If this team stay together, I can see greatness in the future. So finger crossed.
Evil Geniuses Discussion - Page 206
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ChickenDieAlive
699 Posts
If this team stay together, I can see greatness in the future. So finger crossed. | ||
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Pandemona
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Charlie Sheens House51449 Posts
On August 26 2018 04:58 Doneld G. wrote: Bummed that we got 2-0ed by LGD, but super proud of the boys for achieving top 3. I think the team can stick together for the next season. Btw we should've won that 3rd game against OG where Sumail was 17/1/sth at one point, and we could at least secure a Top 2. Dont want OG to win, but also doesnt want LGD to win lmao. Exactly we were so close to winners final match vs LGD originally but oh well. I just wish they stay together give them 12 months and go, go hard next seson and see where we come. Surely they can only get better with time. | ||
Silent_Marine
Vietnam281 Posts
![]() anyway, congrat team for a nice run and OG xD thanks man On August 25 2018 20:48 PoulsenB wrote: gratz on the kids man :D EG has been so good this TI ![]() Thanks :x | ||
lolnoty
United States7166 Posts
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dragonswarrior
389 Posts
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arghyad1
India243 Posts
On August 26 2018 12:25 lolnoty wrote: lots of hope for EG going forward, knocking out VP and liquid for 3rd is a really sick showing They should be the new big dogs next season along with OG. I expect Liquid & LGD to dominate the season along with them provided they play the same rosters. The next season seems really interesting where I can already think of at least 5 teams that can be favs to top the DPC table, & of course there are quite a few dark horses who can have a good run & pop up at a high DPC placing as well. But then again, 1 balance patch can change everything. | ||
Kishin2
United States7534 Posts
On August 26 2018 12:29 dragonswarrior wrote: While I'm sad EG didn't win the whole thing they're series against Liquid was crazy good and 3rd place isn't too bad. Wonderful TI all around. I think they showed the best overall play in the tournament. Just got figured out/not their day today though. | ||
JGwinworth1
4 Posts
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JGwinworth1
4 Posts
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PoulsenB
Poland7710 Posts
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Pandemona
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Charlie Sheens House51449 Posts
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zev318
Canada4306 Posts
it seems like a name to me, and i know it from a chinese novel, which coincidentally revolves around an online game (in the novel) similar to dota. | ||
theqat
United States2856 Posts
On August 27 2018 08:24 Pandemona wrote: Yeah very bitter pill to swallow when OG won it all, i hope the lads are motivated to beat them hard next season and take TI9 in Shanghai they have all thep potential if they can stay together, i mean beating Liquid and VP "comfortably" the way they did in the lower bracket seemed they were destined to snatch the Aegis but fell a bit short against LGD who 100% played better vs EG than they showed vs OG. Guess styles make fights though. LGD essentially played the best version of the meta that everyone except OG was playing. That's based on winning at least 2/3 lanes and then playing very fast around the map to maintain that advantage and choke out the other team. It's what every top team thought the meta was . . . except OG OG showed that the superior meta of 7.19 is picking heroes that are maybe slightly weaker or even in lane, but much better at teamfighting than the enemy heroes. They obviously did not try to lose lanes but they also did not prioritize winning them the same way as LGD/Liquid/EG/VP. OG would happily lose 2/3 lanes and proceed to farming in the tiny amount of space left on the map until they had the minimum items they needed. Then they would start aggressively forcing teamfights over and over. They tried to get these fights to happen near shrines as much as possible so they can buy back and extend the fight. (They also picked a lot of global heroes like Ember, Zeus, Spec, NP to make it easy to extend fights.) They would make even or poor trades in hero terms, but in gold terms, because they are behind from their poor early game, these trades now become OG-favored trades After a few of these trades, OG have even more major items, the gold differential is evened out, and the opposing team has no hope because OG are the ones who picked good teamfight. The game must now be played on the terms of the team with the better teamfight. Personally I think this is quite bad for Dota. If you look back at EG v OG game 3, OG's "epic" play is literally feeding their Spec and Wisp up a blind hill. Both of them die, then they buy back, and suddenly a 2rax/20k gold lead is meaningless. That's a factor of Spectre being OP in 7.19 in part, as well as some misplays by EG and some good decisions/plays by OG, but you can't ignore the increased gold rewards from being behind and buyback being instantaneous 100% health and mana (and unlimited other than cooldown) None of this is to take anything away from OG. Obviously they still had to figure out the meta and outplay their opponents to win TI. They deserve every last thing that's coming to them. I just hope the devs see that some things about this meta are pretty gross and deserve to be changed (If there's a patch where winning your lanes is truly the strongest strat, we're gonna see good EG results. It seems like winning lanes is their "theory of dota" or "way of thinking about dota" like you always hear Bulba + co. talk about, and they are sticking to it hard. Think back to TI7: EG wanted to pick a bunch of strong laners whose roles were unpredictable. It was bad then, it was good at TI8 but not the best. They're still playing basically the same theory.) e: goddamn sorry this is so long | ||
