Wizard - Builds/Discussion - Page 232
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Merany
France890 Posts
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Dissenia
United States34 Posts
On January 28 2013 03:21 Merany wrote: Thanks a lot for the answer! Got one more question: I've googled a bit for the archon build you mention but all I've been able to find are builds that use energy twister with critical mass. Is that the one you had in mind? Because, I think I tried to play with it like 3-4 months ago before I stopped and I had nowhere near enough gear to make it work... Archon is pretty flexible outside of a few core skills so you could take your pick for what you want in case archon falls off/you die which shouldn't really happen. Archon - Teleport (I personally liked teleport when I ran archon but pure power and improved archon are both usable Magic Weapon - Blood Magic Familiar - Sparkflint Storm Armor - Scramble/Energy Armor - Prismatic Armor(I would highly recommend the former) The last 2 skills don't matter too much (I took Teleport - Wormhole and Spectral Blades - Healing Blades) Passives: Blue, Galvanizing Ward last passive doesn't matter much | ||
TheMooseHeed
United Kingdom535 Posts
On January 28 2013 03:47 Dissenia wrote: Archon is pretty flexible outside of a few core skills so you could take your pick for what you want in case archon falls off/you die which shouldn't really happen. Archon - Teleport (I personally liked teleport when I ran archon but pure power and improved archon are both usable Magic Weapon - Blood Magic Familiar - Sparkflint Storm Armor - Scramble/Energy Armor - Prismatic Armor(I would highly recommend the former) The last 2 skills don't matter too much (I took Teleport - Wormhole and Spectral Blades - Healing Blades) Passives: Blue, Galvanizing Ward last passive doesn't matter much Glass cannon is pretty important for dps | ||
Cascade
Australia5405 Posts
1. archon - rune that make archon better. (teleport for speed, improved archon if you suffer on dps) 2. Whatever buffs you while in archon form: a) magic weapon - (blood magic for life steal, or force wepaon if you feel you don't need life steal.) b) familiar - sparkfint c) an armour (often with galvanising ward, to make it last longer, as you cannot refresh your armour in archon form). Storma rmour -scramble most common (for speed), but I guess prismatic can be used while you are getting proper gear and you die a lot. d) Glass cannon if you feel it doesn't make you to fragile (specially vs reflect damage). I personally don't use this (as I don't have life steal on my weapon), but I know many do. e) blur if you want more defense. shouldn't really be needed once you get your gear up (reflect damage will be your main enemy at that point, which blur wont hep you with), but if you have a slot free, why not. 3. remaining slots to help you reset archon cooldown asap, and to progress as fast as possible if you lose archon. People choose kindof different things here, but msot common are but apparently teleoprt and healing blades can also be used. ![]() a) critical mass (shortens archon cooldown, and also works on your archon explosion. Will work on archon teleport as well after 1.0.7). I think most archons use this. b) Wicked wind to trigger critical mass. Some us others, second most common maybe living lightning. c) diamond skin to help you stay alive while not in archon. | ||
Merany
France890 Posts
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Meta
United States6225 Posts
On January 24 2013 15:06 Cascade wrote: Ok, so comparing the two, I get: rare ring + ice cimbers: 340 int, 8% ias, 25% cd, 4.5 cc, 75 vit, 75 AR, 12% life, socket zunis trail + pox: 474 int, 7% poison, 33% cd, +43 average damage, 37 vit, 133 AR, 12 move speed Let's assume I put int in the socket, to make the comparison easier, so almost 400 int., ie +75 int (giving about +3% dps at 2500int) for zunis. I will cancel the ias and poison damage. as I already will have quite some ias (and a bit less + elemental damage), the ias will be worth slightly less, but 8 vs 7 will more or less cancel out that difference i think. zunis has 8% cd more, 4.5% cc less. at +250% cd and 50% (let's make it easy) cc, 8% cd corresponds to about 2% dps, and 4.5% cc is about 5-6% increase in dps. For average damage around 1k (a bit below 800 for weapon plus, a bit above 200 for off-hand), the average damage is worth a bit above 4% of total dps. Summing up, zunis wins by about 4%, so they will indeed do more damage! For defence, it is 200 vit (1% life = 10 vit @ 1000 vit) and 75 AR vs 37 vit and 133 AR for zunis. So it is 160 vit against 60 AR. Kindof comparable I guess, altough I would give a small edge to 160 vit. zunis has the further advantage of the move speed, so I am free to replace the innas or lacunis if I want to. And with a third piece I get another 55 AR... ![]() I should try using +damage more for dps also. Would not have guessed that 40 average damage corresponds to about 3% cc... So thanks for the help! ![]() Just letting you know, I was facing this exact same situation a few weeks ago. I ended up hitting the 2.74 aps breakpoint without boots/ring, and what I ended up doing was just going nats for the 7% crit 2-piece bonus. Nat's boots have sick AR, and you can find nat's pieces with high int for cheap. Just food for thought. | ||
Saltydizzle
United States123 Posts
