the announcement of SC2 and they just see a long-standing dry spell of Blizzard-supported competitive events. We recently received League Development Kits from Blizzard, but the only league to have popped up was taken down partly due to buggy league software. Another reason for its disappearance was its refusal to provide a competition without reliable anti-hack, something that we can all agree should be provided by Blizzard, especially when they are encouraging online-play via LDK.

Blizzard has given us a BW tournament as a part of BlizzCon, but it's more of a spectacle than an actual competition. This year, the two non-Korean players who were invited were just repeats from last year. When one of them said he can't go, Blizzard just asked the remaining player to recommend someone. As for the 6 Koreans, only half of them are currently good. The rest are just fan favorites. More of a spectacle than an actual competition. A series of tournaments to determine who gets to compete BlizzCon would have been the most important event for any non-Korean BW player. When all the Blizzard guys are watching the BW tournament at BlizzCon, instead of thinking of how cool it is that the Koreans love their game so much that they have mastered it to a level beyond the reach of any foreigner, they should be ashamed for the exact same reason. The only reason the Koreans got so good was incentives -- incentives we seriously lack in the US.

SC2 is the chosen one. It's the RTS that has a chance to make a huge mark in competitive gaming. With Blizzard's support, it can become the best game in the world to play competitively. Push for TV time in the US and for bigger prizes than any other game has ever had. When SC2 launches, its first year should be a blitzkrieg of events. The increased community relations can play an integral role for promotion, satellite tournaments, etc. View StarCraft community leaders as a legion of volunteer workers. They are already volunteering their time and money for BW sites, but when SC2 comes out, they can become an organized army under the leadership of Blizzard. It'd be every community leader's dream to play a role in making SC2 the hands-down best e-sports game. Plan ahead.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Goosey
Profile Blog Joined September 2005
United States695 Posts
August 02 2007 23:42 GMT
#30
Great to hear! Wish I was there!
#1 Shuttle Fan.
Gokey
Profile Joined November 2006
United States2722 Posts
August 03 2007 00:12 GMT
#31
holy shit... awesome! hopefully blizzard will continue to listen to the fans =)
Stilgar
Profile Joined August 2007
Bulgaria5 Posts
August 03 2007 01:09 GMT
#32
Ok they listen to us
then tell them to redesign the skinny Somalian Reaver
Fear is the mind-killer!
OrderlyChaos
Profile Blog Joined June 2007
United States1115 Posts
August 03 2007 01:25 GMT
#33
Beautifully written article.

Gah... Now I'm getting hyped the more I read about SC2.
atmablade
Profile Blog Joined July 2007
United States334 Posts
August 03 2007 03:19 GMT
#34
Excellent write up. It's a delight to hear that Blizzard is letting the community have their voices heard. This game will be at the top, 100% fact. Blizzard has gone a great job of creating the suspense and anticipation of this game. However, in order to get this game to truly revolutionize and take over the RTS scene, there needs to be that bond directly between the company and the community (which blizzard has taken intiative of). Again, great job and looking forward to more updates!
Wizard
Profile Blog Joined May 2007
Poland5055 Posts
August 03 2007 04:05 GMT
#35
Thanks.
sAviOr[gm] ~ want to watch good replays? read my blog: http://www.teamliquid.net/blog/wizard
grobo
Profile Blog Joined February 2007
Japan6199 Posts
August 03 2007 04:07 GMT
#36
On August 03 2007 07:32 NonY[rC] wrote:
How about some BW tournaments in North America and Europe so that people can get excited about playing StarCraft? Many people are returning to BW because of the announcement of SC2 and they just see a long-standing dry spell of Blizzard-supported competitive events. We recently received League Development Kits from Blizzard, but the only league to have popped up was taken down partly due to buggy league software. Another reason for its disappearance was its refusal to provide a competition without reliable anti-hack, something that we can all agree should be provided by Blizzard, especially when they are encouraging online-play via LDK.

