On June 08 2023 04:23 Kare wrote: Minimap needs to be able to be in a corner, if rts creators dont understand that by now then there is no hope
I agree, but looking at those screens I'm wondering if that's not actually their intention. Those UIs look to me like maybe they're a one-size-fits-all solution to allow testing on 4:3 monitors during development.
Those screenshots don't even have game graphics in them, they look very much like a mockup to show what you can expect in terms of layout and feel, not that every single detail is what you can expect at launch. It's honestly kind of silly to think that anything we're looking at right now is 100% indicative of the final game.
That said, yeah, having to look past the UI to see what might be going on in that corner would suck ass. If the game ships like that with no option to change it they will get grilled for it.
Yea i disagree. Look at BAR its in alpha stage and is very attractive in both gameplay and visuals, stormgate has to be in alpha real soon and if this isnt even close to final visuals then why do we even have these images.
Stormgate got huuuuuge shoes to fill if they want progamers of sc1/2 to play it. Even myself.
BAR is FREE and i play it because i can use my SC skills to be good. If i gotta pay for Stormgate and its worse than a free game? No thx.
To be fair BAR will be released on steam and probably has a price. We need free alpha/beta play of Stormgate if they want a chance of getting good feedback to make a perfect game.
On June 08 2023 04:23 Kare wrote: Minimap needs to be able to be in a corner, if rts creators dont understand that by now then there is no hope
I agree, but looking at those screens I'm wondering if that's not actually their intention. Those UIs look to me like maybe they're a one-size-fits-all solution to allow testing on 4:3 monitors during development.
Those screenshots don't even have game graphics in them, they look very much like a mockup to show what you can expect in terms of layout and feel, not that every single detail is what you can expect at launch. It's honestly kind of silly to think that anything we're looking at right now is 100% indicative of the final game.
That said, yeah, having to look past the UI to see what might be going on in that corner would suck ass. If the game ships like that with no option to change it they will get grilled for it.
Yea i disagree. Look at BAR its in alpha stage and is very attractive in both gameplay and visuals, stormgate has to be in alpha real soon and if this isnt even close to final visuals then why do we even have these images.
Stormgate got huuuuuge shoes to fill if they want progamers of sc1/2 to play it. Even myself.
BAR is FREE and i play it because i can use my SC skills to be good. If i gotta pay for Stormgate and its worse than a free game? No thx.
To be fair BAR will be released on steam and probably has a price. We need free alpha/beta play of Stormgate if they want a chance of getting good feedback to make a perfect game.
Respectfully. I will not like to play a game that look like this. I feel like you are tripping with those graphics are better than the stormgate game when we didnt even see actual gameplay. Sunday they are going to reveal for the first time. So maybe we will know exactly how good or bad the game looks. The pictures posted on this thread are very low resolution and bad quality. Why do you even care about graphics when u playing BAR that u cant even see units bro..
Tasteless posted this video with a unit from stormgate.
On June 08 2023 04:23 Kare wrote: Minimap needs to be able to be in a corner, if rts creators dont understand that by now then there is no hope
I agree, but looking at those screens I'm wondering if that's not actually their intention. Those UIs look to me like maybe they're a one-size-fits-all solution to allow testing on 4:3 monitors during development.
Those screenshots don't even have game graphics in them, they look very much like a mockup to show what you can expect in terms of layout and feel, not that every single detail is what you can expect at launch. It's honestly kind of silly to think that anything we're looking at right now is 100% indicative of the final game.
That said, yeah, having to look past the UI to see what might be going on in that corner would suck ass. If the game ships like that with no option to change it they will get grilled for it.
Yea i disagree. Look at BAR its in alpha stage and is very attractive in both gameplay and visuals, stormgate has to be in alpha real soon and if this isnt even close to final visuals then why do we even have these images.
Stormgate got huuuuuge shoes to fill if they want progamers of sc1/2 to play it. Even myself.
BAR is FREE and i play it because i can use my SC skills to be good. If i gotta pay for Stormgate and its worse than a free game? No thx.
To be fair BAR will be released on steam and probably has a price. We need free alpha/beta play of Stormgate if they want a chance of getting good feedback to make a perfect game.
Respectfully. I will not like to play a game that look like this. I feel like you are tripping with those graphics are better than the stormgate game when we didnt even see actual gameplay. Sunday they are going to reveal for the first time. So maybe we will know exactly how good or bad the game looks. The pictures posted on this thread are very low resolution and bad quality. Why do you even care about graphics when u playing BAR that u cant even see units bro..
The best expectation (ambitious) casuals should have imo is that they'll get another solid RTS to have some fun with for a while and see how far it'll take them. Just keep playing whatever your favorite game was until now and see if this new one finds its way into your heart, too. If it's so good that you'll find yourself wanting to play it more than the old one, for a while at least, that'd be great.
For a pro-scene to develop it would really have to be immensly popular though and kick ass in all major aspects to out-do the old games, and that'll be tough.
