|
On February 09 2012 07:27 Excalibur_Z wrote:Show nested quote +On February 09 2012 07:22 Glasse wrote:On February 09 2012 07:17 Excalibur_Z wrote:On February 09 2012 06:12 Glasse wrote:On February 09 2012 03:13 Excalibur_Z wrote: Holy crap guys, really? There is so much idiocy in this thread it was honestly difficult -- borderline agonizing -- to read through all 8 pages.
You are all looking at public chat channels through rose-tinted glasses. If you log into Diablo2, the instant you hit Enter Chat you are bombarded with bot advertisement whispers and miscellaneous spam from all the resident bots in Diablo II USA-1. That is the reason Blizzard doesn't want public chat channels. Private chat channels are another matter entirely and they outright say those are useful right in the quote.
A SC2-style format would work very well for D3, with no default public channels that you instantly join but retaining private channels for people to meet and discuss the game. The teamliquid channel in SC2 almost always contains many players discussing things from GSL to race balance to organizing practice matches.
I don't know what you guys are talking about regarding trading. There are two parallel auction houses last I heard, and that will simplify trading far more than any chat channel because it won't be luck of the draw that you happened to be online at the same time as someone who wants to sell that item you want. The auction house -- both gold and real money -- facilitate trading to the needs of every player. Bots have an even easier time to advertise now. Click the matchmaking button, spam in game, leave game, rinse&repeat. The spam argument is probably the worst argument of all. If you want to trade item for item you can't because the auction house doesn't allow that which was probably the best way to trade instead of using sojs or runes, now you are forced to even remove any kind of bargaining and only trade on the auction house. It's not even going to be sc2 style chat either, its zero chat just like when sc2 launched and the community whined so much, there wont be private channels either. I played sc, bw, wc3, tft, d1, hellfire, d2, lod and it was great because of the chat among other stuff. I stopped playing sc2 because it was so boring and the custom map list was horrendous. I got bored before they added the chat because there was nothing else to do than a call of duty-esque matchmaking. It felt like a single player game where i would queue against random computers that never talked other than saying gg at the end. I'm 100% sure I am not alone like this and im fairly sure sc2 woudl not have been a popular game had it been the exact same game by another dev because it has nothing for itself other than it being made by blizzard. Right now playing the d3 beta is : hit matchmaking, people rush to skeleton king without saying a single word, leave, repeat. Pvp will probably be different but then there's no game list to find pvp games so it will probably be another dumb matchmaking queue. In a perfect world, d3 would be on bnet 1.0. Unrelated note: the graphics look like it's from torchlight unless you apply a direct3d filter to make them sharper/darker. It's disapointing  Regarding bot spam, I don't disagree that they have alternate forms of spamming players, but removing public chat channels that players join immediately after logging in will effectively remove one form of spam. Trading in D2 was a terrible experience because there was no established economy when the game was first released. That makes things interesting at the very start because it introduces the possibility for trades to be wildly unfair for one player or the other, but eventually some form of standardized currency emerges. For D2 this was the SoJ which was bizarre because of their rarity and the arcane path players had to take to acquire them (having to carry both other unique rings for the SoJ to drop as the next unique ring was anything but intuitive or obvious). Gold was practically worthless in D2, but Blizzard has already said that gold will be the primary form of trading currency, just as it is in WoW. The WoW auction house as a model is extremely successful and, as long as gold carries some intrinsic value, the D3 auction house will succeed as well. As for community interaction, I'd be interested to hear anecdotes from players who used public chat channels to befriend or forge any sort of lasting relationship with another player. When I played BW, I think I joined one game ever that was advertised in a Brood War USA-# channel and it was some 3v3 BGH game, and that was only to dominate some random players. I could have done that through joining any game in the Join list. I joined a random "Clan recruitment" game where I was invited to the clan channel and joined the clan, just to see how easily I could become the best player in a random clan (strangely Empyrean was already in this clan). I played a random WGTour game where my opponent Paladin[USA] and I founded a small clan that lasted about a week. Practically every other game that I've played -- out of SC2 or BW or D2 -- has been a standard match with or against strangers either with or without friends that had no need for public chat channels. I still joined the relevant private channels of the day: ~nohunters, Brood War USA-1000, etc., but virtually nobody I've interacted with over my course of playing Blizzard games ever had any reason to visit -- nor had anything positive to say about -- public channels. I could care less about public channels tbh, there won't be ANY KIND OF CHAT outside of match making games is what i care about. Not right away, but they are adding private chat channels down the line, just as they did for SC2. That's mentioned right in the OP! I don't have any problem with this.
