• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:07
CET 18:07
KST 02:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
2026 KongFu Cup Announcement3BGE Stara Zagora 2026 cancelled11Blizzard Classic Cup - Tastosis announced as captains15Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series18
StarCraft 2
General
Blizzard Classic Cup - Tastosis announced as captains BGE Stara Zagora 2026 cancelled BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT Terran AddOns placement
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April 2026 KongFu Cup Announcement [GSL CK] Team Maru vs. Team herO StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Are you ready for ASL 21? Hype VIDEO Gypsy to Korea BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread No Man's Sky (PS4 and PC)
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
Formula 1 Discussion 2024 - 2026 Football Thread General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2307 users

[Item] Echo sabre

Forum Index > Dota 2 Strategy
Post a Reply
Buckyman
Profile Joined May 2014
1364 Posts
November 23 2016 19:17 GMT
#1
Echo sabre is a midgame item for melee cores. It's a popular pub item for popular pub heroes such as Slark, Sven and Riki.

While its stats come cost effectively due to the lack of a recipe, they have little synergy with each other. Mana regen doesn't do much to support the right click stats, and the extra HP is a nice bonus but isn't enough to buy much extra right-click time. Strength cores do get some bonus damage to go with their extra attacks, but not enough to justify paying for Int. Furthermore, the proc only works out to about 20-25 extra attack speed when constantly right-clicking.

While some melee cores do want all the stats individually, Echo sabre only shines when the active's used for more than just a flat attack speed bonus. And there are several concepts for doing so.

On November 21 2016 18:05 TriCkster135 wrote:
Echo sabre is best on heros that need some extra burst for their combo or have extremly high attack damage:

Tiny->ava/toss
Slark->pounce/dark
Sven->blink/stun/double attack
Lifestealer->infest damage



Concept 1: Three hit combo
The Sabre holder jumps on someone and lands a single right click. The echo sabre causes an immediate second hit and its slow allows them to land a third. They should have built enough damage that after the third hit (and whatever spell burst they have) the target should be dead. The sabre holder then disengages until their sabre and spells come off cooldown. Examples: Tiny, Sven

In this sort of engagement, the echo sabre effectively increases their total attack speed 50%.


Concept 2: Six second engagement
The Sabre holder locks onto a target just long enough to trigger Echo Sabre twice, killing them shortly after the second proc. Examples: Slark, anyone with a fully depleted BKB.

In this sort of engagement, the echo sabre effectively gives twice as much attack speed as normal.


Concept 3: Early hits are better than late ones
Some characters benefit from moving the bonus attack earlier in a right click combo. For example, Slark, Bloodseeker and Abaddon all gain extra DPS for attacking an enemy they've already damaged, and Riki wants to attack as many times as he can in the second or two before the enemy turns around.

Concept 4: Four-second time out
Echo Sabre's ability is especially beneficial when alternating between right-clicks and something else. Anyone can take advantage of this while chasing, attacking only when the slow lets them do so without falling behind. But a few heroes can be more proactive about forcing a time-out; in particular, Juggernaut can double slash someone and spin or omnislash; the Sabre will be off cooldown or close to it afterwards and he can use it to finish the kill.


Footnote: Farming
The best echo saber carriers often put the mana regen to use by flash-farming - most notably Slark and Tiny.

------
Forking this discussion from the Faceless Void thread. One of the side goals of this thread is to collect information for the sadly empty Liquipedia article.
fourthirds
Profile Joined July 2010
Canada132 Posts
November 23 2016 20:54 GMT
#2
When I play bloodseeker I find it effective to go phase-shadowblade-echosaber-abyssal. The items all work well together - phase/shadowblade/echo is a lot of damage as you break invis plus you sometimes get lucky with the bash right away. Also, BS is dumb as fuck and so the int and mana regen from echo really keeps you on the map.

I like the shadowblade/echo combo on spirit breaker for basically the same reasons.

