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Monk - Builds/Discussion - Page 84

Forum Index > Diablo 3
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Amui
Profile Blog Joined August 2010
Canada10567 Posts
July 03 2012 04:14 GMT
#1661
Just wondering, for those of you who can dual wield in act 3 while running overawe(I can run shield+overawe, but I want the ~20% more damage from a second weapon), what are your stats. I can generally outheal most normal mobs, but I take absurd burst damage despite running resolve sieze and OWE, and elites with ground effects are generally quite lethal.
Porouscloud - NA LoL
seiferoth10
Profile Joined May 2010
3362 Posts
Last Edited: 2012-07-03 04:55:07
July 03 2012 04:45 GMT
#1662
Here are mine, unbuffed, no follower:
[image loading]
I can breeze through the first half up to Siegebreaker, the second half gives me some trouble, mostly due to mob type if anything, but it's manageable. Phasebeasts, elite Malachors, or Occultists, Succubi, or the spearthrowers with molten/fire chain can give me issues.

If I'm having trouble, I replace the crit gem in my offhand with an LoH gem or put on a shield. In a group of 3 I switch to MoE/Backlash, group of 4 I run MoE/Hard Target.

It's really similar to what Daozzt is running, because I copied a lot from him, but unlike him I still wanted LoH. Although, I've heard if you're running incredible dps, life steal is the way to go.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
July 03 2012 08:52 GMT
#1663
Hmmm I guess I need more LoH then. My armor is roughly the same and I'm up about 150 resist all on you and .2 aspd, but I struggle a bit.
Porouscloud - NA LoL
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2012-07-03 10:19:45
July 03 2012 10:14 GMT
#1664
hmm, now that i've beaten inferno diablo i wonder if i should go for a DPS equip and farm act1/2 or upgrade my rather tanky equip (1,4k LoH, about 700 res all, like 6 or 7k armor with 33%? block and 18k dps unbuffed) to be more solid in act3 and 4. right now the first idea i mentioned seems like the better choice, am i right?

beating diablo was kinda disappointing to me. i skipped a lot of things in the later part of act4 (specially arcane and molten) and then diablo was kind of a cakewalk imo, it just took long to kill him. avoiding the deadly skills was pretty easy. basically i found only the fire thing on the ground to be deadly and couldn't stay on it.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
July 03 2012 10:23 GMT
#1665
Does the blinding flash work on inferno diablo btw to interupt whatever he is casting?
KCCO!
HolydaKing
Profile Joined February 2010
21254 Posts
July 03 2012 10:29 GMT
#1666
yes. it does.
YODA_
Profile Joined June 2012
593 Posts
Last Edited: 2012-07-03 11:43:35
July 03 2012 11:43 GMT
#1667
On July 03 2012 09:03 Dfgj wrote:
Show nested quote +
On July 03 2012 08:53 HQuality wrote:
On May 18 2012 08:59 xBlest wrote:
what do you guys use dashing strike for? For attack or to escape both maybe? I saw a lot of people using this but idk what for

everything. with the last rune actually pretty sick vs bosses. Also to increase ur speed, to escape, etcetc
personally running HC inferno and gotta say, dashing strike and serenity are the only mmmmust for monk. Blind <<< DS on hc

How far are you in inferno? I'm at HC butcher now and don't really know what sort of stats I should have to be safe.



This is SC, so take it with a grain of salt, but as a monk that has done many, many butcher runs and never really even come close to dying.

30k hp, 550 resist, 5.5k armor, 17k dps, 900 LoH, dual wielding.

http://us.battle.net/d3/en/calculator/monk#aXjihg!YXU!abccaY

I can just about face tank him in the fire and not lose hp.
waspinator
Profile Joined September 2011
United States2 Posts
Last Edited: 2012-07-03 12:50:30
July 03 2012 12:43 GMT
#1668
I would LOVE some tips on my stats and gear. Any would be super appreciated. I feel like I should be able to do A3, but for some reason, I just can't. I can fart my way to Ghom while dying repeatedly, then get owned by Ghom anyway so it made no real difference.


