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Personal attacks in this thread will draw a temp ban. |
meh not the place to be discussing drama, ignore this
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On December 30 2010 16:54 udgnim wrote:Show nested quote +On December 29 2010 20:58 BetterFasterStronger wrote:On December 29 2010 12:08 xtfftc wrote: He's been a bit more aggressive lately (at least on stream), which is a good thing for the current state of the game. But frankly, for now I'd be happy if he manages to stay motivated - he'll definitely be in a better position when the game finally advances from this retardation.
(P.S. I don't mean that P or T are OP, it's just a stupid game at the moment) Its not that its a stupid game its just people haven't really figured it out (Ehh that means its stupid but yeah lol). A lot of people are starting to realize that this is more of a Strategy Game, where out thinking your opponent wins. Rather then BroodWar where best mechanics was the most important. Zerg would love to be able to out think their opponent, but they're dependent on sacrificing an overlord and hoping it comes in through the right area to actually see useful information. if that fails, they are left with a zergling outside the opponent's ramp and guessing what the opponent might do.
As soon as Zerg gets Muta/OV Speed out, this pretty much goes out of the window. Terran is really dependant on their scans, and Protoss has to really get out of the way to get their proper scout: The hallucination/Observer.
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On December 29 2010 20:58 BetterFasterStronger wrote:Show nested quote +On December 29 2010 12:08 xtfftc wrote: He's been a bit more aggressive lately (at least on stream), which is a good thing for the current state of the game. But frankly, for now I'd be happy if he manages to stay motivated - he'll definitely be in a better position when the game finally advances from this retardation.
(P.S. I don't mean that P or T are OP, it's just a stupid game at the moment) Its not that its a stupid game its just people haven't really figured it out (Ehh that means its stupid but yeah lol). A lot of people are starting to realize that this is more of a Strategy Game, where out thinking your opponent wins. Rather then BroodWar where best mechanics was the most important.
lol a lot of the new sc2 players like to think this but it simply isnt true. bw requires more strategy and better mechanics. And although idra isn't the most creative player, it is most definitely wrong to say he plays bad strategically. In fact, I'm pretty sure idra has a better grasp on strategy than most korean pros
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On January 01 2011 05:40 BouBou.865 wrote:Show nested quote +On December 30 2010 16:54 udgnim wrote:On December 29 2010 20:58 BetterFasterStronger wrote:On December 29 2010 12:08 xtfftc wrote: He's been a bit more aggressive lately (at least on stream), which is a good thing for the current state of the game. But frankly, for now I'd be happy if he manages to stay motivated - he'll definitely be in a better position when the game finally advances from this retardation.
(P.S. I don't mean that P or T are OP, it's just a stupid game at the moment) Its not that its a stupid game its just people haven't really figured it out (Ehh that means its stupid but yeah lol). A lot of people are starting to realize that this is more of a Strategy Game, where out thinking your opponent wins. Rather then BroodWar where best mechanics was the most important. Zerg would love to be able to out think their opponent, but they're dependent on sacrificing an overlord and hoping it comes in through the right area to actually see useful information. if that fails, they are left with a zergling outside the opponent's ramp and guessing what the opponent might do. As soon as Zerg gets Muta/OV Speed out, this pretty much goes out of the window.. By that point it's irrelevant, they need the information far before t2 in order to prepare.
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On January 01 2011 05:40 BouBou.865 wrote:Show nested quote +On December 30 2010 16:54 udgnim wrote:On December 29 2010 20:58 BetterFasterStronger wrote:On December 29 2010 12:08 xtfftc wrote: He's been a bit more aggressive lately (at least on stream), which is a good thing for the current state of the game. But frankly, for now I'd be happy if he manages to stay motivated - he'll definitely be in a better position when the game finally advances from this retardation.