I also think echo is notable on CK. With treads/armlet/echo you can erase people during ult really easily. I find those items plus wand/raindrops/TP is more than enough fighting items to allow you to push for bigger items like heart/abyssal.
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2016-11-23 21:06:15
November 23 2016 21:06 GMT
#3
Chaos Knight uses it to engage around his 6 second Rift cooldown?
ahw
Profile Blog Joined April 2011
Canada1099 Posts
November 23 2016 22:55 GMT
#4
It's also valuable on CK because it's is 2x a chance for a proc, and -armour procs on CK are almost always kills when you get tread armlet echo.
jackmooo
Profile Joined November 2016
4 Posts
November 24 2016 12:04 GMT
#5
I think this item basically makes SnY obsolete. If you're playing melee carry, I can't really think of a reason why you would want SnY over echo sabre. Similar stats, both are early-to-mid game items. The main difference is of course, one is much cheaper than the other. Not only that, echo sabre also gives extra mana, which is a good bonus on many melee carries. You can argue that SnY can be disasssembled into manta and halberd, but I can't really think of a hero that would want those 2 items (maybe Chaos Knight or Bloodseeker?)
Play 90% support, no support in 9% of games T_T
ahw
Profile Blog Joined April 2011
Canada1099 Posts
November 24 2016 17:16 GMT
#6
Sny is still better for movespeed.. heroes like troll
Murlox
Profile Blog Joined March 2008
France1699 Posts
Last Edited: 2016-11-24 18:51:59
November 24 2016 18:47 GMT
#7
Yeah that's a weird comparison to make (sny/echo). Besides the ogre club and the slow, they don't share... anything?

Or maybe as a mid-tier item, then yeah, you'd rather make echo now, than sny before. Well, depending on the heroes.


Anyways, strong holders would be : slark, sven, LS, magnus, tiny, WK (?).

Controversial (bad?) holders would be : PA, ursa, jugg, LC.


edit : you mention CK, but does the effect propagate to illusions? I doubt it, and if not, I'm not sold on echo for CK... (I mean you can already erase people during ult, that's sort of what the hero does, because his illusions deal 100% dmg).
Resistance ain't futile
fourthirds
Profile Joined July 2010
Canada132 Posts
November 25 2016 03:24 GMT
#8
The double hit effect does not propagate to illusions. It's still pretty significant even without ult illusions though - you're reasonably likely to get 2 2hit procs in a rift-stun-rift combo.
Pontual
Profile Joined October 2016
Brazil3038 Posts
November 28 2016 12:56 GMT
#9
Built it on Jugger yesterday (hard game needed a faster answer before the game ended) and it felt really good. It helps with farm, enable killing supps without using ult (using diffusal in my case). But I didn't observed if it proc-ed during the ult.
Buckyman
Profile Joined May 2014
1364 Posts
November 28 2016 17:08 GMT
#10
It should proc during omnislash if Juggernaut gets a bonus normal attack without it, which should happen guaranteed if you get three consecutive slashes on the same target.

You need to be careful not to accidentally proc the sabre during your spin; you can do it intentionally to cause a slow, which wastes the double strike.
Pontual
Profile Joined October 2016
Brazil3038 Posts
November 28 2016 18:43 GMT
#11
On November 29 2016 02:08 Buckyman wrote:
It should proc during omnislash if Juggernaut gets a bonus normal attack without it, which should happen guaranteed if you get three consecutive slashes on the same target.

You need to be careful not to accidentally proc the sabre during your spin; you can do it intentionally to cause a slow, which wastes the double strike.

Just use move command, it's the most efficient anyway
Ayaz2810
Profile Joined September 2011
United States2763 Posts
November 29 2016 14:50 GMT
#12
On November 25 2016 03:47 Murlox wrote:
Yeah that's a weird comparison to make (sny/echo). Besides the ogre club and the slow, they don't share... anything?

Or maybe as a mid-tier item, then yeah, you'd rather make echo now, than sny before. Well, depending on the heroes.


Anyways, strong holders would be : slark, sven, LS, magnus, tiny, WK (?).

Controversial (bad?) holders would be : PA, ursa, jugg, LC.


edit : you mention CK, but does the effect propagate to illusions? I doubt it, and if not, I'm not sold on echo for CK... (I mean you can already erase people during ult, that's sort of what the hero does, because his illusions deal 100% dmg).


