• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:49
CET 03:49
KST 11:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.174Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups (October 19-25): Clem triples first in 5.0.17 Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups Sparkling Tuna Cup - Weekly Open Tournament 2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Rollback Netcode in Brood War SC4ALL II Brood War Complete Invited Player Lineup Sagi.gg Launcher Released BW General Discussion Starcraft player cRuZa Passed away.
Tourneys
Small VOD Thread 2.0 [Women's StarCraft] MonstarZ vs BA 2026-10-30 [IPSL] IPSL Winter 26-27 Ro24 is HERE! [Megathread] Daily Proleagues
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine R I P Patrick Stewart European Politico-economics QA Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9018 users

NaNiwa Fan Club! - Page 251

Forum Index > Fan Clubs
Post a Reply
Prev 1 249 250 251 252 253 604 Next
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
June 17 2012 18:43 GMT
#5001
Hope so, Adelscott has a weird style you have to adapt to :/
This is where we begin. Show your true self, Battosai.
Mindor
Profile Joined December 2011
169 Posts
June 17 2012 18:44 GMT
#5002
On June 18 2012 03:32 Lazzi wrote:
okay, if Naniwa wins against Adelscott, he goes through, if he loses he's out. But he'll rape Adelscott.


Amen to that.

I agree that Nani's vZ is a lot less thought out and confident than his vP or vT, but it's still stupid sometimes how zerg just has to rush lategame and a-move some broodlords to win while toss has to scout out the exact army composition and counter it unit by unit to win a late game vZ.
Lazzi
Profile Joined June 2011
Switzerland1923 Posts
Last Edited: 2012-06-17 18:51:27
June 17 2012 18:44 GMT
#5003
You can watch it on the millenium web tv( but in french) , + Show Spoiler +
won 2-0 , goes in play-off!
It's good to be back
Olsson
Profile Joined April 2011
Sweden931 Posts
June 17 2012 18:53 GMT
#5004
On June 18 2012 03:44 Mindor wrote:
Show nested quote +
On June 18 2012 03:32 Lazzi wrote:
okay, if Naniwa wins against Adelscott, he goes through, if he loses he's out. But he'll rape Adelscott.


Amen to that.

I agree that Nani's vZ is a lot less thought out and confident than his vP or vT, but it's still stupid sometimes how zerg just has to rush lategame and a-move some broodlords to win while toss has to scout out the exact army composition and counter it unit by unit to win a late game vZ.


Right thats a bold and completely wrong statement. Both sides of the late game are very delicate and sensitive. Protoss needs to hit feedbacks, have a good position and hit the vortex. While zerg needs to move up slowly, keep his units spread, his fungals, target fire and just like the protoss needs to have a good unit mixture, a balance of bl's, corruptors and infestors. Besides from doing that up to the point of getting to the late game you need to survive the death timing push of protoss which is hard to hold, you can't just rush up to hive and get bl's at 15-16 if you're even with a protoss.
Naniwa <3
Fus
Profile Joined August 2010
Sweden1112 Posts
June 17 2012 18:55 GMT
#5005
And Naniwa takes out Adelscott 2-0! GJ! :D
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
Lazzi
Profile Joined June 2011
Switzerland1923 Posts
June 17 2012 18:56 GMT
#5006
On June 18 2012 03:53 Olsson wrote:
Show nested quote +
On June 18 2012 03:44 Mindor wrote:
On June 18 2012 03:32 Lazzi wrote:
okay, if Naniwa wins against Adelscott, he goes through, if he loses he's out. But he'll rape Adelscott.


Amen to that.

I agree that Nani's vZ is a lot less thought out and confident than his vP or vT, but it's still stupid sometimes how zerg just has to rush lategame and a-move some broodlords to win while toss has to scout out the exact army composition and counter it unit by unit to win a late game vZ.


