Quite frankly, how does it fit in the stacraft universe that a car turns into a living being when it transforms? What is the new technology terran is using there?
Just curious if Blizzard ever answered this, thanks.
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Musicus
Germany23576 Posts
Quite frankly, how does it fit in the stacraft universe that a car turns into a living being when it transforms? What is the new technology terran is using there? Just curious if Blizzard ever answered this, thanks. | ||
gedatsu
1286 Posts
But then it doesn't make sense that Hellion isn't biological, too. It's a guy in a mechanical suit with wheels. | ||
phodacbiet
United States1740 Posts
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Elwar
953 Posts
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Lukeeze[zR]
Switzerland6838 Posts
Hellion : mech, 90 HP, 8 dmg, blue flame Hellbat: bio, 135 HP, 18 dmg, red flame Not even the best sci-fi writer could bring a logical explanation. | ||
Musicus
Germany23576 Posts
On January 24 2013 20:35 phodacbiet wrote: It's not supposed to make sense, the game shouldn't = the lore. Because look http://i.imgur.com/0CvtyBr.jpg, tell me how like 10 corruptors and devours actually take down battle cruisers and motherships. A couple hundred maybe (a bit iffy) but 10, no. Well they target weak spots obviously ![]() | ||
RaZorwire
Sweden718 Posts
On January 24 2013 20:35 phodacbiet wrote: It's not supposed to make sense, the game shouldn't = the lore. Because look http://i.imgur.com/0CvtyBr.jpg, tell me how like 10 corruptors and devours actually take down battle cruisers and motherships. A couple hundred maybe (a bit iffy) but 10, no. Personally, I tend to look at the in-game combat as representative rather than literal. One Marine unit in-game represents an entire squad or platoon of marines in the lore, and a single Corruptor is actually an entire flock of them, etc. ![]() So while you could explain the strength of a Hellbat in-game by saying that it's really a group of Hellbats, the fact that it's biological makes less sense IMO. | ||
phodacbiet
United States1740 Posts
On January 24 2013 20:43 Musicus wrote: Show nested quote + On January 24 2013 20:35 phodacbiet wrote: It's not supposed to make sense, the game shouldn't = the lore. Because look http://i.imgur.com/0CvtyBr.jpg, tell me how like 10 corruptors and devours actually take down battle cruisers and motherships. A couple hundred maybe (a bit iffy) but 10, no. Well they target weak spots obviously ![]() Dustin Browder and David Kim were lead designer/balancer. | ||
zhurai
United States5660 Posts
On January 24 2013 20:35 phodacbiet wrote: It's not supposed to make sense, the game shouldn't = the lore. Because look http://i.imgur.com/0CvtyBr.jpg, tell me how like 10 corruptors and devours actually take down battle cruisers and motherships. A couple hundred maybe (a bit iffy) but 10, no. Hmm... Scourge! | ||
pmp10
3347 Posts
It's was their attempt to buff mech - giving them the same tools as bio. | ||
rEalGuapo
Germany832 Posts
Many of the parts are used to reinforce the vital parts and shield damage from the front, leaving the "driver" more exposed than before on other spots. Thus, he has more HP and can be healed. Just imagine giving up the Vehicle for a better Combat Shield as a Marauder and you got it. ezpz! | ||
FLuE
United States1012 Posts
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Evangelist
1246 Posts
On January 24 2013 20:41 Lukeeze[zR] wrote: There is no explanation, they just wanted to make it viable with bio (despite no stim and different upgrades -.-). Hellion : mech, 90 HP, 8 dmg, blue flame Hellbat: bio, 135 HP, 18 dmg, red flame Not even the best sci-fi writer could bring a logical explanation. Not hard actually. Hellbats are fast which means they are lightly armoured. The chassis becomes the exoskeleton with the bodywork becoming the shield and breastplate. That leaves exposed gaps. The hellion isn't reliant on its pilot to move - it takes damage through mechanical damage. The hellbat on the other hand is driven mostly by its pilot so if the pilot loses a leg due to shrapnel, the medivac autosuture can heal it in the field. The blue->red flame is just due to the widening of the napalm spray and the increased damage is due to the fact that more fuel is used. Thirty seconds. | ||
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EsportsJohn
United States4883 Posts
On January 24 2013 20:35 phodacbiet wrote: It's not supposed to make sense, the game shouldn't = the lore. Because look http://i.imgur.com/0CvtyBr.jpg, tell me how like 10 corruptors and devours actually take down battle cruisers and motherships. A couple hundred maybe (a bit iffy) but 10, no. Then again, why are the warp prism and phoenix twice as big as a void ray....? | ||
Daswollvieh
5553 Posts
On January 24 2013 21:39 rEalGuapo wrote: The reason is that the Hellion vehicle somewhat "breaks" into pieces, those form an exosuit much like the Marauder's. Many of the parts are used to reinforce the vital parts and shield damage from the front, leaving the "driver" more exposed than before on other spots. Thus, he has more HP and can be healed. Just imagine giving up the Vehicle for a better Combat Shield as a Marauder and you got it. ezpz! Now you can claim to be the best sci-fi writer. Gratz! | ||
Zorgaz
Sweden2951 Posts