(P.S. I don't mean that P or T are OP, it's just a stupid game at the moment) Its not that its a stupid game its just people haven't really figured it out (Ehh that means its stupid but yeah lol). A lot of people are starting to realize that this is more of a Strategy Game, where out thinking your opponent wins. Rather then BroodWar where best mechanics was the most important. Zerg would love to be able to out think their opponent, but they're dependent on sacrificing an overlord and hoping it comes in through the right area to actually see useful information. if that fails, they are left with a zergling outside the opponent's ramp and guessing what the opponent might do. As soon as Zerg gets Muta/OV Speed out, this pretty much goes out of the window. Terran is really dependant on their scans, and Protoss has to really get out of the way to get their proper scout: The hallucination/Observer. You could just as easily say that zergs have to go out of their way to get ovie speed. It's not really important though, because at that point it is too late to get any important scouting in most cases.
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On January 01 2011 06:20 kaisr wrote:Show nested quote +On December 29 2010 20:58 BetterFasterStronger wrote:On December 29 2010 12:08 xtfftc wrote: He's been a bit more aggressive lately (at least on stream), which is a good thing for the current state of the game. But frankly, for now I'd be happy if he manages to stay motivated - he'll definitely be in a better position when the game finally advances from this retardation.
(P.S. I don't mean that P or T are OP, it's just a stupid game at the moment) Its not that its a stupid game its just people haven't really figured it out (Ehh that means its stupid but yeah lol). A lot of people are starting to realize that this is more of a Strategy Game, where out thinking your opponent wins. Rather then BroodWar where best mechanics was the most important. lol a lot of the new sc2 players like to think this but it simply isnt true. bw requires more strategy and better mechanics. And although idra isn't the most creative player, it is most definitely wrong to say he plays bad strategically. In fact, I'm pretty sure idra has a better grasp on strategy than most korean pros BW requires much better mechanics, but I wouldn't say it requires more strategy at all. I think they're both pretty equal in terms of strategy, but I think SC2's easier mechanics reward more strategic players rather than mechanical players.
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Quoting because this stuff is so funny and needs to be shown to future generations!
edit: damn, too long to quote! Needs its own dedicated website!
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On January 01 2011 22:07 BasilPesto wrote:Quoting because this stuff is so funny and needs to be shown to future generations! edit: damn, too long to quote! Needs its own dedicated website!
It's in the OP? Whatevs I guess some people are too lazy to check. Might be easier to just read them through your post.
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On December 30 2010 16:54 udgnim wrote:Show nested quote +On December 29 2010 20:58 BetterFasterStronger wrote:On December 29 2010 12:08 xtfftc wrote: He's been a bit more aggressive lately (at least on stream), which is a good thing for the current state of the game. But frankly, for now I'd be happy if he manages to stay motivated - he'll definitely be in a better position when the game finally advances from this retardation.
(P.S. I don't mean that P or T are OP, it's just a stupid game at the moment) Its not that its a stupid game its just people haven't really figured it out (Ehh that means its stupid but yeah lol). A lot of people are starting to realize that this is more of a Strategy Game, where out thinking your opponent wins. Rather then BroodWar where best mechanics was the most important. Zerg would love to be able to out think their opponent, but they're dependent on sacrificing an overlord and hoping it comes in through the right area to actually see useful information. if that fails, they are left with a zergling outside the opponent's ramp and guessing what the opponent might do. Thats the problem with zerg players, you think you are the only ones who have scouting problems.Terran have to sacrifice 270 minerals and because we will have low scv count (No chronoboost or spawn larva for us!) All these "Zerg is the hardest race" is starting to get old.
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On January 02 2011 00:26 BetterFasterStronger wrote: Thats the problem with zerg players, you think you are the only ones who have scouting problems.Terran have to sacrifice 270 minerals and because we will have low scv count (No chronoboost or spawn larva for us!) All these "Zerg is the hardest race" is starting to get old.
Lol, at the terran complaining about cost of scan and/or complaining about low economy. WIth mules your scv count can be low and you still have have strong economy. And scans do NOT cost 270 minerals. Go find appropriate thread on that.
