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How would I win this game?

Forum Index > Dota 2 Strategy
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cookiesz
Profile Joined November 2016
Bosnia-Herzegovina5 Posts
Last Edited: 2016-11-18 16:39:17
November 18 2016 16:33 GMT
#1
420 curse is real

i get to 5420, then i drop and i just go up and down +-25.

so this is the game: https://www.dotabuff.com/matches/2786238756

sonneiko(9k) randomed void and went mid, i was safelane ARC

the laning phase went fine for me, i did have a lot of lag which made me miss a lot of cs, i honestly can't do anything about this.

i can do LH practice to fix my LH as much as i'd want but sometimes the lag can get unpredictable.

but in general laning phase was freefarm, then i went pushing and killing, and it was good.

then void and the rest of the coons kept splitting apart from me, we got picked off 1 by 1 and suddenly enemy just took control of the whole match in 5 minutes.


so that was the match, so here's my questions:

1. from that game, during the whole game, he knew exactly where the next fight is going to happen about 2 minutes before it happens

how do i learn this?

2. what could have i done (except for not getting picked off) to win this game


but most important is the question 1.

because i just can't understand how he knows exactly where the next fight is going to be held without any information

like no information at all on the map from what i can see
hello
Kaj
Profile Joined April 2011
Singapore269 Posts
Last Edited: 2016-11-18 18:01:05
November 18 2016 17:52 GMT
#2
Look you guys massively fucked up a lot of the fights. Laning was fine, but you gave AM too much free farm top because he had the easiest matchup of AM vs Mirana, and you afk farmed too much in the first 12 mins.

You have to understand that by playing arc, given the nature of your hero and your lineup, the point which you have an early peak is lvl 7, and the dire lineup requires blink dagger to be threat, and magnus and axe were nice enough to go vanguard and ehco saber respectively even before they have blink.

What shouldve happened is that the moment you hit lvl7, unless you are hardcore pushing down a tower, which you arent when the enemy offlaner/support have clearly left the lane, you shouldve immediately done a lane swap with mirana, and went top to stop AM from free farming the lane, and try to take his tower as well as his jungle away.

For a hero like Arc, lane swapping with mirana have a number of advantages. That is because you have a void, and any rotations with void + arc will always result in a dead dead AM if hes chronoed, and this in turn makes it dangerous for AM to farm the lane, even so its still hard for the AM to farm the lane vs an Arc even on normal turns. What shouldve happened is that you try to abuse the fact that the enemy team was greedy and lacked blinks and basically 5 manned everytime together for towers/rs when chrono and global is up. And that should secure enough of a lead to go into roshan into push. Then its up to the enemy lineup on how well they defend the push, as well as how you execute it.

Another thing is that...

There ARE a lot of fights which are bad. Mainly the one at 16 mins, where Sonneiko dived in against their entire team. You had clear vision of all the enemy grouping up on their secret shop, all enemy heroes are missing from the map. Global silence is down for 30 secs, Pudge died tanking the gank, and yet you guys still dived in to try to take a 4v5 team fight without global and pudge KNOWING FULLY it was 4v5.

Another bad push happeneed at 22 mins where you all are pushing the T2 tower top. You mirana pudge silencer (3 low mobility hero without any escape mechanism whatsoever against a team with so much catch like blink axe and magnus) group up to take the tower, when global is down and void already SHOWED himself bot and is farming near the middle of the map, and as expected you guys got wiped.

These 2 TF are one of the if not the biggest reason why despite having an early lead you basically threw the game away to an enemy that has aruguably better late game and ofc it leads to a GG.
Kaj
Profile Joined April 2011
Singapore269 Posts
November 18 2016 17:59 GMT
#3
And if you are referring to the 7-8 min mark where Magnus came to gank, and he saved your ass. That was just pure luck. He was low from jungling and he went back to fountain, and he saw magnus coming at bot, and it was the easiest TP chrono of his life.
Kaj
Profile Joined April 2011
Singapore269 Posts
November 18 2016 18:07 GMT
#4
Reading fights or knowing when a fight will happen a lot is really dependent many factors


but one of the biggest factors is your heroes that are showing on the map.

If the enemy is grouping up, and one of your team fight heroes is happily showing himself in one of the lanes farming on the opposite side of the map with no way of getting there immediately. then its best for you to GTFO.

