[Poll] MBS implementation (or not) - Page 6
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IdrA
United States11541 Posts
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Prose
Canada314 Posts
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FragKrag
United States11552 Posts
I really don't see tabbing as a middle ground. Essentially, instead of 5z6z7z8z9d0t, you're doing 5z tab z tab z tab z tab d tab t. Not much of a compromise if you ask me. MBS is pretty much either give or take. A solution that I like is to simply not allow MBS'd buildings to be hotkeyed. | ||
Prose
Canada314 Posts
On October 11 2007 13:10 FragKrag wrote: You sound more like a zealot. I really don't see tabbing as a middle ground. Essentially, instead of 5z6z7z8z9d0t, you're doing 5z tab z tab z tab z tab d tab t. Not much of a compromise if you ask me. MBS is pretty much either give or take. A solution that I like is to simply not allow MBS'd buildings to be hotkeyed. Hi there. No, it's not a compromise. I initially preferred 5zzzdt, but as it turns out from the poll, the 'more informed' players prefer more button presses, nothing taken away from Brood War macro. I thought about it. So hence, the tab included. For the MBS users, they could hotkey 5 gateways to mass-produce zealots only, and 2 gateways to mass-produce dragoons or alternate dragoons and high templars. The only thing I went against the poll's majority is the 'delay' factor. More wanted no delay than with delay. It has a negative connotation so I re-phrased it to 'rate of production'. In essence, pure MBS is overpowered. It enables one to produce 50 units in one shot. That is the problem. I am waiting for feedback to see if people on both camps can agree to applying a scale factor to MBS. The more units to build, the more time it should take. It's logical, ain't it? Thanks, Prose | ||
randombum
United States2378 Posts
On, the otherhand I'm a bad player, and I would enjoy the luxory of not having to be super speed to micro and macro well at the same time. Or in otherwords I'm the noobish player (whom a lot of people on TL bash) who is not good enough to play like a pro without praticing like a pro, IE MBS will make me a lot better. Then again, while thinking of MBS I'm applying it to SC:BW and War3, therefore my opinion on this is worthless having not played SCII yet. On War3 though, I personally had a lot of fun having shorter macro so I could micro my army and hero. Wow, a pretty useless post, but this is a forum and I figured I would share my thoughts. (and this is bringing up my post count so you elitists (thats what many of you sound like, you guys use nice words like misimformed (or worse), but in the end it says the same thing; we are better than you therefore our opinion means more.) stop picking on people like me who have a rather low post count.) | ||
SoleSteeler
Canada5417 Posts
Still though, I think the tab idea is the best. Either that or allowing more hotkeys (like maybe F9-F12 or something) | ||
Aphelion
United States2720 Posts
No to MBS. I'm not desperate for a new game. I can play BW if SC2 doesn't satisfy me. I'll just regard it as a cool single player campaign experience. | ||
Dark.Carnival
United States5095 Posts
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404.Nintu
Canada1723 Posts
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TheShizno
United States112 Posts
But I agree with Aphelion about MBS not being able to really be solved by button presses, because instead of only being able to select at most ten buildings in SC, with MBS you could have all of your buildings in one hotkey, and therefore you would never need to go back to your base except to add in buildings or change hotkeys. | ||
IzzyCraft
United States4487 Posts
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KoveN-
Australia503 Posts
On October 11 2007 14:18 Nintu wrote: The compromise is having it toggle-able. The MBS'ers will be like the BGHers, people who don't care to get better and want a simple starcraft experience. Yeah, I can see it now. 12 yo bnet kiddie: PFFFT I BEAT YOU EASY 1v1 LT me: ok sure MBS turned off 12 yo bnet kiddie: WTF AS IF, YOU SUCK IF YOU CAN'T USE MBS LOL BL NOOB | ||
NotSorry
United States6722 Posts
