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Demon Hunter - Builds/Discussion - Page 164

Forum Index > Diablo 3
Post a Reply
Prev 1 162 163 164 165 166 195 Next
LaiShin
Profile Joined November 2005
Australia978 Posts
October 01 2012 03:30 GMT
#3261
On October 01 2012 06:11 unkkz wrote:
Anyone that has tried windforce knows if it knocks monsters back from spiketraps when it deals dmg, the spiketrap that is.


Yes it does.
Assault_1
Profile Joined April 2009
Canada1950 Posts
October 01 2012 03:40 GMT
#3262
On September 28 2012 12:34 Conquest101 wrote:
The thing is, with the patch approaching, no one is going to drop a ton of gold on a ring that will lose like 90% of it's value after the patch. That ring is great *right now*. But when 11%as/6% crit/50% crit damage rings exist, it's gonna be a lot harder to justify the purchase.

dh should be using soj and the 1.05 ring I think.. maybe post 1.05 rare rings will be better than an soj
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
October 01 2012 14:54 GMT
#3263
On October 01 2012 12:30 LaiShin wrote:
Show nested quote +
On October 01 2012 06:11 unkkz wrote:
Anyone that has tried windforce knows if it knocks monsters back from spiketraps when it deals dmg, the spiketrap that is.


Yes it does.


Well there goes my dream of a windforce. Kinda dumb that the spiketrap dmg knocks them back from the trap;/
LaiShin
Profile Joined November 2005
Australia978 Posts
October 01 2012 15:32 GMT
#3264
lol why? Isn't knockback good? I'm using Windforce with spike trap myself and never had any problem.

Only problem is DA knockback after initial pierce, so it knockbacks towards me!
serum321
Profile Joined January 2012
United States606 Posts
October 01 2012 16:47 GMT
#3265
The knockback on spike trap could also be more useful in 1.05 since the same trap can explode 3x if you spec that way.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 01 2012 23:00 GMT
#3266
On October 01 2012 12:40 Assault_1 wrote:
Show nested quote +
On September 28 2012 12:34 Conquest101 wrote:
The thing is, with the patch approaching, no one is going to drop a ton of gold on a ring that will lose like 90% of it's value after the patch. That ring is great *right now*. But when 11%as/6% crit/50% crit damage rings exist, it's gonna be a lot harder to justify the purchase.

dh should be using soj and the 1.05 ring I think.. maybe post 1.05 rare rings will be better than an soj

not Natalya ring? I'd definitely say Natalya ring over SoJ, either legacy or new.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
October 01 2012 23:05 GMT
#3267
since the new hellfire ring can roll full lvl63 stats, your best bet is obviously a hellfire ring plus a nat ring for the set bonus.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
October 01 2012 23:10 GMT
#3268
On October 02 2012 08:05 oneofthem wrote:
since the new hellfire ring can roll full lvl63 stats, your best bet is obviously a hellfire ring plus a nat ring for the set bonus.

I thought it was crafted at ilvl62?
Average means I'm better than half of you.
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
October 01 2012 23:38 GMT
#3269
nope it can roll 6% crit and all that
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 02 2012 00:17 GMT
#3270
On October 02 2012 08:10 WolfintheSheep wrote:
Show nested quote +
On October 02 2012 08:05 oneofthem wrote:
since the new hellfire ring can roll full lvl63 stats, your best bet is obviously a hellfire ring plus a nat ring for the set bonus.

I thought it was crafted at ilvl62?

I'm pretty sure it got changed in the last PTR patch.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
October 02 2012 00:21 GMT
#3271
IMO the only reason not to use the hellfire ring (unless the proc gets super nerfed) is if you can't prevent yourself from being 1 shotted by reflect mobs.
Toothless`xelrae
Profile Joined November 2010
94 Posts
October 02 2012 13:24 GMT
#3272
Given that you have the gold to buy a new set, would you: (a budget of 200m)

A. Get Natalya's [Legacy]
B. Get Natalya's [New]

Please state why. Im torn between these two. If I choose B, I will have to wait for it a week or two weeks after patch for prices of legendaries to go down. Thanks!
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
October 02 2012 14:00 GMT
#3273
depends on the rest of your gear. legacy nats without dps or survivability isn't that useful. however, if you are good enough with the rest of your gear then it will enable you to things faster and more comfortably.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
ChapOne
Profile Joined September 2010
Germany68 Posts
October 03 2012 01:19 GMT
#3274
legacy because of disciplin regeneration. period.
Marshall_D
Profile Joined November 2008
United States196 Posts
October 03 2012 03:02 GMT
#3275
For those of you guys using multishot, what skills are you going to be switching to with your experience with 1.05 PTR.
originallink
Profile Joined July 2011
United Kingdom11 Posts
Last Edited: 2012-10-03 14:35:35
October 03 2012 14:31 GMT
#3276
http://eu.battle.net/d3/en/profile/hitBOX-2551/hero/8850957
any advice on what I should upgrade next? I know my left ring/amulet are pretty weak, but I want to see what happens post-patch with jewelery. I totally do not care about HP or AR, legacy nats- although gimping my potential dps- means I only die if I make a mistake. any advice on build/gear would be appreciated :D
currently at about 81kdps unbuffed or about 115k with steady aim and archery
김성제 ~♥
zomgE
Profile Joined January 2012
498 Posts
October 03 2012 14:48 GMT
#3277
i'd say weapon and gloves (besides the ring and amu).
originallink
Profile Joined July 2011
United Kingdom11 Posts
October 03 2012 18:29 GMT
#3278
what makes a good bow? or should DH always eventually aim for a 2hand Xbow? I don't have much ias on my gear, I could get some I guess, but with my current attack speed 2hand Xbow feels really boring for me to use. I was looking at getting a socketed windforce, but looking at a damage calculator I need like the best roll for min/max damage to get a decent dps boost out of it.
김성제 ~♥
Lokrium
Profile Joined March 2011
United States131 Posts
October 03 2012 18:46 GMT
#3279
On October 03 2012 23:31 originallink wrote:
http://eu.battle.net/d3/en/profile/hitBOX-2551/hero/8850957
any advice on what I should upgrade next? I know my left ring/amulet are pretty weak, but I want to see what happens post-patch with jewelery. I totally do not care about HP or AR, legacy nats- although gimping my potential dps- means I only die if I make a mistake. any advice on build/gear would be appreciated :D
currently at about 81kdps unbuffed or about 115k with steady aim and archery

You should upgrade your gloves. Gloves can roll up to 300 dex, and yours have zero. Instead of ones with perfect crit/crit dmg rolls, get some with almost perfect rolls and 170+ dex.
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
October 03 2012 19:00 GMT
#3280
in order of efficiency your upgrades are:

weapon
quiver
gloves
amulet
ring
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
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