I do, it was a mistake in sc2 and it's a mistake here too!
|
On February 09 2012 07:17 Excalibur_Z wrote:Show nested quote +On February 09 2012 06:12 Glasse wrote:On February 09 2012 03:13 Excalibur_Z wrote: Holy crap guys, really? There is so much idiocy in this thread it was honestly difficult -- borderline agonizing -- to read through all 8 pages.
You are all looking at public chat channels through rose-tinted glasses. If you log into Diablo2, the instant you hit Enter Chat you are bombarded with bot advertisement whispers and miscellaneous spam from all the resident bots in Diablo II USA-1. That is the reason Blizzard doesn't want public chat channels. Private chat channels are another matter entirely and they outright say those are useful right in the quote.
A SC2-style format would work very well for D3, with no default public channels that you instantly join but retaining private channels for people to meet and discuss the game. The teamliquid channel in SC2 almost always contains many players discussing things from GSL to race balance to organizing practice matches.
I don't know what you guys are talking about regarding trading. There are two parallel auction houses last I heard, and that will simplify trading far more than any chat channel because it won't be luck of the draw that you happened to be online at the same time as someone who wants to sell that item you want. The auction house -- both gold and real money -- facilitate trading to the needs of every player. Bots have an even easier time to advertise now. Click the matchmaking button, spam in game, leave game, rinse&repeat. The spam argument is probably the worst argument of all. If you want to trade item for item you can't because the auction house doesn't allow that which was probably the best way to trade instead of using sojs or runes, now you are forced to even remove any kind of bargaining and only trade on the auction house. It's not even going to be sc2 style chat either, its zero chat just like when sc2 launched and the community whined so much, there wont be private channels either. I played sc, bw, wc3, tft, d1, hellfire, d2, lod and it was great because of the chat among other stuff. I stopped playing sc2 because it was so boring and the custom map list was horrendous. I got bored before they added the chat because there was nothing else to do than a call of duty-esque matchmaking. It felt like a single player game where i would queue against random computers that never talked other than saying gg at the end. I'm 100% sure I am not alone like this and im fairly sure sc2 woudl not have been a popular game had it been the exact same game by another dev because it has nothing for itself other than it being made by blizzard. Right now playing the d3 beta is : hit matchmaking, people rush to skeleton king without saying a single word, leave, repeat. Pvp will probably be different but then there's no game list to find pvp games so it will probably be another dumb matchmaking queue. In a perfect world, d3 would be on bnet 1.0. Unrelated note: the graphics look like it's from torchlight unless you apply a direct3d filter to make them sharper/darker. It's disapointing  Regarding bot spam, I don't disagree that they have alternate forms of spamming players, but removing public chat channels that players join immediately after logging in will effectively remove one form of spam. Trading in D2 was a terrible experience because there was no established economy when the game was first released. That makes things interesting at the very start because it introduces the possibility for trades to be wildly unfair for one player or the other, but eventually some form of standardized currency emerges. For D2 this was the SoJ which was bizarre because of their rarity and the arcane path players had to take to acquire them (having to carry both other unique rings for the SoJ to drop as the next unique ring was anything but intuitive or obvious). Gold was practically worthless in D2, but Blizzard has already said that gold will be the primary form of trading currency, just as it is in WoW. The WoW auction house as a model is extremely successful and, as long as gold carries some intrinsic value, the D3 auction house will succeed as well. As for community interaction, I'd be interested to hear anecdotes from players who used public chat channels to befriend or forge any sort of lasting relationship with another player. When I played BW, I think I joined one game ever that was advertised in a Brood War USA-# channel and it was some 3v3 BGH game, and that was only to dominate some random players. I could have done that through joining any game in the Join list. I joined a random "Clan recruitment" game where I was invited to the clan channel and joined the clan, just to see how easily I could become the best player in a random clan (strangely Empyrean was already in this clan). I played a random WGTour game where my opponent Paladin[USA] and I founded a small clan that lasted about a week. Practically every other game that I've played -- out of SC2 or BW or D2 -- has been a standard match with or against strangers either with or without friends that had no need for public chat channels. I still joined the relevant private channels of the day: ~nohunters, Brood War USA-1000, etc., but virtually nobody I've interacted with over my course of playing Blizzard games ever had any reason to visit -- nor had anything positive to say about -- public channels.
