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Barbarian - Builds/Discussion - Page 19

Forum Index > Diablo 3
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PizzaParty
Profile Blog Joined October 2010
Canada169 Posts
May 24 2012 04:44 GMT
#361
I would like some help from fellow barbarians. I started Act 2-Hell by myself. I have a hard times with rare packs, I have to run around and use 2-3 potions, but I'm at least able to kill them without dying more often then not even tough it takes me a lot of time.

These are my current stats while using a 2-Hander:
24,000 HP
3.2 Armor (with nerves of steel)
3000 damage
1106 Strength
726 Vitality

Are these stats too low ? I am level 54 and my gear level is around level 50 I would say. I can link my items if needed.

My current build is here. I know using a shield with revenge is very popular, but is it the only viable build ? I tried it and did feel harder to kill, but at the same time I felt it took forever to kill even normal mobs and continually spamming revenge wasn't very fun. I feel with Ignore Pain and a 2-hander I am capable to absorb a couple of hard hits and heal myself to a certain extent.

Also, is Frenzy the best "basic attack" skill ? I agree that cleave is sub-par vs single targets but often mobs (even rare ones) are clumped together in a way I can hit them all at the same time. I feel you have stay immobile hacking non-stop a long time to get 5 stacks of frenzy and really make frenzy shine. Does Bash+Clobber still stun-lock Hell mobs like it did in NM and Normal ?

Thanks a lot for the help !
http://www.youtube.com/watch?v=ojMkw6lZ-PY
javy_
Profile Joined July 2010
United States1677 Posts
May 24 2012 05:08 GMT
#362
On May 24 2012 13:09 Xinder wrote:
Show nested quote +
On May 24 2012 13:06 javy925 wrote:
On May 24 2012 13:04 Xinder wrote:
On May 24 2012 12:38 javy925 wrote:
apparently jay wilson has been watching kripp's stream



I watched him beat it. It was pretty awesome to see and helped me get the guts to stick w/ my barbarian. He also had lots of lifesteal and it seemed to be really helpful to him. Be interesting to see his gear too.


yea, the life on hit coupled with frenzy+sidearm gave him a lot of health back.

edit: may not have been the first barb solo:


Even if he wasn't the first. He was the first highly public barb solo inferno. Counts even more imo that he streamed all. I mean "random guy #14123" can get on the forums and be like DUDE I killed inferno Diablo!!!11! and show a ss and everything people prob claim ss is fake, etc.. Krip actually streamed the whole thing. No way to deny his kill.


someone who also solo'd posted the vid on youtube:
♪~( ̄。 ̄)
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-05-24 06:14:13
May 24 2012 05:53 GMT
#363
On May 24 2012 13:44 PizzaParty wrote:
My current build is here. I know using a shield with revenge is very popular, but is it the only viable build ? I tried it and did feel harder to kill, but at the same time I felt it took forever to kill even normal mobs and continually spamming revenge wasn't very fun. I feel with Ignore Pain and a 2-hander I am capable to absorb a couple of hard hits and heal myself to a certain extent.

Shield isn't necessary if you're geared properly (Caphe is doing well with DWing, he'll probably be more knowledgeable on how to approach 2H/DWing), but there's less margin for error than if you've got a shield. Revenge IS going to be necessary as you approach A4 and Inferno. Ignore Pain simply doesn't have enough uptime, and you can't tank rare/champion packs for long enough to kill them without a BIG source of healing, and Revenge is your best form of healing by a wide margin.

Also, Revenge shouldn't make you take longer to kill things. 220% weapon damage on a skill not linked to your attack speed or a CD is really damn strong.

On May 24 2012 13:44 PizzaParty wrote:
Also, is Frenzy the best "basic attack" skill ? I agree that cleave is sub-par vs single targets but often mobs (even rare ones) are clumped together in a way I can hit them all at the same time. I feel you have stay immobile hacking non-stop a long time to get 5 stacks of frenzy and really make frenzy shine. Does Bash+Clobber still stun-lock Hell mobs like it did in NM and Normal ?
Thanks a lot for the help !

