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Alienware Cup - Page 463

Forum Index > Dota 2 Tournaments
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Sparvy
Profile Joined April 2013
785 Posts
July 09 2013 14:24 GMT
#9241
I thought the SF pick was questionable, I was expecting an AM to be honest and I think it would have worked better.
crms
Profile Joined February 2010
United States11933 Posts
July 09 2013 14:24 GMT
#9242
im just now able to watch, I hope I didn't miss anything too amazing.


;D

Let's gogo!
http://i.imgur.com/fAUOr2c.png | Fighting games are great
ZeaL.
Profile Blog Joined April 2009
United States5955 Posts
July 09 2013 14:25 GMT
#9243
On July 09 2013 23:21 kaleidoscope wrote:
omg how did LGD won that
game throws


Honestly I felt like LGD was ahead from the start. Freefarm alch, good early ganks on dendi, no big misplays through the early/mid game. Even though Navi had the gold lead for most of the game, it was mostly in towers and when you have a split pushing prophet...
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
July 09 2013 14:29 GMT
#9244
On July 09 2013 23:22 Acritter wrote:
Pretty sure it's the terrible draft that lost Na'Vi this game. They went for a little early push, but not enough to really matter. Their teamfight and lategame carry were similarly lacking. Meanwhile, LGD got to draft fantastic manmode hard carry, fantastic teamfight, and fantastic splitpush, and once Na'Vi failed to take rax in the early midgame (which was inevitable given how outmatched their teamfight was and how vulnerable they were to Prophet counterpush), there was really no way for them to come back. If they'd gone for extreme push with a Jugg pickup (who also provides pick-off potential) or good rotations with something like QoP, they might have done better.


I wouldnt say terrible draft, SF with items is still a beast in mid/late game, navi was outplayed right after the #tacticalpauseforpee #cheatingpause, you can see that once chen failed to push that top navi has come to the vicious cycle of 'chen make new creeps->push->lost teamfight->repeat', they lost too many team fights right before and after the pause due to bad positioning/coordinating.

And seriously not to on kuroky again but lesh couldn't deal the expected burst damage and funnik also feel like dealing almost no damage.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
johnnyb211
Profile Joined July 2013
1452 Posts
Last Edited: 2013-07-09 14:31:35
July 09 2013 14:30 GMT
#9245
On July 09 2013 23:23 kaleidoscope wrote:
Show nested quote +
On July 09 2013 23:22 teddyoojo wrote:
On July 09 2013 23:21 kaleidoscope wrote:
omg how did LGD won that
game throws

wat


well seeing how xboct always get caught out randomly, navi disengages and make room for alche free farm..
navi trying to engage lgd, sacrificing 3 towers (2 top 1 btm) to furion without anything back for trades


???

first, Xboct wasn't 'getting caught out randomly', he yolo'ed once, the others were perfect RP-s from Yao that caught Dendi as well

second, what is this 'sacrificing 3 towers' thing? top T1 was dead for like 15 mins when they actually did sacrifice the t2s. it was a forced error if anything, they had to push out all the lanes and watch roshan. that's not a throw but a good execution of a gameplan from LGD's side, there was no good sceanrio for na'vi.

The gameplan of Na'Vi was wrong from the beginning (really, ancient WR against a freefarm Alche instead of trilaning him or drafting something that could delay his farm?), the thing that kept them in game was their individual skill. It wasn't a throw in the slightest.
koecim
Profile Joined July 2011
35 Posts
July 09 2013 14:31 GMT
#9246
[image loading]
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
Last Edited: 2013-07-09 14:33:36
July 09 2013 14:32 GMT
#9247
why do people talk about all this 'what if' stuff (drafts, items etc.) instead of focusing on the key points when game tempo changed?

the fight top where yao got a 2 man rp on xboct/funnik and the sneak rosh during a lull seemed like the defining moments for me. outside of those things na'vi were restricting map control and snowballing, they just failed securing two key objectives with a momentum-based lineup.
"You seem to think about this game a lot"
Sisaroth
Profile Joined May 2011
Belgium591 Posts
July 09 2013 14:33 GMT
#9248
So if you would nerf alch. Nerf GG or something else?
V1ctor
Profile Joined March 2011
Moldova1645 Posts
July 09 2013 14:33 GMT
#9249
So when Lumi raps?
allen_ami
Profile Joined December 2010
China1392 Posts
July 09 2013 14:34 GMT
#9250
lol lgd second pick chen

LGD.int playing for LGD.cn confirmed
Single boy, single boy, single all the way. Online game, masturbate, we go all the way, hey! Single boy, single boy, why can't I be gay? No more wait, no more hate, let us all be gay!
bardtown
Profile Joined June 2011
England2313 Posts
July 09 2013 14:34 GMT
#9251
Was exactly the same way LGD beat Na'Vi before. Turtle with magnus makes T3 pushing impossible while they farm a big carry then just RP Dendi/XBOCT late game for easy teamfight win.

Probably worth banning the Mag.
Ramiz1989
Profile Joined July 2012
12124 Posts
July 09 2013 14:34 GMT
#9252
On July 09 2013 23:32 Jehct wrote:
why do people talk about all this 'what if' stuff (drafts, items etc.) instead of focusing on the key points when game tempo changed?

the fight top where yao got a 2 man rp on xboct/funnik and the sneak rosh during a lull seemed like the defining moments for me. outside of those things na'vi were restricting map control and snowballing, they just failed securing two key objectives.

