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Patch 6.81 - Page 9

Forum Index > Dota 2 General
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goody153
Profile Blog Joined April 2013
44119 Posts
April 26 2014 04:34 GMT
#161
Naga Siren
Mirror Image illusion damage dealt reduced from 30/35/40/45% to 20/25/30/35%

Medusa
Split Shot reworked from 50/60/70/80% damage with 5 maximum targets, to 80% damage with 2/3/4/5 maximum targets

goodbye naga ultra fast farm ... hello medusa carry metagame

and the nerf to ember is shit ..
this is a quote
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-04-26 04:40:53
April 26 2014 04:36 GMT
#162
And using 2 required that you have 120s with no Lich ulti available.

I can see it be annoying for a team that never dealt with it before, or wasn't paying attention and happen to stumble on it at their Ancients without being aware of it, but there are enough ways to break it that it's not crazy unless you somehow got to waste enough ults on a single set of Ancients that it one-shots people. Even a HoD creep has enough HP to tank 2 (3 if it's a Centaur or Satyr and gets a second or two to regen HP) of them so any less than 3 can be defused with a HoD creep baiting the bounces away.
Moderator
Caladbolg
Profile Joined March 2011
2855 Posts
April 26 2014 04:37 GMT
#163
On April 26 2014 13:32 Shaella wrote:
well its only a 60 sec CD at rank 3.


And just 3 could already be incredibly deadly at all levels. It might not kill in a shot but you can't farm with those around. If they give vision, much more so.

Lich is already a great situational support. Now, I think it's become top tier as a defensive/antipush, teamfighting support. Ulti can zone out (force scattering), then FA can make tower kills insanely hard, and then paired up with a nice carry (Void, Spec)...

KotL seems imba but I dunno.
"I don't like the word prodigy at all. To me prodigy sounds like a person who was 'gifted' all these things rather than a person who earned all these talents by hard training... I must train harder to reach my goal." - Flash
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
April 26 2014 04:38 GMT
#164
IM LOVING THESE AGH SCEPTORS LOL

CARRY ABADDON TIME?

pretty sure that's a nerf on broodmother with the free path disabling lol

gg dazzle

OP DOOM OH GOD

earthshaker is dead wtf no more ancients

ember spirit nerf was expected and sensible

time to go support gyro? max homing missle and rocket barrage

HUSKAR CAN NOW CAST SPEARS WHILE USING SATANIC AND SKADI AMIRITE

kotl agh upgrade seems the most OP thing ever holy shit

nice buffs on LC

LICH ARMOR ON BUILDING!! does the slow work when attacking towers then?

magnus legit offlane hero now

no more medusa ancient farming oh yes

NAGA NERFS YES. this is perfect, nerfing carry naga while not nerfing support naga. good job icefrog

nyx impale no longer blocked by linken's sphere. i love.

sd aghs is good but if you're that farmed you probably won so.. yeah

silence's CotS buff is good, can spam it more during teamfights and especially wreck heroes that need mana or don't have spammable abilities

offline tidehunter more legit now

undying buff was much needed, hero fell out so much :<

uh this means ursa can just rosh as soon as he gets mask of death whoa

carry windrunner potential :D
POGGERS
goody153
Profile Blog Joined April 2013
44119 Posts
April 26 2014 04:41 GMT
#165
On April 26 2014 13:38 konadora wrote:
IM LOVING THESE AGH SCEPTORS LOL

CARRY ABADDON TIME?

pretty sure that's a nerf on broodmother with the free path disabling lol

gg dazzle

OP DOOM OH GOD

earthshaker is dead wtf no more ancients

ember spirit nerf was expected and sensible

time to go support gyro? max homing missle and rocket barrage

HUSKAR CAN NOW CAST SPEARS WHILE USING SATANIC AND SKADI AMIRITE

kotl agh upgrade seems the most OP thing ever holy shit

nice buffs on LC

LICH ARMOR ON BUILDING!! does the slow work when attacking towers then?

magnus legit offlane hero now

no more medusa ancient farming oh yes

NAGA NERFS YES. this is perfect, nerfing carry naga while not nerfing support naga. good job icefrog

nyx impale no longer blocked by linken's sphere. i love.

