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Best and worst skill in the game? - Page 8

Forum Index > Dota 2 General
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JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
June 18 2012 04:19 GMT
#141
On June 17 2012 17:29 cilinder007 wrote:
I think morph nuke is the highest dmg in the game with enough agility


by that logic, silencer's glaives are the highest dmg nuke in the game with enough int, since his int can be infinite
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
June 20 2012 16:45 GMT
#142
On June 17 2012 02:09 Bobble wrote:
Show nested quote +
On June 14 2012 00:39 deth2munkies wrote:
I'm working on ~4 year old DotA knowledge here, but here it is:

Best: Ravage...by far.

Worst: Upheval. It has very limited uses, but is much more narrow than any other skill in the game.


I can't agree with Upheaval. It's a synergy spell, and incredibly effective. with your golem (hopefully 4, lol), fatal bonds and necro book creeps, you need a large AOE spell to keep your enemies there to get hurt, instead of them dispersing. at it's final level, it's an 84% slow in 4 seconds. It's the most powerful slow in the game, and it has 3 seconds of persistent slow after leaving the area. And that's dictated by how long Warlock has been channeling, not how long you stay in there. that could mean 4 seconds of moving at snails place if you accidentally step in for a second.

Plus, I suppose it helps your allies catch the opponent, but I prefer golems and necronomicon creeps. They're easier to boss around.


It's only useful when you're winning the teamfight, though. Warlock has to be completely uninterrupted and you have to have at least 1 more AoE stun layered on top of Inferno in order for them to be there long enough for it to ramp up. I must admit that swapping it out for a single target 80% (at max lvl) tapering slow in HoN was a much better decision (for the record, the only other positive change to a DotA hero I can name was giving Lina/Pyromancer's 3rd skill an actual use by giving it cast time reduction and a DoT on your autoattack).
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
June 20 2012 16:59 GMT
#143
On June 18 2012 13:19 JeeJee wrote:
Show nested quote +
On June 17 2012 17:29 cilinder007 wrote:
I think morph nuke is the highest dmg in the game with enough agility


by that logic, silencer's glaives are the highest dmg nuke in the game with enough int, since his int can be infinite

thats not a nuke, its an orb...
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
June 20 2012 17:10 GMT
#144
On June 21 2012 01:59 cilinder007 wrote:
Show nested quote +
On June 18 2012 13:19 JeeJee wrote:
On June 17 2012 17:29 cilinder007 wrote:
I think morph nuke is the highest dmg in the game with enough agility


by that logic, silencer's glaives are the highest dmg nuke in the game with enough int, since his int can be infinite

thats not a nuke, its an orb...

Why not techies' mines. 600 dmg at lvl7.
=Þ
HaruRH
Profile Blog Joined August 2011
Singapore2780 Posts
June 20 2012 17:25 GMT
#145
Outworld's ulti is definitely the best for me. What else can give me an instant triple-ultra kill?
It is fucking D4 and you are still alive as a CONFIRMED FUCKING TOWN. This is how fucking terrible scum thinks you are - Koshi
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
June 20 2012 17:27 GMT
#146
kunkka with lothars and crit, instant rampage :D
SKC
Profile Joined October 2010
Brazil18828 Posts
June 20 2012 17:30 GMT
#147
Or PA with 3 Battlefuries and a Divine Rapier.
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
Last Edited: 2012-06-20 17:32:28
June 20 2012 17:31 GMT
#148
Or remote mines.

You can see my love of techies lol.

Edit: Actually, earthshaker echo slam when summoned minions are involved.
=Þ
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