Nah, the magic happened after the pause!

On a serious note, two times Roshan sneak + the fight you are talking about were probably the key moments where LGD scored, but I also thought that SF won't be doing much this game from the moment I saw it being picked.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
July 09 2013 14:35 GMT
#9253
On July 09 2013 23:34 allen_ami wrote:
lol lgd second pick chen

LGD.int playing for LGD.cn confirmed

picking didnt start for me yet o_O
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
allen_ami
Profile Joined December 2010
China1392 Posts
July 09 2013 14:35 GMT
#9254
On July 09 2013 23:35 teddyoojo wrote:
Show nested quote +
On July 09 2013 23:34 allen_ami wrote:
lol lgd second pick chen

LGD.int playing for LGD.cn confirmed

picking didnt start for me yet o_O


guess chinese stream has less delay
Single boy, single boy, single all the way. Online game, masturbate, we go all the way, hey! Single boy, single boy, why can't I be gay? No more wait, no more hate, let us all be gay!
Acritter
Profile Joined August 2010
Syria7637 Posts
July 09 2013 14:37 GMT
#9255
On July 09 2013 23:29 BurningSera wrote:
Show nested quote +
On July 09 2013 23:22 Acritter wrote:
Pretty sure it's the terrible draft that lost Na'Vi this game. They went for a little early push, but not enough to really matter. Their teamfight and lategame carry were similarly lacking. Meanwhile, LGD got to draft fantastic manmode hard carry, fantastic teamfight, and fantastic splitpush, and once Na'Vi failed to take rax in the early midgame (which was inevitable given how outmatched their teamfight was and how vulnerable they were to Prophet counterpush), there was really no way for them to come back. If they'd gone for extreme push with a Jugg pickup (who also provides pick-off potential) or good rotations with something like QoP, they might have done better.


I wouldnt say terrible draft, SF with items is still a beast in mid/late game, navi was outplayed right after the #tacticalpauseforpee #cheatingpause, you can see that once chen failed to push that top navi has come to the vicious cycle of 'chen make new creeps->push->lost teamfight->repeat', they lost too many team fights right before and after the pause due to bad positioning/coordinating.

And seriously not to on kuroky again but lesh couldn't deal the expected burst damage and funnik also feel like dealing almost no damage.

The issue is that even though SF may be beast, he's nothing compared to Alch. The second he gets disabled, he goes down due to insufficient tankiness, and with the Magnus pickup on LGD, BKB couldn't be expected to alleviate that. DK is much tankier, but doesn't have enough damage to contest the Alch. The Chen part of your statement just reconfirms what I said earlier: once Na'Vi's push stalled even just a little, they were doomed.

Agreed on Lesh and WR. They would have been better if XBOCT's carry had a higher damage output, but the tankiness of DK was really not what Na'Vi needed that game (maybe don't firstpick DK if you can't properly abuse him). Without that DPS, the extra disables just weren't suitable.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Grettin
Profile Joined April 2010
42381 Posts
July 09 2013 14:38 GMT
#9256
How was G3?
"If I had force-fields in Brood War, I'd never lose." -Bisu
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
July 09 2013 14:38 GMT
#9257
^navi had a good start then alchemist happened
Call me Marge Simpson cuz I love you homie
Acritter
Profile Joined August 2010
Syria7637 Posts
July 09 2013 14:38 GMT
#9258
Hmm, let's see if Batrider Dendi can zone out the DK early. Prophet pickup is solid with the pickoff potential, but I think Na'Vi need to pick up some teamfight and fast or risk LGD going for 5man dota once Chen hits 7.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
July 09 2013 14:39 GMT
#9259
On July 09 2013 23:38 Grettin wrote:
How was G3?

boring, some ganks on dendi early, some kills here and there, navi pushed 4 towers, got rpd at the fifth and game over pretty much
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
ForTehDarkseid
Profile Joined April 2013
8139 Posts
Last Edited: 2013-07-09 14:41:41
July 09 2013 14:39 GMT
#9260
On July 09 2013 23:18 LimitSEA wrote:
Show nested quote +
On July 09 2013 23:13 ForTehDarkseid wrote:
On July 09 2013 22:46 Noya wrote:
On July 09 2013 22:42 ForTehDarkseid wrote:
On July 09 2013 22:39 Noya wrote:
What?

Great response you got here, buddy.


Let me ask again.

What?

Well, that's funny. Let me help you start a healthy discussion then.

Let's suppose you disagree with me. Were you present when Korean BW Proscene was still alive?
I can give you quotes from here expressed in manner you would not see there.

This has to be one of the most one sided conversations I've ever seen.

He's saying what because he doesn't know what you're talking about, not because he disagrees. Lol.

>not because he disagrees
>let's suppose

There is no logical contradiction. And I didn't expect this conversation to be packed at all.

BW threads were more joyful and insightful, and there was no need to state someone's superioty and players were respected without looking on their results. This is the state of mind that seems to be never achieved in Dota Community.
I think their strategy is to dumpster bad Western teams (c) uriel
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