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[WoW] Battle for Azeroth - Page 2

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
RvB
Profile Blog Joined December 2010
Netherlands6261 Posts
November 09 2015 15:37 GMT
#21
On November 10 2015 00:11 Gorsameth wrote:
Show nested quote +
On November 10 2015 00:02 RvB wrote:
When is it possible to play the DH? I'm planning on playing again like a month before the release of WoD to prepare and I'd like to level one up.

No date is known yet but the pre-order does include early access to the DH class.
My guess is when the pre-patch go's live. which is normaly ~a month before the expansion releases.

Thought so thx. No sense in coming back to wow earlier then.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
November 09 2015 16:06 GMT
#22
I'm not sure how they plan to balance Discipline. It seems like something that could easily spiral out of control, if it can heal as well as other healers while also doing significant damage then there's a big incentive to bring Disc over anything else.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
Last Edited: 2015-11-09 16:24:12
November 09 2015 16:23 GMT
#23
On November 10 2015 01:06 Seuss wrote:
I'm not sure how they plan to balance Discipline. It seems like something that could easily spiral out of control, if it can heal as well as other healers while also doing significant damage then there's a big incentive to bring Disc over anything else.

Issue is if its not healing as good as other healers or doing as much damage as other damage dealers then theres no point in it existing either. In MoP attunement healing was a tad ridiculous if you had heroic SoO gear since you could generally get away with just DPSing for the most part.

Attunement in WoD felt like it was in a good place since it was pitiful damage but the buff made up for it.
Vallelol
Profile Joined March 2011
Germany1046 Posts
November 09 2015 16:45 GMT
#24
On November 10 2015 01:23 Drazerk wrote:
Show nested quote +
On November 10 2015 01:06 Seuss wrote:
I'm not sure how they plan to balance Discipline. It seems like something that could easily spiral out of control, if it can heal as well as other healers while also doing significant damage then there's a big incentive to bring Disc over anything else.

Issue is if its not healing as good as other healers or doing as much damage as other damage dealers then theres no point in it existing either. In MoP attunement healing was a tad ridiculous if you had heroic SoO gear since you could generally get away with just DPSing for the most part.

Attunement in WoD felt like it was in a good place since it was pitiful damage but the buff made up for it.


Filling a spot with 50% DPS and 50% Healing could make sense, I mean you switch around from 2 and 3 healers in 10 mans anyway, so I don't see a reason why 2.5 wouldn't work in a lot of cases
Seuss
Profile Blog Joined May 2010
United States10536 Posts
November 09 2015 16:52 GMT
#25
That's the other side of the coin. It could just as easily be irrelevant as it could be ridiculous.

The problem is that the theoretical sweet spot where Disc does enough combined damage/healing to be relevant while not so much as to be overpowered doesn't exist. It changes from encounter to encounter, as gear improves, and as the raid learns the fights. Hitting that mark is going to be nearly impossible because it's not so much a moving target as a bullseye that moves out from under your arrow after you've already shot it.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Vallelol
Profile Joined March 2011
Germany1046 Posts
November 09 2015 16:58 GMT
#26
Yea I agree it will be very hard to balance. Even before you consider things like increased damage taken phases on bosses or stuff like that, especially things that increase damage & healing.
I know there was a fight where you could get buff that increased both and discpriest was really good there, don't remember which one though
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 09 2015 17:14 GMT
#27
Resubbed after Blizzcon hype. I really did miss this game, gonna level alts for a while. Dunno if I'll stay the full 9 months until the expansion comes out, but I want to get a couple things to 100 before then.
It's your boy Guzma!
TomatoBisque
Profile Joined March 2013
United States6290 Posts
November 09 2015 17:22 GMT
#28
The talent changes are sounding pretty good, not just "yeah 5 of the 7 rows don't matter"
rip
akatama
Profile Blog Joined July 2010
Romania982 Posts
November 09 2015 17:59 GMT
#29
MOAR MELEE HYPE....

I'll stick to my lock for now... or maybe main a melee and keep the lock for ez pugs
andrewlt
Profile Joined August 2009
United States7702 Posts
November 09 2015 18:26 GMT
#30
As somebody who quit WoW towards the end of cataclysm, can somebody fill me in on the story since then? Or give a link to a site that has the stories of the last two expansions? It seemed like the story went nowhere in MoP and WoD but I was wondering what led up to Legion. The Horde and Alliance (or what remains of both) seem like on pretty decent terms again.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2015-11-09 18:34:58
November 09 2015 18:28 GMT
#31
Yeah, I'll definitely be back for Legion, again probably not for the whole expansion, but I loved playing Disc in Cata and am excited for what they're doing with it. The artifacts look interesting, and I'm definitely playing a Demon Hunter.