On October 11 2007 13:33 randombum wrote: It's not the post count that matters but rather the quality of posts that will get you respected around here. There is no wrong opinion as long as you present it as an opinion rather than stating it as a fact.I read all of the posts, but it seems to me that a lot of people are upset that other people can and out voted (well voted agaisnt) the general population of TL.net, but I would like to point out, how many times has TL.net banded together to rig other polls? On, the otherhand I'm a bad player, and I would enjoy the luxory of not having to be super speed to micro and macro well at the same time. Or in otherwords I'm the noobish player (whom a lot of people on TL bash) who is not good enough to play like a pro without praticing like a pro, IE MBS will make me a lot better. Then again, while thinking of MBS I'm applying it to SC:BW and War3, therefore my opinion on this is worthless having not played SCII yet. On War3 though, I personally had a lot of fun having shorter macro so I could micro my army and hero. Wow, a pretty useless post, but this is a forum and I figured I would share my thoughts. (and this is bringing up my post count so you elitists (thats what many of you sound like, you guys use nice words like misimformed (or worse), but in the end it says the same thing; we are better than you therefore our opinion means more.) stop picking on people like me who have a rather low post count.) | ||
404.Nintu
Canada1723 Posts
On October 11 2007 14:36 KoveN- wrote: Yeah, I can see it now. 12 yo bnet kiddie: PFFFT I BEAT YOU EASY 1v1 LT me: ok sure MBS turned off 12 yo bnet kiddie: WTF AS IF, YOU SUCK IF YOU CAN'T USE MBS LOL BL NOOB I don't care what 12yo b.net kids think of me now, and I won't care what they think of me when SC2 is released. =P | ||
Fen
Australia1848 Posts
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KShiduo
Korea (South)17 Posts
Blizzard must implement every technical/mechanical aspect to allow the spectator to fully appreciate what the player does in the game. The skill level must be increased. We must have freedom to control every aspect of game management or else we would only be adding another fancy title to E-Sports. One thing is certain - Blizzard has to increase the games watchability level. This goes back to accessibility and by that I mean: how easy is it for someone to watch when they have very little knowledge of the game? We want to evolve E-Sport, yes... We also have to evolve E-Sport as a Spectator sport at the same time and MBS is insignificant in this regard. This accessibility is a lot different from the learning curve someone who has never played this type of RTS aka adding MBS in to make it easier for them. Either way if you put MBS in you are losing a fundamental component of what made this game so good in the first place. Don't fix something that isn't broken. There is no need for it. | ||
Hokay
United States738 Posts
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KoveN-
Australia503 Posts
On October 11 2007 17:04 Hokay wrote: Deep down SC is a shallow game, macro wise. MBS must stay to prevent a shallow RTS because SC's macro is defined by not having MBS. Amirite? no | ||
404.Nintu
Canada1723 Posts
On October 11 2007 17:04 Hokay wrote: Deep down SC is a shallow game, macro wise. MBS must stay to prevent a shallow RTS because SC's macro is defined by not having MBS. Amirite? Not in the slightest. | ||
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LosingID8
CA10827 Posts
however, this is definitely not the case for MANY TLers, including myself. i'll be the first to admit that i suck at starcraft. on abyss i was 5-4 D rank--not exactly what you would call "elite". but do i blame the interface for me sucking so badly? no, rather i know it's due to my lack of practice, my lack of hotkeys, and my lack of ability to multitask. i enjoy a good game of starcraft, WITHOUT mbs. in fact, before i played starcraft i played AOE2, and MBS is implemented into that game. after i played starcraft for a while i realized just how much AOE2 sucks, and how ridiculously easy it is. and i'm into the pro scene. why are the pros so impressive? because i know from first-hand experience that as they are doing these ridiculous micro moves with their armies, they are able to look away from the battle scene momentarily to continue their production cycles because they have such great knowledge about when it's appropriate to do so. to me and to most others, that's simply awe-inspiring. MBS would take away from that. noobs should be able to have fun playing other noobs. good players should be able to have fun playing other good players. neither require MBS, and in fact have already been proven to be true with the SC:BW model. | ||
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