Right thats a bold and completely wrong statement. Both sides of the late game are very delicate and sensitive. Protoss needs to hit feedbacks, have a good position and hit the vortex. While zerg needs to move up slowly, keep his units spread, his fungals, target fire and just like the protoss needs to have a good unit mixture, a balance of bl's, corruptors and infestors. Besides from doing that up to the point of getting to the late game you need to survive the death timing push of protoss which is hard to hold, you can't just rush up to hive and get bl's at 15-16 if you're even with a protoss.

But it's actually almost impossible withouit an all-in to push a third base for the protoss, which isn't the case for the Zerg.
It's good to be back
Mindor
Profile Joined December 2011
169 Posts
Last Edited: 2012-06-17 19:02:33
June 17 2012 19:00 GMT
#5007
On June 18 2012 03:53 Olsson wrote:
Show nested quote +
On June 18 2012 03:44 Mindor wrote:
On June 18 2012 03:32 Lazzi wrote:
okay, if Naniwa wins against Adelscott, he goes through, if he loses he's out. But he'll rape Adelscott.


Amen to that.

I agree that Nani's vZ is a lot less thought out and confident than his vP or vT, but it's still stupid sometimes how zerg just has to rush lategame and a-move some broodlords to win while toss has to scout out the exact army composition and counter it unit by unit to win a late game vZ.


Right thats a bold and completely wrong statement. Both sides of the late game are very delicate and sensitive. Protoss needs to hit feedbacks, have a good position and hit the vortex. While zerg needs to move up slowly, keep his units spread, his fungals, target fire and just like the protoss needs to have a good unit mixture, a balance of bl's, corruptors and infestors. Besides from doing that up to the point of getting to the late game you need to survive the death timing push of protoss which is hard to hold, you can't just rush up to hive and get bl's at 15-16 if you're even with a protoss.


That's why I said 'sometimes'. I'm not crying op or anything and I realize that zerg is far from unbeatable and most of Naniwa's losses are because of him being actually bad at the matchup compared to his other matchups. What I think is stupid is how many units can zerg safely throw away and remax with a slightly different composition without losing a game. By the time the opponent maxes and gets a favorable comp, zerg can have a completely different army.
Olsson
Profile Joined April 2011
Sweden931 Posts
Last Edited: 2012-06-17 19:03:04
June 17 2012 19:01 GMT
#5008
On June 18 2012 04:00 Mindor wrote:
Show nested quote +
On June 18 2012 03:53 Olsson wrote:
On June 18 2012 03:44 Mindor wrote:
On June 18 2012 03:32 Lazzi wrote:
okay, if Naniwa wins against Adelscott, he goes through, if he loses he's out. But he'll rape Adelscott.


Amen to that.

I agree that Nani's vZ is a lot less thought out and confident than his vP or vT, but it's still stupid sometimes how zerg just has to rush lategame and a-move some broodlords to win while toss has to scout out the exact army composition and counter it unit by unit to win a late game vZ.


Right thats a bold and completely wrong statement. Both sides of the late game are very delicate and sensitive. Protoss needs to hit feedbacks, have a good position and hit the vortex. While zerg needs to move up slowly, keep his units spread, his fungals, target fire and just like the protoss needs to have a good unit mixture, a balance of bl's, corruptors and infestors. Besides from doing that up to the point of getting to the late game you need to survive the death timing push of protoss which is hard to hold, you can't just rush up to hive and get bl's at 15-16 if you're even with a protoss.


That's why I said 'sometimes'. I'm not crying op or anything and I realize that zerg is far from unbeatable and most of Naniwa's losses are because of him being actually bad at the matchup compared to his other matchups. What I'm complaining about is how many units can zerg safely throw away and remax with a slightly different composition without losing a game.


Sure a zerg can remax fast. But I hope you are aware of if a zerg just throws his army away he can't often remax fast enough and will often die to the counter push of protoss. Saying that a zerg can just throw army after army and remax which is what you mean by saying that is retarded.


