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Monk - Builds/Discussion - Page 80

Forum Index > Diablo 3
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semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2012-06-29 18:02:37
June 29 2012 18:02 GMT
#1581
edit: double posted t-t
xusam
Profile Joined February 2011
United States419 Posts
June 29 2012 18:09 GMT
#1582
On June 30 2012 03:01 semantics wrote:
Show nested quote +
On June 29 2012 21:51 xusam wrote:
On June 29 2012 16:33 Pwere wrote:
On June 29 2012 11:07 Jisall wrote:
On June 29 2012 06:56 Pwere wrote:
Actually, crit% and block% are the only thing in the game that "just work". If you stack a 20% dodge/Reduced damage from melee/ranged/elite on top of another one, it gives 36%, not 40%, but block just stacks, so the more points you have, the better each point is. Block % disappeared from rare items besides shield, but stayed on legendaries, and you end up with a semi-broken system.

Crit is a different beast, because obviously getting 100% crit is not as good as 100% dodge/block, but the way it currently works is pretty bad. You either gear all in crit, or it's basically useless, so you cannot just gear in crit gradually: you have to switch to it once you overgear everything.

I honestly don't see Blizzard leaving crit% as is, considering how much they nerfed AS, and crit was already better in the long run.

Btw, I read somewhere that rubies are supposed to give % damage and not flat damage, which would keep them in line with emeralds. They've also been stealth nerfed in the last patch. It used to be 25-50 damage, but now it's 25-25 damage. Maybe they'll finally change it to 25-25% damage. The random "+9 minimum damage" you find every now and then were also % based in some earlier build, but somehow it got translated to a useless stat along the way. Weird stuff, but a good place to look for a buff if they nerf crit.

Finally, Jisall, Backlash is not nearly as good as you are making it out to be. It only makes easy stuff easier, and would be useless for someone simply trying to clear Act 3/4 on a budget. Also, your math is wrong, and Backlash forces you to use Lightning Flash which deals less damage and procs less LoHit than Thunderclap. Plus 1k dex is ridiculously low; I have no idea why you do not have 2k if you run a backlash build (2k is 10% more dodge than 1k, probably around 5% buffed, so 65 -> 70%).


Don't have 1k dex cuz im a baller on a budget lmao. I have around 18k hp, 700 resist, 4k armor. Can't afford better gear. Just farming Oasis and desolate sands to gear up. Backlash is sick as fuck man, Thunderclap would be dope if it didn't have the teleport attached to it. I know about clicking behind the mob, I prefer my Lightning Flash/Dashing Strike more utility. 70% dodge would make me fucking sick, I am going to try for it. Once i get my sick gear.

Actually my backlash is saying 68% weapon dmg now. That would place it above bladestorm damage wise. Maybe not cyclone tho. That spell gets beastly sometimes.
I tried backlash, and I wasn't overly impressed. It's nice that the damage scales with attack speed, but the damage isn't close to overawe. It does have more survivability however, and it doesn't require to be spammed. It's better than I thought, but I see few scenarios where you need a middle ground between tank and dps.

It also kinda sucks that clearing act 1 in herpderp dps mode pays more than Act 3 in tankish build. And Act 2 is also an option. Unless you one shot basically everything, Act 3 is way too long for the improvement in drop rates.


i completely agree with you saying clearing act 2/1 in "herpderp" mode is way more efficient. the issue i have is i thought blizzard said they made the difficulty progression to be if you can do the previous act i'm offensive build then you can do the next act in a defensive build, cuz i'm basically using an offensive build in act 2 and pretty much playing through it while watching tv, tanking all the affixes, arcane,desecrate etc. while stand in the middle holding down FoT while BoH and Serenity when they are not on CD. even when act 2 elites go enrage mode, I still have enough sustain and mitigation to faceroll through, then i go into act 3 and i switch to defensive build, hard target, keen eyes, and i get killed in 3seconds, like wtf??, would anyone as be so kind to please tell me what stats i need to herp derp my way through act 3 without having to kite? i don't care if i kill slow as long as i can stand i'm the middle of mobs and never die

i used to think dmg whoring was the way to go but that'll take time, i agree with someone's earlier statement of crit is all or nothing.