Blizzard has given us a BW tournament as a part of BlizzCon, but it's more of a spectacle than an actual competition. This year, the two non-Korean players who were invited were just repeats from last year. When one of them said he can't go, Blizzard just asked the remaining player to recommend someone. As for the 6 Koreans, only half of them are currently good. The rest are just fan favorites. More of a spectacle than an actual competition. A series of tournaments to determine who gets to compete BlizzCon would have been the most important event for any non-Korean BW player. When all the Blizzard guys are watching the BW tournament at BlizzCon, instead of thinking of how cool it is that the Koreans love their game so much that they have mastered it to a level beyond the reach of any foreigner, they should be ashamed for the exact same reason. The only reason the Koreans got so good was incentives -- incentives we seriously lack in the US.

SC2 is the chosen one. It's the RTS that has a chance to make a huge mark in competitive gaming. With Blizzard's support, it can become the best game in the world to play competitively. Push for TV time in the US and for bigger prizes than any other game has ever had. When SC2 launches, its first year should be a blitzkrieg of events. The increased community relations can play an integral role for promotion, satellite tournaments, etc. View StarCraft community leaders as a legion of volunteer workers. They are already volunteering their time and money for BW sites, but when SC2 comes out, they can become an organized army under the leadership of Blizzard. It'd be every community leader's dream to play a role in making SC2 the hands-down best e-sports game. Plan ahead.


First let me just say that i love the post by Mani, just amazing.

Second i gotta agree with pretty much everything NonY said, SC2 has the potential to take progaming and gaming in general to a whole new level with Blizzards support, I hope with the help from Blizzard we can see some events or tournaments or anything here in Europe or North America. It would help in not only getting the rest of the world more interested in SC2 but help in getting the non-gaming crowd here to recognize how big this thing is. As mentioned above there is zero incentive to actually try hard in the US and even less in Europe, We will never get passed this stage if things remain as they are right now.

We make signature, then defense it.
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
August 03 2007 04:11 GMT
#37
On August 03 2007 01:40 lololol wrote:
Show nested quote +
On August 02 2007 23:27 CustomXSpunjah wrote:
great post, reserved spot for future post




seconded.
AmorVincitOmnia
Profile Joined March 2005
Kenya3846 Posts
August 03 2007 04:13 GMT
#38
Played a 2on2 tournament - lost to Manifesto and Meat

We came there when BlizzCon was still being set up but the StarCraft 2 computers were up and running. All the representatives of the fan sites (14ish or so) got to play and together with Karune and Stephanie from Blizzard, we quickly started up a 2on2 tournament. I was playing with LordofAscension and we got beaten by Manifesto and Liquid`Meat the first game. Suprise?


from gg.net ;p
r.i.p. Bud Shank May 27, 1926 - April 2, 2009
Deathnotronic
Profile Joined May 2007
United States39 Posts
Last Edited: 2007-08-03 04:26:05
August 03 2007 04:19 GMT
#39
But this goes against everyone saying not to criticize SC2 from the getgo and to suck the duck. Thanks fascist mental state, i could of made SC2 even greater than the first but its too late ^_^. Anyway i already wrote all my SC2 ideas out 2+ years ago, maybe there still floating around somewhere.
aka SnesS.tQ
grobo
Profile Blog Joined February 2007
Japan6199 Posts
August 03 2007 04:43 GMT
#40
On August 03 2007 13:13 AmorVincitOmnia wrote:
Show nested quote +
Played a 2on2 tournament - lost to Manifesto and Meat

We came there when BlizzCon was still being set up but the StarCraft 2 computers were up and running. All the representatives of the fan sites (14ish or so) got to play and together with Karune and Stephanie from Blizzard, we quickly started up a 2on2 tournament. I was playing with LordofAscension and we got beaten by Manifesto and Liquid`Meat the first game. Suprise?


from gg.net ;p


Haha, way to go Mani and Meat!
We make signature, then defense it.
ManaBlue
Profile Blog Joined July 2004
Canada10458 Posts
August 03 2007 07:55 GMT
#41
Sexellent.

I made a comment in an SC2 forum thread a while ago about how amazed I am at the patience and receptive nature of blizz in making this game. What you've shared with us here reinforces that feeling.

