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Active: 1222 users

The Mad Marine Fan Club! - Page 15

Forum Index > Fan Clubs
Post a Reply
Prev 1 13 14 15 16 17 21 Next All
hansonslee
Profile Blog Joined April 2011
United States2027 Posts
Last Edited: 2014-02-09 11:33:52
February 09 2014 11:33 GMT
#281
I love PartinG, but wow, I really wonder where DK could came up with the idea that the nerf on time warp would make a difference when a lot of people were calling for a nerf on the MSC vision...
Seed's # 1 fan!!! #ForVengeance
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 09 2014 11:33 GMT
#282
On February 09 2014 20:33 Darrkhan wrote:
OMG I think I just figured how to fix protoss: remove blink it limits the options what protoss can do and makes it some what possible for other races to know what they are going to do.

Other option is to remove protoss, I'm fine with that too.

I didn't really like marus build that just dies to ever so popular oracle builds

It didn't, he had the blind ebay done.

But surprise, surprise, MSC saves the day!
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
Last Edited: 2014-02-09 11:34:41
February 09 2014 11:34 GMT
#283
On February 09 2014 20:33 hansonslee wrote:
I love PartinG, but wow, I really wonder where DK could came up with the idea that the nerf on time warp would make a difference when a lot of people were calling for a nerf on the MSC vision...

This game was lost by Protoss having an air unit THIS EARLY into the game that requires at least 4 marines to hold of tho.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
jerudd
Profile Joined December 2013
11 Posts
February 09 2014 11:35 GMT
#284
Because you have to be pretty stupid to give a defensive air unit 14 range vision in the first place.
NovaMB
Profile Joined February 2013
Germany9534 Posts
February 09 2014 11:36 GMT
#285
On February 09 2014 20:35 jerudd wrote:
Because you have to be pretty stupid to give a defensive air unit 14 range vision in the first place.

And the most ridicolous offensive spell there is
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 09 2014 11:37 GMT
#286
Just thinking of it, the amount of adaptations Terran has to do in a build 0.0

You NEED 4 marines very early because else MSC trollol.

Ebay ready for 5 minute turrets

Enough funds freed up for 4 Bunkers in case of blink

Really fast Stim in case of another all in

Oh, and if you do all these, make sure not to fall behind on economy and tech, because you have to hurt Protoss at the 10 minute mark because we game is assymetrically balanced 0.0!
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Tchado
Profile Blog Joined January 2011
Jordan1831 Posts
February 09 2014 11:41 GMT
#287
On February 09 2014 20:37 SC2Toastie wrote:
Just thinking of it, the amount of adaptations Terran has to do in a build 0.0

You NEED 4 marines very early because else MSC trollol.

Ebay ready for 5 minute turrets

Enough funds freed up for 4 Bunkers in case of blink

Really fast Stim in case of another all in

Oh, and if you do all these, make sure not to fall behind on economy and tech, because you have to hurt Protoss at the 10 minute mark because we game is assymetrically balanced 0.0!


Sir , thank you very much for that comment , I never articulated this fact as well as you did.
NovaMB
Profile Joined February 2013
Germany9534 Posts
February 09 2014 11:41 GMT
#288
Timewarp needs to be like 125 energy atleast, or lower MSC energy cap to 150. Also vision lower. PO range maybe down by 1 or 2, but thats not the issue anyway
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 09 2014 11:43 GMT
#289
On February 09 2014 20:41 NovaMB wrote:
Timewarp needs to be like 125 energy atleast, or lower MSC energy cap to 150. Also vision lower. PO range maybe down by 1 or 2, but thats not the issue anyway

Select mothership, Ctrl A + Delete.
Fuck that unit. It's a disgrace to the game.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
NovaMB
Profile Joined February 2013
Germany9534 Posts
February 09 2014 11:44 GMT
#290
On February 09 2014 20:43 SC2Toastie wrote:
Show nested quote +
On February 09 2014 20:41 NovaMB wrote:
Timewarp needs to be like 125 energy atleast, or lower MSC energy cap to 150. Also vision lower. PO range maybe down by 1 or 2, but thats not the issue anyway

Select mothership, Ctrl A + Delete.
Fuck that unit. It's a disgrace to the game.

But what is Protoss going to do in the early game then?