but yea in terms of AR, armor, LoH, atk speed, dex, hp, block%, dodge%

what do i need from the above to herp derp my way through act 3
i'm guessing the stats are different for DW or 1hand+shield. also notice i left out dps, cuz i'm only trying to mitigate the damage dealt to me so i can stand there and faceroll through

currently my herp derp through act 2 stats are, 19%block, 15k dps, 900 AR, 9k armor, 1500 LoH, 1.9 atk speed, 1500 dex, 22k hp, 1hand+shield,
current build:
FoT thunderclap
SW blaze
Blind Faith in the light
overawe
BoH with dps rune
serenity ascension

seize, resolve,OwE

i already played through inferno with cheap gear and kiting everything to no end for hours and hours, now i just want to play it herp derp relaxed fashion while watching tv and getting a kick out of the anticipation of revealing rares lol, if you guys tell me that i need 1400 AR and 20k armor 3k LoH, 3k dex, 50% block, 60% dodge, to herp derp my way through act 3 then I'll probably be facerolling through act 2 for a very long time

edit: also i know daozzt came up with a DW dmg whoring way of playing but it'd be good to have another option,

thanks ahead of time for the advice!

edit 2: also i remember reading about the 700AR/7k/600LoH approximation but i'm pretty sure that was based on the minimum to survive and not stats to faceroll

You just need damage| armor, ar, block, dodge, and loh only get you so far. I play with a friend who is a barb alot, between the two of us i can sport 12k armor and 2400ar with 45khp. But my damage is shit only 17k unbuffered we still end up dieing to enrage timers from time to time; act 3 and act 4, really wish blizz would remove them makes our tanky builds pretty pointless if they just have auto kill you abilties. I go a concussion and resolve high armor damage mitigation etc d3 is terribly disposed to more dps less armor. I'm sure you can herp derp your way though act 3 with just 20-30k hp, 1k LOH, 6k armor 700ar and 30k+ damage.


thanks for the response, good supporting evidence since it's pretty much from actual experience. so basically daozzt's damage whoring build is the best and only way to herpderp through act 3, =), thanks again for the confirmation
I like to ninja stuffs.
seiferoth10
Profile Joined May 2010
3362 Posts
June 29 2012 18:12 GMT
#1583
I don't know what level of "herpderp" you're going for, but I really doubt you'd ever be able to just take arcane/desecrator to the face and live. Maybe if you had pretty much max LoH... 2400 from DW, 600 from rings, 600 from amulet, almost 4k LoH. That actually would be fun to try out.
Jisall
Profile Blog Joined January 2011
United States2054 Posts
June 29 2012 18:16 GMT
#1584
On June 30 2012 03:09 xusam wrote:
Show nested quote +
On June 30 2012 03:01 semantics wrote:
On June 29 2012 21:51 xusam wrote:
On June 29 2012 16:33 Pwere wrote:
On June 29 2012 11:07 Jisall wrote:
On June 29 2012 06:56 Pwere wrote:
Actually, crit% and block% are the only thing in the game that "just work". If you stack a 20% dodge/Reduced damage from melee/ranged/elite on top of another one, it gives 36%, not 40%, but block just stacks, so the more points you have, the better each point is. Block % disappeared from rare items besides shield, but stayed on legendaries, and you end up with a semi-broken system.

Crit is a different beast, because obviously getting 100% crit is not as good as 100% dodge/block, but the way it currently works is pretty bad. You either gear all in crit, or it's basically useless, so you cannot just gear in crit gradually: you have to switch to it once you overgear everything.

I honestly don't see Blizzard leaving crit% as is, considering how much they nerfed AS, and crit was already better in the long run.

Btw, I read somewhere that rubies are supposed to give % damage and not flat damage, which would keep them in line with emeralds. They've also been stealth nerfed in the last patch. It used to be 25-50 damage, but now it's 25-25 damage. Maybe they'll finally change it to 25-25% damage. The random "+9 minimum damage" you find every now and then were also % based in some earlier build, but somehow it got translated to a useless stat along the way. Weird stuff, but a good place to look for a buff if they nerf crit.

Finally, Jisall, Backlash is not nearly as good as you are making it out to be. It only makes easy stuff easier, and would be useless for someone simply trying to clear Act 3/4 on a budget. Also, your math is wrong, and Backlash forces you to use Lightning Flash which deals less damage and procs less LoHit than Thunderclap. Plus 1k dex is ridiculously low; I have no idea why you do not have 2k if you run a backlash build (2k is 10% more dodge than 1k, probably around 5% buffed, so 65 -> 70%).


Don't have 1k dex cuz im a baller on a budget lmao. I have around 18k hp, 700 resist, 4k armor. Can't afford better gear. Just farming Oasis and desolate sands to gear up. Backlash is sick as fuck man, Thunderclap would be dope if it didn't have the teleport attached to it. I know about clicking behind the mob, I prefer my Lightning Flash/Dashing Strike more utility. 70% dodge would make me fucking sick, I am going to try for it. Once i get my sick gear.

