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On June 08 2012 15:30 udgnim wrote:Show nested quote +On June 08 2012 15:24 backstabber wrote: So, is it still working? Im switching to 180 mf (w/o valor) before killing butcher, and i didn't notice any increase in blues and rares. Did like 4 or so runs you're supposed to do boss runs with 5 stack valor you're guaranteed 2 rares when 5 stacked 180 without valor. ofc im doing butcher with 5 stacks + 180 mf gear before death
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I have 411 MF, AMA!!! (only missing amulet with 40%, 38% on it now + better gear for templar) Well, don't ask, but from my experience MF helps some. You gotta invest your money into something, why not mf?
Today I'm starting to count how often champs/rares have certain affixes like 'plagued' cause yesterday it was like 90% which is so fucking annoying for WD. I might as well count the blue/yellow drops.
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On June 08 2012 16:55 DrGreen wrote: I have 411 MF, AMA!!! (only missing amulet with 40%, 38% on it now + better gear for templar) Well, don't ask, but from my experience MF helps some. You gotta invest your money into something, why not mf?
Today I'm starting to count how often champs/rares have certain affixes like 'plagued' cause yesterday it was like 90% which is so fucking annoying for WD. I might as well count the blue/yellow drops.
Is that with or without nephalem valor?
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In a bluepost regarding patch 1.0.3 there was a quesion about magic find, and according to the bluepost magic find works exactly the same in D3 as it did in D2, which means that swapping before the kill shot would actually work, right?
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On June 08 2012 17:00 rems wrote:Show nested quote +On June 08 2012 16:55 DrGreen wrote: I have 411 MF, AMA!!! (only missing amulet with 40%, 38% on it now + better gear for templar) Well, don't ask, but from my experience MF helps some. You gotta invest your money into something, why not mf?
Today I'm starting to count how often champs/rares have certain affixes like 'plagued' cause yesterday it was like 90% which is so fucking annoying for WD. I might as well count the blue/yellow drops. Is that with or without nephalem valor?
with valor, 335% without so 410, not 411, my bad.
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Well unfortunately it does work, the whole idea of Magic Find on items is in contrast of fun game design. And it's especially in contrast to "make the fun gameplay the efficient gameplay". Because even though there's obviously nothing fun about switching out your gear shortly before killing a champion/elite/boss/goblin or opening a resplendent chest, I too do it. I have no choice really, it's just that much more effective.
It's not only that it's already the base idea of Magic Find on items. That attribute isn't fun or cool like damage, attackspeed, liferegen and similar modifiers are. It doesn't make combat easier for you / changes combat at all, it just has an effect on item drops, which I'd like to be completely independent from such attributes (NV stacks are a cool implementation though, but they're item independent of course!).
I don't want to sacrifice a cool item in my set for some boring MF item, but at the moment I have to in order to play efficient.
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has anyone done bosses like siegebreaker w/o stacks with just raw MF? does it work? I've done like 10 runs and haven't gotten a single rare. I'm wondering if raw MF simply don't work on bosses?
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On June 10 2012 07:21 Hydrolisko wrote: has anyone done bosses like siegebreaker w/o stacks with just raw MF? does it work? I've done like 10 runs and haven't gotten a single rare. I'm wondering if raw MF simply don't work on bosses?
bosses like siegebreaker/aspects/iskatu/etc have a constant drop of 2 blues + very rarely you will get a yellow or 3rd blue item (even with 320+ mf)
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I had 5 rares drop from siegebreaker once with x5 nephalem and about 150 mf. Usually it's 3 rares, sometimes less.
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On June 10 2012 10:47 Microchaton wrote: I had 5 rares drop from siegebreaker once with x5 nephalem and about 150 mf. Usually it's 3 rares, sometimes less.
I'm pretty sure according to Blizzard's post on 1.03 it's impossible to get fewer than 2 rares from a boss with 5 NV stacks. I've never gotten fewer after killing like 50 bosses with 5 stacks.
