Thank goodness. It's still here. My life can go on.
So, who's up for singing The Circle of Ganks?
Forum Index > Dota 2 General |
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2 Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads. | ||
Acritter
Syria7637 Posts
September 11 2014 13:01 GMT
#129101
Thank goodness. It's still here. My life can go on. So, who's up for singing The Circle of Ganks? | ||
Plansix
United States60190 Posts
September 11 2014 13:02 GMT
#129102
On September 11 2014 20:50 Qbek wrote: I impulse bought planetary annihilation... Thanks, you fucking bastards Its good clean, all american fun. Just crash a planet into another planet and you will feel better about your purchase. | ||
cecek
Czech Republic18921 Posts
September 11 2014 13:09 GMT
#129103
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Plansix
United States60190 Posts
September 11 2014 13:16 GMT
#129104
On September 11 2014 22:09 cecek wrote: Is the game finished? It launched as a full release, but I heard that there are still features missing. I didn't notice any features missing. Planets can be crash. Armies are large. There is no match making, but that shit is hard and expensive for such a small company. It seems fine, but that has never stopped anyone from complaining on the internet about a game not delivering that they felt was promised. | ||
cecek
Czech Republic18921 Posts
September 11 2014 13:18 GMT
#129105
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JD.
Australia250 Posts
September 11 2014 13:21 GMT
#129106
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Plansix
United States60190 Posts
September 11 2014 13:25 GMT
#129107
On September 11 2014 22:18 cecek wrote: I didn't mean to sound like a dick, meh. How is the single player? I like single player campaigns in rts', but apparently they're not doing a traditional campaign. The single player is fine, you fly to planets and get tech as you go. There is no plot, you just go to increasing hard sanarios. Its seems to be randomly generated each time and the tech you get is random too(you have enough basic stuff win any match, its just big shit.) I mean, its not ground breaking shit, but good enough if you just want to fuck around and learn how all the tech works. The only thing I see thats a flaw is that teching up to tier 2 units is super not worth it(or its super hard to work into while fighting) and they don't deliver enough punch to make it worth it. But its new and there isn't a meta, so who knows. Edit: Also, I should point out that the game doesn't have factions, which is nice because there are no balance issues on that front. For the price of $30, its a good RTS that is a little easier to get to those big battles than SC2(since the game has auto macro). | ||
PassiveAce
United States18076 Posts
September 11 2014 14:32 GMT
#129108
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Unleashing
Denmark14978 Posts
September 11 2014 14:38 GMT
#129109
The RTS part was meh, the dragon controlling part was fun and the RPG/Politics part was very fun. | ||
Plansix
United States60190 Posts
September 11 2014 14:43 GMT
#129110
Have you had any success invading planets? It just seems super cumbersome with each drop ship being only able to hold one unit and with the all the defense systems you can set up to stop people from making landing. Are you better off just nuking the shit out of people? | ||
Steveling
Greece10806 Posts
September 11 2014 14:44 GMT
#129111
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clusen
Germany8702 Posts
September 11 2014 14:45 GMT
#129112
On September 11 2014 23:44 Steveling wrote: I want TopSecret forum team logo, r1ch pls. Meh, can wait until they find a team/announce it But then it needs to be added asap | ||
PassiveAce
United States18076 Posts
September 11 2014 15:35 GMT
#129113
On September 11 2014 23:43 Plansix wrote: Passive, Have you had any success invading planets? It just seems super cumbersome with each drop ship being only able to hold one unit and with the all the defense systems you can set up to stop people from making landing. Are you better off just nuking the shit out of people? if your planning a cross planet invasion their are a couple ways to do it depending on what your opponent built. Dropships are not an effective way to move armies, but you can use a dropship to sneak a worker on to an enemy planet, have him build a teleporter somewhere on the surface, and then you can bring your whole army to bear in a matter of seconds. imo The most effective way of attacking a planet with units if you cant sneak a teleporter in is to dominate the orbit and then work your way down. if you can bring one of those orbital death lasers and defend it with orbital fighters then you can get a foothold on the ground for a follow up air and ground invasion. nukes are an option but most good players will build nuke defense. but if you see an opening then totally go for it, otherwise you can try crashing a moon/planet into it or if theres a metal planet you can try and build the Annihilaser but that can be super hard to hold. There are quiet a few options for interplanetary assaults, you kind of have to scout their planet with a good satellite to find out what your best option is. If you see they dont patrol the entire planet with their spy planes then my go-to strategy is to sneak in a teleporter and just start a ground invasion immediately. if theyr smart about scouting then i check for nuke defense to see if I can go that route. if their building nuke defense then I resort to Planetary Annihilation, the Annihilaser, or a battle for their orbit. | ||
Comeh
United States18918 Posts
September 11 2014 15:43 GMT
#129114
