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[Hero] Kunkka - Page 10

Forum Index > Dota 2 Strategy
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DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
July 04 2016 10:05 GMT
#181
On July 04 2016 12:14 Blackfeather wrote:
Show nested quote +
On July 03 2016 18:53 juracule wrote:
On February 03 2016 04:12 Blackfeather wrote:

1) Kunka has the lowest hp at lvl 1 of any strength hero iirc. He also can't fight supports at lvl 1. Honestly I don't see it.

he literally starts with 680 base hp LMAO

Yeah you are right, his base stats are better than I remembered, it's his strength gain that was terrible.

Still the point stands that he should have a hard time to stay in exp range. No escape and no survivability tool.

Show nested quote +
On July 04 2016 01:18 DucK- wrote:
I disagree in how lanm runs support kunkka. He always go for armlet etc, maxing tide first. Very inflexible. Sometimes in games that don't go well, early maxed X and torrent can do so much work with nothing but levels.

The chinese scene seems somewhat inflexible with builds, dunno.

Also x is very similar to glimpse, it's one of the strongest abilities in the game if you are ahead. I don't really see any reason to max tidebringer first unless you actually farm/lane a lot or are super low in the damage department.

I guess Lamn will have his reasons. I can only wonder what they are though.


Yea. X is his best spell. If you wanna be a secondary core, max tide bringer second.
Archeon
Profile Joined May 2011
3253 Posts
Last Edited: 2016-07-04 22:06:16
July 04 2016 21:46 GMT
#182
On July 04 2016 13:49 GtC wrote:
Show nested quote +
On July 04 2016 12:14 Blackfeather wrote:
On July 03 2016 18:53 juracule wrote:
On February 03 2016 04:12 Blackfeather wrote:

1) Kunka has the lowest hp at lvl 1 of any strength hero iirc. He also can't fight supports at lvl 1. Honestly I don't see it.

he literally starts with 680 base hp LMAO

Yeah you are right, his base stats are better than I remembered, it's his strength gain that was terrible.

Still the point stands that he should have a hard time to stay in exp range. No escape and no survivability tool.

On July 04 2016 01:18 DucK- wrote:
I disagree in how lanm runs support kunkka. He always go for armlet etc, maxing tide first. Very inflexible. Sometimes in games that don't go well, early maxed X and torrent can do so much work with nothing but levels.

The chinese scene seems somewhat inflexible with builds, dunno.

Also x is very similar to glimpse, it's one of the strongest abilities in the game if you are ahead. I don't really see any reason to max tidebringer first unless you actually farm/lane a lot or are super low in the damage department.

I guess Lamn will have his reasons. I can only wonder what they are though.

Er Kunkka has 3.0 Str gain. That's pretty high...
He tends to be squishy because his agi gain sucks and he rarely itemizes armor.

<.< Looked at his agi gain. Sorry, I'll just shut up about him being squishy cause I apparently have no clue. Probably mixed him up with another hero, could have sworn that he was surprisingly squishy.

Maybe he isn't that terrible after all in a 1v2 lane. I still don't see him in a 1v3 lane when everyone is abandoning offlane and goes iron talon.
low gravity, yes-yes!
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
July 05 2016 03:54 GMT
#183
On July 05 2016 06:46 Blackfeather wrote:
Show nested quote +
On July 04 2016 13:49 GtC wrote:
On July 04 2016 12:14 Blackfeather wrote:
On July 03 2016 18:53 juracule wrote:
On February 03 2016 04:12 Blackfeather wrote:

1) Kunka has the lowest hp at lvl 1 of any strength hero iirc. He also can't fight supports at lvl 1. Honestly I don't see it.

he literally starts with 680 base hp LMAO

Yeah you are right, his base stats are better than I remembered, it's his strength gain that was terrible.

Still the point stands that he should have a hard time to stay in exp range. No escape and no survivability tool.

On July 04 2016 01:18 DucK- wrote:
I disagree in how lanm runs support kunkka. He always go for armlet etc, maxing tide first. Very inflexible. Sometimes in games that don't go well, early maxed X and torrent can do so much work with nothing but levels.

The chinese scene seems somewhat inflexible with builds, dunno.

Also x is very similar to glimpse, it's one of the strongest abilities in the game if you are ahead. I don't really see any reason to max tidebringer first unless you actually farm/lane a lot or are super low in the damage department.

I guess Lamn will have his reasons. I can only wonder what they are though.

Er Kunkka has 3.0 Str gain. That's pretty high...
He tends to be squishy because his agi gain sucks and he rarely itemizes armor.

<.< Looked at his agi gain. Sorry, I'll just shut up about him being squishy cause I apparently have no clue. Probably mixed him up with another hero, could have sworn that he was surprisingly squishy.

Maybe he isn't that terrible after all in a 1v2 lane. I still don't see him in a 1v3 lane when everyone is abandoning offlane and goes iron talon.


The reason you think of kunkka as squishy is because kunkkas usually itemize to be glass cannons with multiple crits, blink, rapier, etc. But yeah I agree that in the iron talon meta there is no reason to run him offlane.
Belisarius
Profile Joined November 2010
Australia6226 Posts
Last Edited: 2016-07-06 05:31:09
July 05 2016 04:34 GMT
#184
I mean the lanm thing isn't a real offlane. It's a 4pos that leeches from the lane because the actual offlaner is in the jungle, and then for some reason builds carry items.

The very fact that this is being considered shows how badly iron talon has mangled the earlygame.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
October 21 2016 17:26 GMT
#185
so ppl right now like to get armlet on him, but with no lifesteal or other regen item. how do ppl play around that
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
findingthelimit
Profile Joined May 2012
Hong Kong219 Posts
October 21 2016 17:43 GMT
#186
On October 22 2016 02:26 ahswtini wrote:
so ppl right now like to get armlet on him, but with no lifesteal or other regen item. how do ppl play around that


if you're talking about support kunkka, you only really leave armlet on after you use boat, when the 50% damage reduction kicks in. otherwise you just toggle it to hit once during tidebringer after you hit a torrent in a gank, so it really doesnt cost you much health at all.
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