Why would it be "bad" on PA? Just curious.
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
TriCkster135
Profile Joined June 2016
Germany80 Posts
November 29 2016 16:10 GMT
#13
Cause blink strike gives high as. So one extra hit wont matter. Also she doesn't really need that much mana regen, so she only gets 10 strength.
Ayaz2810
Profile Joined September 2011
United States2763 Posts
November 29 2016 16:29 GMT
#14
I guess I get that it's not ideal, but at the and of the day, isn't the potential for that extra life-ending crit worth it?
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
wheelchairs
Profile Joined February 2010
United States145 Posts
November 29 2016 16:53 GMT
#15
I learned something potentially very useful during a game yesterday about Echo sabre by accidentally doing it. Maybe its already common knowledge but im all about dota and had no idea.

You apply the first hit, it applies the AS/MS debuff, you can then move command closer to them to cancel the attack animation on the 2nd echo sabre free hit), waiting for a second before hitting again, and it will apply ANOTHER AS/MS debuff.

I haven't tested this thoroughly for super accurate timing on how long you can wait before losing the bonus on your 2nd hit, but this could be very useful in many situations, it slows the opponent for twice as long, giving you and your team the advantage to ensure a catch/kill.

On another subject, one of my favorite echo sabre heroes that is more unorthodox is Bristleback. I build it in some games on him and have had success (mana regen really helps, STR, warpath is strong ATK steroid, so a free hit is great, and the snot slow + echo debuff allows easy chase and gank.
Buckyman
Profile Joined May 2014
1364 Posts
November 29 2016 20:37 GMT
#16
On November 30 2016 01:53 wheelchairs wrote:
I learned something potentially very useful during a game yesterday about Echo sabre by accidentally doing it. Maybe its already common knowledge but im all about dota and had no idea.

You apply the first hit, it applies the AS/MS debuff, you can then move command closer to them to cancel the attack animation on the 2nd echo sabre free hit), waiting for a second before hitting again, and it will apply ANOTHER AS/MS debuff.


You always apply the debuff on both hits. Usually it just refreshes the duration with a lot of overlap, but you can delay the second hit a bit more without losing the proc.

Or you can target a different enemy with the second hit and slow both.
TriCkster135
Profile Joined June 2016
Germany80 Posts
November 30 2016 09:20 GMT
#17
On November 30 2016 01:29 Ayaz2810 wrote:
I guess I get that it's not ideal, but at the and of the day, isn't the potential for that extra life-ending crit worth it?


Of course it can be worth it. But is it worth to delay bkb or deso for echo sabre?
Pa is really good midgame, but falls of lategame when mkbs/bkb on cores and ghosts on supports are online. So you need items that let you win at that timing and as gold is limited you can only buy so much before the 30 min mark

Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2016-11-30 21:16:24
November 30 2016 21:12 GMT
#18
On November 30 2016 01:29 Ayaz2810 wrote:
I guess I get that it's not ideal, but at the and of the day, isn't the potential for that extra life-ending crit worth it?


On Juggernaut or Chaos Knight that might work, but not Phantom Assassin. PA usually wastes the bonus attack.

PA usually engages with Blink Strike, which gives an attack speed bonus for a certain number of hits. The Echo Saber hit counts as one of those hits. So PA doesn't get any more hits than normal in a Blink Strike burst. At best, the burst finishes a fraction of a second earlier and he gets an extra normal attack as a result.

The other way PA starts fights is by throwing Stifling Dagger at range. The dagger counts as an attack and therefore procs Echo Sabre and applies an extra slow, but PA usually isn't in a position to make a bonus attack before the proc expires and therefore engages with the Sabre on cooldown.

Contrast that with Chaos Knight who uses Reality Rift to start the fight with one big hit and a nuke, which the Sabre turns into two hits and a nuke.
Ayaz2810
Profile Joined September 2011
United States2763 Posts
December 01 2016 16:56 GMT
#19
On December 01 2016 06:12 Buckyman wrote:
Show nested quote +
On November 30 2016 01:29 Ayaz2810 wrote:
I guess I get that it's not ideal, but at the and of the day, isn't the potential for that extra life-ending crit worth it?