On June 18 2012 03:56 Lazzi wrote:
Show nested quote +
On June 18 2012 03:53 Olsson wrote:
On June 18 2012 03:44 Mindor wrote:
On June 18 2012 03:32 Lazzi wrote:
okay, if Naniwa wins against Adelscott, he goes through, if he loses he's out. But he'll rape Adelscott.


Amen to that.

I agree that Nani's vZ is a lot less thought out and confident than his vP or vT, but it's still stupid sometimes how zerg just has to rush lategame and a-move some broodlords to win while toss has to scout out the exact army composition and counter it unit by unit to win a late game vZ.


Right thats a bold and completely wrong statement. Both sides of the late game are very delicate and sensitive. Protoss needs to hit feedbacks, have a good position and hit the vortex. While zerg needs to move up slowly, keep his units spread, his fungals, target fire and just like the protoss needs to have a good unit mixture, a balance of bl's, corruptors and infestors. Besides from doing that up to the point of getting to the late game you need to survive the death timing push of protoss which is hard to hold, you can't just rush up to hive and get bl's at 15-16 if you're even with a protoss.

But it's actually almost impossible withouit an all-in to push a third base for the protoss, which isn't the case for the Zerg.


Wrong. A protoss can do light pressure and expand, stargate, stalker zealot and warp prism are examples of such pushes that arn't all-in. Though if a zerg does any pressure that's below 70 drones it's an all-in (qouted by NightEnd.) So if a zerg does the stephano style roach push and the protoss holds it it's not like the zerg hasn't lost anything.
Naniwa <3
Abusion
Profile Joined March 2011
United Kingdom184 Posts
June 17 2012 19:03 GMT
#5009
On June 18 2012 04:01 Olsson wrote:
Show nested quote +
On June 18 2012 04:00 Mindor wrote:
On June 18 2012 03:53 Olsson wrote:
On June 18 2012 03:44 Mindor wrote:
On June 18 2012 03:32 Lazzi wrote:
okay, if Naniwa wins against Adelscott, he goes through, if he loses he's out. But he'll rape Adelscott.


Amen to that.

I agree that Nani's vZ is a lot less thought out and confident than his vP or vT, but it's still stupid sometimes how zerg just has to rush lategame and a-move some broodlords to win while toss has to scout out the exact army composition and counter it unit by unit to win a late game vZ.


Right thats a bold and completely wrong statement. Both sides of the late game are very delicate and sensitive. Protoss needs to hit feedbacks, have a good position and hit the vortex. While zerg needs to move up slowly, keep his units spread, his fungals, target fire and just like the protoss needs to have a good unit mixture, a balance of bl's, corruptors and infestors. Besides from doing that up to the point of getting to the late game you need to survive the death timing push of protoss which is hard to hold, you can't just rush up to hive and get bl's at 15-16 if you're even with a protoss.


That's why I said 'sometimes'. I'm not crying op or anything and I realize that zerg is far from unbeatable and most of Naniwa's losses are because of him being actually bad at the matchup compared to his other matchups. What I'm complaining about is how many units can zerg safely throw away and remax with a slightly different composition without losing a game.


Sure a zerg can remax fast. But I hope you are aware of if a zerg just throws his army away he can't often remax fast enough and will often die to the counter push of protoss. Saying that a zerg can just throw army after army and remax which is what you mean by saying that is retarded.


A zerg can throw away an army... Spine crawlers good unit. If you save the infestors zerg can continue to throw away armies.
Pylons + Probes
manloveman
Profile Joined April 2011
424 Posts
June 17 2012 19:04 GMT
#5010
Nani has moved on!
Lazzi
Profile Joined June 2011
Switzerland1923 Posts
June 17 2012 19:08 GMT
#5011
Let's stop balance discussion, at least in this thread, and let's beeing happy for Naniwa who moves on!
It's good to be back
Olsson
Profile Joined April 2011
Sweden931 Posts
Last Edited: 2012-06-17 19:11:39
June 17 2012 19:10 GMT
#5012
On June 18 2012 04:03 Abusion wrote:
Show nested quote +
On June 18 2012 04:01 Olsson wrote:
On June 18 2012 04:00 Mindor wrote:
On June 18 2012 03:53 Olsson wrote:
On June 18 2012 03:44 Mindor wrote:
On June 18 2012 03:32 Lazzi wrote:
okay, if Naniwa wins against Adelscott, he goes through, if he loses he's out. But he'll rape Adelscott.


