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[Interviews] GSL S3 Ro8 Winners - Page 6

Forum Index > Community News and Headlines
219 CommentsPost a Reply
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rbkl
Profile Joined March 2010
772 Posts
December 07 2010 04:15 GMT
#101
Marine SCV all-ins finally proven to be too strong?
www.check6gaming.com // www.iugaming.com ** Indiana's Premier Gaming / Starcraft Community **
KeiQQ
Profile Joined May 2010
United States113 Posts
December 07 2010 04:30 GMT
#102
Why does everyone keep calling a 14/15 hatch "greedy"? Even worse, after they call it greedy, they compare how toss/terran don't always do it - the two aren't comparable. 14 hatch, vs that push, is far superior to 14 pool, it isn't playing "greedy", its literally the -best- thing people have come up with to counter that all-in so far.

That being said, I don't really care about the whole balance aspect of it, Nestea could've microed better, etc, but the games were incredibly dull to watch. Oh hey, he pulled all his scvs, good entertaining 5min game! I understand its what "he had to do to win", but it makes for a shitty series to watch. Also, I think FruitDealer beat himself more than HongUnPrime.WE beat him, his play was definitely not what we've come to expect of him.

Oh well, grats to both winners.
How much you wanna bet?
johanngrunt
Profile Blog Joined July 2010
Hong Kong1555 Posts
December 07 2010 04:31 GMT
#103
At least they're no Bitbybit =)

can't wait to see HongUn play =)
Tygaa
Profile Joined November 2010
United States40 Posts
December 07 2010 04:35 GMT
#104
Thank You Selith..You're a wonderful man..
I Will OverLord Rush Your @ss !
oprandom
Profile Joined November 2010
United States33 Posts
Last Edited: 2010-12-07 05:02:20
December 07 2010 05:02 GMT
#105
Not to mention 6pool Fruitdealer "I lose 90% of the time to Terran" lol. This is just how pros roll.

What would you do for $90K?
I will random you
oprandom
Profile Joined November 2010
United States33 Posts
December 07 2010 05:04 GMT
#106
14Hatch is greedy, it's a macro build to take you to midgame. It delays zerglings, and in fact it's just a matter of time before more Zerg 10Hatch or 14pool instead. But wait, that won't let me be way way ahead in drones and I might have to scout for once. Okay, sure.
I will random you
KeiQQ
Profile Joined May 2010
United States113 Posts
December 07 2010 05:11 GMT
#107
On December 07 2010 14:04 oprandom wrote:
14Hatch is greedy, it's a macro build to take you to midgame. It delays zerglings, and in fact it's just a matter of time before more Zerg 10Hatch or 14pool instead. But wait, that won't let me be way way ahead in drones and I might have to scout for once. Okay, sure.


You really have no idea what you're saying. 14 hatch lets zerg have the larvae needed to build enough zerglings to possibly defend that attack, if you 14 pool, you will die far easier than a 14 hatch.

Zergs like IdrA and ret have practiced vs terran for awhile, and concluded 14 hatch lets you defend against that specific all in easier.
How much you wanna bet?
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
December 07 2010 05:23 GMT
#108
Does any body remember when Flash used to cheese every game?
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
tedster
Profile Joined May 2009
984 Posts
Last Edited: 2010-12-07 06:20:31
December 07 2010 06:11 GMT
#109
On December 07 2010 14:11 KeiQQ wrote:
Show nested quote +
On December 07 2010 14:04 oprandom wrote:
14Hatch is greedy, it's a macro build to take you to midgame. It delays zerglings, and in fact it's just a matter of time before more Zerg 10Hatch or 14pool instead. But wait, that won't let me be way way ahead in drones and I might have to scout for once. Okay, sure.


You really have no idea what you're saying. 14 hatch lets zerg have the larvae needed to build enough zerglings to possibly defend that attack, if you 14 pool, you will die far easier than a 14 hatch.

Zergs like IdrA and ret have practiced vs terran for awhile, and concluded 14 hatch lets you defend against that specific all in easier.


Easier than, say, a 14 hatch in-base? Or at the top of your ramp?

On December 07 2010 11:54 Krehlmar wrote:
Show nested quote +
On December 07 2010 06:44 tedster wrote:

Rain didn't cheese. He used a safe and established timing attack against a known Zerg opening. Timing attacks are hilariously strong in this game, get over the "cheese" fallback.

You don't call using an uppercut against a predictable jump-in "cheese" in a fighting game, even though it's a "risky" move that leaves you "open to punishment", because it's known to work against jump-ins most of the time and is therefore a proper response.

If you don't like timing attacks, that's a different story altogether, but unfortunately they are extremely difficult to stop in SC2 with anything other than brute force.


"Safe and established"... dude get over the whole Terran need to defend risky and ultimatly boring and/or bad play. It will win you games against the best of the world, take it you are one of them, but it is still not because skill or because it is valid. A good player can do macro games, Rain said it himself he would not be able to face Nestea in a real fight henche he did risky and bad cheese play,
"Not risky" my ass: Go check the finals of GSL 2 Game 7. Properly defended the SCV "timing push" is a dead end full of burly men and rape.

Why are people defending his build when he himself (Rain that is) isn't? He is obviously a bit ashamed at his performance and feels the need to justify it. It won him the games, no one can argue that, but it wasn't good overall play. The only reason he can pull it off is because he himself isn't a bad player and Nestea actually being stupid enough to do some mistakes of his own; Nestea was not perfect.

I wish more Random players would speak instead of terran/zerg fanboys.