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On January 02 2011 00:26 BetterFasterStronger wrote:Show nested quote +On December 30 2010 16:54 udgnim wrote:On December 29 2010 20:58 BetterFasterStronger wrote:On December 29 2010 12:08 xtfftc wrote: He's been a bit more aggressive lately (at least on stream), which is a good thing for the current state of the game. But frankly, for now I'd be happy if he manages to stay motivated - he'll definitely be in a better position when the game finally advances from this retardation.
(P.S. I don't mean that P or T are OP, it's just a stupid game at the moment) Its not that its a stupid game its just people haven't really figured it out (Ehh that means its stupid but yeah lol). A lot of people are starting to realize that this is more of a Strategy Game, where out thinking your opponent wins. Rather then BroodWar where best mechanics was the most important. Zerg would love to be able to out think their opponent, but they're dependent on sacrificing an overlord and hoping it comes in through the right area to actually see useful information. if that fails, they are left with a zergling outside the opponent's ramp and guessing what the opponent might do. Thats the problem with zerg players, you think you are the only ones who have scouting problems.Terran have to sacrifice 270 minerals and because we will have low scv count (No chronoboost or spawn larva for us!) All these "Zerg is the hardest race" is starting to get old. The difference isn't that zerg scouting is worse, the difference is that zerg is more dependant on scouting information as zerg is the most flexible race (due to larvae), but also has the least cost efficiency, so zergs need to specifically react to what their opponent is doing, whereas the other races have builds that are pretty safe against everything.
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On January 02 2011 00:26 BetterFasterStronger wrote:Show nested quote +On December 30 2010 16:54 udgnim wrote:On December 29 2010 20:58 BetterFasterStronger wrote:On December 29 2010 12:08 xtfftc wrote: He's been a bit more aggressive lately (at least on stream), which is a good thing for the current state of the game. But frankly, for now I'd be happy if he manages to stay motivated - he'll definitely be in a better position when the game finally advances from this retardation.
(P.S. I don't mean that P or T are OP, it's just a stupid game at the moment) Its not that its a stupid game its just people haven't really figured it out (Ehh that means its stupid but yeah lol). A lot of people are starting to realize that this is more of a Strategy Game, where out thinking your opponent wins. Rather then BroodWar where best mechanics was the most important. Zerg would love to be able to out think their opponent, but they're dependent on sacrificing an overlord and hoping it comes in through the right area to actually see useful information. if that fails, they are left with a zergling outside the opponent's ramp and guessing what the opponent might do. Thats the problem with zerg players, you think you are the only ones who have scouting problems.Terran have to sacrifice 270 minerals and because we will have low scv count (No chronoboost or spawn larva for us!) All these "Zerg is the hardest race" is starting to get old.
How about you just make a Reaper or Hellion which you'll have the tech for anyway and use that instead of scanning?
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Or spending 150 minerals for an extra rax and floating it around? Don't forget to make fun of the queens pew-pewing at it!
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On January 02 2011 00:26 BetterFasterStronger wrote:Show nested quote +On December 30 2010 16:54 udgnim wrote:On December 29 2010 20:58 BetterFasterStronger wrote:On December 29 2010 12:08 xtfftc wrote: He's been a bit more aggressive lately (at least on stream), which is a good thing for the current state of the game. But frankly, for now I'd be happy if he manages to stay motivated - he'll definitely be in a better position when the game finally advances from this retardation.
(P.S. I don't mean that P or T are OP, it's just a stupid game at the moment) Its not that its a stupid game its just people haven't really figured it out (Ehh that means its stupid but yeah lol). A lot of people are starting to realize that this is more of a Strategy Game, where out thinking your opponent wins. Rather then BroodWar where best mechanics was the most important. Zerg would love to be able to out think their opponent, but they're dependent on sacrificing an overlord and hoping it comes in through the right area to actually see useful information. if that fails, they are left with a zergling outside the opponent's ramp and guessing what the opponent might do. Thats the problem with zerg players, you think you are the only ones who have scouting problems.Terran have to sacrifice 270 minerals and because we will have low scv count (No chronoboost or spawn larva for us!) All these "Zerg is the hardest race" is starting to get old.
ok its a big difference tho. zerg is COMPLETELY a reactionary race. we rely on knowing what our opponent is going to do especially early game so we can prepare for it to stop it. Terrans are usually dictating the action early game ZvT so scouting isnt as important for you.