On November 10 2015 03:26 andrewlt wrote:
As somebody who quit WoW towards the end of cataclysm, can somebody fill me in on the story since then? Or give a link to a site that has the stories of the last two expansions? It seemed like the story went nowhere in MoP and WoD but I was wondering what led up to Legion. The Horde and Alliance (or what remains of both) seem like on pretty decent terms again.


Very condensed overview:
+ Show Spoiler +
So after Deathwing, Garrosh basically went off the deep end on the Alliance. He kept trying to annex their shit, and culminated in him bombing Theramore (which pissed Jaina off something fierce). When Pandaria was discovered, there was an arms race between the Alliance and Horde to see who could exploit it first and who could stop the other from doing so. Their conflict brought back ancient demons called the Sha which feed on negative emotion (and war is awesome for negative emotion). The expansion culminated in Garrosh seizing the Heart of Y'shaarj (the old god that created the Sha) and using it to try to end the Alliance and all the non-orc/goblin races of the Horde. The last raid was the Siege of Orgrimmar in which you defeat Garrosh, Vol'jin becomes warchief, and he's set for trial in Pandaria.

Unfortunately, some dumbass Bronze dragon seems to think that Garrosh is essential to fixing the timeline, so he rescues him from the trial and takes him back in time to Draenor where he prevents Grom from drinking Mannoroth's blood and gives them highly advanced siege weaponry, as well as a plan of attack for Azeroth. They open the Dark Portal and start attacking, so we go back through to alternate Draenor and that's basically the entire Warlords of Draenor expansion. That expansion culminated in Gul'dan opening a massive portal and bringing Archimonde to attempt to re-corrupt the orcs, but we kill Archimonde and Archie sends Gul'dan hurtling through a portal to the Twisting Nether.

Legion starts with Gul'dan doing something that finally lets him come back to Azeroth and open a massive demon portal.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 09 2015 18:50 GMT
#32
The hunter changes look interesting. It looks like they removed the standing still portion of Marksman, which I'm glad for.
It's your boy Guzma!
TomatoBisque
Profile Joined March 2013
United States6290 Posts
November 09 2015 19:09 GMT
#33
Kairoz (the bronze dragon) was working with Wrathion (Deathwing's son, uncorrupted black dragon). Thing is that Kairoz was possibly looking to start the infinite dragonflight or something like that (he wanted to become infinite), so he had a different idea than Wrathion. And Garrosh didn't want to listen to either of them, so he kills Kairoz and runs off.
rip
FinestHour
Profile Joined August 2010
United States18466 Posts
Last Edited: 2015-11-09 19:19:42
November 09 2015 19:18 GMT
#34
fuckin hell
at least im sorta ready to become a hentai tentacle monster every 2 minutes
nice mage "changes"
thug life.                                                       MVP/ex-
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 09 2015 19:38 GMT
#35
Ok mage changes are out and wow fire mage. They have changed combust, changed how heating up works, seems to have taken a very different approach to it. Not to say i like or dislike at the moment i have not played it, but i always liked the ability to ignite into combust into cleave but still straight up fire arcane or frost spells seems to be the difference in the specs as of what is written. Of course without playing that isn't genuinely set in stone yet!

Also rip frost fire bolt, gone but not forgotten

Added to 2nd post in op but here is link;
http://us.battle.net/wow/en/blog/19941177/

ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
TomatoBisque
Profile Joined March 2013
United States6290 Posts
November 09 2015 19:39 GMT
#36
So, is that Arcane Blast mana cost a placeholder

Since iirc live arcane charges double the mana cost each time, so this would go 5->10->20->40->80% of your base mana, which seems a tad high
rip
FinestHour
Profile Joined August 2010
United States18466 Posts
November 09 2015 19:42 GMT
#37
can blizzard just nerf mythic manno one more time
thug life.                                                       MVP/ex-
TomatoBisque
Profile Joined March 2013
United States6290 Posts
November 09 2015 19:44 GMT
#38
On November 10 2015 04:42 FinestHour wrote:
can blizzard just nerf mythic manno one more time

yeah how about a +10 ilvl boost
rip
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
November 09 2015 19:49 GMT
#39
As someone who plays a mage im sad because they removed all the fun stuff about fire/arcane
High Risk Low Reward
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
November 09 2015 20:21 GMT
#40
Personally I really liked old arcane but I'm open minded towards the changes. At least frost is basically the same so if Blizzard utterly fucks it on arcane and fire I can just play frost.
Glorious SEA doto
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