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Simple Questions, Simple Answers - Page 57

Forum Index > Diablo 3
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TheYango
Profile Joined September 2008
United States47024 Posts
May 22 2012 01:47 GMT
#1121
On May 22 2012 08:04 matiK23 wrote:
I asked this question in the Barbarian Discussion but no answer--they must think I'm a derp.

But if I had to choose between items: Is more vitality better or more armor?

It depends how much of each you have. EHP is the product of your armor and your vitality, which means you have to balance your gains between the two. I don't think anyone has mathed out the best proportion of each yet, but the general idea is that you should be balancing HP and armor, not just stacking one or the other.
Moderator
matiK23
Profile Joined May 2011
United States963 Posts
May 22 2012 02:07 GMT
#1122
On May 22 2012 10:47 TheYango wrote:
Show nested quote +
On May 22 2012 08:04 matiK23 wrote:
I asked this question in the Barbarian Discussion but no answer--they must think I'm a derp.

But if I had to choose between items: Is more vitality better or more armor?

It depends how much of each you have. EHP is the product of your armor and your vitality, which means you have to balance your gains between the two. I don't think anyone has mathed out the best proportion of each yet, but the general idea is that you should be balancing HP and armor, not just stacking one or the other.


Thank you.

Also on a weapon, what are the differences between fire, cold, poison, holy damage? Different properties? Can monsters be resistant to these?
Without a paddle up shit creek.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
May 22 2012 04:29 GMT
#1123
anyone know the difference between damage mitigation provided by Armor and damage mitigation provided by Reistance?
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
nomadnine
Profile Joined July 2011
Germany8 Posts
May 22 2012 04:42 GMT
#1124
hi:
does " grave injustice " work ?
http://us.battle.net/d3/en/class/witch-doctor/passive/grave-injustice
hm ?
Luxae
Profile Joined February 2011
Israel232 Posts
May 22 2012 04:43 GMT
#1125
Is there a way to check what my damage would be like with two 1hand weapons while having a 2hander equipped? I'm debating switching over to dual wielding crossbows, but before I spend all that gold it would be nice to be able to check if it'll actually increase my dps.
Gorvin
Profile Joined April 2011
United States22 Posts
May 22 2012 06:38 GMT
#1126
Does anyone know if the Monk debuffs from Resolve (-25% damage) and Crippling Wave + Concussion (-20% damage) stack with each other?
Ushio
Profile Blog Joined June 2010
Canada868 Posts
May 22 2012 08:57 GMT
#1127
On May 19 2012 23:55 Escavalier wrote:
As a low level Barbarian (35) is it better to have equipment that gives +Vitality or +Strength? I used to focus on +strength items all the way but I've recently started to die a little too often in nightmare.


im a lvl 52 barb and in my experience its better to focus on Vit before hell. After Hell I found myself going for primarily armor.

The mobs pre-hell arnt doing a ton of damage and just having more hp would be more beneficial, but in hell where they are doing tons of damage its better to have that % reduction damage from armor
http://myanimelist.net/profile/billng
Terranlisk
Profile Blog Joined February 2007
Singapore1404 Posts
May 22 2012 09:03 GMT
#1128
Can i increase my crit % from items?
aka myheronoob
Hoban
Profile Blog Joined February 2011
United States1600 Posts
May 22 2012 09:12 GMT
#1129
On May 22 2012 18:03 Terranlisk wrote:
Can i increase my crit % from items?

Yes though it is generally on higher level items. I think I started seeing it appear around lvl 40-45 items.
"I am a leaf on the wind."
iSpeakEngrish
Profile Joined May 2010
20 Posts
May 22 2012 09:17 GMT
#1130
On May 22 2012 18:03 Terranlisk wrote:
Can i increase my crit % from items?


yes,there are items that do that
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
May 22 2012 09:23 GMT
#1131
On May 22 2012 13:29 udgnim wrote:
anyone know the difference between damage mitigation provided by Armor and damage mitigation provided by Reistance?

I wonder the same question as well. Here my understanding about it. Armor let you reduce all inc damage physical/cold/poison/arcane etc...
And there are resistance to come after that. Say, you have 50% reduction from Armor and 10% Physical reduction for Physical resist, if a mob hit you physically for X amount, you would only take 40% of that.