You are missing a lot of important points. First off, the timing pushes have gotten more elegant and successful since the GSL 2 and more Terrans are now attacking somewhat more conservatively (3 svc + marines, for example) in an attempt not to instantly overwhelm, but to pressure, equalize the situation, and POTENTIALLY overwhelm - it's like an old-school bunker rush against a zerg expo, where the Terran doesn't necessarily lose if he fails to sack the zerg base entirely and often comes out ahead in the midgame despite trading forces for a while.

Rain of course isn't going to defend the build - he didn't invent it, but knew it was strong in the current meta and he isn't going to go around swearing up and down that he's only going to timing attack for the rest of the tournament because giving his remaining opponents that kind of information is silly.

"Not valid" after beating the top zerg in the world is a completely stupid argument with no supporting evidence.

"Not skill" actually counters your own claim of "not valid". If it's so good that it requires no skill (which is partially what i am arguing - timing attacks are way too good in SC2) then it's definitely valid.

You seem to hate timing attacks and feel they are way too easy, and often near-guaranteed wins - which means they aren't cheese; they are overpowered strategies that prey on the metagame and overall ruleset of SC2 that makes time attacks way too strong. You're basically clumsily arguing the exact same points as I am but reaching different conclusions because you aren't willing to admit the flaw isn't with "dumb players" or "bad strategies that win with no skill" (which makes no sense at all) but is actually with the game currently being too prone to strats like this.

the last wcs commissioner
Stratchka
Profile Joined December 2010
Austria165 Posts
December 07 2010 06:36 GMT
#110
HongUnPrime: "I will do my best to win, and to show quality matches deserving of someone like TSL_Rain."

Now that's a threat, if I ever saw one!
StarTale 화이팅!!!
Lokian
Profile Joined March 2010
United States699 Posts
December 07 2010 07:24 GMT
#111
On December 07 2010 15:36 Stratchka wrote:
HongUnPrime: "I will do my best to win, and to show quality matches deserving of someone like TSL_Rain."

Now that's a threat, if I ever saw one!


I didn't notice that but hongun just became baller status there.
Watch my gaming channel: http://www.youtube.com/user/BedinSpace
Selith
Profile Joined September 2010
United States238 Posts
December 07 2010 07:46 GMT
#112
On December 07 2010 15:36 Stratchka wrote:
HongUnPrime: "I will do my best to win, and to show quality matches deserving of someone like TSL_Rain."

Now that's a threat, if I ever saw one!


The way I translated it seemed like he was threatening TSL_Rain, but it's really not.

He just meant to say something like "he's a good player, so I have to do a great match".
FuzzyJAM
Profile Joined July 2010
Scotland9300 Posts
December 07 2010 07:59 GMT
#113
Poor Rain.

I get that people don't like the fact that he beat the better player (I know I don't), but he's playing to win. Anyone who wouldn't do what he did for that amount of money and prestige is simply not a competitive gamer. Constantly attacking him personally is not how to respond to someone's gameplay that you dislike.

Anyway, thanks for the translations.
Did you ever say Yes to a single joy?
Maskedsatyr
Profile Joined September 2010
Singapore1245 Posts
December 07 2010 08:59 GMT
#114
Anyone else thinks that maybe there might problems in the tsl team. Rain himself said that there were personal problems and couldn't practice. FD didn't really play to the best of his ability as well.
"Don't believe in you who believes in me, don't believe in me who believes in you, believe in you...who believes in yourself!"
Minzy
Profile Joined May 2010
Australia387 Posts
December 07 2010 09:42 GMT
#115
HongUn is such a nerd.

Easier than, say, a 14 hatch in-base? Or at the top of your ramp?


you're obviously not a Zerg, or a good one at least.

Anyway cheers for the interview/translation, interesting as always.
Huh...
positron.
Profile Joined May 2010
634 Posts
December 07 2010 10:02 GMT
#116
What is up with FD keep going late lair? He sometimes even took 3rd base before lair. Idra would never lose to fast dts.
TUski
Profile Joined April 2010
United States1258 Posts
December 07 2010 10:03 GMT
#117
On December 07 2010 15:11 tedster wrote:
Show nested quote +
On December 07 2010 14:11 KeiQQ wrote:
On December 07 2010 14:04 oprandom wrote:
14Hatch is greedy, it's a macro build to take you to midgame. It delays zerglings, and in fact it's just a matter of time before more Zerg 10Hatch or 14pool instead. But wait, that won't let me be way way ahead in drones and I might have to scout for once. Okay, sure.


You really have no idea what you're saying. 14 hatch lets zerg have the larvae needed to build enough zerglings to possibly defend that attack, if you 14 pool, you will die far easier than a 14 hatch.

Zergs like IdrA and ret have practiced vs terran for awhile, and concluded 14 hatch lets you defend against that specific all in easier.


Easier than, say, a 14 hatch in-base? Or at the top of your ramp?



You just vouched for the viability of a one-base zerg. Your argument is thus invalidated.
"There is nothing more cool than being proud of the things that you love." - Day[9]
BBC.807
Profile Joined November 2010
Norway68 Posts
December 07 2010 11:08 GMT
#118
Hopefull he will lose in the semi-finals so we can still say protoss is weak:-) IMBA!
Selith
Profile Joined September 2010
United States238 Posts
Last Edited: 2010-12-07 12:50:41
December 07 2010 12:10 GMT
#119
Day 2 being posted

Not sure why I'm even up, I should be sleeping

Will work on Jinro's when it's up. Refreshing like mad.

Sleepy.
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
December 07 2010 12:54 GMT
#120
i love ogsmc's attitude
There is always tomorrow nshs.seal.
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