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On June 11 2018 00:36 maze. wrote:Show nested quote +Gyrocopter: Level 15 Talent changed from +3 Flak Cannon Attacks to +0.5s Homing Missile Stun Duration Should be the end of Gyro. TB back into the meta just before TI? Show nested quote +Crystal Maiden: Crystal Nova cooldown reduced from 12/11/10/9 to 11/10/9/8 * Crystal Maiden: Level 15 Talent increased from +120 Gold/Min to +150 Not enough to bring her back.
TB is good. But this buff doesn't make that much difference. Think the meta has too much focus on bursty strong lanes right now and that's the bigger reason it is not seeing play.
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Illidan was already going for barrage talent together with aghs build. Less AOE damage but better in single target burst in fights. So no, I don't think gyro is completely dead.
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On June 11 2018 02:28 nojok wrote: My biggest hope was to see DP erased from the pro meta and she's barely touched. I'm so tired of seeing this boring hero.
Yeah I also had my hopes up for DP being nerfed to the ground. The nerf to the euls is essentially a nerf to her movement speed though. Maybe that together with other heroes being buffed is enough to push her out of meta. Please let it be true!
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Lol another NS nerf, how many times he has been nerfed this year ?
Gyro nerf is too brutal.
BM can no longer man up in the early part of the game with the armor nerf.
Overall, a nice patch. if you overlook the fact that IC killed gyro
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Wow, these Pudge buffs are actually solid.
Necro's late game got significant buffs, don't really know, hero has early/mid game problems to the point that he hardly transitions to the late game unless he is stomping the game. Hopefully we will see him being played from time to time.
Huskar level 25 talents are great, but I think that people are overreacting, anyone playing Huskar don't want for game to reach late game, he has certain and almost unstoppable timing widows, he loses late game against other carries. He rushes BKB, and then later when it's 5 seconds he gets cced to death in team fights.
Gyrocopter can still be played as fighting carry, he is no longer the farming carry he was few patches ago, but will probably fall off heavily.
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On June 11 2018 03:50 VvvV1251 wrote: Lol another NS nerf, how many times he has been nerfed this year ?
Gyro nerf is too brutal.
BM can no longer man up in the early part of the game with the armor nerf.
Overall, a nice patch. if you overlook the fact that IC killed gyro Nothing to overlook to be honest, he was way too good and popular for way too long. I don't think that ANYONE will miss him.
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Gyro's nerf makes him really really bad now, at least in the same way people were doing before. Can't lie, not gonna miss ya...
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DK needs a slight buff icefrog
5 ms.
come on
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pretty sure bristle back will start getting picked again now that so many of his counters got hit
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I'm surprised that Doom wasn't touched. I have a feeling he'll be quite significant during the summer, teams are picking him into these strong dual lanes quite a lot. Maybe he won't take over but he tends to be a hero that is either too good or not good at all, in the pro games at least.
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+ Show Spoiler +On June 11 2018 01:20 11223344 wrote: Good stuff
nerf to bane ✔
nerf to bm ✔
nerf to ns ✔
nerf to wisp ✔
Upon further contemplating the patch, these are my thought:
how come Clinkz was buffed and not reworked? [consistently 52-55+ percent winrate in Divine yet never touched in comp]
how come Windrunner was not nerfed despite plaguing Public Match Making and being picked competitively?
how come the game-breakingly misleadingly worded tool tip for Juggernaut's Blade Dance has not yet been fixed????
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Miracle PA just in time for TI?
Triple Stifling Dagger one shotting supports?
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On June 12 2018 04:57 Oukka wrote: I'm surprised that Doom wasn't touched. I have a feeling he'll be quite significant during the summer, teams are picking him into these strong dual lanes quite a lot. Maybe he won't take over but he tends to be a hero that is either too good or not good at all, in the pro games at least.
Doom can be somewhat countered. His strength is always relative to the type of lineup on the other side and the skill of the Doom player. As a result, he's a better late-draft pick up, but almost no one holds their offlane that late in a draft. Thus, a team can adjust their draft approach when he comes out.
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On June 12 2018 05:28 11223344 wrote:+ Show Spoiler +On June 11 2018 01:20 11223344 wrote: Good stuff
nerf to bane ✔
nerf to bm ✔
nerf to ns ✔
nerf to wisp ✔ Upon further contemplating the patch, these are my thought: how come Clinkz was buffed and not reworked? [consistently 52-55+ percent winrate in Divine yet never touched in comp] how come Windrunner was not nerfed despite plaguing Public Match Making and being picked competitively? how come the game-breakingly misleadingly worded tool tip for Juggernaut's Blade Dance has not yet been fixed???? @WR: Because she isn't that relevant in the pro scene (yet) and the patch clearly worded that this one and probably the next few are going to focus on TI.
@Clinkz: see WR.
On June 11 2018 03:54 Ramiz1989 wrote: Wow, these Pudge buffs are actually solid.
Necro's late game got significant buffs, don't really know, hero has early/mid game problems to the point that he hardly transitions to the late game unless he is stomping the game. Hopefully we will see him being played from time to time.
Huskar level 25 talents are great, but I think that people are overreacting, anyone playing Huskar don't want for game to reach late game, he has certain and almost unstoppable timing widows, he loses late game against other carries. He rushes BKB, and then later when it's 5 seconds he gets cced to death in team fights.
Gyrocopter can still be played as fighting carry, he is no longer the farming carry he was few patches ago, but will probably fall off heavily. Huskar is mainly an early game brawler because BKB counters him pretty hard. So that 25 will definitely make him stay relevant for longer, although he prolly is going to have 5-10 weak minutes between the first bkbs and his 25, then peak a second time (if he didn't loose too much in the 5-10 mins) just to fall off later on again. So while I doubt it's enough for him to see regular play, I do think it's a pretty significant buff.
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good patch ... i hate gyro as a hero... so ugly to look at ... would be good if he doesn't appear 9/10 games this TI
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Honestly I've watched BSJ play NS safelane and offlane as last-pick hero when the draft just needs something tanky & aggressive, and he's stomped every time (high 6k and 7k games). The nerfs are noticeable but by no means enough to remove him from the TI8 meta, I think.
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On June 12 2018 08:56 nayumi wrote: good patch ... i hate gyro as a hero... so ugly to look at ... would be good if he doesn't appear 9/10 games this TI
lol couldn't agree more!
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