Amen to that.

I agree that Nani's vZ is a lot less thought out and confident than his vP or vT, but it's still stupid sometimes how zerg just has to rush lategame and a-move some broodlords to win while toss has to scout out the exact army composition and counter it unit by unit to win a late game vZ.


Right thats a bold and completely wrong statement. Both sides of the late game are very delicate and sensitive. Protoss needs to hit feedbacks, have a good position and hit the vortex. While zerg needs to move up slowly, keep his units spread, his fungals, target fire and just like the protoss needs to have a good unit mixture, a balance of bl's, corruptors and infestors. Besides from doing that up to the point of getting to the late game you need to survive the death timing push of protoss which is hard to hold, you can't just rush up to hive and get bl's at 15-16 if you're even with a protoss.


That's why I said 'sometimes'. I'm not crying op or anything and I realize that zerg is far from unbeatable and most of Naniwa's losses are because of him being actually bad at the matchup compared to his other matchups. What I'm complaining about is how many units can zerg safely throw away and remax with a slightly different composition without losing a game.


Sure a zerg can remax fast. But I hope you are aware of if a zerg just throws his army away he can't often remax fast enough and will often die to the counter push of protoss. Saying that a zerg can just throw army after army and remax which is what you mean by saying that is retarded.


A zerg can throw away an army... Spine crawlers good unit. If you save the infestors zerg can continue to throw away armies.


Static defence will never be enough to take on an entire army. Because you have to cover alot of places, their attack speed isn't high enough to benefit as much from being in numbers. Infestors run out of energy and spines and infestors won't be able to hold off a protoss army that has colossi or immortals sprinkled in them.

On June 18 2012 04:08 Lazzi wrote:
Let's stop balance discussion, at least in this thread, and let's beeing happy for Naniwa who moves on!


Yes, who is he up against next if he wins vs adelscott?
Naniwa <3
Mindor
Profile Joined December 2011
169 Posts
June 17 2012 19:11 GMT
#5013
Okay we're going waaaaay offtopic. I don't get how you can argue that zerg has to be as cost efficient as the other 2 races since pretty much every single game with a zerg in it has the zerg sitting on 2 more bases than any other race and that's when they are even...But I retract everything I said, you're right.
Lazzi
Profile Joined June 2011
Switzerland1923 Posts
June 17 2012 19:20 GMT
#5014
On June 18 2012 04:10 Olsson wrote:
Show nested quote +
On June 18 2012 04:03 Abusion wrote:
On June 18 2012 04:01 Olsson wrote:
On June 18 2012 04:00 Mindor wrote:
On June 18 2012 03:53 Olsson wrote:
On June 18 2012 03:44 Mindor wrote:
On June 18 2012 03:32 Lazzi wrote:
okay, if Naniwa wins against Adelscott, he goes through, if he loses he's out. But he'll rape Adelscott.


Amen to that.

I agree that Nani's vZ is a lot less thought out and confident than his vP or vT, but it's still stupid sometimes how zerg just has to rush lategame and a-move some broodlords to win while toss has to scout out the exact army composition and counter it unit by unit to win a late game vZ.


Right thats a bold and completely wrong statement. Both sides of the late game are very delicate and sensitive. Protoss needs to hit feedbacks, have a good position and hit the vortex. While zerg needs to move up slowly, keep his units spread, his fungals, target fire and just like the protoss needs to have a good unit mixture, a balance of bl's, corruptors and infestors. Besides from doing that up to the point of getting to the late game you need to survive the death timing push of protoss which is hard to hold, you can't just rush up to hive and get bl's at 15-16 if you're even with a protoss.