Bigtony
United States1606 Posts
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ChickenDieAlive
699 Posts
Going back to reduced gold/xp gain for a period of time is a good start. | ||
Sapaio
Denmark2037 Posts
On August 28 2018 05:47 theqat wrote: LGD essentially played the best version of the meta that everyone except OG was playing. That's based on winning at least 2/3 lanes and then playing very fast around the map to maintain that advantage and choke out the other team. It's what every top team thought the meta was . . . except OG OG showed that the superior meta of 7.19 is picking heroes that are maybe slightly weaker or even in lane, but much better at teamfighting than the enemy heroes. They obviously did not try to lose lanes but they also did not prioritize winning them the same way as LGD/Liquid/EG/VP. OG would happily lose 2/3 lanes and proceed to farming in the tiny amount of space left on the map until they had the minimum items they needed. Then they would start aggressively forcing teamfights over and over. They tried to get these fights to happen near shrines as much as possible so they can buy back and extend the fight. (They also picked a lot of global heroes like Ember, Zeus, Spec, NP to make it easy to extend fights.) They would make even or poor trades in hero terms, but in gold terms, because they are behind from their poor early game, these trades now become OG-favored trades After a few of these trades, OG have even more major items, the gold differential is evened out, and the opposing team has no hope because OG are the ones who picked good teamfight. The game must now be played on the terms of the team with the better teamfight. Personally I think this is quite bad for Dota. If you look back at EG v OG game 3, OG's "epic" play is literally feeding their Spec and Wisp up a blind hill. Both of them die, then they buy back, and suddenly a 2rax/20k gold lead is meaningless. That's a factor of Spectre being OP in 7.19 in part, as well as some misplays by EG and some good decisions/plays by OG, but you can't ignore the increased gold rewards from being behind and buyback being instantaneous 100% health and mana (and unlimited other than cooldown) None of this is to take anything away from OG. Obviously they still had to figure out the meta and outplay their opponents to win TI. They deserve every last thing that's coming to them. I just hope the devs see that some things about this meta are pretty gross and deserve to be changed (If there's a patch where winning your lanes is truly the strongest strat, we're gonna see good EG results. It seems like winning lanes is their "theory of dota" or "way of thinking about dota" like you always hear Bulba + co. talk about, and they are sticking to it hard. Think back to TI7: EG wanted to pick a bunch of strong laners whose roles were unpredictable. It was bad then, it was good at TI8 but not the best. They're still playing basically the same theory.) e: goddamn sorry this is so long I agree with some parts of this. LGD won because of good lanes but with made them win was lot to do with best warding and movement reading of the map. Don't think that OG won because of best meta understanding but because of motivation and they had this spirit of we can do it. If they had best understanding they would not be so close to loss so often. I think that they have this teamfight where they will win a fight in a game and that can shake the opponent and then they start snowballing. I think OG won because they played slightly of meta and that made other teams bit confused and easier to shake. Edit: Also think because OG played differently LGD could not get same ward advantage against them as other teams. But not so sure if i that is case as i was to caught up in games | ||
nojok
France15845 Posts
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VvvV1251
Algeria142 Posts
Saying that spectre is OP is wrong, since it is garbage in the early/mid game, as well as being an easy kill, it was just Ana who played out of his mind on that game, he avoided so many gang and managed to farm decently, If RTZ had more farm, it's would have been a different story, but he chocked and couldn't bring his best. while Ana played a close to perfect game. that what's decided the game. | ||
theqat
United States2856 Posts
On August 29 2018 02:19 VvvV1251 wrote: There is a reason why Spectre is known as one of the best late/ultra late game carry, and the reason is simple, it's buyback haunt into the fight, i have been following dota since forever, and whenever spectre was part of the meta, games like EG vs OG happened a lot of time, this is the strength of the hero, since dispersion make hard to kill it without taking damage, (on that game Ana' spectre had around 4k hp, if you kill it that's around 1k that you are going to take). Saying that spectre is OP is wrong, since it is garbage in the early/mid game, as well as being an easy kill, it was just Ana who played out of his mind on that game, he avoided so many gang and managed to farm decently, If RTZ had more farm, it's would have been a different story, but he chocked and couldn't bring his best. while Ana played a close to perfect game. that what's decided the game. I have also been following dota forever, I understand how Spectre works ![]() to the first point, you are sort of right, but damage reduction is purely additive, so Spec spent a lot of the game with 42-50% damage reduction when attached to Io Overdrive (not even accounting for healing), up to 90% during Aghs Stampede. So practically you would take much, much more than 1k damage while killing Spec. I'm not going to argue about Spectre being OP or not. Her winrates speak for themselves in Immortal bracket. Don't act surprised if the hero gets nerfed along with comeback gold and buybacks ![]() | ||
theqat
United States2856 Posts
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