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Demon Hunter - Builds/Discussion - Page 121

Forum Index > Diablo 3
Post a Reply
Prev 1 119 120 121 122 123 195 Next
zomgE
Profile Joined January 2012
498 Posts
July 25 2012 13:55 GMT
#2401
On July 25 2012 15:43 Sylvr wrote:

The reason for Grenadier is that it allows me to get 3 Clusters out of a full Hatred bar instead of only 2 (I have extra Hatred from somewhere that puts me over 120. I forget where exactly).

Default is 125 hatred and i'm pretty sure you can't get max hatred from items :F
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
July 25 2012 16:52 GMT
#2402
On July 25 2012 22:55 zomgE wrote:
Show nested quote +
On July 25 2012 15:43 Sylvr wrote:

The reason for Grenadier is that it allows me to get 3 Clusters out of a full Hatred bar instead of only 2 (I have extra Hatred from somewhere that puts me over 120. I forget where exactly).

Default is 125 hatred and i'm pretty sure you can't get max hatred from items :F

There's a passive skill that gives 25 (20?) extra hatred
McNulty
Profile Joined September 2010
Norway184 Posts
July 25 2012 17:05 GMT
#2403
Vengance gives 25 extra hatred + hatred and disc gain when someone picks up a health globe....

Which pretty much makes it insanely awesome when teaming up with a melee char. Occasionally you can chain 7-8 cluster arrows, lolz.
zomgE
Profile Joined January 2012
498 Posts
Last Edited: 2012-07-25 18:00:28
July 25 2012 18:00 GMT
#2404
On July 26 2012 01:52 Azzur wrote:
Show nested quote +
On July 25 2012 22:55 zomgE wrote:
On July 25 2012 15:43 Sylvr wrote:

The reason for Grenadier is that it allows me to get 3 Clusters out of a full Hatred bar instead of only 2 (I have extra Hatred from somewhere that puts me over 120. I forget where exactly).

Default is 125 hatred and i'm pretty sure you can't get max hatred from items :F

There's a passive skill that gives 25 (20?) extra hatred

no shit? DHs are over 120 hatred naturally dude..
KingOfAmerica
Profile Joined April 2011
United States246 Posts
Last Edited: 2012-07-25 18:09:22
July 25 2012 18:09 GMT
#2405
On July 25 2012 21:39 serum321 wrote:
I'd consider anything less than 250 ar glass cannon. You certainly wouldn't be able to take 2-3 hits in act 3 w/o gloom active.


No. Glass cannons run around with 12K-20K HP and 100 resists and murder shit during their SS. 250 AR and 37K HP is very much in the hybrid build. About 50-100 more AR would be helpful, at the expense of a couple K HP probably.

But with those stats you are plenty tanky for a Gloom build, provided you have the proportionally correct DPS
The nukes gonna land on his aarrrrmmmmyyy AHHHHH
Sylvr
Profile Joined May 2010
United States524 Posts
July 25 2012 19:06 GMT
#2406
On July 25 2012 22:55 zomgE wrote:
Show nested quote +
On July 25 2012 15:43 Sylvr wrote:

The reason for Grenadier is that it allows me to get 3 Clusters out of a full Hatred bar instead of only 2 (I have extra Hatred from somewhere that puts me over 120. I forget where exactly).

Default is 125 hatred and i'm pretty sure you can't get max hatred from items :F


Oh right, so it is. I keep getting DH mixed up with Barb. All these different resources is messing with my head.

As for the Cluster Bomb vs Loaded for Bear discussion, it's just that Bombs has higher (I think like 3X+) max damage at the cost of no front-loaded damage, and less consistency. It's the reason I'm using Caltrops now. Alternatively, I could try Entangling Shot, but I like the kiting utility of Evasive Fire too much. I'm not exactly good at landing all the bombs myself, but I realize that it's something I'll get better at with time.
dottycakes
Profile Joined April 2011
Canada548 Posts
July 25 2012 19:11 GMT
#2407
On July 24 2012 13:03 Discarder wrote:
Show nested quote +
On July 24 2012 12:40 dottycakes wrote:
Really, the most important thing is how you want to play. You can farm for the gear you need and then you'll have a goal for the endless farming. I think the fun of Diablo is gearing up to fit the play style you want to play and there's no such thing as "you're stupid if you don't use Dual Chakrams or Sharpshooter".

Do you want to move super fast and vault all over the place?
Do you want to blow things up in one giant explosion?
Do you want to fill the screen with a million projectiles in a couple of seconds?
Do you want to stand in the middle of 50 phasebeasts and 50 Ghom clouds and not give a fuck?


Is it possible to get to the build utilizing SS and getting to the highest critical damage possible and become super fast and vault all over the place? If yes, what skill and item build should I use? ^_^


You're talking about that video, right? The build is: http://us.battle.net/d3/en/calculator/demon-hunter#fSXPhd!aTb!bcZcbb

The main essential gear you need is Nat's set (helm, cloak, ring, boots) to regen disc. Stat requirements are just a bit of attack speed on gear other than your quiver to reduce cast time. Other than that you just stack damage stats with emphasis on crit damage. For the play style, you vault around avoiding trash mobs you don't have to kill and charge up Sharpshooter. Then when you do find find something to kill, you dump 150 hatred on them at once by laying down a Spike Trap, Fan of Knives, and two Cluster Arrows.