On September 12 2014 00:35 PassiveAce wrote: Show nested quote + On September 11 2014 23:43 Plansix wrote: Passive, Have you had any success invading planets? It just seems super cumbersome with each drop ship being only able to hold one unit and with the all the defense systems you can set up to stop people from making landing. Are you better off just nuking the shit out of people? if your planning a cross planet invasion their are a couple ways to do it depending on what your opponent built. Dropships are not an effective way to move armies, but you can use a dropship to sneak a worker on to an enemy planet, have him build a teleporter somewhere on the surface, and then you can bring your whole army to bear in a matter of seconds. imo The most effective way of attacking a planet with units if you cant sneak a teleporter in is to dominate the orbit and then work your way down. if you can bring one of those orbital death lasers and defend it with orbital fighters then you can make room on the ground for a follow up air and ground invasion. nukes are an option but most good players will build nuke defense. but if you see an opening then totally go for it, otherwise you can try crashing a moon/planet into it or if theres a metal planet you can try and build the Annihilaser but that can be super hard to hold. There are quiet a few options for interplanetary assaults, you kind of have to scout their planet with a good satellite to find out what your best option is. If you see they dont patrol the entire planet with their spy planes then my go-to strategy is to sneak in a teleporter and just start a ground invasion immediately. if theyr smart about scouting then i check for nuke defense to see if I can go that route. if their building nuke defense then I resort to Planetary Annihilation, the Annihilaser, or a battle for their orbit. yo guys check out this sick place where you can talk about games htat only 15 people on this planet have played: http://www.liquiddota.com/forum/games/ | ||
Plansix
United States60190 Posts
September 11 2014 15:46 GMT
#129115
On September 12 2014 00:35 PassiveAce wrote: Show nested quote + On September 11 2014 23:43 Plansix wrote: Passive, Have you had any success invading planets? It just seems super cumbersome with each drop ship being only able to hold one unit and with the all the defense systems you can set up to stop people from making landing. Are you better off just nuking the shit out of people? if your planning a cross planet invasion their are a couple ways to do it depending on what your opponent built. Dropships are not an effective way to move armies, but you can use a dropship to sneak a worker on to an enemy planet, have him build a teleporter somewhere on the surface, and then you can bring your whole army to bear in a matter of seconds. imo The most effective way of attacking a planet with units if you cant sneak a teleporter in is to dominate the orbit and then work your way down. if you can bring one of those orbital death lasers and defend it with orbital fighters then you can get a foothold on the ground for a follow up air and ground invasion. nukes are an option but most good players will build nuke defense. but if you see an opening then totally go for it, otherwise you can try crashing a moon/planet into it or if theres a metal planet you can try and build the Annihilaser but that can be super hard to hold. There are quiet a few options for interplanetary assaults, you kind of have to scout their planet with a good satellite to find out what your best option is. If you see they dont patrol the entire planet with their spy planes then my go-to strategy is to sneak in a teleporter and just start a ground invasion immediately. if theyr smart about scouting then i check for nuke defense to see if I can go that route. if their building nuke defense then I resort to Planetary Annihilation, the Annihilaser, or a battle for their orbit. Yeah, that is what I thought. I was hopping drop ships would be more viable, but it looks like its all about bombing them from orbit, either with lasers or a moon. Maybe they will patch something in to give ground invasions a bit more teeth. On September 12 2014 00:43 Comeh wrote: Show nested quote + On September 12 2014 00:35 PassiveAce wrote: On September 11 2014 23:43 Plansix wrote: Passive, Have you had any success invading planets? It just seems super cumbersome with each drop ship being only able to hold one unit and with the all the defense systems you can set up to stop people from making landing. Are you better off just nuking the shit out of people? if your planning a cross planet invasion their are a couple ways to do it depending on what your opponent built. Dropships are not an effective way to move armies, but you can use a dropship to sneak a worker on to an enemy planet, have him build a teleporter somewhere on the surface, and then you can bring your whole army to bear in a matter of seconds. imo The most effective way of attacking a planet with units if you cant sneak a teleporter in is to dominate the orbit and then work your way down. if you can bring one of those orbital death lasers and defend it with orbital fighters then you can make room on the ground for a follow up air and ground invasion. nukes are an option but most good players will build nuke defense. but if you see an opening then totally go for it, otherwise you can try crashing a moon/planet into it or if theres a metal planet you can try and build the Annihilaser but that can be super hard to hold. There are quiet a few options for interplanetary assaults, you kind of have to scout their planet with a good satellite to find out what your best option is. If you see they dont patrol the entire planet with their spy planes then my go-to strategy is to sneak in a teleporter and just start a ground invasion immediately. if theyr smart about scouting then i check for nuke defense to see if I can go that route. if their building nuke defense then I resort to Planetary Annihilation, the Annihilaser, or a battle for their orbit. yo guys check out this sick place where you can talk about games htat only 15 people on this planet have played: http://www.liquiddota.com/forum/games/ Man, someone took their Passive Aggressive pills this morning. | ||
