idk about items
FWIW, here’s what my thought are having played him 20-30 games at 5k in the last month.
- Preferably offlane, as the farmer in a dual lane / with a strong roamer
- astral spirit gives you a fuck ton of damage and movement speed early, so starting boots or oov is actually very good if you have kill potential
- bad trilanes will feed in to you, as people misjudge how much damage you do early
- good trilanes will shut you down
- abuse stacks and creep waves. With a few points in astral, you can throw your spirit in a stack, pull it back while running from their two supports (and putting the spirit through them) and get +100 damage early. You can easily turn a kill attempt or at least trade.
-two main builds I’ve tried:
MS — phase or tranq, drums euls shiva, kinda the classic et stuff. Crank move speed, focus on high mobility and magic damage. MS talent, mag resist talent, stomp talent. Works best when you are trying to stall the game out, deal safe damage, high-ground defence style, generally safe and straight forward et play.
Dps— treads drums echo sny bkb ac. In the right game can be really good. Mid game at lv 15 with the astral talent you can hit for 400 damage. With echo sabre you can almost one shot supports. You can man fight most cores and win because of your aura. It’s pretty funny to have a jug try to solo you and you 3 shot him.
I’ve tried meteor hammer but I think for the price Euls is just better, cause the set up for stomp and the move speed and regen. The perfect stomp in to meme hammer never really happens, and tbh, earth splitter follow up is almost always enough damage to win the fight if you catch them
The MS/magic dmg builds are probably the way to go. He relies on bkb to do anything mid game otherwise.
Oh yeah and obviously you get wand and soul ring regardless