On July 26 2012 03:09 KingOfAmerica wrote:
Show nested quote +
On July 25 2012 21:39 serum321 wrote:
I'd consider anything less than 250 ar glass cannon. You certainly wouldn't be able to take 2-3 hits in act 3 w/o gloom active.


No. Glass cannons run around with 12K-20K HP and 100 resists and murder shit during their SS. 250 AR and 37K HP is very much in the hybrid build. About 50-100 more AR would be helpful, at the expense of a couple K HP probably.

But with those stats you are plenty tanky for a Gloom build, provided you have the proportionally correct DPS


You just picked an arbitrary break point for hp and resistances.
Marshall_D
Profile Joined November 2008
United States196 Posts
Last Edited: 2012-07-25 21:23:53
July 25 2012 21:19 GMT
#2408
Cluster bombs is a pretty hard skill choice, especially when you're not using ball lightning to back it up. My left click is spray of teeth (or devouring arrow, whichever you prefer, I have decent base crit chance), and my right click is cluster bombs aka counter mortar. I think bat companion is pretty crucial in my build, because with my xbow only having 1150 dps, I need every ounce of dps I can get, and bat really helps you kite and chain mortARs. Usually I just fire a couple mouse 1's at the enemy to see if its reflect dmg. Then I pull back caltrop w torturous ground, get my distance, when they hit the trap, you fire off 2 bombs and time your smoke screen so you don't die, cuz its pretty instant. I also take two left clicks while im smoke screened, and get the hell outta there with my tactical advantage. It takes a while to get used to, but I feel that it pays off, cuz even with 130k dps, I can one shot (one volley) alot of blue packs in act 3. The only problem is invulnerable minions with ranged attacks.

Anyways I think my build is pretty darn good for a mid tier glass cannon DH. Just need to save up for a bow now so I can one shot trash mobs with my left click.

spray of teeth, cluster bombs
SS, backup plan. torturous ground, bat
tactical advantage, archery, sharpshooter. I'm picking sharpshooter over steady aim, because I can really tell the difference in chance to crit (i have 24.5%). And the threshold for one shotting an entire trash mob with spray of teeth + SS is met, but with steady aim it is not.
serum321
Profile Joined January 2012
United States606 Posts
July 25 2012 22:21 GMT
#2409
On July 26 2012 03:09 KingOfAmerica wrote:
Show nested quote +
On July 25 2012 21:39 serum321 wrote:
I'd consider anything less than 250 ar glass cannon. You certainly wouldn't be able to take 2-3 hits in act 3 w/o gloom active.


No. Glass cannons run around with 12K-20K HP and 100 resists and murder shit during their SS. 250 AR and 37K HP is very much in the hybrid build. About 50-100 more AR would be helpful, at the expense of a couple K HP probably.

But with those stats you are plenty tanky for a Gloom build, provided you have the proportionally correct DPS


100 resist is below 250 is it not? 250+ is ok for taking a hit or two, the op stated they were thinking of dropping from 280 ar to more dps and I'm stating they don't want to go much lower if they want to achieve being able to take 2-3 hits w/o gloom active. Its been awhile since I played but I think my dh has ~4200 armor, 260 ar, and 36k hp and I can take exactly 2-3 hits in act 3 so really the op doesn't want to go any lower than that unless they want to play a glass cannon.
Marshall_D
Profile Joined November 2008
United States196 Posts
July 25 2012 22:54 GMT
#2410
serum im thinking about switching up my build, from glass cannon w crowd control, to a build that can tank a few shots in act3. Since all I do is act 3 runs, should I aim for all resists? Or should I just try physical resists only. the difference in price on all resist to physical resist is about 50m.
gostunv
Profile Blog Joined October 2010
Japan1178 Posts
Last Edited: 2012-07-26 03:43:07
July 26 2012 03:40 GMT
#2411
[image loading]http://i.imgur.com/qCLnz.jpg

So i need some advice. I dont play a ton so most of my stuff is ass.

I only have about 400k at the moment so what should I be working toward?

i guess i want to be semi-tanky dps.

skills im running are SS, preparation, bat/ferret companion, mark death-mortal enemy, devouring arrow, and ball lightning.

any help would be appreciated thanks!

EDIT: this is without sharp shooter!
teamblackeye.com ///// http://www.youtube.com/user/gostunv ///// https://twitter.com/forgenjuro
gutshot
Profile Joined February 2011
United States429 Posts
Last Edited: 2012-07-26 03:56:25
July 26 2012 03:51 GMT
#2412
On July 26 2012 12:40 gostunv wrote:
[image loading]http://i.imgur.com/qCLnz.jpg

So i need some advice. I dont play a ton so most of my stuff is ass.

I only have about 400k at the moment so what should I be working toward?

i guess i want to be semi-tanky dps.

skills im running are SS, preparation, bat/ferret companion, mark death-mortal enemy, devouring arrow, and ball lightning.

any help would be appreciated thanks!