http://i.imgur.com/COSlG.jpg
http://i.imgur.com/OynV6.jpg

Fists of Thunder - Thunderclap
Blinding Flash - FitL
Breath of Heaven - Blazing Wrath
Serenity - Ascension
Sweeping Wind - Cyclone
Mantra of Healing - ToN

OWE - Resolve - StI

I've been told I need to raise my armor -- but I don't know HOW. I've even tried using shields and they seemed to give no real noticeable gain. Blah. I only have 2 million gold and there's not much I know what/to/how to upgrade at this point. Am I just gearing for the wrong bonus effects on my items? I just don't know.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
July 03 2012 12:44 GMT
#1669
Ditch Mantra of Healing - ToN and pick up overawe to start with imo
KCCO!
waspinator
Profile Joined September 2011
United States2 Posts
July 03 2012 12:48 GMT
#1670
Well I've tried both and they both result in the same thing. Dying lots. I feel like my gear isn't bad, I just don't understand if I'm gearing WRONG, or what.
YODA_
Profile Joined June 2012
593 Posts
Last Edited: 2012-07-03 13:05:50
July 03 2012 13:03 GMT
#1671
On July 03 2012 21:43 waspinator wrote:
I would LOVE some tips on my stats and gear. Any would be super appreciated. I feel like I should be able to do A3, but for some reason, I just can't. I can fart my way to Ghom while dying repeatedly, then get owned by Ghom anyway so it made no real difference.


http://i.imgur.com/COSlG.jpg
http://i.imgur.com/OynV6.jpg

Fists of Thunder - Thunderclap
Blinding Flash - FitL
Breath of Heaven - Blazing Wrath
Serenity - Ascension
Sweeping Wind - Cyclone
Mantra of Healing - ToN

OWE - Resolve - StI

I've been told I need to raise my armor -- but I don't know HOW. I've even tried using shields and they seemed to give no real noticeable gain. Blah. I only have 2 million gold and there's not much I know what/to/how to upgrade at this point. Am I just gearing for the wrong bonus effects on my items? I just don't know.



My suggestion. More LoH. I have 950, and I'm not even through Act 2 yet. I will complete it easily, I just find farming ACT 1 too lucrative to bother finishing Act 2 lol. But going from 300 to 900 LoH for me was HUGE. I went from having to be careful about ground effects and CC to only having to worry if there was 2 or more combined with not enough enemies to proc LoH. With your resists, I would think an extra 300+ LoH would really bump your survivability up.

I would also personally ditch blinding flash for either mystic ally(earth) or dashing strike for the amazing utility of both, and ditch mantra of healing for the old boring MoE/Hard target.

You also have strangely low dex and armor.... I have 1500 dex, almost 6k armor, and have otherwise quite worse stats.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
July 03 2012 13:31 GMT
#1672
I cant live without blinding flash, ive gone without it for an hour and I havent died so many times in such a short span
KCCO!
Dfgj
Profile Joined May 2008
Singapore5922 Posts
July 03 2012 14:15 GMT
#1673
On July 03 2012 20:43 YODA_ wrote:
Show nested quote +
On July 03 2012 09:03 Dfgj wrote:
On July 03 2012 08:53 HQuality wrote:
On May 18 2012 08:59 xBlest wrote:
what do you guys use dashing strike for? For attack or to escape both maybe? I saw a lot of people using this but idk what for

everything. with the last rune actually pretty sick vs bosses. Also to increase ur speed, to escape, etcetc
personally running HC inferno and gotta say, dashing strike and serenity are the only mmmmust for monk. Blind <<< DS on hc

How far are you in inferno? I'm at HC butcher now and don't really know what sort of stats I should have to be safe.



This is SC, so take it with a grain of salt, but as a monk that has done many, many butcher runs and never really even come close to dying.

30k hp, 550 resist, 5.5k armor, 17k dps, 900 LoH, dual wielding.

http://us.battle.net/d3/en/calculator/monk#aXjihg!YXU!abccaY

I can just about face tank him in the fire and not lose hp.