sd aghs is good but if you're that farmed you probably won so.. yeah

silence's CotS buff is good, can spam it more during teamfights and especially wreck heroes that need mana or don't have spammable abilities

offline tidehunter more legit now

undying buff was much needed, hero fell out so much :<

uh this means ursa can just rosh as soon as he gets mask of death whoa

carry windrunner potential :D


can't wait to see [A]EGM going carry mode.. plz alliance make it happen
this is a quote
giftdgecko
Profile Joined February 2011
United States2126 Posts
April 26 2014 04:43 GMT
#166
Super interested to see what EG and Rox come up with. Curious if Alliance liquid and Fnatic can get their mojo back off this patch. Thank god for nyx impale not being blocked by linkens, literally bitched for an hour about that one day
TheYango
Profile Joined September 2008
United States47024 Posts
April 26 2014 04:43 GMT
#167
The Agha change doesn't mean shit because even if you were going carry runner, you wouldn't get Agha. A hero with otherwise mediocre carry potential can't afford to use a major item slot on an item with such mediocre stats over a more impactful DPS item.
Moderator
Daralii
Profile Joined March 2010
United States16991 Posts
April 26 2014 04:50 GMT
#168
On April 26 2014 13:30 TheYango wrote:
If there's only 1 bouncing around, it's pretty easy for the carry to just tank one bounce and carry it far enough away that it won't bounce back (or use summoned units).

If there's multiple going, one has to wonder how you got to waste multiple Lich ult CDs on their Ancients rather than just winning fights.

It's not about winning the game, it's about sending a message.

The ice armor change is probably the bigger deal, and is easily gonna make him first pick.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
Last Edited: 2014-04-26 04:55:50
April 26 2014 04:54 GMT
#169
Oh the change to Abaddon, that is annoying. I already dislike going against him and now, he will be all the more annoying. The same with Bristle, they decided to buff a hero I hate going against. Just excited to see how the meta changes with these changes. With the qualifiers coming up, it will be a test to see which of the teams adapt the best all the while being innovative.

I am just excited to see what happens.

On April 26 2014 13:50 Daralii wrote:
Show nested quote +
On April 26 2014 13:30 TheYango wrote:
If there's only 1 bouncing around, it's pretty easy for the carry to just tank one bounce and carry it far enough away that it won't bounce back (or use summoned units).

If there's multiple going, one has to wonder how you got to waste multiple Lich ult CDs on their Ancients rather than just winning fights.

It's not about winning the game, it's about sending a message.

The ice armor change is probably the bigger deal, and is easily gonna make him first pick.


Yeah, I sort of value the ice armor change a bit higher. The Agh change, for it to be fully utilized is severely dependent on team makeup. Whereas the armor will be useful regardless of the team makeup.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
Belisarius
Profile Joined November 2010
Australia6230 Posts
Last Edited: 2014-04-26 04:56:39
April 26 2014 04:54 GMT
#170
I'm still confused about the manta change. Does it just mean that if you rightclick a hero before they pop manta, you won't automatically stick on the real one?