+ Show Spoiler +
OH HOW ABOUT BUILDING SOME UNITS FOR A CHANGE?
Tchado
Profile Blog Joined January 2011
Jordan1831 Posts
February 09 2014 11:44 GMT
#291
you know , this whole TvP shit reminds of me of good old Ud vs Orc in wc3.....the only difference is that it took UD players 10 years to figure out the Tier 2 Banshee Push ( TeD fighting !!!! ) , in Terran's case....I don't see this ever getting figured out , and I would love to be wrong about this and eat my words.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
February 09 2014 11:47 GMT
#292
I may play Protoss, but I can assure you guy I never blink-stalker "all-in" like that. I think it's an absolute joke that this game has been out for this long and shit like this is still happening. I wish blizzard gave a shit about the game, it actually makes me a little bit depressed to see. The MSC is the most poorly designed unit in competative RTS history and protoss feels dirty to play .
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 09 2014 11:48 GMT
#293
On February 09 2014 20:44 NovaMB wrote:
Show nested quote +
On February 09 2014 20:43 SC2Toastie wrote:
On February 09 2014 20:41 NovaMB wrote:
Timewarp needs to be like 125 energy atleast, or lower MSC energy cap to 150. Also vision lower. PO range maybe down by 1 or 2, but thats not the issue anyway

Select mothership, Ctrl A + Delete.
Fuck that unit. It's a disgrace to the game.

But what is Protoss going to do in the early game then?

+ Show Spoiler +
OH HOW ABOUT BUILDING SOME UNITS FOR A CHANGE?

No dude Sentries delay Tech and if we have delayed tech we are weaker and Speedivac op!
Mura Ma Man, Dark Da Dude, Super Shot Sos!
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
February 09 2014 11:52 GMT
#294
Dont worry guys iem cologne is coming and I think terran will do decent there !
(Trying to stay positive)
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
jerudd
Profile Joined December 2013
11 Posts
February 09 2014 11:52 GMT
#295
This is what we are currently thinking: "We are looking in to it, we do not have much stats and data.. Most of the recent changes that went completely off what we expected them to be, are still going to stay. For example the oracle as a skillful harass unit, actually ended up just pretty much a guaranteed damage for the protoss. The defensive MSC is used for all ins and also can harass Terran with no anti air. There is no problems with the game, it is almost balanced. We dont want to change anything mid-patch, definitely not any of the things that we changed and blew up in our faces.. Because you can see, that even the most OP units, get countered by time, and get used less. So just because a unit is stupidly easy to use, with time, it will be better. Because you will be used to it, and will know how to react. Your reaction should be: "Fuck, I am dead again!""
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
Last Edited: 2014-02-09 11:54:13
February 09 2014 11:54 GMT
#296
On February 09 2014 20:52 GumBa wrote:
Dont worry guys iem cologne is coming and I think terran will do decent there !
(Trying to stay positive)

Is there 32 Terran in the Ro32? Else, I think not. Even well decorated Korean Terrans are dropping like flies to noname foreigners atm.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 09 2014 11:58 GMT
#297
On February 09 2014 20:52 GumBa wrote:
Dont worry guys iem cologne is coming and I think terran will do decent there !
(Trying to stay positive)

http://wiki.teamliquid.net/starcraft2/IEM_Season_VIII_-_Cologne

You seriously think Terran as a chance?
Mura Ma Man, Dark Da Dude, Super Shot Sos!
c0olL
Profile Joined November 2012
129 Posts
Last Edited: 2014-02-09 12:01:19
February 09 2014 11:58 GMT
#298
On February 09 2014 20:37 SC2Toastie wrote:
Just thinking of it, the amount of adaptations Terran has to do in a build 0.0

You NEED 4 marines very early because else MSC trollol.

Ebay ready for 5 minute turrets

Enough funds freed up for 4 Bunkers in case of blink

Really fast Stim in case of another all in

Oh, and if you do all these, make sure not to fall behind on economy and tech, because you have to hurt Protoss at the 10 minute mark because we game is assymetrically balanced 0.0!


your words are pure gold!
and dont forget:
must build turrets before leaving base.
must do early push to bait MSC energy or the later bigger push will be stopped easily with almost no units
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 09 2014 12:09 GMT
#299
Sigh, it's sad but so true..
Mura Ma Man, Dark Da Dude, Super Shot Sos!
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
February 09 2014 12:39 GMT
#300
On February 09 2014 20:58 SC2Toastie wrote:
Show nested quote +
On February 09 2014 20:52 GumBa wrote:
Dont worry guys iem cologne is coming and I think terran will do decent there !
(Trying to stay positive)

http://wiki.teamliquid.net/starcraft2/IEM_Season_VIII_-_Cologne

You seriously think Terran as a chance?

I will never stop believing in Inno
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
Prev 1 13 14 15 16 17 21 Next All
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