6.82 Balance Changes and Discussion Thread - Page 14
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Buckyman
1364 Posts
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Carwash
United States60 Posts
On September 24 2014 10:21 Buckyman wrote: The extra runes mean double bottle is a thing now even with the price increase. It's only a thing if your opponent has brain damage. He sees you walk one way and then he walks the other way.... | ||
Daralii
United States16991 Posts
On September 24 2014 10:15 WolfintheSheep wrote: The Aghs ability was one of his old skills, wasn't it? An ancient one, like back in 5. something. Don't know if it's been mentioned yet, but Eyes in the Forest has an infinite duration. If they don't go around "dewarding" his trees, he can get vision of the entire map. | ||
IcedteaDota
223 Posts
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PuroYO
Norway163 Posts
You can be pretty sure all you want, but you'd be wrong, DotA was not meant to be dumbed down for the mainstream audience, it was made for competitive play, dumbing it down just proves that Icefrog no longer is in charge or has lost all interest in the project and just want to create another LoL. | ||
Makro
France16890 Posts
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pedrlz
Brazil5234 Posts
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cabarkapa
United States1011 Posts
On September 24 2014 10:22 Daralii wrote: An ancient one, like back in 5. something. Don't know if it's been mentioned yet, but Eyes in the Forest has an infinite duration. If they don't go around "dewarding" his trees, he can get vision of the entire map. It's still been around into the 6. somethings though Anyway, Chen Aghanim's looks quite funny now, might actually play him now. Also surprised that they would dare defy Dota Allstars' 522 speed limit on the Warcraft 3 engine, unless they somehow can make em move at 650 on DotA Allstars nows. | ||
Daralii
United States16991 Posts
On September 24 2014 10:24 PuroYO wrote: You can be pretty sure all you want, but you'd be wrong, DotA was not meant to be dumbed down for the mainstream audience, it was made for competitive play, dumbing it down just proves that Icefrog no longer is in charge or has lost all interest in the project and just want to create another LoL. You realize the fountain always had LoS blockers in WC3 DotA, right? And the rune change is based on something HoN did, something pro players have been asking for for years? | ||
Kirsed
9380 Posts
On September 24 2014 10:27 cabarkapa wrote: It's still been around into the 6. somethings though This is correct though it was reworked and like 5 times and be here one patch and gone the next then back again. | ||
TMG26
Portugal2017 Posts
On September 24 2014 10:24 PuroYO wrote: You can be pretty sure all you want, but you'd be wrong, DotA was not meant to be dumbed down for the mainstream audience, it was made for competitive play, dumbing it down just proves that Icefrog no longer is in charge or has lost all interest in the project and just want to create another LoL. The interactions are still pretty much the same. But now it is way easier to read without having to go to a wiki checking out every interaction. You are overreacting. The elevation of the fountain is meaningless for competition. And it is not the first time the map and the towers are changed. | ||
CruelZeratul
Germany4588 Posts
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Buckyman
1364 Posts
On September 24 2014 10:22 Carwash wrote: It's only a thing if your opponent has brain damage. He sees you walk one way and then he walks the other way.... Not on the same hero! One bottle on the mid hero and one bottle that a support or the offlaner refills at the other rune. | ||
Daralii
United States16991 Posts
On September 24 2014 10:30 CruelZeratul wrote: Can anyone explain the new rune to me? You get a flat amount to gold/xp and what else? What do these +X/min values mean? The rune gives more XP and gold based on how far into the game it is. 0 minute bounty rune gives 50/50, 2 minute bounty rune gives 60/54, etc. | ||
Fumanchu
Canada669 Posts
Welp so long LC, it was fun playing you for a while. | ||
Kuroeeah
11696 Posts
On September 24 2014 10:33 Fumanchu wrote: Duel no longer disables passives. Welp so long LC, it was fun playing you for a while. hilarious. | ||
CruelZeratul
Germany4588 Posts
On September 24 2014 10:33 Fumanchu wrote: Duel no longer disables passives. Welp so long LC, it was fun playing you for a while. LC has a pretty strong passive herself which should be insanely helpful in the duel. | ||
Two_DoWn
United States13684 Posts
Its gonna be a lot harder to crush someone out simply cuz of runes. If you want to win mid you are gonna have to play better in the lane itself. | ||
Fumanchu
Canada669 Posts
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Fumanchu
Canada669 Posts
On September 24 2014 10:36 CruelZeratul wrote: LC has a pretty strong passive herself which should be insanely helpful in the duel. I just meant the reason I played LC was to counter end game heroes like PA and Void or even BB. I can't do that anymore. | ||
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