Actually my backlash is saying 68% weapon dmg now. That would place it above bladestorm damage wise. Maybe not cyclone tho. That spell gets beastly sometimes.
I tried backlash, and I wasn't overly impressed. It's nice that the damage scales with attack speed, but the damage isn't close to overawe. It does have more survivability however, and it doesn't require to be spammed. It's better than I thought, but I see few scenarios where you need a middle ground between tank and dps.

It also kinda sucks that clearing act 1 in herpderp dps mode pays more than Act 3 in tankish build. And Act 2 is also an option. Unless you one shot basically everything, Act 3 is way too long for the improvement in drop rates.


i completely agree with you saying clearing act 2/1 in "herpderp" mode is way more efficient. the issue i have is i thought blizzard said they made the difficulty progression to be if you can do the previous act i'm offensive build then you can do the next act in a defensive build, cuz i'm basically using an offensive build in act 2 and pretty much playing through it while watching tv, tanking all the affixes, arcane,desecrate etc. while stand in the middle holding down FoT while BoH and Serenity when they are not on CD. even when act 2 elites go enrage mode, I still have enough sustain and mitigation to faceroll through, then i go into act 3 and i switch to defensive build, hard target, keen eyes, and i get killed in 3seconds, like wtf??, would anyone as be so kind to please tell me what stats i need to herp derp my way through act 3 without having to kite? i don't care if i kill slow as long as i can stand i'm the middle of mobs and never die

i used to think dmg whoring was the way to go but that'll take time, i agree with someone's earlier statement of crit is all or nothing.

but yea in terms of AR, armor, LoH, atk speed, dex, hp, block%, dodge%

what do i need from the above to herp derp my way through act 3
i'm guessing the stats are different for DW or 1hand+shield. also notice i left out dps, cuz i'm only trying to mitigate the damage dealt to me so i can stand there and faceroll through

currently my herp derp through act 2 stats are, 19%block, 15k dps, 900 AR, 9k armor, 1500 LoH, 1.9 atk speed, 1500 dex, 22k hp, 1hand+shield,
current build:
FoT thunderclap
SW blaze
Blind Faith in the light
overawe
BoH with dps rune
serenity ascension

seize, resolve,OwE

i already played through inferno with cheap gear and kiting everything to no end for hours and hours, now i just want to play it herp derp relaxed fashion while watching tv and getting a kick out of the anticipation of revealing rares lol, if you guys tell me that i need 1400 AR and 20k armor 3k LoH, 3k dex, 50% block, 60% dodge, to herp derp my way through act 3 then I'll probably be facerolling through act 2 for a very long time

edit: also i know daozzt came up with a DW dmg whoring way of playing but it'd be good to have another option,

thanks ahead of time for the advice!

edit 2: also i remember reading about the 700AR/7k/600LoH approximation but i'm pretty sure that was based on the minimum to survive and not stats to faceroll

You just need damage| armor, ar, block, dodge, and loh only get you so far. I play with a friend who is a barb alot, between the two of us i can sport 12k armor and 2400ar with 45khp. But my damage is shit only 17k unbuffered we still end up dieing to enrage timers from time to time; act 3 and act 4, really wish blizz would remove them makes our tanky builds pretty pointless if they just have auto kill you abilties. I go a concussion and resolve high armor damage mitigation etc d3 is terribly disposed to more dps less armor. I'm sure you can herp derp your way though act 3 with just 20-30k hp, 1k LOH, 6k armor 700ar and 30k+ damage.


thanks for the response, good supporting evidence since it's pretty much from actual experience. so basically daozzt's damage whoring build is the best and only way to herpderp through act 3, =), thanks again for the confirmation


With Daozzt's items you could probably make any build work.

On June 30 2012 03:12 seiferoth10 wrote:
I don't know what level of "herpderp" you're going for, but I really doubt you'd ever be able to just take arcane/desecrator to the face and live. Maybe if you had pretty much max LoH... 2400 from DW, 600 from rings, 600 from amulet, almost 4k LoH. That actually would be fun to try out.


Or go for damage and hit some life steal.