My worry is not the lack of public channels. I mean, who actually uses them? My worry is that since there wont be public channels, there wont be good support for chat in general. the simple addition of a central command line to type commands at like /f l would have made such a difference in sc2.
|
Not having chat period in the game at launch is the issue, public chat channels are not vital but are fun sometimes. I want to be able to barter inside the game conveniently if I have a group of friends that have things I want since I will be playing with a couple people. I don't want to have to use gold or real money for every transaction. I still havent seen good reason for not having ANY chat channels at release when this is something they dealt with in SC 2. It's like they had a problem bite them in the ass in the form of people constantly bugging them about chat, then turn around and tell us it isnt a priority as if people haven't asked for it before in another game. This one might need it more because of the potential for bartering.
|
On February 09 2012 07:27 Excalibur_Z wrote:Show nested quote +On February 09 2012 07:22 Glasse wrote:On February 09 2012 07:17 Excalibur_Z wrote:On February 09 2012 06:12 Glasse wrote:On February 09 2012 03:13 Excalibur_Z wrote: Holy crap guys, really? There is so much idiocy in this thread it was honestly difficult -- borderline agonizing -- to read through all 8 pages.
You are all looking at public chat channels through rose-tinted glasses. If you log into Diablo2, the instant you hit Enter Chat you are bombarded with bot advertisement whispers and miscellaneous spam from all the resident bots in Diablo II USA-1. That is the reason Blizzard doesn't want public chat channels. Private chat channels are another matter entirely and they outright say those are useful right in the quote.
A SC2-style format would work very well for D3, with no default public channels that you instantly join but retaining private channels for people to meet and discuss the game. The teamliquid channel in SC2 almost always contains many players discussing things from GSL to race balance to organizing practice matches.
I don't know what you guys are talking about regarding trading. There are two parallel auction houses last I heard, and that will simplify trading far more than any chat channel because it won't be luck of the draw that you happened to be online at the same time as someone who wants to sell that item you want. The auction house -- both gold and real money -- facilitate trading to the needs of every player. Bots have an even easier time to advertise now. Click the matchmaking button, spam in game, leave game, rinse&repeat. The spam argument is probably the worst argument of all. If you want to trade item for item you can't because the auction house doesn't allow that which was probably the best way to trade instead of using sojs or runes, now you are forced to even remove any kind of bargaining and only trade on the auction house. It's not even going to be sc2 style chat either, its zero chat just like when sc2 launched and the community whined so much, there wont be private channels either. I played sc, bw, wc3, tft, d1, hellfire, d2, lod and it was great because of the chat among other stuff. I stopped playing sc2 because it was so boring and the custom map list was horrendous. I got bored before they added the chat because there was nothing else to do than a call of duty-esque matchmaking. It felt like a single player game where i would queue against random computers that never talked other than saying gg at the end. I'm 100% sure I am not alone like this and im fairly sure sc2 woudl not have been a popular game had it been the exact same game by another dev because it has nothing for itself other than it being made by blizzard. Right now playing the d3 beta is : hit matchmaking, people rush to skeleton king without saying a single word, leave, repeat. Pvp will probably be different but then there's no game list to find pvp games so it will probably be another dumb matchmaking queue. In a perfect world, d3 would be on bnet 1.0. Unrelated note: the graphics look like it's from torchlight unless you apply a direct3d filter to make them sharper/darker. It's disapointing  Regarding bot spam, I don't disagree that they have alternate forms of spamming players, but removing public chat