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[WoW] Battle for Azeroth - Page 252

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
{ToT}ColmA
Profile Joined November 2007
Japan3260 Posts
January 12 2017 06:12 GMT
#5021
hunters could use a 20% increase across the board before nh mythic ~~
The only virgins in kpop left are the fans
Redox
Profile Joined October 2010
Germany24794 Posts
January 12 2017 08:32 GMT
#5022
On January 12 2017 06:26 Cyro wrote:
and got about 800k AP from my normal 10/10 clear btw, random is random. I sometimes even got two tokens from one boss, the game would give me a token and then one on the corpse too

K guess that means I will still be doing that shit, unfortunately.
Got 0 tokens from normal and just 1 from hc though. :x
Off-season = best season
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
January 12 2017 19:13 GMT
#5023
I do because it's required for that once-every-5-weeks legendary, AP is just a bonus
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2017-01-13 00:52:52
January 13 2017 00:42 GMT
#5024
Hunters need more then 20% increase across the board because our spec feels retarded to play. We have to ignore procs and spam Arcane shot until we get RSI then unload 2/3x aimed shot

we also have no aoe cleave to speak off anymore.
WriterXiao8~~
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2017-01-13 03:46:28
January 13 2017 03:09 GMT
#5025
I think they needed another few weeks before 7.1.5 + nighthold rly

Some guys found a way to get this spell out of sunwell - http://www.wowhead.com/spell=46394/burn - and it spread across a bunch of servers, GM's handing out warnings and bans to people using it to kill everyone in starting areas

Corrupted blood 2.0
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
January 13 2017 11:16 GMT
#5026
can someone explain to me how the 35->54 traits scaling works for dps

is it a legitimate flat 5% increase to damage at just 35 traits and what's the overall increase at 54 traits
ffxiv enjoyer
Nimix
Profile Joined October 2011
France1809 Posts
January 13 2017 11:24 GMT
#5027
You gain 5% damage and then 0.5% per point after that, not much more to it than that.
Once again it feels like they didn't think the changes through, while I'm happy to finally get 700k~ dps overall on mm+10 and above as moonkin, spamming starfall in single target and getting comparable dps than with the single target rotation is kinda weird :D
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2017-01-13 11:53:25
January 13 2017 11:48 GMT
#5028
Trait 35 = 1.05x damage multiplier
Trait 54 = 1.145x damage multiplier(?)
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Noocta
Profile Joined June 2010
France12578 Posts
January 13 2017 17:22 GMT
#5029
It's kinda funny, but the new Sephuz working on dispel makes it such a confortable legendary for Mythic Helya.
70% sprint after dispel to kite orbs is so good.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
Last Edited: 2017-01-14 00:34:57
January 14 2017 00:33 GMT
#5030
the guild im casually hanging out in killed Helya Last night. I clipped the end. Makes me kinda wanna raid.



Worst executed kill on WCL atm I believe.
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2017-01-14 08:35:08
January 14 2017 08:29 GMT
#5031
Ok I dont mind that they nerfed side stats a little with the patch while buffing main stats. But what is really annoying is that they nerfed them by different amounts and suddenly versatility became worse for me than crit. Which means I have to change enchants and gems on all my gear. And my crafted items which have vers/crit on them were chosen to have way more versatility. Now that is wrong but getting new ones and upgrading them is really too expensive. And it is completely unneccessary, they could have just changed all side stats by the same amount.

The disproportionate versatility nerf is also an overall nerf of my character in relation to others since I have so much of it.


context:

Critical Strike - 400 needed for 1%, up from 350
Haste - 375 needed for 1%, up from 325
Mastery - 400 needed for 1%, up from 350
Versatility - 475 needed for 1% damage and healing increase, up from 400. 950 needed for 1% damage and healing reduction, up from 800.
Off-season = best season
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2017-01-14 08:57:24
January 14 2017 08:34 GMT
#5032
DH stats changed a lot more dramatically than that due to talent and spell changes.

It's a bit weird to raise them by different amounts
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Soan
Profile Blog Joined August 2010
New Zealand194 Posts
January 14 2017 10:01 GMT
#5033
It's funny because nothing really changed for arms. Mastery is still our king stat, they buffed some of our useless talents but they're still useless. I got lucky in a kara run a couple days before patch so right now I've actually got more mastery than I did last week. As far as I'm concerned the secondary stat nerf didn't happen haha.
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
January 14 2017 10:54 GMT
#5034
Sco on tanks for nighthold progress:
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Redox
Profile Joined October 2010
Germany24794 Posts
January 14 2017 11:37 GMT
#5035
Good video.
I always had dk, warri and sometimes dh as raid tanks, never pally, druid, monk. Although apparently we had the worst tanks it never seemed to be a big problem at the level of my guild, when we failed it was almost never due to tanks dying.
Off-season = best season
Gorsameth
Profile Joined April 2010
Netherlands22085 Posts
January 14 2017 11:42 GMT
#5036
On January 14 2017 20:37 Redox wrote:
Good video.
I always had dk, warri and sometimes dh as raid tanks, never pally, druid, monk. Although apparently we had the worst tanks it never seemed to be a big problem at the level of my guild, when we failed it was almost never due to tanks dying.

All tanks (especially this expansion) are good enough for all content.

I wonder if it even really matters for the top 0.1% since because of all the split runs being done they are no longer clearing content while undergeared.
It ignores such insignificant forces as time, entropy, and death
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2017-01-14 12:09:48
January 14 2017 12:08 GMT
#5037
On January 14 2017 20:37 Redox wrote:
Good video.
I always had dk, warri and sometimes dh as raid tanks, never pally, druid, monk. Although apparently we had the worst tanks it never seemed to be a big problem at the level of my guild, when we failed it was almost never due to tanks dying.


He's ranking more for low-gear progression i think~ heard tank damage was extreme on guarm solo tank and on Helya as well
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
January 14 2017 12:53 GMT
#5038
Didnt watch the video but that 0.1% will matter for those who want to race, not so much for others i'd imagine.

Hunter buffs are garbage because we still have to ignore market shot procs and RSI spam our way to 100 focus

bandaid zzz.
WriterXiao8~~
Warri
Profile Joined May 2010
Germany3208 Posts
Last Edited: 2017-01-14 14:56:55
January 14 2017 12:56 GMT
#5039
Well yeah, you werent supposed to solo tank him so... :D
Edit: Disappointing that he didnt mention tier sets at all. Pala set for example combined with the head legendary makes him an additional healer in raid, if not better. If the video is only about the bleeding edge first week or two progression raiding then what is the point. The people who raid that have their own opinions and its not like he shared rocket sciency details here about the specs.

Shadow Word: Pain damage reduced by 11%.
Vampiric Touch damage reduced by 14%.

Oh boy we were good in dungeons for whole 3 days, ty blizzard.
{ToT}ColmA
Profile Joined November 2007
Japan3260 Posts
January 14 2017 18:18 GMT
#5040
the hunter things are not really touching the problem at hand. the design of both bm and mm are really not good. specially mm took a nose dive in early alpha when they changed stuff around - 13 months ago mm looked a lot better then what we have to deal now.

i pity anyone who is playing bm and especially mm. i would ve quit wow by now. sv as my main has a lot of issues too and has to struggle for acceptance everywhere but is not nearly as bad designed as the forementioned.
The only virgins in kpop left are the fans
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