P.S. less herpderp please.
Monk: Because being a badass is more fun then playing a dude wearing a scarf.. ... Ite fuck it, Witch Doctor cuz I like killing stuff in a timely mannor.
Charger
Profile Blog Joined September 2010
United States2405 Posts
June 29 2012 18:17 GMT
#1585
I posted a few pages back my build and stats and gear after I beat inferno and although it wasn't a faceroll through it wasn't bad at all. If you're looking for a build that you can just sit there and never do any sort of tactical positioning or using your abilities well I'm not sure you'll ever find it.
It's easy to be a Monday morning quarterback.
Charger
Profile Blog Joined September 2010
United States2405 Posts
June 29 2012 18:21 GMT
#1586
Unrelated but how do you all farm with your monk? I have a 60 WD glass cannon build that I'm currently using but I don't think I'd be able to do much in Act III+ since I couldn't even do that pre patch. But with my monk I feel I could actually maybe make it work but dex, res, loh, etc, AND mf stats on gear would be insanely expensive.
It's easy to be a Monday morning quarterback.
xusam
Profile Joined February 2011
United States419 Posts
Last Edited: 2012-06-29 18:39:50
June 29 2012 18:32 GMT
#1587
lol yea, sorry about overusing "herpderp" but i guess a better description is holding down FoT thunderclap to dash into mobs, that way less manual running around lol, while watching tv and spamming BoH and Serenity when they come off CD but since i'm watching tv the skills will be spammed as soon as they are off CD, most I'd want to look at the screen for would be to find the next group of mobs =), so far i'm able to do that in act 2, ie. stand in desecrate, poison, arcane beams, jump into middle of the elite packs without kiting and do what i described previously while watching tv.

then i get into act 3 and the minute i dash in with thunderclap, i pretty much die in less than 3sec after my Serenity runs out, i even tried keen eyes instead of FoT but to no avail =/.

from what i can see from the posts in this thread my conclusion is in order for me to compensate for my lazy playstyle I'll need to just keep farming act 2 until i can buy crit gear to raise my dmg above 30k since it's only 15k atm,

@charger, thanks I'll check out your older post on your equip and build

edit: also i don't really "farm", it's more like i want something to do while i'm watching gsl, proleague, or tv shows, the first play through of d3 was fun and i did nothing but play d3, but now i kind of use d3 as mostly something to do to keep my hands busy (nothing dirty lol)

i don't mind farming act 2 lazy style for a long time or if i get impatient i might just unload money in the rmah but it's good to know what i'm aiming for

i didn't want to max out on AR and armor and LoH and find that i still can't lazy my way through act3 like i'm doing in act2 =)

but now i know thanks to the guys here that dmg whoring is the way to go with minimum 700 AR, 6k armor, 1k LoH
I like to ninja stuffs.
Jisall
Profile Blog Joined January 2011
United States2054 Posts
June 29 2012 18:33 GMT
#1588
On June 30 2012 03:21 Charger wrote:
Unrelated but how do you all farm with your monk? I have a 60 WD glass cannon build that I'm currently using but I don't think I'd be able to do much in Act III+ since I couldn't even do that pre patch. But with my monk I feel I could actually maybe make it work but dex, res, loh, etc, AND mf stats on gear would be insanely expensive.


I only have a solid farm route for Act 1, haven't figured out the other acts yet.

Crypt's - 2-3 Elites at the start of the crypt's and maybe one in the yard.
Festering - 2 elites in caves, 2-3 in jungle
Highlands - Tower. Once i had more elites then white mobs spawn.
Leoric's courtyard - 1 elite
Butcher run - probably around 7 elites plus warden and butcher.

Imo the gear in Act 1 is not worth it. just running the quest lines in act 2 + and hitting all the caves will get you some good gear.
Monk: Because being a badass is more fun then playing a dude wearing a scarf.. ... Ite fuck it, Witch Doctor cuz I like killing stuff in a timely mannor.
leser
Profile Joined May 2010
Croatia239 Posts
June 29 2012 18:38 GMT
#1589
Since the AS nerf I can't stand going with a shield. with 900LOH/650AR/5.5k armor/22-23k dps I can pretty much breeze through A2 in DPS spec without dying. I've decided not to go forward (i don't feel pressured to kill inferno diablo at all) in acts until I can do it with my dps spec since I find the shield/deadly reach playstyle extremely tedious and boring. Currently I'm up to 60% (yaaaaay) mf in my current gear, going to take it slow and make my way through a3/4 with my dpsmf gear/spec in about two-three months.

I'm pretty sure I could go through A3/4 with my current gear/spec setup, but I'd probably die a few times and possibly skip a pack or two, and I really dislike both possibilities.

Anyway, the thing I find bad with monk is kind of his mobility. I feel that DH's are the best farming class by far, since they can move around soooooooo fast, I'm extremely jealous of their abilities/passives :/.

But other than the mobility issue, I find monk farming extremely efficient. I never die unless I fuck up big time, so repair costs are basically non-existant and I find monk very very fun to play.
lulz
Pwere
Profile Joined April 2010
Canada1557 Posts
June 29 2012 18:44 GMT
#1590
Anyone with a decent amount of LoHit should basically always use Thunderclap. Deadly Reach is nice for the defensive bonus, but Thunderclap gives you 375% LoHit per 3 swings, while Deadly Reach is only at 245%. Deadly Reach is also much slower, deals less damage and tends to hit less targets when it matters most (i.e. semi-surrounded by elites). Lightning Flash is somewhere around 275%, and crippling wave/WotHF are around 200%.