channels that players join immediately after logging in will effectively remove one form of spam. Trading in D2 was a terrible experience because there was no established economy when the game was first released. That makes things interesting at the very start because it introduces the possibility for trades to be wildly unfair for one player or the other, but eventually some form of standardized currency emerges. For D2 this was the SoJ which was bizarre because of their rarity and the arcane path players had to take to acquire them (having to carry both other unique rings for the SoJ to drop as the next unique ring was anything but intuitive or obvious). Gold was practically worthless in D2, but Blizzard has already said that gold will be the primary form of trading currency, just as it is in WoW. The WoW auction house as a model is extremely successful and, as long as gold carries some intrinsic value, the D3 auction house will succeed as well. As for community interaction, I'd be interested to hear anecdotes from players who used public chat channels to befriend or forge any sort of lasting relationship with another player. When I played BW, I think I joined one game ever that was advertised in a Brood War USA-# channel and it was some 3v3 BGH game, and that was only to dominate some random players. I could have done that through joining any game in the Join list. I joined a random "Clan recruitment" game where I was invited to the clan channel and joined the clan, just to see how easily I could become the best player in a random clan (strangely Empyrean was already in this clan). I played a random WGTour game where my opponent Paladin[USA] and I founded a small clan that lasted about a week. Practically every other game that I've played -- out of SC2 or BW or D2 -- has been a standard match with or against strangers either with or without friends that had no need for public chat channels. I still joined the relevant private channels of the day: ~nohunters, Brood War USA-1000, etc., but virtually nobody I've interacted with over my course of playing Blizzard games ever had any reason to visit -- nor had anything positive to say about -- public channels. I could care less about public channels tbh, there won't be ANY KIND OF CHAT outside of match making games is what i care about. Not right away, but they are adding private chat channels down the line, just as they did for SC2. That's mentioned right in the OP! I don't have any problem with this.
I must have missed something because I have never noticed private channels in SC2.
Or you call private those things anyone can invite you to, anyone can join, anyone can spam or abuse and nobody can moderate? That would explain it ^^
|
Bashiok:
Soooooo... hey everyone. How's it going? Good? Weather ok? Great... so, right... You know how sometimes you say something that's stupid and wrong and then people very reasonably get upset and create a lot of threads and discussions and demands with some pretty reasonable reasons for the thing you said wouldn't happen but then it turns out that you're stupid and wrong and the things you said are completely the opposite of what's actually true?
Yeah. So that happened. Public chat channels will be in Diablo III, barring any catastrophe that requires we remove them, because they're already implemented. In fact they'll be in an upcoming beta patch so you'll get to see and play around with them yourselves.
I'm not sure I can offer any explanation as to the incorrectness of my statements, except that I believed them to be correct when I made them. I apologize, and I'll strive to not be stupid and wrong in the future.
More info on the chat feature, and others, to come in the weeks ahead. Thanks for sticking with it, and me.
https://us.battle.net/d3/en/forum/topic/4015205370?page=11#210
Problem solved i'd say, so everyone can happily buy the game again. ( at least untill next announcement =P )
|
United States12224 Posts
On February 09 2012 09:07 Sek-Kuar wrote:Show nested quote +On February 09 2012 07:27 Excalibur_Z wrote:On February 09 2012 07:22 Glasse wrote:On February 09 2012 07:17 Excalibur_Z wrote:On February 09 2012 06:12 Glasse wrote:On February 09 2012 03:13 Excalibur_Z wrote: Holy crap guys, really? There is so much idiocy in this thread it was honestly difficult -- borderline agonizing -- to read through all 8 pages.