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On June 10 2012 07:21 Hydrolisko wrote: has anyone done bosses like siegebreaker w/o stacks with just raw MF? does it work? I've done like 10 runs and haven't gotten a single rare. I'm wondering if raw MF simply don't work on bosses? You get 2-3 blues usually without NV buff. MF doesnt increase loot count, but NV does it as an extra reward. As why blizzard hasnt included that in NV buff tooltip i dont know.
By killing a Rare or Champion pack, not only do you get their loot, but you’ll also receive a buff granting you increased magic find and gold find. However, if you change a skill, skill rune, passive, or leave the game, the buff disappears. As an extra reward, if you kill a boss while this buff is active, you’ll receive extra loot drops from that boss.
source: http://us.battle.net/d3/en/forum/topic/4241234476
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This is my experience from ~20 inf siegebreaker runs:
My MF gear is ~230% before NV stacks. I have noticed so far that I get one rare drop 90% of the time when killing a rare pack if I swap to MF before the kill.
Without MF I may only get it 50% of the time. Sometime none at all in all 5 packs.
Killing siege breaker in MF gear (>300% with 5 stacks), I notice that whites rarely drop. Usually I get 3 rares and a ton of blues with MF.
Unfortunately as a barbarian killing rares in MF is no longer "viable" due to the tyrael nerf. I used to take the rares down to 10%, swap to MF (and that usually result in my death) and let Tyrael finish the job.
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With 5 stacks NV and and additional 100MF from gear My last 10 Inf Butcher runs have netted 2 rares x1, 4 rares x1, 3 rares x8. I only started switching to MF gear last 2 days and was surprised that I only got 2 rares once with such little MF gear when without any I was rarely getting 3. Died twice switching my gear >.< Im surprised gear switching like this carried over from D2, its very clunky. Off the top of my head thou I can't think of an alternative other than removing the stat from gear completely. I would have thought those wizards at blizzard would jump at the chance to come up with some form of new magic find mechanic.
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Died twice switching my gear >.< Im surprised gear switching like this carried over from D2, its very clunky. Off the top of my head thou I can't think of an alternative other than removing the stat from gear completely. .
It's actually pretty easy... And there's sevral ways to do it, altough easiest would be to add a (hidden?) timer where you switch gear and gold / magic find would from newely equipped parts would not count for X seconds...
OR... (slightly harder to code), Just make the gear equipped that was equipped while doing the majority of damage... (so say you do 90% of the damage in non-mf gear, that's the gear that would count towards the drop).
And well there's loads of other ways to do it, just a stupid mechanic that shouldent be in the game imo... just my 2 cents..
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On June 10 2012 17:21 vol_ wrote: With 5 stacks NV and and additional 100MF from gear My last 10 Inf Butcher runs have netted 2 rares x1, 4 rares x1, 3 rares x8. I only started switching to MF gear last 2 days and was surprised that I only got 2 rares once with such little MF gear when without any I was rarely getting 3. Died twice switching my gear >.< Im surprised gear switching like this carried over from D2, its very clunky. Off the top of my head thou I can't think of an alternative other than removing the stat from gear completely. I would have thought those wizards at blizzard would jump at the chance to come up with some form of new magic find mechanic.
Blizzard said they didnt want people to be doing this. Guess what, they didn't change MF switching. Why? Because they want a wall to prevent people from getting more items and therefore get more gear. In other words, people have to use the AH instead of farming their own item, so Blizzard wins. Its obvious they have talent and the capacity to think about these things. Its also obvious that they want our money now beyond the 60 bucks for the game.
On the topic of MF gear switching, it does affect both boss drops and elite packs. Bosses however are affected by NV with a secret formula that guarentees rares. This is being change in 1.0.3 where only 1 rare is being guaranteed, with your MF++ making up to get that 2nd or third rare. Also, NV will guarantee 1 rare drop at least on a champion/elite pack.
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