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On September 24 2014 18:23 Laserist wrote: Elder scepter is the worst scepter upgrade ever, considering other aghs upgrades. It is a nice edition but not enough for 4200 extra gold.
most aghs aren't
people act like the Earth Spirit/Chen aghs are going to break the meta but Forcestaff/Mek/Hex are still a much better investment.
edit: though I will say, Puck's aghs got a well deserved buff, finally. It might actually be somewhat worth buying. Somewhat. Someplace. Maybe. Ehhh, nevermind it's still shit.
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Puck aghs seems decent really late game, so long as you have some sort of follow up like Magnus RP into Skewer or similar.
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2 Runes for Meepo at once - yay!
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The terrain reworks are really big and game changing imo. But not sure if I like some of the more clear-cut path now. There was the thrill of eating a few important trees to create new path for juking, now everything seem more straightforward, less fun Not like it's not there anymore, but juking in a dense jungle is more fun than open area
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Well the double rune should significantly increase the fun factor of playing support. Now there should be a rune battle every 2 minutes. The increased XP and gold gain (which I assume stacks) is going to be awesome if you as a support can snag 5 or so bounty runes.
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is it only me or does PA look stupidly strong now that her passive isn't disabled through doom/chrono, and the fact she's "invisible" on the minimap now? :D
i love watching PA, so im not complaining.
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when will the patch go live?
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On September 24 2014 18:43 Deckard_Cain wrote: 2 Runes for Meepo at once - yay! Don't be too happy for meepo, he is already a walking XP fountain for ennemies, it will be even worse.
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On September 24 2014 18:50 nojok wrote:Show nested quote +On September 24 2014 18:43 Deckard_Cain wrote: 2 Runes for Meepo at once - yay! Don't be too happy for meepo, he is already a walking XP fountain for ennemies, it will be even worse.
only when your team is ahead. make sure you feed enough to always be behind in total xp and gold so you dont feed at all!
tactical feeding is now a thing.
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On September 24 2014 17:23 shad2810 wrote: Darkseer rescaled from 28.0 seconds to 28 seconds?What is the difference?
.0
thats the difference
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United Kingdom14103 Posts
On September 24 2014 18:52 hfglgg wrote:Show nested quote +On September 24 2014 18:50 nojok wrote:On September 24 2014 18:43 Deckard_Cain wrote: 2 Runes for Meepo at once - yay! Don't be too happy for meepo, he is already a walking XP fountain for ennemies, it will be even worse. only when your team is ahead. make sure you feed enough to always be behind in total xp and gold so you dont feed at all! tactical feeding is now a thing. ive been tactical feeding for 2 years
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On September 24 2014 18:53 CodeskyE wrote:Show nested quote +On September 24 2014 17:23 shad2810 wrote: Darkseer rescaled from 28.0 seconds to 28 seconds?What is the difference? .0 thats the difference 28.0 is double 28 is int
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So... whats the verdict on the new PL?
How good actually is the speed boost on the passive with 10 illusions out.
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United Kingdom14103 Posts
i dont understand it just from words
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konadora
Singapore66161 Posts
On September 24 2014 18:53 CodeskyE wrote:Show nested quote +On September 24 2014 17:23 shad2810 wrote: Darkseer rescaled from 28.0 seconds to 28 seconds?What is the difference? .0 thats the difference also try viewing the changelog at the dota 2 blog itself lol
awesome shit on dark seer's changelog line
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On September 24 2014 18:15 LemOn wrote:Show nested quote + Aghanim's Scepter now allows Holy Persuasion to target Ancient Creeps (maximum 1 Ancient Creep per level of Hand of God)
hahahah this is so awesome :D Chen solo mid midas into scepter? It still affects the ultimate the same way right? Puppey will get a boner reading this Yeah, so you can now tame ancients and heal them to full every 30 seconds.
On September 24 2014 19:00 Asymmetric wrote: So... whats the verdict on the new PL?
How good actually is the speed boost on the passive with 10 illusions out. It's hard to say. Illusions only last for like 10 seconds now, so it's impossible to play him as a consume the entire map/splitpush every lane hero like he was before. He's more of a fighting illusion hero, sort of like Spectre.
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sven support with magnus mid and PA carry
this is what you dream about
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On September 24 2014 19:00 Asymmetric wrote: So... whats the verdict on the new PL?
How good actually is the speed boost on the passive with 10 illusions out.
i just played around a little on the test client and pl does not feel like pl anymore. his illusion mechanic got completely changed now. he now has a 50% chance to create illusions with his hero while his illusions have an 8% chance. they only last 8 seconds (4 seconds for illusions created by other illusions) so his whole playstyle got fundamentally changed. no more illusion farming and no more base sieging. instead he now rushes in, creates a shitton of illusions very quickly and just manfights whoever.
he also looks like a chargelot now.
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United Kingdom14103 Posts
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