You are all looking at public chat channels through rose-tinted glasses. If you log into Diablo2, the instant you hit Enter Chat you are bombarded with bot advertisement whispers and miscellaneous spam from all the resident bots in Diablo II USA-1. That is the reason Blizzard doesn't want public chat channels. Private chat channels are another matter entirely and they outright say those are useful right in the quote.
A SC2-style format would work very well for D3, with no default public channels that you instantly join but retaining private channels for people to meet and discuss the game. The teamliquid channel in SC2 almost always contains many players discussing things from GSL to race balance to organizing practice matches.
I don't know what you guys are talking about regarding trading. There are two parallel auction houses last I heard, and that will simplify trading far more than any chat channel because it won't be luck of the draw that you happened to be online at the same time as someone who wants to sell that item you want. The auction house -- both gold and real money -- facilitate trading to the needs of every player. Bots have an even easier time to advertise now. Click the matchmaking button, spam in game, leave game, rinse&repeat. The spam argument is probably the worst argument of all. If you want to trade item for item you can't because the auction house doesn't allow that which was probably the best way to trade instead of using sojs or runes, now you are forced to even remove any kind of bargaining and only trade on the auction house. It's not even going to be sc2 style chat either, its zero chat just like when sc2 launched and the community whined so much, there wont be private channels either. I played sc, bw, wc3, tft, d1, hellfire, d2, lod and it was great because of the chat among other stuff. I stopped playing sc2 because it was so boring and the custom map list was horrendous. I got bored before they added the chat because there was nothing else to do than a call of duty-esque matchmaking. It felt like a single player game where i would queue against random computers that never talked other than saying gg at the end. I'm 100% sure I am not alone like this and im fairly sure sc2 woudl not have been a popular game had it been the exact same game by another dev because it has nothing for itself other than it being made by blizzard. Right now playing the d3 beta is : hit matchmaking, people rush to skeleton king without saying a single word, leave, repeat. Pvp will probably be different but then there's no game list to find pvp games so it will probably be another dumb matchmaking queue. In a perfect world, d3 would be on bnet 1.0. Unrelated note: the graphics look like it's from torchlight unless you apply a direct3d filter to make them sharper/darker. It's disapointing  Regarding bot spam, I don't disagree that they have alternate forms of spamming players, but removing public chat channels that players join immediately after logging in will effectively remove one form of spam. Trading in D2 was a terrible experience because there was no established economy when the game was first released. That makes things interesting at the very start because it introduces the possibility for trades to be wildly unfair for one player or the other, but eventually some form of standardized currency emerges. For D2 this was the SoJ which was bizarre because of their rarity and the arcane path players had to take to acquire them (having to carry both other unique rings for the SoJ to drop as the next unique ring was anything but intuitive or obvious). Gold was practically worthless in D2, but Blizzard has already said that gold will be the primary form of trading currency, just as it is in WoW. The WoW auction house as a model is extremely successful and, as long as gold carries some intrinsic value, the D3 auction house will succeed as well. As for community interaction, I'd be interested to hear anecdotes from players who used public chat channels to befriend or forge any sort of lasting relationship with another player. When I played BW, I think I joined one game ever that was advertised in a Brood War USA-# channel and it was some 3v3 BGH game, and that was only to dominate some random players. I could have done that through joining any game in the Join list. I joined a random "Clan recruitment" game where I was invited to the clan channel and joined the clan, just to see how easily I could become the best player in a random clan (strangely Empyrean was already in this clan). I played a random WGTour game where my opponent Paladin[USA] and I founded a small clan that lasted about a week. Practically every other game that I've played -- out of SC2 or BW or D2 -- has been a standard match with or against strangers either with or without friends that had no need for public chat channels. I still joined the relevant private channels of the day: ~nohunters, Brood War USA-1000, etc., but virtually nobody I've interacted with over my course of playing Blizzard games ever had any reason to visit -- nor had anything positive to say about -- public channels. I could care less about public channels tbh, there won't be ANY KIND OF CHAT outside of match making games is what i care about. Not right away, but they are adding private chat channels down the line, just as they did for SC2. That's mentioned right in the OP! I don't have any problem with this. I must have missed something because I have never noticed private channels in SC2. Or you call private those things anyone can invite you to, anyone can join, anyone can spam or abuse and nobody can moderate? That would explain it ^^
hahaha. Wow, what a jaded retort =] I can take or leave channel moderation most of the time, since often it's not needed, but of course there are a number of situations where it would have been nice to have but the functionality just isn't there. The channel invite auto-join thing is pretty annoying as well, thankfully I haven't seen that abused in a long time.