That's why I said 'sometimes'. I'm not crying op or anything and I realize that zerg is far from unbeatable and most of Naniwa's losses are because of him being actually bad at the matchup compared to his other matchups. What I'm complaining about is how many units can zerg safely throw away and remax with a slightly different composition without losing a game.


Sure a zerg can remax fast. But I hope you are aware of if a zerg just throws his army away he can't often remax fast enough and will often die to the counter push of protoss. Saying that a zerg can just throw army after army and remax which is what you mean by saying that is retarded.


A zerg can throw away an army... Spine crawlers good unit. If you save the infestors zerg can continue to throw away armies.


Static defence will never be enough to take on an entire army. Because you have to cover alot of places, their attack speed isn't high enough to benefit as much from being in numbers. Infestors run out of energy and spines and infestors won't be able to hold off a protoss army that has colossi or immortals sprinkled in them.

Show nested quote +
On June 18 2012 04:08 Lazzi wrote:
Let's stop balance discussion, at least in this thread, and let's beeing happy for Naniwa who moves on!


Yes, who is he up against next if he wins vs adelscott?

We don't know, if Keen wins against Livezerg , Naniwa finishes first of his group. If Keen loses, Naniwa he's second. Then it depends on his ranking and there will be a play-off with a draw. So we won't know until the whole group stages is finished.
It's good to be back
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
Last Edited: 2012-06-17 19:59:29
June 17 2012 19:57 GMT
#5015
On June 18 2012 04:01 Olsson wrote:
Show nested quote +
On June 18 2012 04:00 Mindor wrote:
On June 18 2012 03:53 Olsson wrote:
On June 18 2012 03:44 Mindor wrote:
On June 18 2012 03:32 Lazzi wrote:
okay, if Naniwa wins against Adelscott, he goes through, if he loses he's out. But he'll rape Adelscott.


Amen to that.

I agree that Nani's vZ is a lot less thought out and confident than his vP or vT, but it's still stupid sometimes how zerg just has to rush lategame and a-move some broodlords to win while toss has to scout out the exact army composition and counter it unit by unit to win a late game vZ.


Right thats a bold and completely wrong statement. Both sides of the late game are very delicate and sensitive. Protoss needs to hit feedbacks, have a good position and hit the vortex. While zerg needs to move up slowly, keep his units spread, his fungals, target fire and just like the protoss needs to have a good unit mixture, a balance of bl's, corruptors and infestors. Besides from doing that up to the point of getting to the late game you need to survive the death timing push of protoss which is hard to hold, you can't just rush up to hive and get bl's at 15-16 if you're even with a protoss.


That's why I said 'sometimes'. I'm not crying op or anything and I realize that zerg is far from unbeatable and most of Naniwa's losses are because of him being actually bad at the matchup compared to his other matchups. What I'm complaining about is how many units can zerg safely throw away and remax with a slightly different composition without losing a game.


Sure a zerg can remax fast. But I hope you are aware of if a zerg just throws his army away he can't often remax fast enough and will often die to the counter push of protoss. Saying that a zerg can just throw army after army and remax which is what you mean by saying that is retarded.


Show nested quote +
On June 18 2012 03:56 Lazzi wrote:
On June 18 2012 03:53 Olsson wrote:
On June 18 2012 03:44 Mindor wrote:
On June 18 2012 03:32 Lazzi wrote:
okay, if Naniwa wins against Adelscott, he goes through, if he loses he's out. But he'll rape Adelscott.


Amen to that.

I agree that Nani's vZ is a lot less thought out and confident than his vP or vT, but it's still stupid sometimes how zerg just has to rush lategame and a-move some broodlords to win while toss has to scout out the exact army composition and counter it unit by unit to win a late game vZ.