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On January 02 2011 02:17 Essentia wrote:Show nested quote +On January 02 2011 00:26 BetterFasterStronger wrote:On December 30 2010 16:54 udgnim wrote:On December 29 2010 20:58 BetterFasterStronger wrote:On December 29 2010 12:08 xtfftc wrote: He's been a bit more aggressive lately (at least on stream), which is a good thing for the current state of the game. But frankly, for now I'd be happy if he manages to stay motivated - he'll definitely be in a better position when the game finally advances from this retardation.
(P.S. I don't mean that P or T are OP, it's just a stupid game at the moment) Its not that its a stupid game its just people haven't really figured it out (Ehh that means its stupid but yeah lol). A lot of people are starting to realize that this is more of a Strategy Game, where out thinking your opponent wins. Rather then BroodWar where best mechanics was the most important. Zerg would love to be able to out think their opponent, but they're dependent on sacrificing an overlord and hoping it comes in through the right area to actually see useful information. if that fails, they are left with a zergling outside the opponent's ramp and guessing what the opponent might do. Thats the problem with zerg players, you think you are the only ones who have scouting problems.Terran have to sacrifice 270 minerals and because we will have low scv count (No chronoboost or spawn larva for us!) All these "Zerg is the hardest race" is starting to get old. ok its a big difference tho. zerg is COMPLETELY a reactionary race. we rely on knowing what our opponent is going to do especially early game so we can prepare for it to stop it. Terrans are usually dictating the action early game ZvT so scouting isnt as important for you.
Actually the game would be better if everyone had better scouting. Idra also mentioned this.
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On January 02 2011 01:08 Drunken.Jedi wrote:Show nested quote +On January 02 2011 00:26 BetterFasterStronger wrote:On December 30 2010 16:54 udgnim wrote:On December 29 2010 20:58 BetterFasterStronger wrote:On December 29 2010 12:08 xtfftc wrote: He's been a bit more aggressive lately (at least on stream), which is a good thing for the current state of the game. But frankly, for now I'd be happy if he manages to stay motivated - he'll definitely be in a better position when the game finally advances from this retardation.
(P.S. I don't mean that P or T are OP, it's just a stupid game at the moment) Its not that its a stupid game its just people haven't really figured it out (Ehh that means its stupid but yeah lol). A lot of people are starting to realize that this is more of a Strategy Game, where out thinking your opponent wins. Rather then BroodWar where best mechanics was the most important. Zerg would love to be able to out think their opponent, but they're dependent on sacrificing an overlord and hoping it comes in through the right area to actually see useful information. if that fails, they are left with a zergling outside the opponent's ramp and guessing what the opponent might do. Thats the problem with zerg players, you think you are the only ones who have scouting problems.Terran have to sacrifice 270 minerals and because we will have low scv count (No chronoboost or spawn larva for us!) All these "Zerg is the hardest race" is starting to get old. The difference isn't that zerg scouting is worse, the difference is that zerg is more dependant on scouting information as zerg is the most flexible race (due to larvae), but also has the least cost efficiency, so zergs need to specifically react to what their opponent is doing, whereas the other races have builds that are pretty safe against everything.
i dont really see any builds from protoss or terran that are safe against everything. different builds always has different counters regardless of race. the problem with the game now is that it has a bit of an rps element to it. its just more vocalized with zerg than it is with toss and terran
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yeah, I thought about this a time ago that the game would be better if scouting was easier for all races, because we would have way more games that would go into the late-game. Now, alot of games end early because you are caught off guard so easily and have very little preparation for some strats. They are already lowering cost for observers in the next patch, so I hope for changes that enhance the scouting abilities for the other races ( especially zerg, as I fell that they rely the most on scouting)
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IdrA my man, I know you have a lot of haters but your still one of the best zergs in starcraft 2 so don't let breakfast items get to you, lol.
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