Thanks. Looks like I'm behind you on dps by far so that's my next target to improve before I take that sucker down.
YODA_
Profile Joined June 2012
593 Posts
Last Edited: 2012-07-03 15:20:25
July 03 2012 15:12 GMT
#1674
On July 03 2012 22:31 ihasaKAROT wrote:
I cant live without blinding flash, ive gone without it for an hour and I havent died so many times in such a short span

I thought the same as you for a long time, but I wasn't using Fot/teleport rune a the time, had 0 loH, and wasn't using a mantra or sweeping wind. What is your build?


Thanks. Looks like I'm behind you on dps by far so that's my next target to improve before I take that sucker down.


Obviously you have to stack a lot of hp in HC, and the playstyle is different, but I think tank monk is much more dangerous to play long term than dps monk. A lot of the monk's playstyle/effectiveness comes from serenity and damage mitigation skills, which leave him quite lacking in the dps department. So building even more tanky makes killing things take forever, while a bad elite combo can still completely screw you over regardless of tankiness because of how long it takes to kill some of them with low dps. Or just affixes like waller, vortex, descrator, plagued on enemies with knockback or huge one shot power like those giant mace swinging dudes. Tank monk has much more opportunity to get screwed over by a bad break than dps monk, which probably burst down the entire pack in 20 seconds, 4 of which was spent completely invulnerable.
Dfgj
Profile Joined May 2008
Singapore5922 Posts
Last Edited: 2012-07-03 15:23:59
July 03 2012 15:22 GMT
#1675
On July 04 2012 00:12 YODA_ wrote:
Show nested quote +
On July 03 2012 22:31 ihasaKAROT wrote:
I cant live without blinding flash, ive gone without it for an hour and I havent died so many times in such a short span

I thought the same as you for a long time, but I wasn't using Fot/teleport rune a the time, had 0 loH, and wasn't using a mantra or sweeping wind. What is your build?


Show nested quote +
Thanks. Looks like I'm behind you on dps by far so that's my next target to improve before I take that sucker down.


Obviously you have to stack a lot of hp in HC, and the playstyle is different, but I think tank monk is much more dangerous to play long term than dps monk. A lot of the monk's playstyle/effectiveness comes from serenity and damage mitigation skills, which leave him quite lacking in the dps department. So building even more tanky makes killing things take forever, while a bad elite combo can still completely screw you over regardless of tankiness because of how long it takes to kill some of them with low dps. Or just affixes like waller, vortex, descrator, plagued on enemies with knockback or huge one shot power like those giant mace swinging dudes. Tank monk has much more opportunity to get screwed over by a bad break than dps monk, which probably burst down the entire pack in 20 seconds, 4 of which was spent completely invulnerable.

I've been liking Blinding Flash for being able to rush in (with the short damage buff), pummel an elite pack and then retreat safely before arcane/desecrator/frozen/everything else sets in. Does it really lose out that hard to Dashing Strike in terms of overall utility?

I'm probably finding value in it because of what you say - I have 950 loh 670~ allres and 7k armor, but only 11k dps or so.
YODA_
Profile Joined June 2012
593 Posts
Last Edited: 2012-07-03 15:44:49
July 03 2012 15:35 GMT
#1676
On July 04 2012 00:22 Dfgj wrote:
Show nested quote +
On July 04 2012 00:12 YODA_ wrote:
On July 03 2012 22:31 ihasaKAROT wrote:
I cant live without blinding flash, ive gone without it for an hour and I havent died so many times in such a short span

I thought the same as you for a long time, but I wasn't using Fot/teleport rune a the time, had 0 loH, and wasn't using a mantra or sweeping wind. What is your build?


Thanks. Looks like I'm behind you on dps by far so that's my next target to improve before I take that sucker down.


Obviously you have to stack a lot of hp in HC, and the playstyle is different, but I think tank monk is much more dangerous to play long term than dps monk. A lot of the monk's playstyle/effectiveness comes from serenity and damage mitigation skills, which leave him quite lacking in the dps department. So building even more tanky makes killing things take forever, while a bad elite combo can still completely screw you over regardless of tankiness because of how long it takes to kill some of them with low dps. Or just affixes like waller, vortex, descrator, plagued on enemies with knockback or huge one shot power like those giant mace swinging dudes. Tank monk has much more opportunity to get screwed over by a bad break than dps monk, which probably burst down the entire pack in 20 seconds, 4 of which was spent completely invulnerable.