So, from hell, resistant are really important. So gear that +all resistant are really really good, its like you have additional armor vs all kind of damage apart from the item's original armor itself.
Terran
Hoban
Profile Blog Joined February 2011
United States1600 Posts
May 22 2012 09:29 GMT
#1132
Yea the +all resist is really really good. I have been duoing quite a bit with a monk tank who builts almost flat vit, armor, +resists and he gets hit like a pansy in inferno. Imo it is much more effective than stacking dodge where an unlucky string of hits gets you killed. Plus with huge amounts of resist, +hp/sec actually starts to become semi-useful.
"I am a leaf on the wind."
traffiq
Profile Joined January 2011
Germany26 Posts
May 22 2012 09:29 GMT
#1133
Is it worth it to keep the low crafting material from normal all the way to the endgame or is it usless there ?
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
May 22 2012 09:36 GMT
#1134
On May 22 2012 18:29 traffiq wrote:
Is it worth it to keep the low crafting material from normal all the way to the endgame or is it usless there ?

Normal stuff is useless in Nightmare already. Just get rid of it, but it may have some uses if you decide to roll and alt.
Terran
finkelboy
Profile Joined December 2008
Italy372 Posts
May 22 2012 12:50 GMT
#1135
Do the Inferno's monster drop better items than the lower difficulty level ones?
Do the best items have better chance to be dropped from Elite enemies?
Ma jae yoon, what else? By.hero next bonjwa
Alpino
Profile Joined June 2011
Brazil4390 Posts
Last Edited: 2012-05-22 13:26:37
May 22 2012 13:26 GMT
#1136
On May 22 2012 21:50 finkelboy wrote:
Do the Inferno's monster drop better items than the lower difficulty level ones?
Do the best items have better chance to be dropped from Elite enemies?


Yes. Yes. Anything else would be terrible, terrible design.
20/11/2015 - never forget EE's Ember
Pitrocelli
Profile Blog Joined November 2010
Slovakia127 Posts
May 22 2012 14:01 GMT
#1137
Is there site with information about set bonuses for complete sets ?
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
May 22 2012 15:16 GMT
#1138
On May 22 2012 23:01 Pitrocelli wrote:
Is there site with information about set bonuses for complete sets ?

The only way i know is if you know the type of any item from the set, then you can search for entire set here:
http://eu.battle.net/d3/en/item/
For example: i wanna find tal rasha set and i know that this set has a helm, so i go to helms section, click "set" and click on the helmet from the set to bring me here: http://eu.battle.net/d3/en/item/tal-rashas-horadric-crest

Hope someone knows a better way
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
May 22 2012 15:52 GMT
#1139
1.can anyone tell me is the hellish staff of herding worth it? i mean is the farm good over there?

2.and where is best place to farm? I just beat hell diablo and i am now carrying my 57 wizard friend in hell. so farming quick exp is probably good but i dont mind to get gold/gear now.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
May 22 2012 16:08 GMT
#1140
On May 21 2012 06:17 Patriot.dlk wrote:
Show nested quote +
On May 19 2012 14:06 CameLs wrote:
On May 19 2012 12:22 Najda wrote:
Do hardcore characters share their stash/crafters with your other hardcore characters?

Yes

On May 19 2012 11:04 DeltaX wrote:
On May 19 2012 10:20 darkcloud8282 wrote:
Does +Damage % add to your overall damage or just your weapon's damage? And if it's just the weapon, is it already included in the displayed DPS of the item?

If you are talking about the +2-3 poison damage stats that appear on weapons, I am pretty sure they are included in the dps of the weapon.

No
[image loading]


You can add a gem to a weapon and you will notice that the dps will change.

Only in game though.
[image loading]


On May 19 2012 14:29 BlasiuS wrote:
Is it possible to search the AH for the +x-y damage mod on items?

I can't seem to be able to do this...

searching on the 'All Damage' stat returns nothing every time.

I cant seem to do it too, tried to search for a ring with damage but nothing show up.


How to know how much damage then? Can you see it if you click details (or w/e it's called)? Im thinking of the stat called "damage"


Interesting, so rubied weapons in AH actually do more dmg than AH displays
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
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