Its also a lot of reading your opponent. You have to think, what they would like to do, or what you would do in their situation when you see heroes missing, and that will give you an educated guess on generally wheres the area they would be at.
FFGenerations
Profile Blog Joined April 2011
7088 Posts
Last Edited: 2016-11-18 19:04:31
November 18 2016 19:00 GMT
#5
i think you can mentally ask yourself every X seconds where each of the opponent players are
its really hard obviously but i think that would be a simple and powerful thing to get better at
like every 10 seconds ask where n+1 opponent is and cycle through them in order, not necessarily all at once, it might work that way
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
cookiesz
Profile Joined November 2016
Bosnia-Herzegovina5 Posts
Last Edited: 2016-11-18 19:03:18
November 18 2016 19:02 GMT
#6
im talking about in general, he always knew where a fight will take place in like 1-2 minutes ahead

and the 7-8 min mag gank was me screaming to save me XD

he wrote in the chat like 1-2 minutes before on where to go, and a full 5v5 happened there every time '-'
hello
FFGenerations
Profile Blog Joined April 2011
7088 Posts
Last Edited: 2016-11-18 19:12:00
November 18 2016 19:06 GMT
#7
idk if he streams but you could see if he streams or watch replay from his perspective, maybe he is looking at the other players (or towers/creep equi) directly and sees clues that way

u can also tell by weaknesses on your own side of the map, if your guys are exposing themselves or showing weakness, like your safelaner is overextended they might gank him or your offlaner is struggling they might take the tower, don't forget he is mid so he would have a better idea of what the other midlaner might want to accomplish. i just speculate anyway to stop myself from slep
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
cookiesz
Profile Joined November 2016
Bosnia-Herzegovina5 Posts
November 18 2016 19:14 GMT
#8
i'm talking about 5v5

He knows when and where every fight will take place, without vision of the enemy

like it's common knowledge

and i see this from any 8k+ player

and i just wanna understand it so i can learn it.
hello
nojok
Profile Joined May 2011
France15845 Posts
November 18 2016 23:26 GMT
#9
I'm sorry to disappoint you but I don't think you came to the right place to ask how to get 8k MMR game sense. Maybe one of the few very good players around here might enlighten you but I don't think a lot of the forumers got to that point.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
Ler
Profile Blog Joined August 2012
Germany543 Posts
Last Edited: 2016-11-19 07:52:13
November 19 2016 07:43 GMT
#10
Always remember - No information is information
Sonneiko mainly plays support and supports have an entire different view on the game couz their job is to exactly know where players MIGHT be. Reading the map is a skill you can develop. Player positions are mostly bound to a certain gamestate, lane equilibrium and towers. Pair this with ward vision and you basically can predict most player positions and movement even if the map is dark/you cant see players.

A good analogy would be electrons in an atom. You can predict their position with a probability (oh boy hope im not wrong here xD)

Twitter: @Ler_GG | Facebook: lergg | youtube: lerlolgg | Twitch.tv/gg_nore | #ArtOfSupport
cookiesz
Profile Joined November 2016
Bosnia-Herzegovina5 Posts
November 19 2016 17:03 GMT
#11
yea, i guess none of you were in that game to see it for yourself

@njork well, where/how could i figure out that level of gamesense?


hello
FFGenerations
Profile Blog Joined April 2011
7088 Posts
November 20 2016 02:15 GMT
#12
u can post here btw https://www.reddit.com/r/learndota2/
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
Murlox
Profile Blog Joined March 2008
France1699 Posts
Last Edited: 2016-11-20 02:28:55
November 20 2016 02:21 GMT
#13
I remember in my early dota days (~10 years ago?), I used to be amazed when someone typed "they are doing roshan right now".

That would blow my mind. How could they know. Surely they were using maphack or something?


Today, I just KNOW when they are doing roshan (in most cases...). Because you know, it's... obvious, you get very strong hints, plus the meta.

Anyways, I would fathom that someone who is much deeper into the game would know, or be able to call, a lot of things. Because you can feel the general movements, given the draft and bracket habits... I guess. As in, you know, do they have roaming supports, do they stay off the map, is shadow shaman about to hit 6, is slark about to get his SB, did you spot a guy with smoke in inventory, do they have a true position 5 that's doing his job, etc.


edit : to add a little more. I'm currently in the 3k bracket (and I hate it), and it's crazy how many players do not have any map awareness. They will go farm solo, die, and then spam the "we need wards" macro. Even when we have wards. I imagine they don't look at the map. They probably tunnel vision on the creep they are hitting, and that's it. They don't feel the game. That drives me crazy.
Resistance ain't futile
FFGenerations
Profile Blog Joined April 2011
7088 Posts
November 20 2016 04:39 GMT
#14
yeah higher players look at scoreboard a lot more to see what level heroes are, if you dont already do that
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
ahw
Profile Blog Joined April 2011
Canada1099 Posts
November 20 2016 19:48 GMT
#15
map awareness talk aside that game is hard to win because mirana off like someone else said.

mirana off gives am a lot of farm, and your two supports are really bad (basically to the point of useless) when am has farm. fast manta means silencer is more or less worthless and pudge is gunna always be hit or miss.

they had ogre and bane who are about 100x more useful in this kind of game, and they have a better presence early

idk tldr is game is hard from those picks / lanes
LemOn
Profile Blog Joined July 2005
United Kingdom8629 Posts
Last Edited: 2016-11-22 09:47:31
November 22 2016 09:36 GMT
#16
Not sure what you're looking for here , there's no golden pill. Either start playing support exclusively and try calling shots ingame where you are forced to develop sick game sense or start falling in MMR fast.

Or just try to focus on it even when farming, but to be honest playing a 5 or a roamer 4 will give you so much more space and motivation to learn this stuff
Much is the father figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]
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