|
On February 09 2012 09:45 Excalibur_Z wrote:Show nested quote +On February 09 2012 09:07 Sek-Kuar wrote:On February 09 2012 07:27 Excalibur_Z wrote:On February 09 2012 07:22 Glasse wrote:On February 09 2012 07:17 Excalibur_Z wrote:On February 09 2012 06:12 Glasse wrote:On February 09 2012 03:13 Excalibur_Z wrote: Holy crap guys, really? There is so much idiocy in this thread it was honestly difficult -- borderline agonizing -- to read through all 8 pages.
You are all looking at public chat channels through rose-tinted glasses. If you log into Diablo2, the instant you hit Enter Chat you are bombarded with bot advertisement whispers and miscellaneous spam from all the resident bots in Diablo II USA-1. That is the reason Blizzard doesn't want public chat channels. Private chat channels are another matter entirely and they outright say those are useful right in the quote.
A SC2-style format would work very well for D3, with no default public channels that you instantly join but retaining private channels for people to meet and discuss the game. The teamliquid channel in SC2 almost always contains many players discussing things from GSL to race balance to organizing practice matches.
I don't know what you guys are talking about regarding trading. There are two parallel auction houses last I heard, and that will simplify trading far more than any chat channel because it won't be luck of the draw that you happened to be online at the same time as someone who wants to sell that item you want. The auction house -- both gold and real money -- facilitate trading to the needs of every player. Bots have an even easier time to advertise now. Click the matchmaking button, spam in game, leave game, rinse&repeat. The spam argument is probably the worst argument of all. If you want to trade item for item you can't because the auction house doesn't allow that which was probably the best way to trade instead of using sojs or runes, now you are forced to even remove any kind of bargaining and only trade on the auction house. It's not even going to be sc2 style chat either, its zero chat just like when sc2 launched and the community whined so much, there wont be private channels either. I played sc, bw, wc3, tft, d1, hellfire, d2, lod and it was great because of the chat among other stuff. I stopped playing sc2 because it was so boring and the custom map list was horrendous. I got bored before they added the chat because there was nothing else to do than a call of duty-esque matchmaking. It felt like a single player game where i would queue against random computers that never talked other than saying gg at the end. I'm 100% sure I am not alone like this and im fairly sure sc2 woudl not have been a popular game had it been the exact same game by another dev because it has nothing for itself other than it being made by blizzard. Right now playing the d3 beta is : hit matchmaking, people rush to skeleton king without saying a single word, leave, repeat. Pvp will probably be different but then there's no game list to find pvp games so it will probably be another dumb matchmaking queue. In a perfect world, d3 would be on bnet 1.0. Unrelated note: the graphics look like it's from torchlight unless you apply a direct3d filter to make them sharper/darker. It's disapointing  Regarding bot spam, I don't disagree that they have alternate forms of spamming players, but removing public chat channels that players join immediately after logging in will effectively remove one form of spam. Trading in D2 was a terrible experience because there was no established economy when the game was first released. That makes things interesting at the very start because it introduces the possibility for trades to be wildly unfair for one player or the other, but eventually some form of standardized currency emerges. For D2 this was the SoJ which was bizarre because of their rarity and the arcane path players had to take to acquire them (having to carry both other unique rings for the SoJ to drop as the next unique ring was anything but intuitive or obvious). Gold was practically worthless in D2, but Blizzard has already said that gold will be the primary form of trading currency, just as it is in WoW. The WoW auction house as a model is extremely successful and, as long as gold carries some intrinsic value, the D3 auction house will succeed as well. As for community interaction, I'd be