I have no idea why the slower hitting skills also have lower LoHit values, but that's the way it is.

As for clearing Act 3 without watching: even if you were somehow able to do it, Act 2 might still be better because it's simply that much faster and has more chests/gobs. Barbs can actually do the A3 stuff in sprint/dps mode, and A2 is still better even for them.
xusam
Profile Joined February 2011
United States419 Posts
June 29 2012 18:46 GMT
#1591
On June 30 2012 03:38 leser wrote:
Since the AS nerf I can't stand going with a shield. with 900LOH/650AR/5.5k armor/22-23k dps I can pretty much breeze through A2 in DPS spec without dying. I've decided not to go forward (i don't feel pressured to kill inferno diablo at all) in acts until I can do it with my dps spec since I find the shield/deadly reach playstyle extremely tedious and boring. Currently I'm up to 60% (yaaaaay) mf in my current gear, going to take it slow and make my way through a3/4 with my dpsmf gear/spec in about two-three months.

I'm pretty sure I could go through A3/4 with my current gear/spec setup, but I'd probably die a few times and possibly skip a pack or two, and I really dislike both possibilities.

Anyway, the thing I find bad with monk is kind of his mobility. I feel that DH's are the best farming class by far, since they can move around soooooooo fast, I'm extremely jealous of their abilities/passives :/.

But other than the mobility issue, I find monk farming extremely efficient. I never die unless I fuck up big time, so repair costs are basically non-existant and I find monk very very fun to play.


the thing is DH might be efficient farming if the player were only playing d3, i like to think of melee as the most efficient farming class because the player can play and watch tv therefore doubling their efficient time usage, watch tv/sc tournaments AND play d3, =)
I like to ninja stuffs.
xusam
Profile Joined February 2011
United States419 Posts
Last Edited: 2012-06-29 19:07:07
June 29 2012 18:51 GMT
#1592
On June 30 2012 03:44 Pwere wrote:
Anyone with a decent amount of LoHit should basically always use Thunderclap. Deadly Reach is nice for the defensive bonus, but Thunderclap gives you 375% LoHit per 3 swings, while Deadly Reach is only at 245%. Deadly Reach is also much slower, deals less damage and tends to hit less targets when it matters most (i.e. semi-surrounded by elites). Lightning Flash is somewhere around 275%, and crippling wave/WotHF are around 200%.

I have no idea why the slower hitting skills also have lower LoHit values, but that's the way it is.

As for clearing Act 3 without watching: even if you were somehow able to do it, Act 2 might still be better because it's simply that much faster and has more chests/gobs. Barbs can actually do the A3 stuff in sprint/dps mode, and A2 is still better even for them.


thanks for the advice, since act 2 is more efficient than act 3 i'll probably just farm act 2 and buy wizard gear for my wife lol, instead of buffing my damage to lazy farm in act3, she hates using the AH so her gear is way worse, and it probably makes more sense for me to buff her dmg first

seems like there isn't much motivation for me to be able to replicate my act2 playstyle in act 3

i really appreciate your advice along with everyone else's advice. it really helps me to save time on trial and error.

edit: also your advice regarding FoT and DR is really good because i was wondering why i was dying just as fast with keen eyes vs. using FoT in act 3
i appreciate you using numbers to back up your reasoning, makes it much easier to understand xD

edit 2: @seiferoth, that's what i didn't want to do lol, what if i had maxed out on 4k LoH and find that it doesn't work and i still die, lol, best for me to stick to what's already been done lol, once again i'm lazy with this stuff =)
I like to ninja stuffs.
antelope591
Profile Joined October 2007
Canada820 Posts
June 29 2012 19:20 GMT
#1593
On June 30 2012 03:32 xusam wrote:
lol yea, sorry about overusing "herpderp" but i guess a better description is holding down FoT thunderclap to dash into mobs, that way less manual running around lol, while watching tv and spamming BoH and Serenity when they come off CD but since i'm watching tv the skills will be spammed as soon as they are off CD, most I'd want to look at the screen for would be to find the next group of mobs =), so far i'm able to do that in act 2, ie. stand in desecrate, poison, arcane beams, jump into middle of the elite packs without kiting and do what i described previously while watching tv.

then i get into act 3 and the minute i dash in with thunderclap, i pretty much die in less than 3sec after my Serenity runs out, i even tried keen eyes instead of FoT but to no avail =/.

from what i can see from the posts in this thread my conclusion is in order for me to compensate for my lazy playstyle I'll need to just keep farming act 2 until i can buy crit gear to raise my dmg above 30k since it's only 15k atm,