On Juggernaut or Chaos Knight that might work, but not Phantom Assassin. PA usually wastes the bonus attack.

PA usually engages with Blink Strike, which gives an attack speed bonus for a certain number of hits. The Echo Saber hit counts as one of those hits. So PA doesn't get any more hits than normal in a Blink Strike burst. At best, the burst finishes a fraction of a second earlier and he gets an extra normal attack as a result.

The other way PA starts fights is by throwing Stifling Dagger at range. The dagger counts as an attack and therefore procs Echo Sabre and applies an extra slow, but PA usually isn't in a position to make a bonus attack before the proc expires and therefore engages with the Sabre on cooldown.

Contrast that with Chaos Knight who uses Reality Rift to start the fight with one big hit and a nuke, which the Sabre turns into two hits and a nuke.


Excellent explanation. Thanks!
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
Frogstomp
Profile Joined January 2013
United States125 Posts
December 05 2016 22:15 GMT
#20
A little unconventional, but I've been toying with an early echo sabre on Spectre, instead of aquila/urn (kinda fell out of love with the urn build lately). I'll get phase/wand/vanguard/echo and around 20 mins I'm quite the formidable fighting force. A double desolate hit + the echo slow is all but guaranteed death for a hero caught away from allies, then the followup slow from the dagger makes a second echo sabre proc likely.

The extra strength is also very welcome

Finally, the mana regen is amazing, as it lets me spam dagger constantly, which significantly speeds up my farm speed.
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
17:00
Bonus Cup #5
SteadfastSC53
Liquipedia
PSISTORM Gaming Misc
15:55
FSL Playoffs ST vs PTB
Freeedom27
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Liquid`TLO 185
uThermal 152
SteadfastSC 53
Rex 36
Vindicta 9
MindelVK 5
UpATreeSC 3
StarCraft: Brood War
Sea 36380
Jaedong 1164
EffOrt 628
Mini 312
Shuttle 290
BeSt 251
Nal_rA 165
Dewaltoss 158
Mind 78
Backho 54
[ Show more ]
Aegong 44
ToSsGirL 29
Rock 26
scan(afreeca) 24
IntoTheRainbow 22
zelot 16
NaDa 9
Dota 2
Gorgc5434
qojqva1673
syndereN187
monkeys_forever7
LuMiX1
Counter-Strike
fl0m3810
byalli298
Heroes of the Storm
Khaldor631
Liquid`Hasu415
Trikslyr81
Other Games
gofns26858
tarik_tv9005
Grubby1768
B2W.Neo1092
Beastyqt569
crisheroes269
Fuzer 151
KnowMe127
ArmadaUGS81
BananaSlamJamma72
Organizations
Dota 2
PGL Dota 2 - Main Stream16067
Other Games
gamesdonequick1717
ComeBackTV 246
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• StrangeGG 69
• LUISG 29
• Sammyuel 22
• Hinosc 11
• Adnapsc2 3
• LaughNgamezSOOP
• sooper7s
• IndyKCrew
• Kozan
• intothetv
• AfreecaTV YouTube
• Migwel
StarCraft: Brood War
• Azhi_Dahaki13
• Michael_bg 3
• iopq 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis8814
• Shiphtur327
Other Games
• imaqtpie77
Upcoming Events
BSL
2h 53m
Sparkling Tuna Cup
16h 53m
RSL Revival
16h 53m
ByuN vs SHIN
Maru vs Krystianer
WardiTV Team League
18h 53m
Patches Events
23h 53m
BSL
1d 2h
Replay Cast
1d 6h
Replay Cast
1d 15h
Wardi Open
1d 18h
Monday Night Weeklies
1d 23h
[ Show More ]
OSC
2 days
WardiTV Team League
2 days
GSL
3 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Team League
4 days
Replay Cast
5 days
KCM Race Survival
5 days
WardiTV Team League
5 days
Korean StarCraft League
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

Proleague 2026-03-13
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.