EDIT: this is without sharp shooter!

you need to get more crit chance and dex on all of your gears basically,
shoulders, helm, pants, belt and chest piece you should be able to upgrade within 400k.
also i hope you are using sharpshooter

just try to get as much dex/vit, then when u have enough money start building crit
gostunv
Profile Blog Joined October 2010
Japan1178 Posts
July 26 2012 04:19 GMT
#2413
On July 26 2012 12:51 gutshot wrote:
Show nested quote +
On July 26 2012 12:40 gostunv wrote:
[image loading]http://i.imgur.com/qCLnz.jpg

So i need some advice. I dont play a ton so most of my stuff is ass.

I only have about 400k at the moment so what should I be working toward?

i guess i want to be semi-tanky dps.

skills im running are SS, preparation, bat/ferret companion, mark death-mortal enemy, devouring arrow, and ball lightning.

any help would be appreciated thanks!

EDIT: this is without sharp shooter!

you need to get more crit chance and dex on all of your gears basically,
shoulders, helm, pants, belt and chest piece you should be able to upgrade within 400k.
also i hope you are using sharpshooter

just try to get as much dex/vit, then when u have enough money start building crit


thanks! i am using sharp shooter usually. about what % of crit chance should i be looking for each piece?

how much total Dex and total HP should i be aiming for as well?
teamblackeye.com ///// http://www.youtube.com/user/gostunv ///// https://twitter.com/forgenjuro
amanet
Profile Joined December 2007
Croatia334 Posts
July 26 2012 12:07 GMT
#2414
Does any one still using Tentacles in A3? This skill is still pretty good you know ...
serum321
Profile Joined January 2012
United States606 Posts
July 26 2012 12:56 GMT
#2415
On July 26 2012 07:54 Marshall_D wrote:
serum im thinking about switching up my build, from glass cannon w crowd control, to a build that can tank a few shots in act3. Since all I do is act 3 runs, should I aim for all resists? Or should I just try physical resists only. the difference in price on all resist to physical resist is about 50m.

Winged moloks and nightblood shamans will be the bane of your existence and certain affixes will suck, I'm thinking molten and fire chains in particular, but w/ enough dps they shouldn't be able to get to you. But other than that physical resist I would think would work just fine, just look out for those winged moloks because they like to swoop in from out of nowhere and constantly move side to side while facing the nightblood shamans because their fireballs are pretty quick and would most likely one shot you.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
July 26 2012 14:59 GMT
#2416
On July 26 2012 13:19 gostunv wrote:
Show nested quote +
On July 26 2012 12:51 gutshot wrote:
On July 26 2012 12:40 gostunv wrote:
[image loading]http://i.imgur.com/qCLnz.jpg

So i need some advice. I dont play a ton so most of my stuff is ass.

I only have about 400k at the moment so what should I be working toward?

i guess i want to be semi-tanky dps.

skills im running are SS, preparation, bat/ferret companion, mark death-mortal enemy, devouring arrow, and ball lightning.

any help would be appreciated thanks!

EDIT: this is without sharp shooter!

you need to get more crit chance and dex on all of your gears basically,
shoulders, helm, pants, belt and chest piece you should be able to upgrade within 400k.
also i hope you are using sharpshooter

just try to get as much dex/vit, then when u have enough money start building crit


thanks! i am using sharp shooter usually. about what % of crit chance should i be looking for each piece?

how much total Dex and total HP should i be aiming for as well?

As much as you can afford - you don't have the budget to "aim" for anything, you just need to get good deals for upgrades wherever you can so you can farm A1 comfortably. You basically just want a combination of dex/vit/AR/crit dmg/crit chance on whatever pieces you can afford them on. Attack speed is nice too but tends to be WAY overpriced.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
July 26 2012 15:07 GMT
#2417
Your hp is fine, look to buff dex/crits/ar wherever you can. Honestly with good usage of ss + gloom on reflect packs, you can get away with very little hp in a1, which is where you will farm for a long time.

I would upgrade chest, shoulders first, then maybe bracers, boots, pants, gloves (probably in that order). Your chest is pretty bad lol.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
serum321
Profile Joined January 2012
United States606 Posts
July 26 2012 16:02 GMT
#2418
Yeah, you should be able to get nice upgrades in chest, shoulders, bracers, and boots for 400k. I'd budget 200k for chest, 100k for boots, 50k shoulders, and 50k bracers. I have bracers better than yours that I listed for 5k and didn't sell so 50k will get you a nice upgrade there.
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
July 26 2012 16:20 GMT
#2419
Gloves are worth investing in, easily one of the most important armor pieces for a DH.

Seeing as you lack crit chance, and your crit damage will be decent once you get a crossbow with a socket/crit, high crit% gloves will give you a healthy boost in damage.
/commercial
tuho12345
Profile Blog Joined July 2011
4482 Posts
July 26 2012 16:22 GMT
#2420
On July 26 2012 21:07 amanet wrote:
Does any one still using Tentacles in A3? This skill is still pretty good you know ...

Not good for bosses anymore, and clearing white mob? Ball lightning does better.
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