@charger, thanks I'll check out your older post on your equip and build

edit: also i don't really "farm", it's more like i want something to do while i'm watching gsl, proleague, or tv shows, the first play through of d3 was fun and i did nothing but play d3, but now i kind of use d3 as mostly something to do to keep my hands busy (nothing dirty lol)

i don't mind farming act 2 lazy style for a long time or if i get impatient i might just unload money in the rmah but it's good to know what i'm aiming for

i didn't want to max out on AR and armor and LoH and find that i still can't lazy my way through act3 like i'm doing in act2 =)

but now i know thanks to the guys here that dmg whoring is the way to go with minimum 700 AR, 6k armor, 1k LoH


farming act 3 lazy style (sit still and right click) would require pretty much the godliest of godly gear. I'm playing pretty tanky with nice stats (930 res all, 8k armor, 1k loh, 25k dps) and I still have to be careful and pay attention not to die to multiple element packs in act 3....its still easy to clear overall but like people say its a matter of efficiency. It just makes no sense to farm act 3 when I can play act 2 and pretty much just sit there tank any pack and kill multiple packs at once without breaking a sweat -_-. The rewards for a3/4 need to be at least 3-4x better for them to be worth running cause it takes around 3-4x more time to clear. But that's clearly not the case atm
xusam
Profile Joined February 2011
United States419 Posts
June 29 2012 19:23 GMT
#1594
On June 30 2012 04:20 antelope591 wrote:
Show nested quote +
On June 30 2012 03:32 xusam wrote:
lol yea, sorry about overusing "herpderp" but i guess a better description is holding down FoT thunderclap to dash into mobs, that way less manual running around lol, while watching tv and spamming BoH and Serenity when they come off CD but since i'm watching tv the skills will be spammed as soon as they are off CD, most I'd want to look at the screen for would be to find the next group of mobs =), so far i'm able to do that in act 2, ie. stand in desecrate, poison, arcane beams, jump into middle of the elite packs without kiting and do what i described previously while watching tv.

then i get into act 3 and the minute i dash in with thunderclap, i pretty much die in less than 3sec after my Serenity runs out, i even tried keen eyes instead of FoT but to no avail =/.

from what i can see from the posts in this thread my conclusion is in order for me to compensate for my lazy playstyle I'll need to just keep farming act 2 until i can buy crit gear to raise my dmg above 30k since it's only 15k atm,

@charger, thanks I'll check out your older post on your equip and build

edit: also i don't really "farm", it's more like i want something to do while i'm watching gsl, proleague, or tv shows, the first play through of d3 was fun and i did nothing but play d3, but now i kind of use d3 as mostly something to do to keep my hands busy (nothing dirty lol)

i don't mind farming act 2 lazy style for a long time or if i get impatient i might just unload money in the rmah but it's good to know what i'm aiming for

i didn't want to max out on AR and armor and LoH and find that i still can't lazy my way through act3 like i'm doing in act2 =)

but now i know thanks to the guys here that dmg whoring is the way to go with minimum 700 AR, 6k armor, 1k LoH


farming act 3 lazy style (sit still and right click) would require pretty much the godliest of godly gear. I'm playing pretty tanky with nice stats (930 res all, 8k armor, 1k loh, 25k dps) and I still have to be careful and pay attention not to die to multiple element packs in act 3....its still easy to clear overall but like people say its a matter of efficiency. It just makes no sense to farm act 3 when I can play act 2 and pretty much just sit there tank any pack and kill multiple packs at once without breaking a sweat -_-. The rewards for a3/4 need to be at least 3-4x better for them to be worth running cause it takes around 3-4x more time to clear. But that's clearly not the case atm


very well said, in a way i'm super happy to know that theres really no reason for me to farm act3 atm. thanks for the confirmation. xD
I like to ninja stuffs.
aseq
Profile Joined January 2003
Netherlands3993 Posts
June 30 2012 03:05 GMT
#1595
I find it really annoying that farming act 1 (butcher runs) is so easy that you can just stand in anything, then in act 2 I have trouble with at least half the elites. Is there nothing in between? Also, where in Act 2 do most people farm? Atm i'm kinda bored with the game being either too easy or hard, while i'm also disliking the process of farming and playing Auction House Hero 3.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
June 30 2012 03:44 GMT
#1596
On June 30 2012 04:20 antelope591 wrote:
Show nested quote +
On June 30 2012 03:32 xusam wrote:
lol yea, sorry about overusing "herpderp" but i guess a better description is holding down FoT thunderclap to dash into mobs, that way less manual running around lol, while watching tv and spamming BoH and Serenity when they come off CD but since i'm watching tv the skills will be spammed as soon as they are off CD, most I'd want to look at the screen for would be to find the next group of mobs =), so far i'm able to do that in act 2, ie. stand in desecrate, poison, arcane beams, jump into middle of the elite packs without kiting and do what i described previously while watching tv.