I've been liking Blinding Flash for being able to rush in (with the short damage buff), pummel an elite pack and then retreat safely before arcane/desecrator/frozen/everything else sets in. Does it really lose out that hard to Dashing Strike in terms of overall utility?

I'm probably finding value in it because of what you say - I have 950 loh 670~ allres and 7k armor, but only 11k dps or so.


I actually don't use DS at all right now because I can face tank almost anything in Act 1/2. But when I did, it was better, because it is basically a get out of jail free card available whenever you had 10 spirit(the rune i usually ran, in HC i might use the 25% ms rune), rather than every 15 seconds. BF is useful on bosses for the ability interrupt, but that's what serenity and spamming your evasion mantra are for. Once you get decent dps normal mobs aren't a threat any more, and the blind only interrupts elites for a second, max, and doesn't get you out of jailer/waller/desacrator/plagued etc.

TLDR: Just way too much utility for DS once you have decent dps.

Oh, and for more dps, and losing all utility(like me :-D), try SW:cyclone rune instead of BF for the AoE burst damage. The cyclone hits also proc LoH, so If you're surrounded by hundreds of trash mobs you are literally unkillable with 950 LoH because of how many tornadoes spawn and proc LoH. Watching your hp globe is hilarious during crowded fights like this. And scary, because you realize how much you are depending on LoH, and wondering how Blizzard is going to nerf it.
Pwere
Profile Joined April 2010
Canada1556 Posts
Last Edited: 2012-07-04 02:42:15
July 04 2012 02:38 GMT
#1677
I tried Ghom as I heard he was challenging. Took me about 2h to do all the quests from beginning of Act 3 (apparently I only had Quests 1-6-7). Then I tried Ghom without switching skills, but I just couldn't kill him fast enough before enrage, so I had to give up my nephalem stacks and go with Overawe + BoH. I died when he had 300k left 1st try, 100k 2nd try, and got him on the 3rd try even though I ran out of potions (not that useful anyway). I'd say these are close to the minimum stats a monk can have to kill Ghom, and this is a good build to do it with. Basically, my gear is the crap I couldn't sell on the RMAH when it came out, plus MF gear/cheap items I bought to fill in the blanks, so there is no reason any monk even trying can't kill him.

Stats + Gear
Build

Feel free to ask any question...

As for the previous discussion, I've never taken Blind off my skill bar since I first put it there. BoH is the one you should take out for Ally/DS imo. Blind is simply way too good. I'd take Blind twice if I could.
YODA_
Profile Joined June 2012
593 Posts
Last Edited: 2012-07-04 03:31:03
July 04 2012 03:30 GMT
#1678
On July 04 2012 11:38 Pwere wrote:
I tried Ghom as I heard he was challenging. Took me about 2h to do all the quests from beginning of Act 3 (apparently I only had Quests 1-6-7). Then I tried Ghom without switching skills, but I just couldn't kill him fast enough before enrage, so I had to give up my nephalem stacks and go with Overawe + BoH. I died when he had 300k left 1st try, 100k 2nd try, and got him on the 3rd try even though I ran out of potions (not that useful anyway). I'd say these are close to the minimum stats a monk can have to kill Ghom, and this is a good build to do it with. Basically, my gear is the crap I couldn't sell on the RMAH when it came out, plus MF gear/cheap items I bought to fill in the blanks, so there is no reason any monk even trying can't kill him.

Stats + Gear
Build

Feel free to ask any question...

As for the previous discussion, I've never taken Blind off my skill bar since I first put it there. BoH is the one you should take out for Ally/DS imo. Blind is simply way too good. I'd take Blind twice if I could.


Really? All opinion I guess, but i find the +15% damage and spot heal from BoH more valuable than a half second interrupt and burst damage. i might try it your way just to see what it feels like.
Pwere
Profile Joined April 2010
Canada1556 Posts
Last Edited: 2012-07-04 03:49:04
July 04 2012 03:46 GMT
#1679
That burst damage is all you need. You either get 3 secs of blind + overawe burst for sweet damage, or you get 1-2 extra sec before serenity to apply damage on tough elites and then resume kiting/positioning for cooldowns. It also saves you when banelings come at you.