On June 08 2023 04:23 Kare wrote: Minimap needs to be able to be in a corner, if rts creators dont understand that by now then there is no hope
I agree, but looking at those screens I'm wondering if that's not actually their intention. Those UIs look to me like maybe they're a one-size-fits-all solution to allow testing on 4:3 monitors during development.
Those screenshots don't even have game graphics in them, they look very much like a mockup to show what you can expect in terms of layout and feel, not that every single detail is what you can expect at launch. It's honestly kind of silly to think that anything we're looking at right now is 100% indicative of the final game.
That said, yeah, having to look past the UI to see what might be going on in that corner would suck ass. If the game ships like that with no option to change it they will get grilled for it.
Yea i disagree. Look at BAR its in alpha stage and is very attractive in both gameplay and visuals, stormgate has to be in alpha real soon and if this isnt even close to final visuals then why do we even have these images.
Stormgate got huuuuuge shoes to fill if they want progamers of sc1/2 to play it. Even myself.
BAR is FREE and i play it because i can use my SC skills to be good. If i gotta pay for Stormgate and its worse than a free game? No thx.
To be fair BAR will be released on steam and probably has a price. We need free alpha/beta play of Stormgate if they want a chance of getting good feedback to make a perfect game.
Respectfully. I will not like to play a game that look like this. I feel like you are tripping with those graphics are better than the stormgate game when we didnt even see actual gameplay. Sunday they are going to reveal for the first time. So maybe we will know exactly how good or bad the game looks. The pictures posted on this thread are very low resolution and bad quality. Why do you even care about graphics when u playing BAR that u cant even see units bro..
It got zoom and you can see units just like you can zoom in/out in a Starcraft replay. Thats not the issue and nothing says stormgate wont have zoom.
In fine with whatever in that regard. Free zoom is imo great. The more settings you can customize the better for the playerbase not having to complain it doesnt fit them.
On June 12 2023 06:27 LML wrote: Gameplay video from the PC Gamer Gaming Show 2023 (timestamped for when the first gameplay is shown) https://youtu.be/hV1Y31_4BS0?t=126
I think it looks too slow for me to get hooked on the multiplayer. That's probably because they're leaning more into WC3 than SC2. I'm sure I'll enjoy the campaign though, assuming there is one.
On June 10 2023 00:53 [sc1f]eonzerg wrote:Respectfully. I will not like to play a game that look like this. I feel like you are tripping with those graphics are better than the stormgate game when we didnt even see actual gameplay. Sunday they are going to reveal for the first time. So maybe we will know exactly how good or bad the game looks. The pictures posted on this thread are very low resolution and bad quality. Why do you even care about graphics when u playing BAR that u cant even see units bro..
This might be the dumbest criticism I have ever encountered. You complain that it's hard to see the units and then post a screenshot of the camera fully zoomed out with icons turned on? Yes, when you zoom out all the way and have icons active, then you can't see the units. That's by design, so that you can more easily recognize units when you're so far zoomed out that they're little more than dots.
I strongly get the feeling you've never bothered to actually play BAR, given how ignorant your criticism of it is. Maybe give it enough of a shot to actually know what you're talking about before you dump on it. It's really a pretty solid take on the TA/SupCom style of RTS.
On June 10 2023 00:53 [sc1f]eonzerg wrote:Respectfully. I will not like to play a game that look like this. I feel like you are tripping with those graphics are better than the stormgate game when we didnt even see actual gameplay. Sunday they are going to reveal for the first time. So maybe we will know exactly how good or bad the game looks. The pictures posted on this thread are very low resolution and bad quality. Why do you even care about graphics when u playing BAR that u cant even see units bro..
This might be the dumbest criticism I have ever encountered. You complain that it's hard to see the units and then post a screenshot of the camera fully zoomed out with icons turned on? Yes, when you zoom out all the way and have icons active, then you can't see the units. That's by design, so that you can more easily recognize units when you're so far zoomed out that they're little more than dots.
I strongly get the feeling you've never bothered to actually play BAR, given how ignorant your criticism of it is. Maybe give it enough of a shot to actually know what you're talking about before you dump on it. It's really a pretty solid take on the TA/SupCom style of RTS.
Before we keep going to the wrong route. I never critized the game. I gave my opinion that i will not like to play a game that looked like that. It means that u play 70% of the gamed zoomed out and controlling dots and with very weak unit movement if you ask me. ( i have seen plenty of winterstarcraft videos playing the game ) And for that reason it looked strange to me you want to compare such game with Stormgate that is a more similar game to starcraft / warcraft and not Total Anh / BAR. I just dont get why will u care about graphics at all when you play most of the game zoomed out and u dont really appreciate them. Again i also dont critize the zoom out feature. But i will not like to play a game with such feature.