then i get into act 3 and the minute i dash in with thunderclap, i pretty much die in less than 3sec after my Serenity runs out, i even tried keen eyes instead of FoT but to no avail =/.

from what i can see from the posts in this thread my conclusion is in order for me to compensate for my lazy playstyle I'll need to just keep farming act 2 until i can buy crit gear to raise my dmg above 30k since it's only 15k atm,

@charger, thanks I'll check out your older post on your equip and build

edit: also i don't really "farm", it's more like i want something to do while i'm watching gsl, proleague, or tv shows, the first play through of d3 was fun and i did nothing but play d3, but now i kind of use d3 as mostly something to do to keep my hands busy (nothing dirty lol)

i don't mind farming act 2 lazy style for a long time or if i get impatient i might just unload money in the rmah but it's good to know what i'm aiming for

i didn't want to max out on AR and armor and LoH and find that i still can't lazy my way through act3 like i'm doing in act2 =)

but now i know thanks to the guys here that dmg whoring is the way to go with minimum 700 AR, 6k armor, 1k LoH


farming act 3 lazy style (sit still and right click) would require pretty much the godliest of godly gear. I'm playing pretty tanky with nice stats (930 res all, 8k armor, 1k loh, 25k dps) and I still have to be careful and pay attention not to die to multiple element packs in act 3....its still easy to clear overall but like people say its a matter of efficiency. It just makes no sense to farm act 3 when I can play act 2 and pretty much just sit there tank any pack and kill multiple packs at once without breaking a sweat -_-. The rewards for a3/4 need to be at least 3-4x better for them to be worth running cause it takes around 3-4x more time to clear. But that's clearly not the case atm


Similar levels of gear and I'd completely agree. I can either go full dps spec(monk, overawe,FoT,SW,ally,blazing wrath,blind) in act 2, and just rofl all over everything, or I can spec defensively and spend 3-4x as long killing elites in act 3/4.
Porouscloud - NA LoL
Charger
Profile Blog Joined September 2010
United States2405 Posts
June 30 2012 06:17 GMT
#1597
On June 30 2012 12:05 aseq wrote:
I find it really annoying that farming act 1 (butcher runs) is so easy that you can just stand in anything, then in act 2 I have trouble with at least half the elites. Is there nothing in between? Also, where in Act 2 do most people farm? Atm i'm kinda bored with the game being either too easy or hard, while i'm also disliking the process of farming and playing Auction House Hero 3.


You REALLY would have hated it pre patch then cause it was a significantly bigger jump from Act 1 to Act 2. You probably just need to gear up a bit more, some specifics of your build and class and stats would be helpful. Also, I haven't found much worth farming in Act 2 besides goblins given the ease at which Act 1 runs go for nearly the same quality of items.
It's easy to be a Monday morning quarterback.
kwizach
Profile Joined June 2011
3658 Posts
Last Edited: 2012-06-30 14:36:22
June 30 2012 14:33 GMT
#1598
Hey everyone!

Since I received some great help the last time I posted in this thread (notably from Slayer91 and seiferoth10), I have a few more questions regarding my gear/skills. I'm a lvl 60 monk currently stuck in Inferno Act 3: I just can't beat Ghom. My main problem, I guess, is that I have no LoH or life steal, and I therefore can't stay in his gas clouds long enough to do any significant damage.

Now, to give you some background info, I had chosen the route of high attack speed before patch 1.03. I've been reading this thread and the praise critical hit has been getting since the patch, but apparently if you decide to go for crit hit dmg you need to completely orient your gear towards it and I just don't have the money for that right now (2.8 mil currently). My question therefore is: should I save as much money as I can and then buy a weapon with LoH or life steal (and how much LoH or life steal should I aim for?)? What should the other stats on the weapon look like? I'd really like to avoid losing too much attack speed.

Subsidiary questions:
- What else do you think I should change in my gear/skills/anything else?
- Mantra of healing with time of need makes my resist all go from 643 to 772. Should I be using it instead of mantra of evasion with hard target? (maybe at least against Ghom?)
- Is there any way to calculate an equivalence between a certain a/s increase and a certain critical hit dmg/critical hit chance increase before buying an item?