interested to hear anecdotes from players who used public chat channels to befriend or forge any sort of lasting relationship with another player. When I played BW, I think I joined one game ever that was advertised in a Brood War USA-# channel and it was some 3v3 BGH game, and that was only to dominate some random players. I could have done that through joining any game in the Join list. I joined a random "Clan recruitment" game where I was invited to the clan channel and joined the clan, just to see how easily I could become the best player in a random clan (strangely Empyrean was already in this clan). I played a random WGTour game where my opponent Paladin[USA] and I founded a small clan that lasted about a week. Practically every other game that I've played -- out of SC2 or BW or D2 -- has been a standard match with or against strangers either with or without friends that had no need for public chat channels. I still joined the relevant private channels of the day: ~nohunters, Brood War USA-1000, etc., but virtually nobody I've interacted with over my course of playing Blizzard games ever had any reason to visit -- nor had anything positive to say about -- public channels. I could care less about public channels tbh, there won't be ANY KIND OF CHAT outside of match making games is what i care about. Not right away, but they are adding private chat channels down the line, just as they did for SC2. That's mentioned right in the OP! I don't have any problem with this. I must have missed something because I have never noticed private channels in SC2. Or you call private those things anyone can invite you to, anyone can join, anyone can spam or abuse and nobody can moderate? That would explain it ^^ hahaha. Wow, what a jaded retort =] I can take or leave channel moderation most of the time, since often it's not needed, but of course there are a number of situations where it would have been nice to have but the functionality just isn't there. The channel invite auto-join thing is pretty annoying as well, thankfully I haven't seen that abused in a long time.
Well the point is that just like you would never call "private" house or party if anyone could come and do whatever he likes yet owner/organizer could not say a word or ban him - just like that channel without rules or moderation simply is NOT private no matter what. There is no sense calling it so.
I personally like country chat channels and I often go there looking for players to play StarJeweled or Star Strikers.
An about moderation and how is it often not needed... perhaps. Just like most people dont need law saying "dont kill other human beeing or you will be punished" since they wouldnt do it even without it, but that doesnt mean we can have lawless society ^^
SC2 explamples where lack of moderation is serious issue are: progamers chats (I have seen solution naming them something like "."@[]##ˇˇ^^˘°*/-**//€]]][[\|´´ů§.""!!%ˇ08^˘°˛°°°°.,ů§ú-§ů!!)úˇ" because thats too long to read from stream and frankly kinda hard to recognize anyway - but isnt it lame?); clan chats; higher level team games chats etc.
To summarize what I think I really do believe country open chats are good thing to start with when you are new player and that private channels are really needed. Right now, unfortunatelly, SC2 or rather B.net 2.0 doesnt have any of these 2, so I dont like it. I dont really see it as a such a big problem though, Ill simply stay on d2jsp I dont think Ill have any other choice thanks to how is AH working anyway.
|
|
Was just about to post this too, yay for public chat channels!!
|
Shitstorm averted I guess.. Whatever it didn't matter either way.
|
On February 09 2012 14:22 mordk wrote: Shitstorm averted I guess.. Whatever it didn't matter either way.
Not a shit storm since it didn't matter either way. Well...except for those who posted in this thread lols.
|
Awesome to see such a positive post from Bashiok.
Really didn't see that one coming. Great to see the D3 team aknowledge the importance of social aspects of the game.
Can't really believe some people in this thread jumping right away on defending Blizzard on potentially removing global chat channels.
There will always be things that can be exploited. The solution is not "hey, lets remove it and say that sometime in the future we will come up with an alternative way of doing it correctly. Expect information soon = maybe in a couple of years".