I used to have the same feelings about Frenzy, but Frenzy stacks actually keep really reliably. Also, one of the main potential draws of Frenzy is that the attack speed (and damage, if you're using Maniac) boosts the damage from other skills, not just Frenzy.

The thing about Cleave is that it has 2 real advantages over Frenzy: 1) it's a better fury generator, and 2) it's better in AoE. Neither advantage really matters. There aren't enough good fury spenders that you'd actually care for Cleave's fury generation advantage, and Barbarians already have no problem with AoE because of Revenge. Hell, if anything, the AoE can be a disadvantage sometimes, because killing random trash with other skills reduces your Revenge heals--there are times where I've pulled a bunch of Fallen/Stygian Crawlers while engaging a champion pack, and deliberately just let them hit me because the extra Revenge healing far out-does the 100-200 damage they're hitting you for.

On your build: Ditch Foot of the Mountain on Ground Stomp. The extra fury generation is absolutely worthless. Even if you did need the fury, Wrenching Smash is still 100% better for that, because grouping up 3-4 more mobs and getting extra Cleave hits on them is still better. Also, you should swap your passives. Ruthless just isn't really appreciable compared to the defense passives (Superstition and Relentless are both absolutely insane). Pound of Flesh is nice, but IMO much less reliable than one of the other defense passives.

If Clobber works like Frenzy's Smite rune, then you'll get the full stun on regular mobs, reduced stun/no stun on champions, and no stun on bosses.


Just got to Inferno myself, and dear god do things hit hard. I'm probably going to sit back a while and gear slowly--my gear is trash right now, and I'll definitely build up my resists a ton before I can progress reliably.

EDIT: OK it looks like I'm going to have to eat crow, because I just checked out the Barb Inferno Solo thread on reddit, and noticed that the guy is not running Revenge at all.

EDIT 2: Oh that's why. The guy has 40k+ DPS, and so can basically heal effectively off lifesteal, even WITH the diminished effect in Inferno.
Moderator
Xinder
Profile Blog Joined January 2011
United States2269 Posts
May 24 2012 06:39 GMT
#364
Has anyone figured out yet if the diminished lifesteal for inferno counts towards "Life on Hit" effects? Cause I'm pretty sure that the only stat that the diminished lifesteal would effect is the "% of damage converted to life" stat. Not the life on hit stat cause that's just a base amount and it's not like every piece of gear can have that stat. Where as the % of damage converted to life would be broken at higher gear levels.
"Daaayyyy9, King Pussyfoot of NinnyVille"- Day9 while playing Amnesia
kethers
Profile Blog Joined October 2010
United States719 Posts
May 24 2012 08:31 GMT
#365
On May 24 2012 14:53 TheYango wrote:
EDIT: OK it looks like I'm going to have to eat crow, because I just checked out the Barb Inferno Solo thread on reddit, and noticed that the guy is not running Revenge at all.

EDIT 2: Oh that's why. The guy has 40k+ DPS, and so can basically heal effectively off lifesteal, even WITH the diminished effect in Inferno.


It's actually really interesting for a build, making use of Seismic Slam spamming for AoE and to put distance between yourself and mobs. I'm going to test it out. When I first saw the build having no Leap and no Revenge, it blew my mind.
myBattleship
Profile Joined May 2012
Korea (South)41 Posts
May 24 2012 08:32 GMT
#366
On May 24 2012 15:39 Xinder wrote:
Has anyone figured out yet if the diminished lifesteal for inferno counts towards "Life on Hit" effects? Cause I'm pretty sure that the only stat that the diminished lifesteal would effect is the "% of damage converted to life" stat. Not the life on hit stat cause that's just a base amount and it's not like every piece of gear can have that stat. Where as the % of damage converted to life would be broken at higher gear levels.


I've heard that lifesteal is reduced by like 75% or something crazy like that. On inferno that is. I don't know if the number is accurate at all but apparently there is some kind of reduction happening which is just very annoying because how else is barb supposed to take this much damage.
Freedom is the most contageous virus known to men.
yeint
Profile Joined May 2011
Estonia2329 Posts
May 24 2012 08:43 GMT
#367
Level 44, started Act III Nightmare.