Gear>> The basis of the build is a kiting/move speed build. My personal variation of kiting is with the Lightning specs. I need a black weapon to give Lightning Damage and Electrocute dmg and Chantandos gives Shock Pulse dmg. I plan to get a nice Triv and 3 pieces of Tal Rashas for the Lightning bonus as well. The build is as follows. Run away from him and cast hydras. You will rely on your Hydra and Storm Armour to do the damage. Tele with Fracture is one of the most important spells. You gotta have Fracture on man! It makes getting away so much easier. Storm Armour > Scramble is unbelievably good. It makes kiting so much easier! Just keep kiting across the map. It makes hunting fun and running fun. Your shift click can vary greatly since your main offensive spell is Hydra. I really like the feel of Electrocute > Lightning Blast it travels fast and does good damage (86% WD). Shock Pulse > Piercing Orb is always a good choice for the high dmg (150% WD or so.) Or a Magic Missile Variant. I have been trying Shock Pulse Fire Bolts (196% WD!!!) but you must be close to use the spell. Here are some clips of just pure gameplay. Mostly High Level High DPS characters. Enjoy and ask any questions. I have more clips I am too lazy to find atm but I will repost with more info! Monk 1 2 3 DH 1 2 Barb 1 2 3 Wiz 1 2 WD fuck them | ||
Eschaton
United States1245 Posts
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TheMooseHeed
United Kingdom535 Posts
On February 02 2013 02:58 Eschaton wrote: Apparently bans are coming down for using macros with CM/WW. Time to switch class? Source? | ||
willoc
Canada1530 Posts
Here's one of the places where I heard of this happening: http://www.diablofans.com/topic/84525-banned-in-diablo-3/page__st__60 Poster wheunis @ 26 January 2013 - 09:22 PM tells his story of how he was temp-banned for using a simple 2-hotkey macro. | ||
DODswe4
Sweden2157 Posts
On February 02 2013 02:58 Eschaton wrote: Apparently bans are coming down for using macros with CM/WW. Time to switch class? why would you even need to use macros to play CM/WW you need to spam 3-4 abilities ... | ||
dAPhREAk
Nauru12397 Posts
On February 02 2013 09:21 DODswe4 wrote: why would you even need to use macros to play CM/WW you need to spam 3-4 abilities ... because macros "push" those 3-4 buttons over and over again for you, so you dont have to do it yourself? | ||
TheMooseHeed
United Kingdom535 Posts
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DODswe4
Sweden2157 Posts
On February 02 2013 09:23 dAPhREAk wrote: because macros "push" those 3-4 buttons over and over again for you, so you dont have to do it yourself? yeah and you can run a bot so you dont even need to do the runs, the point is that pressing 4things at the time isnt really hard (and you in general only need to press 3anyway) And I dont think all macros will net you a ban (dont know for sure thou) only those that actually automate things for you | ||
TheRabidDeer
United States3806 Posts
On February 02 2013 09:31 DODswe4 wrote: yeah and you can run a bot so you dont even need to do the runs, the point is that pressing 4things at the time isnt really hard (and you in general only need to press 3anyway) And I dont think all macros will net you a ban (dont know for sure thou) only those that actually automate things for you CM/WW is not very friendly for your hands, constantly mashing the same buttons for hours a day (CONSTANTLY) is just begging for RSI's like tendinitis or carpal. This is one of the key reasons people use a macro. | ||
dAPhREAk
Nauru12397 Posts
On February 02 2013 09:31 DODswe4 wrote: yeah and you can run a bot so you dont even need to do the runs, the point is that pressing 4things at the time isnt really hard (and you in general only need to press 3anyway) And I dont think all macros will net you a ban (dont know for sure thou) only those that actually automate things for you although i dont like the cm/ww build at all because of the fact that you have to spam keys, i will agree that having to spam keys is stupid--you should be allowed to use a macro. hurts my fingers to press 1-2-3 over and over and over and over and over and over and over and over and over again. | ||
FallDownMarigold
United States3710 Posts
from a bnet forum post: Apparently even mechanical turbokeys is against ToS (having a keyboard that has a physical toggle that changes press and hold to 'send repeatedly until lifted'') The only thing not against the rules is to bind 234 for a single button and pressing it as fast as possible. The game permits the simultaneous pressing of 3 skills on the hotbar, therefore that still counts as '1 press, 1 action'. Anything that gives you two actions (2+ button presses with any amount of time between them) is considered automation. ^seems pretty logical | ||
TheRabidDeer
United States3806 Posts
On February 03 2013 13:03 FallDownMarigold wrote: Macros that simply allow you to push multiple buttons with one key stroke seem to be OK, while ones that do automatic repeating seem to not be okay. from a bnet forum post: ^seems pretty logical Logical, but at the same time not. If I am going to use a macro I would use it for the turbokeys function to save my hands. I dont even see a point in binding 3 keys to 1 key in this particular scenario. | ||
HadeCiao
Guatemala81 Posts
I have around 140k dps in total and can slaughter Ghom on MP7 easliy. Ghom is just one mob, more mobs = even more crits and more arcane. And what about LOH which you are supposed to get faster if you use 2,73? The tornados dont do most the damage at all right? Freeze and boom do more damage and they are not affected. So you coudltn say its 10% more loh?? Its just very, very marginal. The 2,73 gear is ridicolously expensive and if I would go back to 2,51 I could gain so much ehp/dps since I wont rely on things like lacunis/tals amor etc.. please correct me if I am wrong and share your experience about IAS on CM Wiz -_- | ||
kes
47 Posts
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