On January 24 2013 22:35 SC2John wrote: Show nested quote + On January 24 2013 20:35 phodacbiet wrote: It's not supposed to make sense, the game shouldn't = the lore. Because look http://i.imgur.com/0CvtyBr.jpg, tell me how like 10 corruptors and devours actually take down battle cruisers and motherships. A couple hundred maybe (a bit iffy) but 10, no. Then again, why are the warp prism and phoenix twice as big as a void ray....? They aren't look at the picture again, look at the voidray, see the small thing under it, that's the Phoenix and Warp Prism..... | ||
wangstra
922 Posts
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EsportsJohn
United States4883 Posts
On January 24 2013 23:15 Zorgaz wrote: Show nested quote + On January 24 2013 22:35 SC2John wrote: On January 24 2013 20:35 phodacbiet wrote: It's not supposed to make sense, the game shouldn't = the lore. Because look http://i.imgur.com/0CvtyBr.jpg, tell me how like 10 corruptors and devours actually take down battle cruisers and motherships. A couple hundred maybe (a bit iffy) but 10, no. Then again, why are the warp prism and phoenix twice as big as a void ray....? They aren't look at the picture again, look at the voidray, see the small thing under it, that's the Phoenix and Warp Prism..... Ah, I see. There are 2 different size classes. | ||
howLiN
Portugal1676 Posts
On January 24 2013 22:35 SC2John wrote: Show nested quote + On January 24 2013 20:35 phodacbiet wrote: It's not supposed to make sense, the game shouldn't = the lore. Because look http://i.imgur.com/0CvtyBr.jpg, tell me how like 10 corruptors and devours actually take down battle cruisers and motherships. A couple hundred maybe (a bit iffy) but 10, no. Then again, why are the warp prism and phoenix twice as big as a void ray....? Look closely underneath the void ray. | ||
paralleluniverse
4065 Posts
If the Hellbat is biological because of the guy inside, why isn't the Helion also biological? If Blizzard wants to keep it biological for balance purposes, they should update the art so that it looks like a biological unit. | ||
Evangelist
1246 Posts
On January 24 2013 23:30 paralleluniverse wrote: It makes no sense. If the Hellbat is biological because of the guy inside, why isn't the Helion also biological? If Blizzard wants to keep it biological for balance purposes, they should update the art so that it looks like a biological unit. You don't really understand how this works, do you. The guy inside an armoured suit is moving the suit himself in the same way the marauder is. His legs move the legs, his arms move the arms. He doesn't have 6 foot of steel between him and the bullet that's trying to blow his head off. He has 3 inches. Generally if you get hit you take damage! Not just the suit. YOU. In a car, you can shoot its wheels, shoot its bodywork, shoot its drive chain. In fact you can shoot just about anything and hit something. You can destroy a car without ever touching its occupant. The same is not said for body armour or power armour. You may as well be complaining about how firebats and marauders are biological. | ||
Musicus
Germany23576 Posts
On January 24 2013 23:39 Evangelist wrote: Show nested quote + On January 24 2013 23:30 paralleluniverse wrote: It makes no sense. If the Hellbat is biological because of the guy inside, why isn't the Helion also biological? If Blizzard wants to keep it biological for balance purposes, they should update the art so that it looks like a biological unit. You don't really understand how this works, do you. The guy inside an armoured suit is moving the suit himself in the same way the marauder is. His legs move the legs, his arms move the arms. He doesn't have 6 foot of steel between him and the bullet that's trying to blow his head off. He has 3 inches. Generally if you get hit you take damage! Not just the suit. YOU. In a car, you can shoot its wheels, shoot its bodywork, shoot its drive chain. In fact you can shoot just about anything and hit something. You can destroy a car without ever touching its occupant. The same is not said for body armour or power armour. You may as well be complaining about how firebats and marauders are biological. Yeah but how does a whole car transform into a tight suit and if the transformation does abandon a lot of parts how does the hellbat transform back? If the hellion is already a tight suit and the driver is lying while driving it, then it should be biological too right? | ||
cabal]
Belgium37 Posts
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lemonbone
Hong Kong154 Posts
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StarscreamG1
Portugal1653 Posts
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moskonia
Israel1448 Posts
On January 25 2013 00:25 lemonbone wrote: "Let hellbat be biological, and hellbat become biological." (Dustin Browder, 2012) That was awesome! ![]() | ||
Noocta
France12578 Posts
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Qikz
United Kingdom12022 Posts
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Forikorder
Canada8840 Posts
On January 24 2013 20:32 gedatsu wrote: The idea is that the Hellbat is a guy in a mechanical suit, just like the Marauder is a guy in a mechanical suit. Makes sense to me. But then it doesn't make sense that Hellion isn't biological, too. It's a guy in a mechanical suit with wheels. because its not a mechanical suit with wheels its a car and cars are mechanical | ||
Harbinger631
United States376 Posts
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vthree
Hong Kong8039 Posts
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Heyoka
Katowice25012 Posts
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