Right thats a bold and completely wrong statement. Both sides of the late game are very delicate and sensitive. Protoss needs to hit feedbacks, have a good position and hit the vortex. While zerg needs to move up slowly, keep his units spread, his fungals, target fire and just like the protoss needs to have a good unit mixture, a balance of bl's, corruptors and infestors. Besides from doing that up to the point of getting to the late game you need to survive the death timing push of protoss which is hard to hold, you can't just rush up to hive and get bl's at 15-16 if you're even with a protoss.

But it's actually almost impossible withouit an all-in to push a third base for the protoss, which isn't the case for the Zerg.


Wrong. A protoss can do light pressure and expand, stargate, stalker zealot and warp prism are examples of such pushes that arn't all-in. Though if a zerg does any pressure that's below 70 drones it's an all-in (qouted by NightEnd.) So if a zerg does the stephano style roach push and the protoss holds it it's not like the zerg hasn't lost anything.

lol, but that is exactly what Zerg metagame is now. You max 200/200 roaches at 12 minutes and start throwing yourself at the Protoss until either he is dead or you get your infestor spine wall up -.-
Oh damnit, i was going to reply awhile ago then i got a ladder game. Then when alt tabbing i instantly hit the reply button without noticing -.- Off topic sorry
This is where we begin. Show your true self, Battosai.
showBanquo
Profile Joined April 2011
Sweden182 Posts
June 17 2012 20:59 GMT
#5016
Gl hf naniwa I think that you're the best player at dh def. and i hope for a win, and i hope you'll beat stephano somewhere along the way too Go king of the north!
Naniwa - king of the north
InsidiA
Profile Blog Joined August 2011
Canada1169 Posts
June 17 2012 23:37 GMT
#5017
Bad news, he plays Slivko tomorrow then either Dima or Protosser if he wins.
Lots of PvZ
GraphicsInsidiA | StarCraft 2 Manager for Team eLevate | Graphic Designer for Red Bull eSports & HTC | @iamjasonpun
Mindor
Profile Joined December 2011
169 Posts
June 17 2012 23:37 GMT
#5018
Ouch, Nani has 8 hours to find his long lost vZ wisdom, he's up against Slivko first...
polyphonyEX
Profile Joined May 2012
United States2539 Posts
June 17 2012 23:47 GMT
#5019
I think Naniwa should pull through to at least the semis.
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
June 18 2012 00:15 GMT
#5020
the problem is that he gets vz in both games before semis
Grubby and Ret fan, but a TERRAN player :D
Prev 1 249 250 251 252 253 604 Next
Please log in or register to reply.
Live Events Refresh
Next event in 9h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE148
CosmosSc2 42
StarCraft: Brood War
Rain 2576
GuemChi 1629
Leta 1090
Artosis 467
ProTech156
Dewaltoss 47
Force[name] 4
Dota 2
NeuroSwarm175
League of Legends
Doublelift3450
JimRising 663
Counter-Strike
taco 680
Other Games
summit1g10235
Coldzera 708
XaKoH 365
WinterStarcraft361
C9.Mang0167
[ Show 12 non-featured ]
StarCraft 2
• davetesta24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki17
• Pr0nogo 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra992
Upcoming Events
GSL
9h 12m
Epic.LAN
10h 12m
Big Brain Bouts
14h 12m
OSC
19h 12m
Replay Cast
20h 12m
Sparkling Tuna Cup
1d 7h
WardiTV Invitational
1d 9h
Epic.LAN
1d 10h
IPSL
1d 13h
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
1d 15h
[ Show More ]
OSC
2 days
Yamato Cup
2 days
IPSL
2 days
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
2 days
WardiTV Weekly
3 days
Ultimate Battle
3 days
Rush vs BeSt
Replay Cast
3 days
Rogue vs Classic
Patches Events
4 days
PiGosaur Cup
4 days
Kung Fu Cup
5 days
The PondCast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-10-28
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.