Blizz is a great company through and through, we can be certain of that.
ModeratorTL VOD legends: Live2Win, hasuprotoss, Cadical, rinizim, Mani, thedeadhaji, Kennigit, SonuvBob, yakii, fw, pheer, CDRdude, pholon, Uraeus, zatic, baezzi. The contributors make this site what it is. *Props to FakeSteve for respecting the guitar gods*
aseq
Profile Joined January 2003
Netherlands3977 Posts
August 03 2007 08:47 GMT
#42
I like them listening to fans in a way, but i'm also afraid they're succumbing to the requests of the general public. So far, i feel a lot of things that were spammed on tl were changed:

- soul hunter out
- fast responses
- tank redesign
- medic back

It's good that blizzard listens, but they should not be afraid to say no to things either and go with the way they want things to be. They're the professionals, not us.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
August 03 2007 11:32 GMT
#43
They aren't afraid to say no to things, there are countless amounts of bullshit all over the place that they've completely ignored
Being healthy, it has been said, really consists of having the same disease as everybody else.
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
August 03 2007 12:09 GMT
#44
On August 03 2007 17:47 aseq wrote:
I like them listening to fans in a way, but i'm also afraid they're succumbing to the requests of the general public. So far, i feel a lot of things that were spammed on tl were changed:

- soul hunter out
- fast responses
- tank redesign
- medic back

It's good that blizzard listens, but they should not be afraid to say no to things either and go with the way they want things to be. They're the professionals, not us.
fast response time was always part of the game
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
useLess
Profile Blog Joined January 2004
United States4781 Posts
August 03 2007 16:30 GMT
#45
Im glad theyre listening. Hopefully, we can stem most of the stupid stuff that usually comes out of the SC2 board.
Moonlight Shadow
XCetron
Profile Joined November 2006
5226 Posts
August 04 2007 01:56 GMT
#46
tank and TArchon redesign doesn't really affect the game, and now they look better so I dont see whats bad about it.
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
August 04 2007 23:33 GMT
#47
Mani, hurry back and give us the good news.

BTW - Did you know you editted a final edit? ~_~ That's against principal.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
rpf
Profile Blog Joined January 2007
United States2705 Posts
August 05 2007 02:26 GMT
#48
Hi Dustin, hi Pillars. /wave
"A fear of weapons is a sign of retarded sexual and emotional maturity." - Sigmund Freud
Dave[9]
Profile Blog Joined October 2003
United States2365 Posts
August 05 2007 02:46 GMT
#49
Fucking sweet, it was cool how they were walking around while players were playing the game at blizzcon, actually asking specific gamers what they think of the game. This game will blow away all of our expectations, it's going to be great.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=104154&currentpage=316#6317
rpf
Profile Blog Joined January 2007
United States2705 Posts
August 06 2007 03:03 GMT
#50
On August 03 2007 07:32 NonY[rC] wrote:
How about some BW tournaments in North America and Europe so that people can get excited about playing StarCraft? Many people are returning to BW because of the announcement of SC2 and they just see a long-standing dry spell of Blizzard-supported competitive events. We recently received League Development Kits from Blizzard, but the only league to have popped up was taken down partly due to buggy league software. Another reason for its disappearance was its refusal to provide a competition without reliable anti-hack, something that we can all agree should be provided by Blizzard, especially when they are encouraging online-play via LDK.

Blizzard has given us a BW tournament as a part of BlizzCon, but it's more of a spectacle than an actual competition. This year, the two non-Korean players who were invited were just repeats from last year. When one of them said he can't go, Blizzard just asked the remaining player to recommend someone. As for the 6 Koreans, only half of them are currently good. The rest are just fan favorites. More of a spectacle than an actual competition. A series of tournaments to determine who gets to compete BlizzCon would have been the most important event for any non-Korean BW player. When all the Blizzard guys are watching the BW tournament at BlizzCon, instead of thinking of how cool it is that the Koreans love their game so much that they have mastered it to a level beyond the reach of any foreigner, they should be ashamed for the exact same reason. The only reason the Koreans got so good was incentives -- incentives we seriously lack in the US.