Packs:

Cleave with Rupture
Seismic Slam with dmg increase
Leap with 300 armor bonus
Revenge with extra heal
Ground stomp with vortex
Ignore Pain with 20% life drain

Passives: Weapon master, and the two armor ones.

Bosses:

Frenzy with Sidearm
Wrath of the Berserker with 100% dmg increase
Leap with 300 armor bonus
Revenge with extra heal
Call of the Ancients with whatever glyph I last unlocked
Ignore Pain with 20% life drain

Passives: Weapon master, and the two armor ones.
Not supporting teams who take robber baron money.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-05-24 10:38:33
May 24 2012 10:36 GMT
#368
On May 24 2012 17:31 kethers wrote:
Show nested quote +
On May 24 2012 14:53 TheYango wrote:
EDIT: OK it looks like I'm going to have to eat crow, because I just checked out the Barb Inferno Solo thread on reddit, and noticed that the guy is not running Revenge at all.

EDIT 2: Oh that's why. The guy has 40k+ DPS, and so can basically heal effectively off lifesteal, even WITH the diminished effect in Inferno.


It's actually really interesting for a build, making use of Seismic Slam spamming for AoE and to put distance between yourself and mobs. I'm going to test it out. When I first saw the build having no Leap and no Revenge, it blew my mind.

He took Leap for Diablo himself. My guess is that he switches it up based on what he plans to face. Having played Leap-less for a while I can say that it's not strictly necessary, but there are certain champions/bosses that are a huge pain to face without it.

I think the biggest part is that he's essentially gotten lifesteal, a stat that we all WANT to work, to really work. Though it's questionable whether you could pull the required lifesteal numbers with any less insane DPS numbers.
Moderator
Levistus
Profile Joined December 2009
1134 Posts
May 24 2012 11:06 GMT
#369
how does monk dps compare to barbarian if someone were to tank for me? i can't choose between the two.
hey man just curious
Dead9
Profile Blog Joined February 2008
United States4725 Posts
Last Edited: 2012-05-24 11:10:55
May 24 2012 11:09 GMT
#370
barb dps is higher
edit: i mean by a decent margin
Grovbolle
Profile Blog Joined July 2011
Denmark3805 Posts
Last Edited: 2012-05-24 11:29:06
May 24 2012 11:11 GMT
#371
On May 24 2012 13:44 PizzaParty wrote:
I would like some help from fellow barbarians. I started Act 2-Hell by myself. I have a hard times with rare packs, I have to run around and use 2-3 potions, but I'm at least able to kill them without dying more often then not even tough it takes me a lot of time.

These are my current stats while using a 2-Hander:
24,000 HP
3.2 Armor (with nerves of steel)
3000 damage
1106 Strength
726 Vitality

Are these stats too low ? I am level 54 and my gear level is around level 50 I would say. I can link my items if needed.

My current build is here. I know using a shield with revenge is very popular, but is it the only viable build ? I tried it and did feel harder to kill, but at the same time I felt it took forever to kill even normal mobs and continually spamming revenge wasn't very fun. I feel with Ignore Pain and a 2-hander I am capable to absorb a couple of hard hits and heal myself to a certain extent.

Also, is Frenzy the best "basic attack" skill ? I agree that cleave is sub-par vs single targets but often mobs (even rare ones) are clumped together in a way I can hit them all at the same time. I feel you have stay immobile hacking non-stop a long time to get 5 stacks of frenzy and really make frenzy shine. Does Bash+Clobber still stun-lock Hell mobs like it did in NM and Normal ?

Thanks a lot for the help !


Sounds like you are pretty undergeared.
You should do more DPS and have more armor.
At least I have a lot more.
Also 2-hander is usually a lot worse than 1hand plus shield

I use this build right now. The battlerage is better for me than some other fury generating skill + berserker rage.
http://us.battle.net/d3/en/calculator/barbarian#biXYVk!VXb!YaaZcb

I have around 6,2K armor
23K life
8,6K DPS when warcry and battlecry is active.
Lies, damned lies and statistics: http://aligulac.com
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
May 24 2012 11:27 GMT
#372
On May 24 2012 13:44 PizzaParty wrote:
I would like some help from fellow barbarians. I started Act 2-Hell by myself. I have a hard times with rare packs, I have to run around and use 2-3 potions, but I'm at least able to kill them without dying more often then not even tough it takes me a lot of time.