Also the real best thing about this patch is that they've removed battlefury from BH's recommendeds.
Caladbolg
Profile Joined March 2011
2855 Posts
April 26 2014 04:54 GMT
#171
So what are the relevant, non-Agha buffs? I can think of the Lich FA, Ursa Fury Swipes, Jugg BAT, AM Void (feel this is underrated), Sven base damage, BH Track cast range, Void buffs, Gyro missile, Lesh storm, Lion hex... what else? QoP was buffed, Razor buffed... hmmm I don't see game changers, really. Cept for Lich FA and maybe Track.
"I don't like the word prodigy at all. To me prodigy sounds like a person who was 'gifted' all these things rather than a person who earned all these talents by hard training... I must train harder to reach my goal." - Flash
lphwo
Profile Joined September 2011
Malaysia751 Posts
April 26 2014 04:56 GMT
#172
So if I am reading this properly, WR with focus fire will proc a LOT more chain lightnings with Maelstrom/Mjollnir, right?
lessQQmorePEWPEW
Profile Joined November 2011
Jamaica921 Posts
April 26 2014 04:57 GMT
#173
This is why valve is better
Why drink and drive when you can smoke and fly - Bob Marley
TheYango
Profile Joined September 2008
United States47024 Posts
April 26 2014 04:57 GMT
#174
QoP's buff is actually a fairly big deal in lane, because the CD reduction to 16s was a large part of why rank 2 was situationally gotten in lane (15.1s duration 16s CD basically locks people out of ever using Salves without getting off the lane completely). Having that 16s CD at rank 1 is definitely very significant.
Moderator
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
April 26 2014 05:02 GMT
#175
I think Razor's STR gain is pretty significant. His Unstable Current buff is decent too.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
fuzzy_panda
Profile Blog Joined November 2010
New Zealand1681 Posts
April 26 2014 05:03 GMT
#176
Can someone explain what the shadow amulet change means? I still don't understand it
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-04-26 05:05:39
April 26 2014 05:03 GMT
#177
On April 26 2014 13:54 Belisarius wrote:
I'm still confused about the manta change. Does it just mean that if you rightclick a hero before they pop manta, you won't automatically stick on the real one?

Correct. Rather, any orders targeted on the real hero will be canceled when Manta is activated.

I'm surprised this wasn't listed as a bug fix because this is actually the Warcraft 3 intended behavior. Having stuns queued up on the main hero before they Manta still always land on the main hero after the split defeats a lot of the purpose of the item.

On April 26 2014 14:03 fuzzy_panda wrote:
Can someone explain what the shadow amulet change means? I still don't understand it

Currently, the way Shadow Amulet works is that after activation, if you stand still you become invisible after 1.5 seconds. However, you must stand still or lose the invisibility.

After the change, you are allowed to move during the 1.5s before the invisibility activates without canceling the effect. If you move after the invisibility sets in it still breaks, though.
Moderator
Daralii
Profile Joined March 2010
United States16991 Posts
April 26 2014 05:06 GMT
#178
On April 26 2014 14:03 fuzzy_panda wrote:
Can someone explain what the shadow amulet change means? I still don't understand it

You can move while fading out, but you still have to stand still once you become invisible.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
YesNoMaybeDunno
Profile Joined April 2013
27 Posts
April 26 2014 05:09 GMT
#179
1. "X Marks The Spot can now last twice as long on allied heroes" I dont think people realize how broken this is especially when people do the 1 1 3 build that Mushi does. Basically you can slow siege with ANY hero now (the way EternalEgo and Autism_2000 were doing it vs DK with Chen Blinkz @ MLG but you dont get TPed back to the fountain). Meaning you can do that CONSTANTLY ????? and INSTANTLY bail out the hero if he is in danger. What about a DK push line-up with safe lane Kunka in it?
2. "Aghanim's Scepter Laguna Blade damage goes through magic immunity" Seriously??? A support Lina cant get it anyways but with THIS RANGE and Dragon Slave wave clearing you can do fairly well vs most of the other mids. + ET? + Veil of Discord? vs the popular squishy carries like Luna/Mirana.
3. Zeus = moving Gem ? and this buffs Lightning Bolt's cast range with 250. That Veldt guy picks Zeus A LOT and always goes Blink Dagon build. He has a ridiculous win rate with it too. It has proven that it is viable in the highest MMR matches but no1 tries it in the pro scene yet. Hope this buff changes that.
4. This makes Silencer the best attribute gain hero in the game. I think IceFraud wants to return LightOfHeaven carry Silencer back.
5. Venge back to the suicide swaps?
6. Really nice Euls change. Drastically improving the exort Invoker. I actually see people bypassing the midas and rushing Euls now.
7. Ursas rushing mask of death is going to make the pubs unplayable.
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
April 26 2014 05:12 GMT
#180
Is the kotl buff really that big? I see it as a significantly worse aghs upgrade than NS, and pros rarely get that. I'm not sure which of the three parts people are most excited about, but they all seem meh to me.
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
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