SC2 is the chosen one. It's the RTS that has a chance to make a huge mark in competitive gaming. With Blizzard's support, it can become the best game in the world to play competitively. Push for TV time in the US and for bigger prizes than any other game has ever had. When SC2 launches, its first year should be a blitzkrieg of events. The increased community relations can play an integral role for promotion, satellite tournaments, etc. View StarCraft community leaders as a legion of volunteer workers. They are already volunteering their time and money for BW sites, but when SC2 comes out, they can become an organized army under the leadership of Blizzard. It'd be every community leader's dream to play a role in making SC2 the hands-down best e-sports game. Plan ahead.
I'm quoting this purely so that Dustin or Pillars might see it if they missed it the first time.
"A fear of weapons is a sign of retarded sexual and emotional maturity." - Sigmund Freud
funkie
Profile Blog Joined November 2005
Venezuela9374 Posts
August 06 2007 05:13 GMT
#51
If words were pictures, if those words, written by you (Mani) were a picture, it would be the most beautiful one.

Good one Mani.
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
sc2rocks
Profile Joined August 2007
Singapore79 Posts
August 06 2007 15:39 GMT
#52
Blizzard rocks!
Dyllyn
Profile Blog Joined August 2007
Singapore670 Posts
Last Edited: 2007-08-06 20:34:12
August 06 2007 20:33 GMT
#53
On August 06 2007 14:13 funKie wrote:
If words were pictures, if those words, written by you (Mani) were a picture, it would be the most beautiful one.

Good one Mani.


Manlyfesto for the win, the guy is awesome.

thank god they took out soul hunters.

I want reavers back, nevermind that their abilites have gone to other units
scv rush ftw
mahnini
Profile Blog Joined October 2005
United States6862 Posts
August 08 2007 13:08 GMT
#54
I totally agree with Nony's post. I think initial Blizzard support for competitive gaming will help jump-start esports in the US.
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
August 15 2007 16:12 GMT
#55
Heres a Ney Say:

Sometimes I worry about the problems that might arise when giving the masses what they believe they want.... just remember SC1 wasn't openly debated or designed to this magnitude and everyone here loves what was made and given to them. As the saying goes 'too many cooks spoil the meal' so I hope we dont argue too much about what the end product is going to be and allow for some creativness to have its chance.
FlashDave.999 aka Star
niteReloaded
Profile Blog Joined February 2007
Croatia5281 Posts
August 17 2007 19:53 GMT
#56
thats so great to hear, blizzard is really something special.
fuglyfrog
Profile Joined July 2007
United States521 Posts
Last Edited: 2007-08-18 12:35:52
August 18 2007 12:33 GMT
#57
On August 16 2007 01:12 aka_star wrote:
Heres a Ney Say:

Sometimes I worry about the problems that might arise when giving the masses what they believe they want.... just remember SC1 wasn't openly debated or designed to this magnitude and everyone here loves what was made and given to them. As the saying goes 'too many cooks spoil the meal' so I hope we dont argue too much about what the end product is going to be and allow for some creativness to have its chance.


zzzz... Yea, Blizzard is trying to let the mindless masses design their game!...

For fuck's sake, they are the best at what they do--they know what to take from feedback and what is noob shit. We don't have to "allow" Blizzard to do its thing, how stupid do you imagine them to be?
pyrogenetix
Profile Blog Joined March 2006
China5094 Posts
Last Edited: 2007-08-24 09:47:23
August 24 2007 09:47 GMT
#58
thank you blizzard for the tank redesign
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
haduken
Profile Blog Joined April 2003
Australia8267 Posts
Last Edited: 2007-08-29 16:19:21
August 29 2007 16:17 GMT
#59
Can i ask that blizzard devote more time to Chinese gamers? With the release of starcraft 2, the Chinese scene is going to be huge but the support is lacking.

I know it is difficult to integrate Chinese gamers with the rest of bnet but consider setting up a Chinese bnet gateway in China. Money is not an issue for blizzard and it will help alot of people.
Rillanon.au
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