Blind is definitely less useful now that mobs hit like midget schoolgirls (no offense), but I still find it better than BoH. The ~1 sec of attacking without getting hit is usually better than healing 6k, plus it simply has way more utility, mostly vs tremor/cleavers/gluttons. It also stops ranged from running away for several seconds for some reason.

Basically, I find that BoH helps a bit all the time, while Blind helps a lot in dire situations. Both are equally unnecessary when it comes to Act 1 however, which is where the farming happens.

ps. Anyone knows if the dps increase of Faith is a glitch on paper, or if "adds 30% Holy damage" really translates to 40-70% more dps?
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2012-07-04 04:25:39
July 04 2012 04:22 GMT
#1680
On July 04 2012 00:35 YODA_ wrote:
Show nested quote +
On July 04 2012 00:22 Dfgj wrote:
On July 04 2012 00:12 YODA_ wrote:
On July 03 2012 22:31 ihasaKAROT wrote:
I cant live without blinding flash, ive gone without it for an hour and I havent died so many times in such a short span

I thought the same as you for a long time, but I wasn't using Fot/teleport rune a the time, had 0 loH, and wasn't using a mantra or sweeping wind. What is your build?


Thanks. Looks like I'm behind you on dps by far so that's my next target to improve before I take that sucker down.


Obviously you have to stack a lot of hp in HC, and the playstyle is different, but I think tank monk is much more dangerous to play long term than dps monk. A lot of the monk's playstyle/effectiveness comes from serenity and damage mitigation skills, which leave him quite lacking in the dps department. So building even more tanky makes killing things take forever, while a bad elite combo can still completely screw you over regardless of tankiness because of how long it takes to kill some of them with low dps. Or just affixes like waller, vortex, descrator, plagued on enemies with knockback or huge one shot power like those giant mace swinging dudes. Tank monk has much more opportunity to get screwed over by a bad break than dps monk, which probably burst down the entire pack in 20 seconds, 4 of which was spent completely invulnerable.

I've been liking Blinding Flash for being able to rush in (with the short damage buff), pummel an elite pack and then retreat safely before arcane/desecrator/frozen/everything else sets in. Does it really lose out that hard to Dashing Strike in terms of overall utility?

I'm probably finding value in it because of what you say - I have 950 loh 670~ allres and 7k armor, but only 11k dps or so.


I actually don't use DS at all right now because I can face tank almost anything in Act 1/2. But when I did, it was better, because it is basically a get out of jail free card available whenever you had 10 spirit(the rune i usually ran, in HC i might use the 25% ms rune), rather than every 15 seconds. BF is useful on bosses for the ability interrupt, but that's what serenity and spamming your evasion mantra are for. Once you get decent dps normal mobs aren't a threat any more, and the blind only interrupts elites for a second, max, and doesn't get you out of jailer/waller/desacrator/plagued etc.

TLDR: Just way too much utility for DS once you have decent dps.

Oh, and for more dps, and losing all utility(like me :-D), try SW:cyclone rune instead of BF for the AoE burst damage. The cyclone hits also proc LoH, so If you're surrounded by hundreds of trash mobs you are literally unkillable with 950 LoH because of how many tornadoes spawn and proc LoH. Watching your hp globe is hilarious during crowded fights like this. And scary, because you realize how much you are depending on LoH, and wondering how Blizzard is going to nerf it.


I just swapped to cyclone because I saw the LoH comment, and I went from struggling to dual wield in act 3 to loling over every unique that doesn't put shit on the ground for me to step on.

Even with just 13% crit, on most groups I spawn multiple cyclones per second due to fairly fast aspd+AoE. The healing numbers are truly absurd.

+ Show Spoiler [stats] +
[image loading]


Also my act 1 build is generally FoT-thunderclap, SW, Overawe, blind, BoH, and air ally for maximum dps, because act 1 is pretty pathetic tbh.
Porouscloud - NA LoL
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