These are my current stats while using a 2-Hander:
24,000 HP
3.2 Armor (with nerves of steel)
3000 damage
1106 Strength
726 Vitality

Are these stats too low ? I am level 54 and my gear level is around level 50 I would say. I can link my items if needed.

My current build is here. I know using a shield with revenge is very popular, but is it the only viable build ? I tried it and did feel harder to kill, but at the same time I felt it took forever to kill even normal mobs and continually spamming revenge wasn't very fun. I feel with Ignore Pain and a 2-hander I am capable to absorb a couple of hard hits and heal myself to a certain extent.

Also, is Frenzy the best "basic attack" skill ? I agree that cleave is sub-par vs single targets but often mobs (even rare ones) are clumped together in a way I can hit them all at the same time. I feel you have stay immobile hacking non-stop a long time to get 5 stacks of frenzy and really make frenzy shine. Does Bash+Clobber still stun-lock Hell mobs like it did in NM and Normal ?

Thanks a lot for the help !

Too low yes... My DH had more armor and hp with pure DPS gear whut o_O

Try using the auction house, search for str/vit stuff with resistances at like 50k or less a piece and get some decent 300-400 DPS weapon that's less than 100k or so, your current one seems bad.

Another alternative is to just grind nightmare act 3 final boss until you are lvl 60 and afterwards buy a lvl 60 set of equipments, the mid-end lvl 60 stuff is incredibly cheap and you can even get something like a 600 weapon attack 1h weapon for like 30k or something crazy like that. That's what I'd do personally.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
May 24 2012 11:43 GMT
#373
5 hours in Inferno, I killed SK on my first attempt. Spend like 3 hours farming Cemetery, doesn't get anything good for Barb but got a few 60 yellows what I put on the AH, hopefully they will sell.
Quite confidence that I can farm SK now.

Also, FML moment, just before SK I got 5 stacks of Nephalem Valor, just before the part where you have to destroy 4 pillars that spawn alot of skeleton, I switch my skills so I can kill those faster -_-. Wtf I was thinking... Got 2 blue that only vendor worth on SK. I am kicking myself so hard rightnow
Terran
ffreakk
Profile Joined September 2010
Singapore2155 Posts
May 24 2012 11:57 GMT
#374
On May 24 2012 20:43 Caphe wrote:
5 hours in Inferno, I killed SK on my first attempt. Spend like 3 hours farming Cemetery, doesn't get anything good for Barb but got a few 60 yellows what I put on the AH, hopefully they will sell.
Quite confidence that I can farm SK now.

Also, FML moment, just before SK I got 5 stacks of Nephalem Valor, just before the part where you have to destroy 4 pillars that spawn alot of skeleton, I switch my skills so I can kill those faster -_-. Wtf I was thinking... Got 2 blue that only vendor worth on SK. I am kicking myself so hard rightnow


Hey gratz

Stomped thru Act 1 with a Wizard friend yesterday after a long time farming SK. Getting Quick Butchering together with usual Achievement. We felt really confident and decided to proceed with act 2 straight away.

Another brick-wall T_T

Time to sit back and gear up further i guess.
Look. Only Forward. See. Only Victory.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
May 24 2012 11:59 GMT
#375
@pizzaparty
those stats are fine for hell
it'd prolly be easier if you hit the ah but you don't really have to

i'd do something like this but tbh if you just swap slam -> revenge you should be okay, tho there might still be some issues with tough elites
yes frenzy is the best autoattack, probably the only one worth using (use sidearm). yes bash still stunlocks, but frenzy/smite stunlocks better than bash
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
Last Edited: 2012-05-24 12:34:27
May 24 2012 12:25 GMT
#376
Can anyone give me some clues as to what kind of gear I need to solo-farm Inferno (even start of act 1 would be fine).