None of my friends play D3. The global chat will definetely be somewhere I hangout, talk to the community (in real time so don't suggest forums thank you), maybe trade but most often try to find arena teams/ duelers.
|
It's cool that we got public channels in D3 but even if they didn't have it, it wouldn't bother me at all.
|
I could see where chat would be helpful in trading (until I found d2jsp). In D2, I've always met friends while questing, not from chat channels, so it wouldn't bother me if they stayed out.
If they remove chat from games, then I'll freak out.
|
Why I like to have public channels is because when I'm with friends on Bnet (sc:BW or War3) we always hang around in a channel an gather there after games. It's convenience
|
Yay for chat channels in D3! I guess this sort of keeps people happy (and on the buying-side) until the supposed release in Q2 2012.
|
On February 09 2012 09:44 Urbz wrote:Bashiok: Show nested quote +Soooooo... hey everyone. How's it going? Good? Weather ok? Great... so, right... You know how sometimes you say something that's stupid and wrong and then people very reasonably get upset and create a lot of threads and discussions and demands with some pretty reasonable reasons for the thing you said wouldn't happen but then it turns out that you're stupid and wrong and the things you said are completely the opposite of what's actually true?
Yeah. So that happened. Public chat channels will be in Diablo III, barring any catastrophe that requires we remove them, because they're already implemented. In fact they'll be in an upcoming beta patch so you'll get to see and play around with them yourselves.
I'm not sure I can offer any explanation as to the incorrectness of my statements, except that I believed them to be correct when I made them. I apologize, and I'll strive to not be stupid and wrong in the future.
More info on the chat feature, and others, to come in the weeks ahead. Thanks for sticking with it, and me. https://us.battle.net/d3/en/forum/topic/4015205370?page=11#210Problem solved i'd say, so everyone can happily buy the game again. ( at least untill next announcement =P )
That's why I love Bashiok so much. He's so transparent and actually tells the community what's going on (unlike mode were for WoW and SC2.)
I wish I could kiss him.
|
maybe we can close this thread now? the OP and the first 8 pages are all wrong
|
you know i don't see a sort of urgency for the communicating aspect anymore. i've been playing these games (including d2) for so long, that i feel that i've matured as a gamer and have already found the sort of friends that i'll mostly be playing with. I was always into pick-up-groups and guild-chat or w/e, but never into general chat.
These days, we have things like vent or skype which i feel can be perfect for a group of players that are more into VOIP. honestly, we're(players like myself) not 12-18 anymore and not naive to the point that we need to find some sort of company to make things worthwhile. The magic of the game is that you're experiencing the same things as the other players within the same game----how you choose to discuss it all and to organize a game with a stranger can be part of the magic too.
i DONT feel that it all comes down to having some general or preset chats. it may be backwards, but i atleast feel a sort of convenience taken away, and that it's more in -my- hands to make something happen if i really want it to. Honestly, when it comes to a game where i'll be experiencing something (like having to level up fresh characters through the same ways) i won't be thankful that it's made less convenient, but i'm not going to be playing as much as i was when was 13, or 15 back when d2 was a craze, i will be playing to the convenience of other people's schedules---including work, school, and my friends who have their own schedules as well.
absolutely not a factor to me anymore. there are always better ways to communicating in your own way to others. i remember playing with one friend, talking to them by having a corded phone sandwiched between shoulder and cheek for hours and hours. -That- was actually funny and fun to me.
|
Honestly I was somewhat excited for D3 when the beta FIRST started and then when people were streaming, but after the delays I was like "meh, I'll probably buy it" but now I'm 90% certain I'm done with Blizzard games, now I'll still probably watch SC because it's SC, but I honestly don't see me buying anymore of their games (coming from a guy who has literally played every single game they released from WC1 to SC2 and WoW) unless their new MMO (if it ever happens) is baller as fuck. It seems Blizzard is changing, and not for the good. Other companies are becoming more and more open with the community, I've seen official representatives from other games post on reddit about balancing and actually responding with "yes we're aware shit's not perfect, we're trying", but Blizzard "Oh yes, we're aware you want chat and LAN, but you see, the thing is, we don't give a fuck."
|
|
|
|