Here are my stats (without buffs):

+ Show Spoiler [Here are my details] +

[image loading]


+ Show Spoiler [Here is my gear] +

[image loading]


+ Show Spoiler [Here are the skills I'm using] +
My build

Note that I used to play with air ally, but I put blinding flash back lately because I'm either farming act 1 (and want to go through it as fast as possible) or trying against Ghom (which needs me to do as much damage as possible) - in addition to me having a rather high a/s already and therefore plenty of spirit.


Any help will be very appreciated since I'm really stuck right now - thanks in advance! :-)
"Oedipus ruined a great sex life by asking too many questions." -- Stephen Colbert
Ryukku
Profile Joined November 2010
Singapore545 Posts
Last Edited: 2012-06-30 15:01:20
June 30 2012 14:56 GMT
#1599
On June 30 2012 23:33 kwizach wrote:
Hey everyone!

Since I received some great help the last time I posted in this thread (notably from Slayer91 and seiferoth10), I have a few more questions regarding my gear/skills. I'm a lvl 60 monk currently stuck in Inferno Act 3: I just can't beat Ghom. My main problem, I guess, is that I have no LoH or life steal, and I therefore can't stay in his gas clouds long enough to do any significant damage.

Now, to give you some background info, I had chosen the route of high attack speed before patch 1.03. I've been reading this thread and the praise critical hit has been getting since the patch, but apparently if you decide to go for crit hit dmg you need to completely orient your gear towards it and I just don't have the money for that right now (2.8 mil currently). My question therefore is: should I save as much money as I can and then buy a weapon with LoH or life steal (and how much LoH or life steal should I aim for?)? What should the other stats on the weapon look like? I'd really like to avoid losing too much attack speed.

Subsidiary questions:
- What else do you think I should change in my gear/skills/anything else?
- Mantra of healing with time of need makes my resist all go from 643 to 772. Should I be using it instead of mantra of evasion with hard target? (maybe at least against Ghom?)
- Is there any way to calculate an equivalence between a certain a/s increase and a certain critical hit dmg/critical hit chance increase before buying an item?

Here are my stats (without buffs):

+ Show Spoiler [Here are my details] +

[image loading]


+ Show Spoiler [Here is my gear] +

[image loading]


+ Show Spoiler [Here are the skills I'm using] +
My build

Note that I used to play with air ally, but I put blinding flash back lately because I'm either farming act 1 (and want to go through it as fast as possible) or trying against Ghom (which needs me to do as much damage as possible) - in addition to me having a rather high a/s already and therefore plenty of spirit.


Any help will be very appreciated since I'm really stuck right now - thanks in advance! :-)


Just wanted to throw in some of my own experience. Ghom is impossible to kill without LoH with the enrage timer. I have 2.3k LoH with a 1.96 attack speed and i can only heal through the first cloud once a 2nd stack comes in, i gotta run out. This makes it just nice to kill ghom easily without breaking a sweat. Without LoH i really dont see how a monk is supposed to kill Ghom with our long cooldowns. Unless we use some sort of range build which doesnt make any sense with the extra cloud he forms now.

One option which i took when i couldnt afford LoH gear was searching for 1 h weapons with ~400 LoH at about the 600-700 dps range. You can find them at about 900-1mil gold (prepatch. I think they are cheaper now). What i did was to dual wield to compensate for the loss of IAS. Your hp and resists are in the sweet spot to farm act 3. You can sacrifice some dps for LoH. i could farm act 3 comfortably (save herald of pestilences and colossal gorgons) with 18k dps(with BoH buff and enchantress 2% buff) and 1.5k LoH and 650 resists with 29k hp previously before nerf.

Regarding your skills, i would swap out transcendence with resolve. Transcendence isnt as good with the IAS nerf and our spirit generation is shit now so we cant spam our auras for easy heals. and sweeping wind.... why the fire one haha. I prefer cyclone or blade storm. But i get you were going for a dps build. However cyclone works really well with the passive skill resolve cause the cyclones can reach the range units.

Just my 2 cents. But like every game, play to enjoy! so you should always play it in your style =D

EDIT: to answer your qns regarding what to do with your gold, i would say save up to buy a good weapon. Ideally you would want a weapon that has about 700~LoH but those with good dps usually come for a hefty price. The Ideal weapon would be LoH/Dex/Vit/Ias/Crit damage 1k+ dps. So any of those along with the LoH would be what you are looking for
Charger
Profile Blog Joined September 2010
United States2405 Posts
June 30 2012 15:03 GMT
#1600
Ghom is the hardest boss for monks IMO. After I got my dh friend to kill him for me I progressed just fine all the way through inferno. Apparently there's a way to kite him around with deadly reach but I can't give details cause I don't know how, it was several pages back in this thread. Otherwise do yourself a favor and get a wiz or dh to kill him for you :p
It's easy to be a Monday morning quarterback.
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