On June 12 2023 15:13 Highgamer wrote: The best expectation (ambitious) casuals should have imo is that they'll get another solid RTS to have some fun with for a while and see how far it'll take them. Just keep playing whatever your favorite game was until now and see if this new one finds its way into your heart, too. If it's so good that you'll find yourself wanting to play it more than the old one, for a while at least, that'd be great.
For a pro-scene to develop it would really have to be immensly popular though and kick ass in all major aspects to out-do the old games, and that'll be tough.
I think you underestimate the powers of hype and novelty. Starcraft 2 was not a very good game when it got popular, it sucked at all sorts of things.
On June 12 2023 15:13 Highgamer wrote: The best expectation (ambitious) casuals should have imo is that they'll get another solid RTS to have some fun with for a while and see how far it'll take them. Just keep playing whatever your favorite game was until now and see if this new one finds its way into your heart, too. If it's so good that you'll find yourself wanting to play it more than the old one, for a while at least, that'd be great.
For a pro-scene to develop it would really have to be immensly popular though and kick ass in all major aspects to out-do the old games, and that'll be tough.
I think you underestimate the powers of hype and novelty. Starcraft 2 was not a very good game when it got popular, it sucked at all sorts of things.
Maybe. I guess I personally don't like to partake in hyping things up too much, but I didn't even want to say that I'm not hoping and eager to have another great RTS with Stormgate.
I just had a hunch to write something calming after I read several comments that sounded as if someone felt a strange need/urge to make a definite decision right now on whether to play it or not, despite the little information. Or that sounded as if it was an either-or decision: either Stormgate knocks it out of the park and you convert to Stormgate 100% - or Stormgate is good but not better and that means you have to zealously stay with nothing but your current favorite RTS.
I'd rather keep my expectations and my prejudgment in check. If someone hypes or denigrates something too much in advance they might lose their clear judgment on release.
On June 12 2023 15:13 Highgamer wrote: The best expectation (ambitious) casuals should have imo is that they'll get another solid RTS to have some fun with for a while and see how far it'll take them. Just keep playing whatever your favorite game was until now and see if this new one finds its way into your heart, too. If it's so good that you'll find yourself wanting to play it more than the old one, for a while at least, that'd be great.
For a pro-scene to develop it would really have to be immensly popular though and kick ass in all major aspects to out-do the old games, and that'll be tough.
I think you underestimate the powers of hype and novelty. Starcraft 2 was not a very good game when it got popular, it sucked at all sorts of things.
But SC2 came out at a time when Blizzard was considered among the very best game developers. They had a huge community with World of Warcraft and the was marketed on the battle.net client, that I think a seven-digit number of players had installed. Players could message each other across games, and that helped a lot to sell the game. Riot has invested in Frost Giant, if I remember correctly. So maybe the LoL client could be used to promote Stormgate. Without that, I doubt that many casual players will even know Stormgate exists.
In regard to a pro scene. I think many WC3 players, many commentators (Tastosis, Wardi etc.) are very interested in that. So the game will at least get a chance to shine in professional play. Until we see the other races, it's impossible to say how good the game will be. To be fair, SC2 with just TvT would still be a great game and worth watching.
On June 10 2023 00:53 [sc1f]eonzerg wrote:Respectfully. I will not like to play a game that look like this. I feel like you are tripping with those graphics are better than the stormgate game when we didnt even see actual gameplay. Sunday they are going to reveal for the first time. So maybe we will know exactly how good or bad the game looks. The pictures posted on this thread are very low resolution and bad quality. Why do you even care about graphics when u playing BAR that u cant even see units bro..
This might be the dumbest criticism I have ever encountered. You complain that it's hard to see the units and then post a screenshot of the camera fully zoomed out with icons turned on? Yes, when you zoom out all the way and have icons active, then you can't see the units. That's by design, so that you can more easily recognize units when you're so far zoomed out that they're little more than dots.
I strongly get the feeling you've never bothered to actually play BAR, given how ignorant your criticism of it is. Maybe give it enough of a shot to actually know what you're talking about before you dump on it. It's really a pretty solid take on the TA/SupCom style of RTS.
I played TA and SupCom a lot and BAR looks awesome ... also the zoom levels are super great to get a global overview of whats going on, its great!
Korea has so many game development companies now, and the payer-base there has such a great understanding of what makes BW fun. I always wondered how there haven't been any Korean-made RTSs that took off (at least that I heard of).
That Stormgate video not doing anything for me lol. I wish they would put out a different longer video that just talked a bit more about mechanics of economy/creeps and unit abilities though.
I've been thinking, how come rts developers don't make a game with casual mode which I imagine is like sc2 mechanics-wise, maybe more resources per base, just easier to get into the game. Then make competitive mode, similar to bw: without mbs, limited control groups, just harder to excel at in general. Kind of like csgo is, casual mode is way more forgiving than competitive and you can just mess around with guns on casual, do this nonsense, then that, you know. And in competitive you can go and show off game skill with the tough mechanics.