PassiveAce
United States18076 Posts
September 11 2014 15:47 GMT
#129116
I dont know why that game hasnt gotten more traction, its pretty great. | ||
Comeh
United States18918 Posts
September 11 2014 15:48 GMT
#129117
On September 12 2014 00:46 Plansix wrote: Show nested quote + On September 12 2014 00:35 PassiveAce wrote: On September 11 2014 23:43 Plansix wrote: Passive, Have you had any success invading planets? It just seems super cumbersome with each drop ship being only able to hold one unit and with the all the defense systems you can set up to stop people from making landing. Are you better off just nuking the shit out of people? if your planning a cross planet invasion their are a couple ways to do it depending on what your opponent built. Dropships are not an effective way to move armies, but you can use a dropship to sneak a worker on to an enemy planet, have him build a teleporter somewhere on the surface, and then you can bring your whole army to bear in a matter of seconds. imo The most effective way of attacking a planet with units if you cant sneak a teleporter in is to dominate the orbit and then work your way down. if you can bring one of those orbital death lasers and defend it with orbital fighters then you can get a foothold on the ground for a follow up air and ground invasion. nukes are an option but most good players will build nuke defense. but if you see an opening then totally go for it, otherwise you can try crashing a moon/planet into it or if theres a metal planet you can try and build the Annihilaser but that can be super hard to hold. There are quiet a few options for interplanetary assaults, you kind of have to scout their planet with a good satellite to find out what your best option is. If you see they dont patrol the entire planet with their spy planes then my go-to strategy is to sneak in a teleporter and just start a ground invasion immediately. if theyr smart about scouting then i check for nuke defense to see if I can go that route. if their building nuke defense then I resort to Planetary Annihilation, the Annihilaser, or a battle for their orbit. Yeah, that is what I thought. I was hopping drop ships would be more viable, but it looks like its all about bombing them from orbit, either with lasers or a moon. Maybe they will patch something in to give ground invasions a bit more teeth. Show nested quote + On September 12 2014 00:43 Comeh wrote: On September 12 2014 00:35 PassiveAce wrote: On September 11 2014 23:43 Plansix wrote: Passive, Have you had any success invading planets? It just seems super cumbersome with each drop ship being only able to hold one unit and with the all the defense systems you can set up to stop people from making landing. Are you better off just nuking the shit out of people? if your planning a cross planet invasion their are a couple ways to do it depending on what your opponent built. Dropships are not an effective way to move armies, but you can use a dropship to sneak a worker on to an enemy planet, have him build a teleporter somewhere on the surface, and then you can bring your whole army to bear in a matter of seconds. imo The most effective way of attacking a planet with units if you cant sneak a teleporter in is to dominate the orbit and then work your way down. if you can bring one of those orbital death lasers and defend it with orbital fighters then you can make room on the ground for a follow up air and ground invasion. nukes are an option but most good players will build nuke defense. but if you see an opening then totally go for it, otherwise you can try crashing a moon/planet into it or if theres a metal planet you can try and build the Annihilaser but that can be super hard to hold. There are quiet a few options for interplanetary assaults, you kind of have to scout their planet with a good satellite to find out what your best option is. If you see they dont patrol the entire planet with their spy planes then my go-to strategy is to sneak in a teleporter and just start a ground invasion immediately. if theyr smart about scouting then i check for nuke defense to see if I can go that route. if their building nuke defense then I resort to Planetary Annihilation, the Annihilaser, or a battle for their orbit. yo guys check out this sick place where you can talk about games htat only 15 people on this planet have played: http://www.liquiddota.com/forum/games/ Man, someone took their Passive Aggressive pills this morning. This coming from PlanSix. + Show Spoiler + unbroke never messing with quote chains again | ||
Sn0_Man
Tebellong44238 Posts
September 11 2014 15:49 GMT
#129118
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Comeh
United States18918 Posts
September 11 2014 15:52 GMT
#129119
On September 12 2014 00:49 Sn0_Man wrote: quality quote-chain-breaking from chicago, does boston have a comeback? yo speaking of which passiveace I think nadota or something is running a $2000 boston lan you should check it out and become a #LANFINALIST like me. http://nadota.com/showthread.php?29072 | ||
Sn0_Man
Tebellong44238 Posts
September 11 2014 15:54 GMT
#129120
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