I mean, I started trading vitality for elemental protection, and I got to a point where I have about 30k HP, even though the armor/elemental resistances are higher. Also my DPS is rather poor, I know.
My stats: http://i.imgur.com/hqj5J.jpg

So I'm asking, where do I start? I can't really get a "better weapon" because I don't have millions of gold to get something that deals 800dps+. My current weap is doing 601dps I think.
I would get more strength that would increase my damage as well but all I can find is going to make my vitality take a hit, again, and I can't afford that.

Any suggestions? Do I keep going for resistances? Do I mass str or try to get some more vitality?
I saw someone stream with ~1500str and ~1500vitality but I have no idea how to get that kind of numbers with the kind of gold I'm farming.
Help?

P.S.: Note that those numbers are without any help from the build. I got the nerves of steel/tough as nails/relentless to help with armor, and most of my build is defensive, I got no DPS coming so far, not even Rage shout.
I tried getting a more DPS friendly build but my survivability goes down the drain.
Im not a n00b, I just play like one.
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
May 24 2012 12:34 GMT
#377
@Cubedin: You stats is ok to farm up to SK, ofc not smooth afk farming though. You will die alot to 50% of rare packs but can kill other 50% with a few death or just straight up kill some easy packs.

One thing though, your DPS is low. I just started Inferno myself(just got SK), spend only like 100K on AH for my resistance. I am sitting at 7.8K dps but my resistant is way lower than yours though. I have 1.1K STR and 900 Vit. My suggestion is lower your resistance a bit for more HP and DPS, use Warcry to buff your resist instead.
Terran
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
May 24 2012 12:37 GMT
#378
Yes, I am using Warcry a lot, and I was thinking of boosting my DPS with rage or something like that. The only other way would be to get more str, like you have, and I will try to spend my money on that from now on. Str+Vit items is what I'm looking for at the moment.

And yeah, I managed to drag my body all the way to the butcher in Act 1, but by skipping 75% of the mobs, and I can't kill Butcher, it just takes too long. So I just wanted some farming as I'm sick of kicking Diablo's ass in Hell.
Im not a n00b, I just play like one.
Exempt.
Profile Joined May 2011
United States470 Posts
Last Edited: 2012-05-24 12:57:05
May 24 2012 12:55 GMT
#379
On May 24 2012 21:25 CubEdIn wrote:
Can anyone give me some clues as to what kind of gear I need to solo-farm Inferno (even start of act 1 would be fine).

I mean, I started trading vitality for elemental protection, and I got to a point where I have about 30k HP, even though the armor/elemental resistances are higher. Also my DPS is rather poor, I know.
My stats: http://i.imgur.com/hqj5J.jpg

So I'm asking, where do I start? I can't really get a "better weapon" because I don't have millions of gold to get something that deals 800dps+. My current weap is doing 601dps I think.
I would get more strength that would increase my damage as well but all I can find is going to make my vitality take a hit, again, and I can't afford that.

Any suggestions? Do I keep going for resistances? Do I mass str or try to get some more vitality?
I saw someone stream with ~1500str and ~1500vitality but I have no idea how to get that kind of numbers with the kind of gold I'm farming.
Help?

P.S.: Note that those numbers are without any help from the build. I got the nerves of steel/tough as nails/relentless to help with armor, and most of my build is defensive, I got no DPS coming so far, not even Rage shout.
I tried getting a more DPS friendly build but my survivability goes down the drain.


Throw a good emerald into your hat and farm act 2 / 3 Hell with maxed nephalems you can farm around 200kg per hour or more with lucky sells on AH.

From my perspective it's more important to prioritze Vitality over both resistance and strength for barb.

On act 3 inferno atm, doing typical shieldboard revenge frenzy warcry build. 600 dps wep is enough to finish Act 1 but prob not further.

Edit: I didn't look at your stats, you do need about 200 more str and vit in my opinion to finish act 1. Aim for 8k dps.
TheSkEncrypt
Profile Joined May 2012
United Kingdom30 Posts
May 24 2012 13:23 GMT
#380
Have managed to get to Belial on A2 Inferno! Streaming at the minute:

http://www.twitch.tv/theskencrypt

have got to phase 2 a couple of times, but it's really hard.
STREAM STATUS: ONLINE | www.twitch.tv/theskencrypt (Dota 2 Very High MM & Scrims)
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