Simple Questions, Simple Answers - Page 314
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McTeazy
Canada297 Posts
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Erasme
Bahamas15899 Posts
On January 26 2013 07:40 Bleak wrote: What is an effective aggressive trilane to shut down Naix ? venom + smth + smth. | ||
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Cyx.
Canada806 Posts
On January 26 2013 07:46 Firebolt145 wrote: Depends on what supports the Naix has. Something like CK/sven + lesh + x stunner could do well. CK is a better bet than Sven - storm bolt is really easy to dodge with rage and in my experience Sven trilanes don't do amazingly against defensive Naix trilanes. On January 26 2013 07:54 Erasme wrote: venom + smth + smth. also this, gale will still affect Naix if he rages and is thus pretty good against him, also very difficult to dodge gale with rage (though possible). | ||
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TheYango
United States47024 Posts
On January 26 2013 07:53 McTeazy wrote: does anyone know if i can change the way boxing functions in the console? i know this is a huge long shot but it drives me mad that it doesn't behave the same way it does in sc2. i can't micro multiple things to save my life (i know boxing is bad, just click on them, but i'm not that good) Selection boxing has been awkward for a long time. I think at this point we're all waiting on some fixes to how smoothly it functions. | ||
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Firebolt145
Lalalaland34503 Posts
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McTeazy
Canada297 Posts
On January 26 2013 08:30 Firebolt145 wrote: It may be because I haven't played SC2 for years now but what is it exactly about the selection boxes that everyone is complaining about? in sc2 you can draw a box so narrow it's simply a line and have it select all units along the line. in dota2 it doesn't work this way (dunno about dota1, been WAY too long since i played it) basically you have to box AROUND the unit, and it seems so incredibly arbitrary as to how big the box has to be to actually select the unit. i may be wrong about it being arbitrary but the way the game feels for me because of it is pretty annoying. i feel like i can control a single zealot amongst a whole army better than my hero, however a hero is exponentially more important than a zealot | ||
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PassiveAce
United States18076 Posts
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evilfatsh1t
Australia8878 Posts
the only games i played were brood war and dota 1, and they have similar if not the same boxing "feel". dota 2 just feels wrong | ||
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r.Evo
Germany14081 Posts
On January 25 2013 17:57 crappen wrote: Not sure if its simple question/answer but: About last hitting. Any advice in how to get used to it (or just learn it) without going insane? I feel the entire game changed when I focus on it. I couldn't get any map awareness cause it took so much attention, and I failed like 60% even then, which didn't produce much joy. And occassionally I even lose track of the mousepointer, which makes a part of me outraged..Probably because of extreme tunnelvision. Do you guys become so used to last hitting, that it feels automatic, so you can pay attention to all the other wonderful aspects of the game? Don't try to improve it all at the same time. Do a few games where you focus entirely on last hitting, even at the expense of getting ganked or missing stuff on the minimap. Then do some games where you focus on knowing what's going on on the minimap, even at the expense of last hitting or getting outlaned. Repeat focussed exercises like this for anything you want to improve, then go for a few games where you "just play". Watch in awe as you suddenly last hit way better and easier than before while also paying more attention to the minimap than before. | ||
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Dead9
United States4725 Posts
there's no reason to look at the projectile anyway | ||
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evilfatsh1t
Australia8878 Posts
do bash and crit still not work with phase (the active)? | ||
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Qbek
Poland12923 Posts
On January 26 2013 19:30 evilfatsh1t wrote: i got a question do bash and crit still not work with phase (the active)? They work in Dota2, it's an intended change | ||
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Firebolt145
Lalalaland34503 Posts
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SKC
Brazil18828 Posts
On January 26 2013 22:15 Firebolt145 wrote: Anyone know what the first ever televised game of Dota 2 was, from The International 1? Just feel like watching it and seeing how far we've come ^_^ Wasn't it that horrible Ehome vs maybe iG game, over 1 hour long with technical dificulties? | ||
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Firebolt145
Lalalaland34503 Posts
On January 26 2013 23:11 SKC wrote: Wasn't it that horrible Ehome vs maybe iG game, over 1 hour long with technical dificulties? Yeah it was, found it with help on IRC. Watched the first 15-20 minutes or so for nostalgic purposes, before the 'LAG' calls started coming in. | ||
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TheSubtleArt
Canada2527 Posts
On January 26 2013 06:17 TheYango wrote: What are you spamming on? Homing Missile isn't practical as a harass spell because you need a situation where it won't get killed, Rocket Barrage isn't that good to spam unless you're in positions where you can control the positioning for a few targets (you're doing it wrong if you're using it to farm), and Flak Cannon is low cost/medium-long CD. Barrage to harass (or if I'm mid, to clear a creep wave quickly so I don't lose as much exp checking for a rune), and just missile /barrage / call down combo in a gank attempt. I find spamming barrage also leads to pretty efficient jungling before you have enough farm to just clear them with flak and your damage. | ||
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TheYango
United States47024 Posts
On January 27 2013 00:06 TheSubtleArt wrote: Barrage to harass (or if I'm mid, to clear a creep wave quickly so I don't lose as much exp checking for a rune), and just missile /barrage / call down combo in a gank attempt. I find spamming barrage also leads to pretty efficient jungling before you have enough farm to just clear them with flak and your damage. If you're mid, you should be getting Bottle, which covers any potentially more aggressive mana needs. Aquila is typically a side-laner regen item to supplement or hold duo/trilane pushes. | ||
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Firebolt145
Lalalaland34503 Posts
On January 27 2013 00:06 TheSubtleArt wrote: Barrage to harass (or if I'm mid, to clear a creep wave quickly so I don't lose as much exp checking for a rune), and just missile /barrage / call down combo in a gank attempt. I find spamming barrage also leads to pretty efficient jungling before you have enough farm to just clear them with flak and your damage. Barrage to harass is right, but flak cannon is much better at pushing waves to check rune. And if you're mid and doing this you'll have a bottle which is more than enough regen instead of an aquila. If you're not mid you won't be using spells that much apart from when gank attempts happen, for which an aquila is more than enough. Barrage is only efficient when used with a similar concept to juggernaut's ult - with few enemy heroes and no creeps around etc. Flak cannon is much better for farming. | ||
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Qbek
Poland12923 Posts
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Mr. Wiggles
Canada5894 Posts
Is radiance rush still considered good if you get the farm and space for it? In what cases do you want thunder hammer, and then what's your build going to look like after it? I have an idea of how Bear might look late game, but I'm not sure of how you'd want to build him through-out the game, i.e. what order you'd want to grab your items in, and if you'd want to buy certain components or not before finishing items. | ||
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