Importance of maps
In less than six months, Dust 2 will celebrate its 15th anniversary. It is quite telling of the importance of the maps in Counter-Strike when they have been played for so long and have become icons of the franchise itself. The current pool consists of maps that have been in the game since the beta in 1998. Mirage and Cobblestone date back to CS 1.6, Season and Cache to CS:Source, leaving Overpass as the only brand new map to CS:GO. While there have been many updates to all of them since then, the maps have generally retained their original layouts and features. Maps are of a capital importance to CS, which would lack two things without a varied map pool. First, the diversity of plays with different maps layouts and angle configurations, and a layer of strategy for a series.
The Pick & Ban phase
Unlike most other esports, there aren't many gimmicks or pocket strategies in Counter-Strike that will win you more than a few rounds before the opponents can start to adapt. The element of surprise can quickly deplete in a game. A team’s strengths and weaknesses, play styles, and strategies to employ, all come into play during the map pick and ban phase of a series.
The pick and bans can be boiled down to three things; avoiding maps your team hasn't practiced as much on, picking your home maps, and denying the opponent theirs when these don’t overlap. The home map is one where a team is the most comfortable playing on, due to fitting their play style or most familiar and practiced. Most teams focus on practicing and perfecting a small set of maps while overlooking some others in order to try to be the best on a few maps rather than being average on all of them. A famous example of this would be
Na'Vi back in 2013 who were known to never practice Nuke as they were always able to ban the map.TSM vs Envy: the example
A textbook series when it comes to pick and bans would be
Home maps
Having a specific map or set of maps that a team is particularly good at can help ease the intensity in a best-of-x series. Knowing that you always have one map to fall back on if you’re down in a series, or to take the early lead and momentum in the series. It can also put teams on the international radar as with
On the contrary, playing on a home map doesn’t guarantee a win, especially when the opponent is more skilled.
Conclusion
At this upcoming major, take careful attention to the map pick & ban phase at all stages of the tournament. Watch how in the group stages challengers will try to get the map that will allow for a higher upset potential over the Legends. For the best of three matches, watch as both teams try to maneuver the series map order that will favour them over their opponents. There is more to the advantages that maps provide than what meets the eye.
Writer: Ragnarork
Editor: Nagisama
Graphics: DearDave
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